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Twilight Sparkle's cards
Solar Magician Ailana- Level 7- attack pts 2600/defense pts 2100- card type: monster- light attribute- type: Spellcaster/Harmony/effect, female monster, 1 tuner + 1 or more non-tuner monsters. It gains attack points equivalent to the tuner monster used to summon it.

Elyscia, Swordswoman of the Universe- Level 8- attack pts 2800/defense pts 1900- card type: monster- light attribute- type: Warrior, female monster- requires ritual summoning 5 Magician’s of different attributes to special summon this monster. 

Lunar Magician Sylvie- Level 6- attack pts 2200/defense pts 1700- card type: monster- dark attribute- type: Spellcaster/Harmony, female monster, 1 tuner + 1 or more non-tuner monsters.

Angelic Magician Ramos- Level 4- attack pts 1100/defense pts 1100- card type: monster- wind attribute- type: spellcaster/tuner, male monster

Mirror Magician Morena-  Level 4- attack pts 0/defense pts 0- card type: monster- light attribute- type: spellcaster/effect, female monster. By paying 1000 life points, this monster can mirror the attack and defense points of a monster your opponent controls.

Psychic Magician Sakura- Level 4- attack pts 1400/defense pts 1000- card type: monster- dark attribute- type: spellcaster, female monster

Aqua Magician Cassia- Level 4- attack pts 1700/defense pts 800- card type: monster- water attribute- type: spellcaster/tuner/effect, female monster- ability: When this monster is destroyed give 300 attack points to any other spellcaster on your field.

Earth Magician Azriel- Level 3- attack pts 1200/defense pts 900- card type: monster- earth attribute- type: spellcaster/effect, male monster- ability: if Fire Magician Blaize & Lightning Magician Uila are on the field then you can special summon Earth Magician Azriel to the field.

Fire Magician Blaize- Level 3- attack pts 1000/defense pts 1000- card type: monster- fire attribute- type: spellcaster/effect, male monster- ability: if this card is destroyed in battle, special summon Lightning Magician with 600 more attack points.

Lightning Magician Uila- Level 3- attack pts 1000/defense pts 1000- card type: monster- wind attribute- type: spellcaster/tuner/effect, female monster- ability:  if this card is destroyed in battle, special summon Flame Magician Blaize with 600 more attack points.

Pixie Magician Sophia-  Level 3- attack pts 900/defense pts 900- card type: monster- light attribute- type: spellcaster/tuner, female monster.

The Balance of Light & Dark- Card Type: Spell- Property: Normal- The effect of this card- If the User controls Solar Magician Ailana, then Special Summon Lunar Magician Sylvie from your hand or deck in a face up defense position.

Unity of Magic- Card Type: Spell- Property: Normal- Combine the Attack of Solar Magician Ailana & Lunar Magician Sylvie into one attack.

Attribute Ritual- Card Type: Spell- Property: Ritual- you tribute 5 Magicians of different elements to summon Elyscia, Swordswoman of the Universe.

Cosmic World- Card Type: Spell- Property: field- gives 500 attack points to all spellcaster monsters

Enchanting Blade- Card Type: Equip Spell- it gives Elyscia, Swordswoman of the Cosmos 100 attack points for every Magician in the deck & graveyard.

Cosmic Armor- Card Type: Trap- Target 1 attack position monster you control, it can’t be destroyed in battle. If the monster equipped with the card is destroyed you take 800 points of damage.

Magician’s Spell Book- Card Type: Trap- when your opponent's monster attacks a spellcaster, activate this card and if you send a spellcaster to the graveyard your opponent’s attack is canceled.

Cosmic shield- Card Type: Trap- when your opponent attacks a spellcaster, activate this card to stop their attack.

Rarity's cards
Gemstone Dragon- Level 10- attack pts 3800/defense pts 2000- car type: monster- light attribute- type: dragon/effect- must be special summoned by having 6 gemstone beasts with different names on your field and/or graveyard

Crystal Sorcerer- Level 4- attack 1800/1000- car type: monster- light attribute- type: spellcaster/effect- If Crystal Sorceress is in your hand you can special summon it.

Crystal Sorceress- Level 3- attack 1800/1000- car type: monster- light attribute- type: spellcaster/effect-

Gemstone Beast Ruby Jaguar- Level 4- attack pts 2000/defense pts 600- car type: monster- earth attribute- type: beast

Gemstone Beast Sapphire Penguin- Level 3- attack pts 700/defense pts 1800- car type: monster- wind attribute- type: beast

Gemstone Beast Emerald Lion- Level 4- attack pts 1700/defense pts 900- car type: monster- earth attribute- type: beast

Gemstone Beast Pearl Falcon- Level 3- attack pts 1050/defense pts 1300- car type: monster- wind attribute- type: beast

Gemstone Beast Diamond Unicorn- Level 3- attack pts 1200/defense pts 1200- car type: monster- light attribute- type: beast

Gemstone Beast Topaz Panther- Level 4- attack pts 1550/defense pts 1150- car type: monster- earth attribute- type: beast

Gemstone Caves- Card Type: Spell- Property: normal- you can revive 2 gemstone beasts from your graveyard and it allows you more than 5 monsters for only the turn you play it.

Roar of the Pride- Card Type: Spell- Property: normal- allows you to special summon Topaz Panther, Ruby Jaguar & Emerald Lion from your hand or deck to the field

Gem Armor- Card Type: Spell- Property: normal- gives any Gemstone Beast 700 attack points

Stop Attack- Card Type: Trap- It stops the attack of an opponent's monster.

Gem Mirror- Card Type: Trap- It absorbs the attack of one opponent's monster and sends the attack back at an opponent's monster.

Fluttershy's cards
Mystic Phoenix Dragon- Level 12- attack pts 5500/4000- card type: monster- card type: monster- light attribute- type: Dragon/Harmony/fusion- requires the fusion of Orange-Eyes Hydra Dragon & Mystic Prism Dragon.

Mystic Prism Dragon- Level 12- attack pts 4300/defense 3000- light attribute- type: Fairy/Harmony/Effect. 1 tuner + 1 or more non-tuner monsters, once per turn you can revive 1 level 3-4 fairy monster from your graveyard. This monster can’t attack if you activate this effect.

Empress Fairy- Level 6- attack pts 2300/defense 1900- light attribute- type: Fairy/Harmony/Effect- ability: Gains 300 attack points for every fairy monster in the graveyard

Rainbow Alicorn- Level 3- attack pts 1100/defense pts 800- car type: monster- wind attribute- type: fairy/tuner

Rainbow Angel- Level 4- attack pts 1500/defense pts 1200- car type: monster- wind attribute- type: fairy, male monster

Jaxie- Level 3- attack pts 600/defense pts 1700- car type: monster- wind attribute- type: beast/tuner.

Angelic Rabbit- Level 3- attack pts- 400/defense pts 2000- car type: monster- earth attribute- type: beast/effect, by paying 400 life points you can swap the attack and defense points of this monster.

Mystic Bear- Level 5- 2000/defense pts 1300- car type: monster- earth attribute- type: beast/tuner.

Mystic Tiger- Level 3- attack pts 1150/defense pts 1150- card type: monster- light attribute- type: beast

Mystic Wolf- Level 4- attack pts  1300/defense pts 1300- card type: monster- light attribute- type: beast

Prism Archer Mars- Level 4- attack pts 1600/defense pts 1100- car type: monster- fire attribute- type: fairy, male monster

Prism Archer Venus- Level 4- attack pts 1400/defense pts 1000- car type: monster- light attribute- type: fairy, female monster

Prism Archer Neptune- Level 4- attack pts 1380/defense pts 980- car type: monster- water attribute- type: fairy, female monster

Prism Archer Jupiter- Level 4- attack pts 1450/defense pts 950- car type: monster- dark attribute- type: fairy/tuner, male monster

Prism Archer Saturn- Level 4- attack pts 1570/defense pts 770- car type: monster- earth attribute- type: fairy/tuner, female monster

Rainbow Gate- Card Type: Spell- Property: field- gives 500 attack points to all fairy monsters

Equal Bout- Card Type: Continuous Spell- Property: if you lose life points, this card inflicts the same damage to your opponent's life points

Archer Call- Card Type: Spell- Property: allows you to add any Prism Archers from your hand and/or deck to the field

Dragon Fusion- Card Type: Spell- Property: Fuse any number of Dragon Monsters.

Duplication- Card Type: Spell- Property: Allows you to copy an opponent's monster and add it to your field. 

Beast Defender- Card Type: Trap- if you send a beast monster from your hand or field to the graveyard. Your opponent’s battle phase is stopped for the turn you play it.

Rainbow Shield- Card Type: Trap- When an opponent's monster attacks use this car to destroy all opponent's monsters in attack position

Applejack's cards
Earth King- Level 6- attack pts 2400/defense pts 1500- card type: monster- earth attribute- type:Fiend/Effect- ability gains 700 attack pts if Earth Queen & Princess are in the graveyard

Earth Queen- level 5- attack pts 2150/defense pts 1450- card type: monster- earth attribute- type: Fiend

Earth Princess- Level 4- attack pts 1500/defense pts 1200- car type: monster- earth attribute- type: Fiend

Princess Valkyrie of Dragons - Level 9- attack pts 3700/defense pts 2500- car type: monster- wind attribute- type warrior/fusion/effect: requires fusioning Earth Princess & any Level 6-8 dragon monster.

Tigress Warrior(x3)- Level 4- attack pts 1650/defense pts 1000- card type: monster/effect- earth attribute- type: warrior- ability: when a tigress warrior is defeated in battle, you can summon another one with 300 more attack points

Earth Dragon Lv4- Level 4- attack pts 1580/defense pts 700- card type: monster- earth attribute- type: dragon/effect- if this card is destroyed in battle you can, then at the end of the turn special summon Earth Dragon Lv6 from your hand or deck

Earth Dragon Lv6- Level 6- attack pts 2350/defense pts 1700- card type: monster- earth attribute- type: dragon/effect- if this card is destroyed in battle you can, then at the end of the turn special summon Earth Dragon Lv8 from your hand or deck

Earth Dragon Lv8- Level 8- attack pts 2800/defense pts 1000- card type: monster- earth attribute- type: dragon- It can only by special summon by Earth Dragon Lv6.

Earth Kingdom- Card Type: Spell- Property: field- gives 1000 attack points to all earth monsters, however you must send a card to the graveyard after your turn to keep it on the field.

Earthmine- Card Type: Trap- When an opponent's monster attacks, use this card to destroy that monster.

Break Spell- Card Type: Spell- Allows you to destroy any spell card that’s on the field.

Trap dismantle- Card Type: Trap- by paying 700 life points you can destroy any trap card that’s played.

Rainbow Dash's cards
Silver-Eyes Cyclone Dragon- Level 10- attack pts 3400/defense pts 3400- card type: monster- wind attribute- type: Dragon/Fusion/Effect- Requires fusing Silver-Eyes Blue Dragon & Cyclone Dragon

Silver-Eyes Blue Dragon(x2)- Level 7- attack pts 2800/defense pts 1700- card type: monster- wind attribute- type: Dragon

Crescent Dragon- Level 7- attack pts 2650/defense pts 1850- card type: monster- wind attribute- type: Dragon/Effect- only special summoned by Crescent Chick.

Cyclone Dragon(x2)- Level 5- attack pts 2200/defense pts 1900- card type: monster- wind attribute- type: Dragon

Blue Dragon Chick- Level 2- attack pts 900/defense pts 400- card type: monster- wind attribute- type: Dragon/effect- ability: when this card is face up you can send it to the graveyard and special summon 1 Blue Tempest Dragon from your hand.

Blue Tempest Dragon(x3)- level 4- Level 4- attack pts 1600/defense pts 1000- card type: monster- wind attribute- type: dragon/effect, when this card is face up on the field you can send it to the graveyard and special summon 1 Silver-Eyes Blue Dragon from your hand.

Air Turtle- Level 4- attack pts 800/defense pts 2500- card type: monster- wind attribute- type: Winged Beast.

Sky Magician Jinora- Level 4- attack pts 1500/defense pts 1300- card type: monster- wind attribute- type: Spellcaster/Effect, Female Monster. It turns any non-wind monster your opponent controls into a Wind Monster.

Typhoon Swordswoman- Level 4- attack pts 1600/defense pts 1000- card type: monster- wind attribute- type: warrior, female monster.

Typhoon Swordsman- Level 4- attack pts 1800/defense pts 800- card type: monster- wind attribute- type: warrior, male monster.

Tempest Elf- Level -3 attack pts 600/defense pts 2300- card type: monster- wind attribute- type: Spellcaster/Effect, brings one Lv4 or lower monster from your hand at the end of each turn it’s on the field.

Crescent Chick- Level 3- attack pts 1450/defense pts 300- card type: monster- wind attribute- type: Dragon/Effect, every turn this monster is on the field it gains 300 attack pts and after 4 turns send this card to the graveyard and special summoned Crescent Dragon.

Wind Dragon(x3)- Level 3- attack pts 1180/defense pts 900- card type: monster- wind attribute- type: Dragon

Wind Barrier- Card Type: Trap- When your opponent declares an attack, activate this card and lower all monsters your opponent controls by 500. 

Wind Machine- Card Type: Spell- For every wind monster in your graveyard you gain 200 life points per monster

Sky Ritual- Card Type: Spell- Sacrifice 2 wind attribute monsters on the field to special summon a monster.

Air Castle- Card Type: Trap- When your opponent declares an attack, activate this card and it absorbs your opponent's attack and their battle phase is ended.

Sunset Shimmer's cards
Mystic Phoenix Dragon- Level 12- attack pts 5500/4000- card type: monster- card type: monster- light attribute- type: Dragon/Harmony/fusion- requires the fusion of Orange-Eyes Hydra Dragon & Mystic Prism Dragon.

Orange-Eyes Hydra Dragon- Level 12- attack pts 4300/defense pts 3000- card type: monster- dark attribute- type: Dragon/fusion- requires the fusion of 3 Orange-Eyes Phoenix Dragons

Orange-Eyes Phoenix Dragon(x3)- Level 8- attack pts 3000/defense pts 2500- card type: monster- dark attribute- type: Dragon

Orange Nova Dragon-  Level 6- attack pts 2300/defense pts 1800- card type: monster- dark attribute- type: Dragon

Dusk Flare Raven- Level 3- attack pts 600/defense pts 600- card type: monster- dark attribute- type: beast/effect- if there’s an Orange-Eyes Phoenix Dragon in your graveyard, sacrifice this card to revive Orange-Eyes Phoenix Dragon.
Galaxy Star Swordswoman- Level 6- attack pts 2700/defense pts 1600- card type: monster- dark attribute- type: warrior, female monster, requires sacrificing  2 Star Knights.

Phoenix Swordsman- Level 4- attack pts 2000/defense pts 700- card type: monster- dark attribute- type: warrior, male monster

Phoenix Sorceress- Level 4- attack pts 1700/defense pts 1650- card type: monster- dark attribute- type: Spellcaster- ability: This card can be treated as 2 tributes for a tribute summon of a Dark Monster

Red Star Knight- Level 4- attack pts 1700/defense pts 1100- card type: monster- dark attribute- type: warrior, female monster

Green Star Knight- Level 4- attack pts 1500/defense pts 1300- card type: monster- dark attribute- type: warrior, male monster

Purple Star Knight- Level 4- attack pts 1500/defense pts 1300- card type: monster- dark attribute- type: warrior, male monster

Yellow Star Knight- Level 3- attack pts 1300/defense pts 1300- card type: monster- dark attribute- type: warrior, female monster

Orange Star Knight- Level 3- attack pts 1300/defense pts 1300- card type: monster- dark attribute- type: warrior, male monster

Blue Star Knight- Level 3- attack pts 1300/defense pts 1300- card type: monster- dark attribute- type: warrior, female monster

Fallen Stars- Card Type: Spell- Property: normal- by sending any Star Knights from your hand to the graveyard you can then special summon another monster.

Phoenix Inferno- Card Type: Spell- Property: normal- by giving up 1000 life points you can add 1000 attack points to Phoenix Swordsman or Pheonix Sorceress.

Power Down- Card Type: Spell- Property: normal- for one turn all monster levels in your hand are reduced by 2

Dragon Fusion- Card Type: Spell- Property: Fuse any number of Dragon Monsters.

Duplication- Card Type: Spell- Property: Allows you to copy an opponent's monster and add it to your field. 

Star Barrier- Card Type: Trap- by sending 1 Star Knight to the graveyard you can stop your opponent's battle phase.

Card Shuffle- Card Type: Trap- when your opponent declares an attack, play this card to stop the attack. Both you & your opponent discard the cards in your hands and draw the same number of cards that you both discarded.

Pinkie Pie's cards
Lizard Queen- Level 7- attack pts 3000/defense pts 1400- card type: monster- earth attribute- type: Reptile/Effect- ability Whenever this monster destroys your opponent's monster they must send 1 card to the graveyard, the ability has no effect if this monster attacks your opponent directly.

Baby Lizard Niro- Level 2- attack pts 300/defense pts 1000- card type: monster- earth attribute- type: reptile

Baby Lizard Lura- Level 2- attack pts 300/defense pts 1000- card type: monster- earth attribute- type: reptile

Lizard Warrior(x3)- Level 4- attack pts 1800/defense pts 1000- card type: monster- earth attribute- type: reptile

Hydro Lizard- Level 5- attack pts 2000/defense pts 1300- card type: monster- water attribute- type: reptile

Pyro Lizard- Level 4- attack pts 1750/defense pts 1050- card type: monster- fire attribute- type: reptile

Thunder Lizard- Level 4- attack pts 1550/defense pts 1200- card type: monster- wind attribute- type: reptile

Midnight Lizard- Level 4- attack pts 1900/defense pts 600- card type: monster- dark attribute- type: reptile

Rock Lizard- Level 4- attack pts 1600/defense pts 1100- card type: monster- earth attribute- type: reptile

Queen's Gambit- Card Type: Spell- Property: normal/effect- boost the attack points of Lizard Queen by using your life points, however if you give all your remaining life points and then Lizard Queen is destroyed you lose the duel.

Lizard Nest- Card Type: Spell- Property: normal/effect- bring any Baby Lizards from your hand or deck to the field.

Lizard Pit- Card Type: Trap- when an opponent attacks a Lizard Monster on your field, play this card and your opponent loses life points equal to the attack points of the targeted Lizard Monster.

Shedding Skin- Card Type: Trap- when an opponent attacks a Lizard Monster on your field, pay 300 life points to stop your opponent's attack.

Lizard’s Fury- Card Type: Trap- when your opponent target’s a Lizard Monster on your field, your monster gets its attack doubled for the rest of the battle phase.

Shining Armor’s Cards
Crystal Hero Darkwing- Level 8- attack pts 3000/defense pts 2400- card type: monster- Dark attribute- type: Warrior/Harmony/effect, male monster, 1 tuner + 1 or more non-tuner monsters. This monster can revive 1 monster from the graveyard by paying 1000 life points; the user can’t attack when they activate this ability & half the life points they gave up goes to their opponent.

Crystal Hero Velocity- Level 6- attack pts 2500/defense pts 1500- card type: monster- Light attribute- type: Warrior/Harmony/effect, male monster, 1 tuner + 1 or more non-tuner monsters. Velocity can run 2 turns into the future and attack your opponent twice. You can’t attack your opponent with any other monster in the following 2 turns if you activate this ability.

Crystal Hero Sparrow- Level 5- attack pts 2000/defense pts 2000- card type: monster- Dark attribute- type: Warrior/Turner, male monster

Crystal Hero Lorcan- Level 5- attack pts 1800/defense pts 1800- card type: monster- Dark attribute- type: Warrior, male monster.

Crystal Hero Pyris- Level 4- attack pts 1700/defense pts 1400- card type: monster- Fire attribute- type: Warrior/Turner, male monster.

Crystal Hero Blizzard- Level 4- attack pts 1650/defense pts 2250- card type: monster- Water attribute- type: Warrior/Effect, male monster. if this is the only monster you have between hand & the field then you can special summon 2 Lv 4 Crystal Heroes from your deck.

Crystal Hero Shockwave Level 4- attack pts 1550/defense pts 2350- card type: monster- Light attribute- type: Warrior/Turner, male monster.

Crystal Hero Soundwave Level 4- attack pts 1550/defense pts 2350- card type: monster- Light attribute- type: Warrior/effect, male monster. Soundwave’s ability is to release a high pitch siren which makes an attack monster stop their attack. This ability costs the user 500 life points.

Crystal Hero Titan- Level 4- attack pts 1200/defense pts 2500- card type: monster- Earth attribute- type: Warrior/Effect, male monster. Once per Duel, Titan can swap its attack & defense points by paying 800 life points.

Crystal Hero Cyclone- Level 4- attack pts 1500/defense pts 1800- card type: monster- Wind attribute- type: Warrior/Turner, male monster

Crystal Hero Nighthawk- Level 3- attack pts 1100/defense pts 1600- card type: monster- Dark attribute- type: Warrior/Tuner/Effect, male monster, by sending a card to the grave once per turn Nighthawk can increase his attack & defense by 1000 pts.

Crystal Hero Monarch- Level 3- attack pts 800/defense pts 1800- card type: monster- Dark attribute- type: Warrior/Effect, male monster, if he attacks a monster with higher attack and is destroyed then the damage instead increases your life points.

Crystal Hero Comet- Level 3- attack pts 800/defense pts 1700- card type: monster- Light attribute- type: Warrior/Effect, male monster. If this monster is destroyed by a card effect it can return to the field at the end of the turn with 800 more attack points.

Crystal Hero Ultra- Level 2- attack pts 800/defense pts 1700- card type: monster- Light attribute- type: Warrior/Tuner, male monster.

Hero Call- Card Type: Spell- Property: normal/effect- If you have no monsters on the field, you can special summon a Lv4 or lower Crystal Hero from your hand to the field.

Willpower-  Card Type: Spell- Property: normal/effect- it doubles the attack of any Crystal Hero on your field for the rest of your turn.

Hero Signal- Card Type: Spell- Property: normal/effect- it destroys 1 spell or trap on your opponent’s field.

Honorable Sacrifice- Card Type: Trap- when one of your monsters with lower attack points than your opponent’s monster is attacked. Play this card & destroy both monsters with both of you taking damage equal to half the attacking monster’s attack points.

Rookie Hero- Card Type: Trap- Stop an attack by your opponent.

Cadence’s Cards
Crystal Hero Cardinal- Level 8, attack pts 3000/defense pts 2400- card type: monster- Light attribute- type: Warrior/Harmony/effect, female monster, 1 tuner + 1 or more non-tuner monsters. By paying 600 life points, you can keep Cardinal on the field if she’is going to be destroyed by a monster.

Crystal Hero Ouillshot- Crystal Hero Velocity- Level 6- attack pts 2200/defense pts 1800- card type: monster- Dark attribute- type: Warrior/Harmony/effect, female monster, 1 tuner + 1 or more non-tuner monsters. She can fire two hits directly which do 1000 pts of damage, but your battle phase ends after you activate this ability & your opponent gets to draw 2 cards at the start of their next turn.

Crystal Hero Bluejay- Level 5, attack pts 2000/defense 2000- card type: monster- Wind attribute- type: Warrior/Tuner, female monster.

Crystal Hero Rieka- Level 5- attack pts 1800/defense pts 1800- card type: monster- Dark attribute- type: Warrior, female monster.

Crystal Hero Voltage- Level 4, attack pts 1700/defense pts 1400- card type: monster- Light attribute- type: Warrior/Tuner/effect, female monster. If Crystal Hero Hailstorm is in your hand then you can summon it to the field.

 Crystal Hero Hailstorm- Level 4, attack pts 1700/defense pts 1400- card type: monster- Water attribute- type: Warrior/effect, female monster. If Crystal Hero Stormhawk is in your hand then you can summon it to the field.

Crystal Hero Wildfire- Level 4, attack pts 1500/defense pts 1600- card type: monster- Fire attribute- type: Warrior/Tuner, female monster.

Crystal Hero Nebula- Level 4, attack pts 1400/defense pts 1700- card type: monster- Dark attribute- type: Warrior/effect, female monster. By discarding 1 card, Nebula can bring back one Lv5 or lower Crystal Hero from your graveyard to the field.

Crystal Hero Tigra- Level 4, attack pts 800/defense pts 2100- card type: monster- Earth attribute- type: Warrior/Tuner/effect, female monster. Can attack your opponent directly even if they have monsters on the field, none of your other monsters can attack the turn you activate this ability.

Crystal Hero Sparkwire- Level 3, attack pts 600/defense pts 1000- card type: monster- Light attribute- type: Warrior/effect, female monster. By sending Sparkwire to the graveyard, you can give 600 attack points to Crystal Hero Voltage.

Crystal Hero Carbon- Level 3, attack pts 900/defense pts 700- card type: monster- Earth attribute- type: Warrior/Tuner/effect, female monster. Crystal Hero Carbon can be used to negate any battle damage if you send her to the graveyard from your hand or field.

Crystal Hero Chrono- Level 3, attack pts 800/defense pts 800- card type: monster- Light attribute- type: Warrior/effect, female monster. Crystal Hero Chrono will gain 1 level & 300 attack & defense points for each of the next four turns.

Crystal Hero Dublo(x2)- Level 3, attack pts 1200/defense pts 400- card type monster- Light attribute- type: Warrior/tuner/effect, female monster. Dublo can make a duplicate of itself; both Dublos attack & defense would be half of the original Dublo.

Crystal Hero Azalea- Level 3, attack pts 1100/defense pts 500- card type: monster- Earth Attribute- type: Warrior/tuner/effect, female monster. Wildvine can make any attacking monster attack a fellow monster on their side of the field; this ability costs the user 500 life points.

Hero Call- Card Type: Spell- Property: normal/effect- If you have no monsters on the field, you can special summon a Lv4 or lower Crystal Hero from your hand to the field.

Willpower-  Card Type: Spell- Property: normal/effect- it doubles the attack of any Crystal Hero on your field.

Hero Signal- Card Type: Spell- Property: normal/effect- it destroys 1 spell or trap on your opponent’s field.

Honorable Sacrifice- Card Type: Trap- when one of your monsters with lower attack points than your opponent’s monster is attacked. Play this card & destroy both monsters with your opponent taking damage equal to half their monster’s attack points.

Crystal Wall- Card type: Trap- Bounces back the attack from a monster to your opponent directly or one of their other monsters.

Spike’s cards
Violet-Eyes Eclipse Dragon- Level 10- attack pts 3300/defense pts 2800- car type: monster- light attribute- type: dragon/fusion/effect- must be fused with Crimson-Eyes Dawn Dragon & Azure-Eyes Dusk Dragon. 

Effect: By paying 1000 life points you can bring this card back from the graveyard to the field, this monster can't attack the turn you use this ability.

Crimson-Eyes Dawn Dragon(x3)- Level 5- attack pts 2200/defense pts 1600- card type: monster- light attribute- type: dragon.

Azure-Eyes Dusk Dragon(x3)- Level 5- attack pts 2200/defense pts 1600- card type: monster- dark attribute- type: dragon.

Paladin of the Eclipse- Level 6-  attack pts 2400/defense pts 1600- card type: monster- light attribute- type: Warrior/Effect, female monster- you can send this card to the graveyard from your hand or field to give half it’s attack to Violet-Eyes Eclipse dragon.

Dawn Sorcerer- Level 4- attack pts 1500/defense pts 1100- card type: monster- light attribute- type: Spellcaster/Effect, Female monster. If this monster is on the field & Dusk Sorcerer is in your hand, you can bring it to the field in defense mode.

Dusk Sorcerer- Level 4- attack pts 1500/defense pts 1100- card type: monster- light attribute- type: Spellcaster/Effect, Male Monster. If this monster is on the field & Dawn Sorcerer is in your hand, you can bring it to the field in defense mode.

Aurora Dragon- Level 4- attack pts 1800/defense pts 750- card type: monster- light attribute- type: dragon/effect. If this monster is destroyed, draw 3 cards from your deck and send 2 to the graveyard.

Reflect Dragon- Level 3- attack points 0/defense points 0- card type: monster- light attribute- type: dragon/effect. When this dragon is attacked it mimics the attack & defense of the attacking monster.

Prism Dragon- Level 3- attack points 1000/defense pts 800- card type: monster- light attribute- type: dragon/effect. By paying 400 life points, you can reflect any attack from your opponent’s monster to this one with zero battle damage from the opponent’s attack.

Crimson Egg(x3)- Level 1- attack points 0/defense points 1500- card type: monster- light attribute- type: dragon/effect. After 2 turns you can sacrifice this card to bring out the Crimson-Eyes Dawn Dragon from your graveyard or deck.

Azure Egg(x3)- Level 1- attack points 0/defense points 1500- card type: monster- light attribute- type: dragon/effect. After 2 turns you can sacrifice this card to bring out the Azure-Eyes Dusk Dragon from your graveyard or deck.

Dragon’s Den- Card Type: Trap- When a dragon monster is attacked, destroy the attack monster and bring one Lv4 or lower Dragon monster from your hand or deck to the field in defense mode.

Dragon Nest- Card Type: Spell- allows you to summon 1 Azure Egg & 1 Crimson Egg to the field.

Dragon Taker- Card Type: Trap- if this card is destroyed by a spell, then it takes 1000 life points and gives it to the user.

Dragon Heart- Card Type: Spell- if the user lost at least 1500 life points the their previous turn, they get half those life points back.

Dragon Rage- Card Spell: Trap- If Azure Egg or Crimson egg is destroyed, you can special summon Azure-Eyes Dusk Dragon or Crimson-Eyes Dawn Dragon to the field.

Quick Hatch- Card Type: Spell- Hatches both Azure Egg & Crimson Egg into Azure-Eyes Dusk Dragon & Crimson-Eyes Dawn Dragon.

Rise of the Paladin- Card Type: Spell- Allows you to special summon Paladin of the Eclipse from the Graveyard to the field, but you can’t attack the turn you do this.

Common Cards used by Duelists
Monster Unification- Card Type: Spell- Property: normal- use monsters from your field or hand to summon one fusion monster.

Monster Revive- Card Type: Spell- Property: normal- revive one monster from the graveyard and return it to the field.

Pillars of Light- Card Type: Spell- Property: normal- keeps your opponent from attacking for 3 turns

Card Reprieve-  Card Type: Spell- Property: lets you draw 2 cards

7522133
These all look really nice.


Hope we see what Spike's deck would be eventually.

7522166
Thanks, I'll be updating the decks when as I come up with more

I added more cards

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