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Pleaseworkforonce
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Characters
Star Craving
Race:unicorn
Sex:male
Rank:Private First Class
Morale Compass:unkown
Missions Completed:This is Only the Beginning (FoE), The Crystal Empire (FoE), Fall of Vitrum Imperium (FoE)
Bio:Seems to be aiming on becoming recognized as a wizard due to his reliance on some rather lengthy, for war time standards, rituals surrounding enchanting objects. The enchantments he prefers to cast though are somewhat slow to wear off. Some detractors refer to him as Star Craving the Mad due to his habit of claiming to be a temporally displaced prehistory unicorn mage but no one listens to those rants other than to laugh. Threw in his lot with the military after having encountered trouble making ends meet selling enchanted trinkets in one of the villages near the East. He knew that war meant a need for capable enchanters to enhance the tools of the rank and file. This he can work with to get in good with the government and hopefully access to the archives in Canterlot. Can be a bit rude to others not out of a desire to be so but because he is so busy holding four conversations about various aspects of magic in his own head with himself that he isn't entirely aware others are interacting with him and he finds them distracting.

Pleaseworkforonce
Group Admin

RuneBook You only have enough materials to create 7 runes during battle unless blood magic is used ( BLOOD MAGIC IS HIGHLY ILLEGAL AND IS PUNISHABLE BY DEATH). Before the mission you will typically have access to an unlimited supply
Frost Rune
When Applied to a weapon a Frost Rune will give the weapon a freezing bite (current level blade temp = 0F. Lasts 1 mission). If a ruin is applied to the ground it can either freeze a regular opponent solid or slow the movements of an elite enemy. If applied to armor the armor will remain at 50f and lower, and provide protection against the code; however a flame attack may shatter the enchantments causing the armor to become brittle.
Fire Rune
When applied to a weapon a Fire Rune will cause the weapon to erupt in flames when activated, Increases its melting point, and increases its base temperature.(Current level blade temp=100F, Lasts 1 mission flames 30 minutes of activation) If the rune is applied to the ground it will explode either maiming or killing any enemies in its 3 foot radius. If applied to armor the armor will be at a constant 90F. It will receive fire resistance as well making it worthwhile in arctic or magical fights; however it will be crippling in hot climates and may need to be removed
Strengthening Rune
This rune may be applied to a weapon or a piece of armor doubling its durability(may not be used with an elemental enchantment yet
Rune of Chameleon
This rune causes the item it is applied to to take on the colors of its surrounding. This is typically applied to hidden weapons, scabbards and a rouges armor. (note any Items with in an enchanted item will not be seen). This rune is not fool proof and a trained eye will be able to identify a cloaked individual.
Battery
This spell will store an electrical charge in a conduit until released. The enchantment of an item will leave no visible marks or runes making it popular among assassins (IT IS ILLEGAL UNDER EQUESTRIAN LAW TO ENCHANT ANY ARMOR OR CONVENTIONAL WEAPON WITH THIS SPELL IT IS PUNISHABLE BY INCARCERATION FOR NO LESS THAN 25 YEARS)

Pleaseworkforonce
Group Admin

Skill Book
Novice Archer- You have learned to shoot a bow

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