Orsonus; The Language of Fraxinus · 3:58am Apr 21st, 2013
In this language, each symbol represents three sounds and has a numerical value. The meanings behind each symbol will be listed in order of what pressure is applied when said symbol is being written - - or if the symbol is written in full pressure with an underline.
Example [light/medium/dark - what it, alone, represents ] & if underlined [ it's mathematical usage ].
Ancipe [ ahn/eh/aye - beginning ] & if underlined [ one/two/three ],
Absolu [ buh/beh/bah - finite ] & if underlined [ four/five/six ],
Arenam [ kuh/ch/ts - sands of time ] & if underlined [ seven/eight/nine ],
Abdmal [ duh/deh/dir - education ] & if underlined [ ten/zero/infinity ],
Aidroc [ eh/oh/eye - watchfulness ] & if underlined [ one-hundred ],
Andron [ fuh/feh/fah - fluid ] & if underlined [ one-thousand ],
Asors [ luh/lah/leh - coitus ] & if underlined [ one-million ],
Aschisma [ muh/meh/mah - fracture ] & if underlined [ one-billion ],
Aradicus [ rah/yah/zuh - disharmony ] & if underlined [ negative-value ].
Ancipe - "Ahn-Ts-Aye-Beh"
Absolu - "Aye-Buh-Ts-Oh-Luh"
Arenam - "Eh-Reh-Duh-Ah-Meh"
Abdmal - "Aye-Beh-Deh-Mah-Luh"
Aidroc - "Aye-Dir-Oh-Kuh"
Andron - "Ahn-Dir-Ahn"
Asors - "Aye-Ts-Oh-Rah-Ts"
Ascisma - "Eh-Ch-Eh-Zuh-Mah"
Aradicus - "Aye-Rah-Deh-Kuh-Ts"
Ancipe, Absolu, Arenam, Admal, Aidroc, Andron, Asorus, Ascisma, Aradicus.