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RetroGamer


Aug
25th
2018

Horror Gaming: Metroid II: Secret Worlds (Creepypasta) Review · 9:53pm Aug 25th, 2018

A new edition of Horror Gaming is up and this time we look at a Metroid CP based on a glitch. The story is about the Secret Worlds glitch from Metroid II as former gaming forum mod recalls an experience. The Secret Worlds glitch originally came from the first game on NES. It really isn’t a glitch but rather extra data the game stores when needed to load the overworld. That was how Nintendo got around the limitations of the NES and Game Boy. However, when using a cheat device like Game Genie gives any gamer access and allowing them to enter these data areas. It wasn’t until Super Metroid on Super NES is when Nintendo didn’t use extra data stored in the game to render its massive overworld.

For the story, I sometimes will come cross a Metroid CP every now and then to get away from the usual crap. For some reason Metroid and Zelda CPs have decent and moderate writing in their stories. That is a far cry from the awful writing the Mario and Sonic Creepypastas often receive. Usually, it’s always the Original or Super Metroid are the ones that get used for the theme. However, this is the first time I have seen an author use Metroid II as the bases for the plot. I haven’t found a Metroid CP that used the Secret World glitch to tell a haunting tale either. In most cases, it’s always a weird glitch that doesn’t exist or some being in the game that acted in a different way. The theme for this CP has a man recall one experience from ten years ago about unusual conversations. He remembers another forum member who explained his strange play through within the Secret Worlds. So, will he recall an interesting play through for an online forum member or a terrible experience he wanted to forget? Let’s find out…

Metroid II: Secret World Review

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