• Member Since 5th May, 2022
  • offline last seen 5 hours ago

gapty


Hi. It's gapty. Read a fic today. Or don't. They're both the same to me. Just don't tell knighty I said that.

More Blog Posts63

  • Friday
    Final Words Written!

    Finally. Finally I finished writing that fic. Don't know when I started anymore, but I do know that I managed to extend it to 17.2k words.

    Now, there is going to be an editing phase. With that many words…

    Don't expect it to be published anytime soon ^^'

    1 comments · 12 views
  • Wednesday
    Anon is taking over EqG

    So it happened. There is an EqG fic where Anon is in a romantic relationship with an EqG character.

    I tremble in fear. My hands are shaking. Mom's spaghetti.

    How could the Anon authors do it? Why? That was the only thing EqG had over FiM, now both are infected by that green question mark dude.

    There is only one thing left to do to fix EqG:

    Read More

    4 comments · 63 views
  • 1 week
    Did Words Today

    So I did want to write this whole week. To continue my fic.

    And yet puzzles kept me down from doing them. I even started coding a tent solver (as a small project, just to keep up my coding skills).

    But today was the day! Additional 2k words (and some more that I later deleted). The climax of the story has begun, and the fic will at last be finally written out.

    Read More

    2 comments · 15 views
  • 1 week
    It's time to keep writing

    After four days of not writing anymore, I decided it was time to continue on my fic and finish it.

    Hence why I spent the next 2.5 hours on solving Chess Solitaire puzzles instead. :derpyderp1:

    0 comments · 20 views
  • 1 week
    Chess Solitaire

    So the site I do the tents and mosaic puzzles has several more logic puzzle types. One of them is chess related.

    Read More

    0 comments · 28 views
Mar
23rd
2024

Continued Godot Journey: Generalise, Generalise, Generalise · 9:59pm March 23rd

So, yeah, spend another few to too many hours on stuff in Godot. Focused mainly in rewriting the command input interpretation for specific reasons:

Generalisation and edgecase-safe structure.

Yay, like a real programmer! (I think)

As I mentioned in my other post, I had made sure that costumisable short-cuts work (for example: twilight as t, fluttershy as f). However, you could only chose/give command to one hero. Well, now I restructured it that one can select as many as there are available! Yay!

I'm pretty sure some actual programmers reading this would shake their head for me getting excited to get this simple feature to work, but for me it's a great step :twilightsmile:

Still, I consider to also add shortcuts for whole commands (for example: "twilight move up" as "tu", and I have the assumption that I just have to use recursion or some sort. But let's see where this journey will go :derpyderp2:

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