• Member Since 26th Nov, 2016
  • offline last seen 6 hours ago

Zipp Storm


A beginner writer who in honor of one of my favorite MLP New Generation characters, Zipp Storm, I decided to name my account after her.

More Blog Posts8

  • 1 week
    Ten Scepters of Sanctuary

    The Ten Scepters of Sanctuary are 10 Magical Scepters created by Sarah Gem more than 200 years ago. Made as a way to control her ever growing magic and to only be used for the greatest good.

    Scepters of Harmony

    1. Scepter of Celestial Radiance

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    0 comments · 22 views
  • 1 week
    Staff of Harmony

    Originally, it was the Staff of Sacanas was a part of the Tree of Harmony. Specifically it was a branch from the Tree of Harmony that wound up in Scorpan's possession before the Storm King got it. Now back in the possession of Sarah Gem following the events of The Harmonic Nine: The Movie, it is now the Staff of Harmony.

    Staff of Harmony

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    0 comments · 13 views
  • 2 weeks
    Artifacts and Items

    These are some Magical Artifacts that Sarah Gem has discovered and kept safe from the Storm King during her travels and items she bought as well.

    Magical Necklaces

    1. Celestial Amulet: This necklace is adorned with a shimmering star-shaped sapphire pendant, emitting a soft glow. It grants the wearer the ability to communicate telepathically with celestial beings.

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    0 comments · 31 views
  • 2 weeks
    Sarah Gem's Biography

    Name: Sarah Gem

    Height: 5’4

    Weight: 100 lbs

    Age: 17

    Skin Color: Light Brown

    D.O.B: February 15th

    Likes; Animals, Peace, Friendship, Helping others in need

    Dislikes: Bullies, Fear, Despair, Abandoning the ones she loves

    Family: Mr. Davenport (Father), Douglas Davenport (Father #2), Nicole (Mother), Scientists in the lab

    Residence: Secret Lab in the Forest

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    1 comments · 19 views
  • 2 weeks
    Other Kingdoms Outside Equestria

    These are non-canon Kingdoms that the Storm King conquered during his earlier conquests before Sarah Gem freed them all.


    1. The Kingdom of Eldoria: Ruled by King Aldric, the Eldorians were known for their skilled archers and lush forests. As a gift to Sarah Gem, they presented her with a legendary bow, crafted by their finest artisans.

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    0 comments · 30 views
Apr
16th
2024

Sarah Gem's Biography · 8:47am April 16th

Name: Sarah Gem

Height: 5’4

Weight: 100 lbs

Age: 17

Skin Color: Light Brown

D.O.B: February 15th

Likes; Animals, Peace, Friendship, Helping others in need

Dislikes: Bullies, Fear, Despair, Abandoning the ones she loves

Family: Mr. Davenport (Father), Douglas Davenport (Father #2), Nicole (Mother), Scientists in the lab

Residence: Secret Lab in the Forest

Voiced by Dove Cameron (Liv and Maddie) 

Appearance:

Pony Form: She's white with a black mane and tail with a rainbow stripe in the middle. She wears a black cloak with white stars on it. She wears her Element of Faith as a necklace and has no cutie mark on her flank. 

Human Form: She light brown skinned and she wears a white gown with a small holder for her Scepter of Harmony. Her gown has a pink sash on it with yellow stars. She wears her Element of Faith as a crown. She wears golden shoes with a black outline and she wears white gloves with a rainbow colored gem in each other them. She wears her dino bracer on her left wrist and wears the Dino Gadget on the right side of her hip.

Personality:

Sarah is very caring and kind to others and it not afraid to put her life on the line for someone. She gives wisdom when others need it and is always ready to help reform someone. She acts kinda distant from ponies and people at first because she was created, therefore she never really focused on her social skills.

History:

Sarah was created by the scientists on Earth to cure any disease on Earth. However, a great occurrence happened that cause her and Void to separates and become the beings they are now. She wanted to bring peace and harmony to all the land while Void wanted to bring the opposite, despair and hopelessness. When Void created the Dusk 7 Virus Sarah confronted him and in a large explosion sent her, Void and Ren and the Human Nine to Equestria. There she rested inside of the Tree of Harmony for 1,000 years before she was fully recovered from the incident while her brother Void rested inside of a meteor for 1,000 years. When they were both released.

She got her Element of Faith from the Tree of Harmony when she entered the Cave of Harmony and the Tree glowed brightly and blasted her with it's magic, creating her Element of Faith. The Tree of Harmony saw the purity in Sarah’s heart and allowed her to become her student of Harmony and her surrogate mother in a way.

There, she meets Pikachu, Zoura and Snowflake as a tiny baby and formed an immediate bond with them and joined Sarah’s travels throughout and beyond Equestria, meeting new friends and allies along the way whether pony, hippogriff, griffin, kirin or even dragon. She took the form of a unicorn and wore her cloak until the time would be right to reveal her past to someone who she could trust.

Now she joins Ren and the others as they search for their lost memories and they’ll protect her from Void who wants to eliminate her.

Past

In the past, Sarah's travels beyond Equestria lead her to encounter the Storm King and his tyrannical methods of conquering the lands and sought to free them which she did with her powers, angering the Storm King and meeting Captain Caleno and her crew. She also met the King of Abyssinia, Prince Abraxas, Caninia, the royal family of the Diamond Dogs' homeland of Caninia: Katherina Proudpaws, Jennino "Jenn" Lanternlight, Moonbeam "Moon" Twinkletail, Ambrosia "Amber" Muffinbuns, Fiona Floppyears and Indiana "Indy" Embereyes and The Royal Family of Orinithia along the way. Freeing their lands from the Storm Kings' forces, they were grateful to her before she gifted them with symbols of their friendship and their alliance.

When she encountered Queen Novo and the Hippogriffs, she and Novo fought together against the Storm King's army and Sarah fought them off. Sarah created the Pearl of Transformation to allow Novo and the Hippogriffs to retreat to Seaquestria as Sarah fought off the army but Hippogriffia was ruined in the process. Sarah was saddened by the destruction but Novo was grateful for her for saving her and her subjects and said if she needed her come to Seaquestria and she would provide her services. That was the same vow to all of the rulers of the lands.


Items

  • Enchanted Book Bag: A magical bag that can hold an infinite number of books and scrolls without becoming too heavy or bulky. It is favored by scholars and adventurers for its convenience and utility.
  • Potion Ingredients Pouch: A magical pouch that always contains the necessary ingredients for brewing potions and elixirs. It replenishes its contents regularly, ensuring the user is always prepared for alchemical endeavors.
  • Friendship Ring: A ring created by Sarah Gem, symbolizing his belief in the power of friendship and camaraderie. It is rumored to enhance the wearer's magical abilities and facilitate communication with others.

Friendship Gifts

These items were given to the Queen Novo of the Hippogriffs/Seaponies, The King of Abyssinia, Prince Abraxas, Caninia, the royal family of the Diamond Dogs' homeland of Caninia: Katherina Proudpaws, Jennino "Jenn" Lanternlight, Moonbeam "Moon" Twinkletail, Ambrosia "Amber" Muffinbuns, Fiona Floppyears and Indiana "Indy" Embereyes and The Royal Family of Orinithia as symbols of friendship as she traveled beyond and defeated the Storm King to save their Kingdoms.

  • Queen Novo - The Pearl of Transformation: The Pearl that transforms the Hippogriffs into Seaponies
  • King of Abyssinia - Amulet of Friendship: An amulet adorned with symbols of friendship and unity, worn as a token of allegiance and camaraderie among allies.
  • King Abraxas - Celestial Crown: A majestic crown adorned with celestial motifs, representing the authority and divinity of the wearer. It is said to confer wisdom and guidance from the heavens.
  • Royal Family of Canina - Equestrian Dreamcatcher: A mystical artifact used to ward off nightmares and dark spirits, protecting the dreams of ponies and ensuring restful sleep. It is adorned with feathers and beads imbued with protective magic.
  • Royal Family of Ornithia - Harmony Stone: A mystical gemstone infused with the essence of harmony, said to radiate positive energy and balance throughout Equestria. It is a symbol of unity and cooperation

Known Magic and Spells

  • Magical Beam Emission: Sarah can shoot magical beams from her horn.
  • Telekinesis: Sarah can use her magic to lift and control objects
  • Levitation: Sarah can self-levitate using her telekinesis
  • Protection Spell: Sarah can cast protection spells on her family to protect them from danger
  • Force-Field: Sarah can create a force-field to protect herself and others
  • Voice Manipulation: Sarah can cast a spell to make her voice echo which will allow people and Pokémon to heard her from far distances
  • Dream Manipulation: Sarah can enter someones' dream through a door and she can also use the Dream World to show the past, present, and future and she can allow people and pokemon to share a dream with ease other and combine other dreams into one.
  • Transfiguration: Sarah can alter or transform matter, energy, elements, objects, beings (animals, aliens, mythical beings, etc.), etc into anything else, either completely or partially, permanently or temporarily
  • Smoke Generation: Sarah can amount of pink smoke as makes of defense or escape
  • Wall Generation: Sarah can create walls from magical energy as a form of barrier.
  • Light Generation: Sarah can use her horn to create amount light.
  • Love Inducement: Sarah can make pokemon or people fall in love with each other.
  • Gravity Alteration: Sarah can use a "gravity spell" to change the direction of a gravitational field within a certain area.
  • Gem Finding: Sarah can use a spell to sense and find gemstones.
  • Memory Restoration: Sarah can use a "memory spell" to restore a persons' memories.
  • Immobilization: Sarah can use a spell to freeze things in place.
  • Transformation Inducement: Sarah can use a spell to turn humans into other races
  • Book Jumping: Sarah can enter books.
  • Audio Recording: Sarah can use a spell to record things and playback them as images.
  • Crystal Imprisonment: Sarah can trap a target in a crystal.
  • Crystal Generation: Sarah was able to create crystals
  • Bind: Sarah uses a spell to cast a magic rope
  • Cooking Spells: She can make a multi-layered cake in seconds
  • Super speed: Sarah can run at blinding speeds with her magic (Accelro)
  • Self-duplication: She can make copies of herself (Simlo Diplexis)
  • Mind control: She can make anyone come under her control (Fiducia Compelus)
  • Invisibility: Sarah can make herself and other invisible
  • Dream Walking: Being the "Princess of the Night", Luna can enter any pony's dream
  • Dream Manipulation: Sarah can other' dreams to other through doors, She can also use the Dream World to show the past, present, and future, She can allow others to share a dream with ease other and combine other ponies' dreams into one

Farasi Friends

Kelpies:

  • Marina (Water Kelpie):

    • Appearance: Marina is a sleek and graceful kelpie with shimmering turquoise scales and long flowing mane made of seaweed. Her eyes are a deep, mesmerizing blue, reflecting the depths of the ocean.
    • Personality: Marina is adventurous and free-spirited, always eager to explore the ocean depths and discover hidden treasures. She is compassionate and protective of her friends, using her powers to create water barriers and guide them safely through dangerous currents.
    • Abilities: Marina possesses the ability to manipulate water with precision, shaping it into waves, currents, and even solid constructs. She can also communicate with marine life, summoning creatures like dolphins and sea turtles to aid her friends.
  • Frost (Ice Kelpie):

    • Appearance: Frost is a majestic kelpie with icy blue scales and a mane that glitters like freshly fallen snow. His eyes are a piercing silver, reflecting the cold beauty of the Arctic.
    • Personality: Frost is calm and composed, with a mysterious aura that intrigues those around him. He is fiercely loyal to his friends, always ready to lend a helping hand in times of need. Despite his icy exterior, he has a warm heart and a mischievous sense of humor.
    • Abilities: Frost possesses the power to freeze water and create ice sculptures with intricate detail. He can summon blizzards and frosty winds, using them to navigate through icy landscapes and create obstacles for adversaries.

Abadas:

  • Amani (Abada of Healing):

    • Appearance: Amani is a gentle and elegant abada with soft, golden fur and shimmering green eyes that radiate warmth and kindness. She has delicate wings that flutter gracefully as she moves.
    • Personality: Amani is nurturing and empathetic, always putting the well-being of others above her own. She has a calming presence that soothes troubled souls and a gentle touch that can heal both physical and emotional wounds.
    • Abilities: Amani possesses the gift of healing, able to mend injuries and ailments with her magical touch. She can also sense the emotions of those around her, offering comfort and support when needed most.
  • Jabari (Abada of Protection):

    • Appearance: Jabari is a sturdy and resilient abada with a coat of earthy brown fur and wise amber eyes that gleam with determination. His powerful wings are capable of shielding him and others from harm.
    • Personality: Jabari is steadfast and courageous, always standing up for what is right and defending those who cannot defend themselves. He is fiercely loyal to his friends and will stop at nothing to ensure their safety.
    • Abilities: Jabari possesses the ability to create protective barriers and shields, shielding himself and others from physical and magical attacks. He is also skilled in combat, using his strength and agility to outmaneuver adversaries.

Zebras:

  • Zuri (Zebra Healer):

    • Appearance: Zuri is a wise and dignified zebra with bold black and white stripes that stand out against her pale gold fur. Her bright green eyes sparkle with intelligence and curiosity.
    • Personality: Zuri is knowledgeable and resourceful, drawing on ancient wisdom and herbal remedies to heal the sick and injured. She is deeply connected to the natural world, finding solace and strength in the rhythms of the earth.
    • Abilities: Zuri possesses extensive knowledge of herbalism and alchemy, able to concoct potions and poultices that cure various ailments. She also has a deep understanding of magical herbs and plants, using them to enhance her healing abilities.
  • Kwame (Zebra Warrior):

    • Appearance: Kwame is a strong and noble zebra with bold black stripes that contrast sharply against his rich chocolate brown fur. His piercing blue eyes radiate determination and strength.
    • Personality: Kwame is courageous and fiercely independent, unafraid to stand up for what he believes in and defend his homeland from any threat. He is a skilled warrior, trained in the art of combat and strategy.
    • Abilities: Kwame possesses exceptional physical strength and agility, able to outmaneuver opponents with ease. He is also skilled in traditional zebra martial arts, wielding his staff with precision and grace in battle. Though he lacks magical abilities, his determination and bravery make him a formidable adversary.

Baby Dragon Companion

Given to Sarah as a Gift from Princess Celestia

Meet Zuwena, the baby dragon reminiscent of Spike from MLP Generation 4! Zuwena means "beautiful" in Swahili, and she certainly lives up to her name.

Egg Appearance:
Zuwena's egg is a sight to behold, shimmering with iridescent hues of turquoise and gold. It has intricate patterns resembling swirls and spirals, reminiscent of ancient runes.

Scale Color:
As she hatches, Zuwena reveals her scales, which are a vibrant shade of emerald green. Each scale is polished to perfection, reflecting light in a dazzling display.

Underbelly Color:
Contrasting with her green scales, Zuwena's underbelly is a soft, creamy white, providing a lovely balance to her overall appearance.

Eye Color:
Her eyes gleam with intelligence and curiosity, like two sparkling amethysts. They hold a depth of wisdom beyond her young age, hinting at the potential for great things to come.

Spike Color:
Zuwena's spikes, running down her back and tail, are a striking golden hue, reminiscent of precious metals. They add an elegant touch to her appearance, contrasting beautifully with her green scales.

Dragonfire Magic:

Earth Magic

Her Dragonfire allows her to control the element of Earth

  • Clay Magic: Zuwena can shape and manipulate clay with her magic, molding it into intricate sculptures or sturdy barriers for protection.
  • Crystal Magic: With a touch, Zuwena can summon and control crystalline formations, using them for offense or defense. She can also harness their reflective properties for illusions or redirection of energy.
  • Dust Magic: Zuwena commands the very essence of dust, swirling it into clouds or sending it forth like a blinding storm. She can obscure vision or use it to gather information from afar.
  • Glass Magic: Zuwena's mastery over glass allows her to create delicate constructs or sharp projectiles. She can manipulate its transparency and refractive properties for stealth or dazzling displays.
  • Metal Magic: Zuwena can bend and shape metal to her will, crafting tools or weapons on the fly. She can also reinforce structures or encase foes in metallic bonds.
  • Mineral Magic: Zuwena draws upon the earth's minerals to enhance her abilities, granting her increased resilience or sharpening her senses. She can also tap into the energy of specific minerals for specialized effects.
  • Plant Magic: Zuwena has a deep connection to nature, allowing her to commune with plants and coax them into growth or action. She can summon vines to entangle foes or call upon the healing properties of certain herbs.
  • Sand Magic: Zuwena manipulates sand with finesse, shaping it into barriers or whipping it up into blinding storms. She can also use its abrasive properties for erosion or excavation.
  • Wood Magic: Zuwena's affinity for wood grants her control over trees and plants, allowing her to animate them for defense or transportation. She can also manipulate wooden structures or imbue them with magical properties.
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Comments ( 1 )

I do like the sounds of the baby dragon

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