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RetroGamer


Jul
15th
2018

Retro Corner: Mega Man IV (NES) Review · 11:04pm Jul 15th, 2018

A new edition of Retro Corner is up and this time I will be checking out the fourth Mega Man game. I’m sorry if I haven’t posted anything for a week as some things can get in the way of doing my usual blogging. Anyway, the fourth game would surprisingly get released on the NES, despite the Super NES was already out that same year. I do find this strange from Capcom to not produce a Mega Man title on the Super NES when it first came out. I mean the company already was porting arcade hits to the Super NES like Street Fighter II. Even games like Super Ghouls N Ghosts got developed around the system so they obviously weren’t lacking in experience. By 1991, the NES was on its last two legs now that most studios moved their development to either the Genesis or the Super NES.

Now, the fourth Mega Man would take Rock to Russia as a scientist named Dr. Cossack released his own Robot Masters. He wanted to prove to the world that he was the superior genius and to conquer the planet. Rock now sets out to face Cossack like he has done with Wily and put an end to the Russian scientist’s plan. As usual of most Capcom games, they continued using the tried and true formula that was set by MMII. Capcom usually tweaks the original formula by adding in new features to the gameplay. In MMIII, they added the Power Slide and Rush with a few of his adapters. However, the graphics never changed all that much either especially for Mega Man. It's obvious as to why the graphics never saw any changes since its easier to push these games out every year. Of course, that isn’t a good excuse for Capcom to use for the Blue Bomber even when they are using a good art style.

Mega Man IV (NES) Review

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