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  • 126 weeks
    My idea for a new Super Smash Bros. game.

    Note: Only posting this now so the bar at the side will make it easier to edit for new information.

    Game name: Super Smash Bros. War

    New Main Fighters

    Beck (Tron)
    Quorra (Tron)
    Jethro "Jet" Eugene Bradley (Tron)
    Cobra One (Battlezone)
    Dr. Mudo (Defender)
    Donkey "Cranky" Kong Senior (Donkey Kong)
    Donkey Kong Jr. (Donkey Kong)
    Lord Fredrik, The Snowmad King (Donkey Kong)

    Read More

    0 comments · 162 views
  • 221 weeks
    Current planned player character for Dungeons & Dragons 5th edition based on officially released sources.

    Race: Gnome (Mark of Scribing) from Eberron: Rising from the Last War
    1st Level Class: Paladin
    Selected 1st Level Class Skill Proficiencies: Athletics, and Medicine
    Alignment: True Neutral
    Starting Personal Traits: Will do best to fill in the party's holes whenever possible. Will only dip 1 level in each base class at most.
    Ideal: Balance

    Read More

    3 comments · 146 views
  • 225 weeks
    Any format that this MLP: CCG deck would work in without going into trolling?

    Mane:
    1 x Pinkie Pie, Ambassador of Laughter

    Problems:
    2 x Blackmail
    2 x On the Case
    2 x Awkward Cutecenara
    1 x Figuring Out Friendship
    2 x Fire When Ready
    1 x Social Obligations

    Draw:
    3 x Grogar, Legion of Doom
    3 x Pony of Shadows, Pure Darkness
    3 x Chancellor Neighsay, Traditionalist
    3 x Queen Chrysalis, Vicious Vengeance
    3 x Changeling Barricade, You Shall Not Pass

    Read More

    0 comments · 140 views
  • 349 weeks
    What would you do if this was the design document you were given to make a game?

    Game is a combination of Action, Adventure, Board Game, Card Game, Fighting Game, Platformer, Puzzle, Racing Game, RPG, Rhythm Game, Simulation, Strategy Game, and Tactics Game.

    102 training points earning in the base game. Up to 10404 training points in full game.

    Read More

    1 comments · 2,282 views
  • 353 weeks
    My Little Pony: Friendship is Magic - Risk at the Conceptual Level (Game Idea and Request)

    The current plans is for this to be a Nintendo Switch game with a campaign mode that allows for anywhere from 1 player to 8 players and a versus mode that allows for anywhere from 2 players to 16 players.  Every player would need to have a Switch console as each player looks at their respective Switch screen while playing, a Left Joycon, and a Right Joycon but only 1 game cartage needed between

    Read More

    61 comments · 597 views
Dec
1st
2021

My idea for a new Super Smash Bros. game. · 5:29am Dec 1st, 2021

Note: Only posting this now so the bar at the side will make it easier to edit for new information.

Game name: Super Smash Bros. War

New Main Fighters

Beck (Tron)
Quorra (Tron)
Jethro "Jet" Eugene Bradley (Tron)
Cobra One (Battlezone)
Dr. Mudo (Defender)
Donkey "Cranky" Kong Senior (Donkey Kong)
Donkey Kong Jr. (Donkey Kong)
Lord Fredrik, The Snowmad King (Donkey Kong)
Dirk the Daring (Dragon's Lair)
Princess Daphne (Dragon's Lair)
Frogger (Frogger)
Igunis (Frogger)
Professor Elvin Gadd (Super Mario Bros.)
King Boo (Super Mario Bros.)
Morty (Super Mario Bros.)
Cylindria (Pac-Man)
Krystal (Pac-Man)
Golvis (Pac-Man)
Nicole McCallister (Pitfall!)
Elika (Prince of Persia)
Otis Lee (Cabbage Patch Kids)
E.T. (E.T. the Extra-Terrestrial)
"Keys" (E.T. the Extra-Terrestrial)
Ray Stantz (Ghostbusters)
Tempus (Ghostbusters)
Popeye (Popeye)
Chattar Lal (Indiana Jones)
Papa Smurf (The Smurfs)
Smurfette (The Smurfs)
Brainy Smurf (The Smurfs)
Clumsy Smurf (The Smurfs)
Hefty Smurf (The Smurfs)
Gargamel (The Smurfs)
Hobgoblin (Spider-Man)
Zio (Star Trek)
Thy'lek Shran (Star Trek)
Chell (Star Trek)
Leonard James Akaar (Star Trek)
Guinan (Star Trek)
Rom (Star Trek)
Michael Burnham (Star Trek)
Omet'iklan (Star Trek)
Worf (Star Trek)
Hrai Yan (Star Trek)
Sidon Ithano (Star Wars)
Boba Fett (Star Wars)
Cad Bane (Star Wars)
Gor Koresh (Star Wars)
Dasha Defano (Star Wars)
Grummgar (Star Wars)
Saba Sebatyne (Star Wars)
Ahsoka Tano (Star Wars)
Tarfful (Star Wars)
Mitth'raw'nuruodo (Star Wars)
James Bartholomew Jimberly "Jimmy" Olsen (Superman)
Margaret Ellen Sawyer (Superman)
Brainiac (Superman)

Returning Main Fighters

Diddy Kong (Donkey Kong)
King Krusha K. Rool (Donkey Kong)
Mario (Super Mario Bros.)
Luigi (Super Mario Bros.)
King Bowser Koopa (Super Mario Bros.)
Princess Peach Toadstool (Super Mario Bros.)
Bowser Koopa Jr./Koopalings (Super Mario Bros.)
Rosalina + Luma (Super Mario Bros.)
Pac-Man (Pac-Man)

Updated to Main Fighters
New Echo Fighters

Sam Flynn (Tron)
Thomasina "Tom" Miller (Battlezone)
Tank (Frogger)
Pepper (Pac-Man)
Egon Spengler (Ghostbusters)

Returning Echo Fighters

Princess Daisy (Super Mario Bros.)

Updated to Echo Fighters
New Items

Cesta (Tron) - Able to pick up and caught balls as well as better aim and hit the balls.
Logic Probe (Tron) - Saps energy from anything it hits.
Plasma Rifle (Battlezone) - Shoots plasma shots.
HAVOC Cannon (Battlezone) - Speeds up all it hits.
Dragon Eye (Dragon's Lair) - Hidden areas on the stage are revealed to all.
Gosenzo Coin (Mappy) - Chases after opponents.
Hand of Malak (Prince of Persia) - Protects against projectile attacks and deflects some weapon strikes.
Freeze Ball (Q*bert) - Freezes all opponents for a short amount of time.
Slime Blower (Ghostbusters) - Spray positively charged Psychomagnotheric Slime.
Boson Pack (Ghostbusters) - Generate Boson Darts.
Proton Bazooka (Ghostbusters) - Releases a concentrated stream of protonic energy.
Gourdy's Gourd (The Smurfs) - Calls a pond Gourdy to summon a random smurf.
SIMs Beacon (Star Trek) - Lights up dark areas near the fighter. Doesn't deny the picking up or equipping of other items.
Dermal Regenerator (Star Trek) - Minorly heal target.
Phase-pistol (Star Trek) - Can stun opponents. Smash attacks from this can do up to 100% or its equivalent in damage.

Returning Items

Assist Trophy (Super Smash Bros.)
Hammer (Donkey Kong)
Jump Pad (Donkey Kong)
Boss Galaga (Galaga)
Grass (Doki Doki Panic)
Fire Bar (Super Mario Bros.)
Fire Flower (Super Mario Bros.)
Banana Peel (Generic)
Bob-omb (Doki Doki Panic)
Boomerang (Generic)
Freezie (Super Mario Bros.)
Hothead (Super Mario Bros.)
Green Shell (Super Mario Bros.)
Super Launch Star (Super Mario Bros.)
POW Block (Super Mario Bros.)
Red Shell (Super Mario Bros.)
Soccer Ball (Soccer)
Spiny Shell (Super Mario Bros.)
Bullet Bill (Super Mario Bros.)
Lightning Bolt (Mario Kart)
Metal Box (Super Mario Bros.)
Poison Mushroom (Super Mario Bros.)
Super Mushroom (Super Mario Bros.)
Super Star (Super Mario Bros.)
Super Leaf (Super Mario Bros.)
Special Flag (Rally-X)
Cloaking Device (Perfect Dark)

New Assist Characters

Reeve (Tron) - Tosses a light grenade at opponents. Can be killed.
Shaddox (Tron) - Saps health from opposing fighters than gives it to fighters on your team. Can be killed.
Jason Bates (Battlezone) - Follows the assist trophy user's orders while making audio recordings. Can be killed.
Björn (Donkey Kong) - Repairs damage equipment.
Candy Kong (Donkey Kong) - Forces opponents to dance with her.
Funky Kong (Donkey Kong) - Provides a random ride to the assist trophy user. Can be killed.
Xananab (Donkey Kong) - Opens portals between 2 points on the stage.
Krosshair (Donkey Kong) - Shoots at opponents from off screen.
Ba-Boom, The Boisterous (Donkey Kong) - Steals the first item that opponents try to pick up. Can be killed.
Banjo Bottom (Donkey Kong) - Hypnotizes nearby opponents to temporary fight for your team. Can be killed.
Lizard King (Dragon's Lair) - Acts as the assist trophy user's guardian. Can be killed.
King Ijnek (Frogger) - Shoots fireballs at opponents. Can be killed.
Mr. D (Frogger) - Items are staggered. Can be killed.
Berry (Frogger) - Ambushes opponents from vertical surfaces. Can be killed.
Alte (Galaxian) - Flies an AEf-7 Blowneedle into the farthest opponent than ejects to fire on more opponents. Can be killed.
Mewchi (Mappy) - Sumo wrestles opponents till they are off the platform's edge.
Mad Piano (Super Mario Bros.) - Jumps to bite opponents.
Orson (Pac-Man) - Using Toc-Man to keep opponents busy. Can be killed.
President Stratos Spheros (Pac-Man) - Getting killed gives all fighters on the killer's team a respective extra stock in a stock match or a respective +1 KO bonus in a timed match. Can be killed.
King of El Dorado (Pitfall!) - Sends a random opponent 10 seconds into the future.
Assan (Prince of Persia) - Throws a dagger at each opponent. Can be killed.
Dastan (Prince of Persia) - Reviews time by 5 seconds.
Elliott Taylor (E.T. the Extra-Terrestrial) - Gives the assist trophy user an extra stock in a stock match or a +1 KO bonus in a timed match.
Walter Peck (Ghostbusters) - Activates the stage specific hazards. Can be killed.
Ivo Shandor (Ghostbusters) - Temporary possesses a random opponent. Can be killed.
Silver Sable (Spider-Man) - Provides the assist trophy user with an S rank item. Can be killed.
John Jonah Jameson, Jr. (Spider-Man) - Opposing animal companions and other opposing characters that serve the same role as animal companions switch to your team. Can be killed.
Brull (Star Trek) - Fires a Regalian phaser rifle at opponents. Can be killed.
Rila (Star Trek) - Intercepts the next attack made on the assist trophy's user. Can be killed.
Opaka (Star Trek) - Makes the whole assist trophy's user's team other than the assist trophy's user invincible for a bit.
Tam Elbrun (Star Trek) - Psionically stuns everybody nearby. Can be killed.
Leucon Icheb (Star Trek) - Hands an exploding bomb to the opponent on a platform closest to the blast zone. Can be killed.
Natima Lang (Star Trek) - Moves the assist trophy's user to a random platform. Can be killed.
Phloxx-tunnai-oortann (Star Trek) - Removes sticky items from the assist trophy's user's team. Can be killed.
The Doctor (Star Trek) - Heals the assist trophy's user. Can be killed.
Ayelborne (Star Trek) - Ends all current attacks.
Harrad-Sar (Star Trek) - Uses Orion slave girls to distract opposing helpers. Can be killed along with the Orion slave girls.
Dexa (Star Trek) - Acts as a body guard. Can be killed.
Tuvok (Star Trek) - Pushes the nearest opponent off the platform. Can be killed.
Jaglom Shrek (Star Trek) - Reveals the next randomly available items and where they will show up before they do.
Zu Pike (Star Wars) - Counter attacks those that attack her. Can be killed.
Dagra Van (Star Wars) - Captures the closest opposing animal companion or other opposing character that serve the same role as an animal companion. Can be killed.
Sly Moore (Star Wars) - Closest opposing nonfighter joins your team. Can be killed.
Kierah Koovah (Star Wars) - Does a fly-by shooting using a UT-60D U-wing starfighter/support craft at opponents. Can be killed.
Nala Se (Star Wars) - Experiments on opponents. Can be killed.
8t88 (Star Wars) - Ambushes opponents. Can be killed.
Zuvio (Star Wars) - Uses quickdraw on the opposing fighter that is middlemost distance from the assist trophy's user's current location. Can be killed.
AP-5 (Star Wars) - Pulls items in. Can be killed.
Nenavakasa Nalor (Star Wars) - Disables opposing fighters' current items. Can be killed.
Scourge (Star Wars) - Reflects beams and projectiles. Can be killed.
Martha Kent (Superman) - Gives the assist trophy's user a random wearable item. Can be killed.

Returning Assist Characters

Lakitu & Spinies (Super Mario Bros.)
Waluigi (Super Mario Bros.)
Flies & Hand (Super Mario Bros.)

New Stages

Gaming Sector (Tron) - Stage constantly changes to different minigames.
Flynn's Safehouse (Tron) - Those returning to the stage may be fired a pond.
ENCOM Tower (Tron) - Security guards may throw fighters off the sides of the stage.
Flynn's Arcade (Tron) - The arcade game may distract characters.
The Lemnos Factory (Battlezone) - The stage may go invisible.
Omega Star Port (Battlezone) - The stage may suddenly travel in a random direction.
Mars, Bromios Desert (Defender) - Those on this stage may suddenly be used as test subjects for experimental weapons.
Planet Plantaen (Donkey Kong) - Thrown items may end up suspended in midair.
Volcano Dome (Donkey Kong) - Stage alternates between shooting out lava and frosting over.
Flying Barding (Dragon's Lair) - Fighters may suddenly be riding respective mechanical horses.
Dirk's Homestead (Dragon's Lair) - Dirk the Daring's and Princess Daphne's children may sometimes play on the stage.
Reservoir Frogs (Frogger) - Stage's sewage can hurt and slow down everybody.
Research Facility (Frogger) - Chemicals can be spilled onto the stage.
Doom's Temple (Frogger) - The stage is littered with booby traps.
Professor Elvin Gadd's Garage (Super Mario Bros.) - Different rides can be picked out to travel around on.
Professor Elvin Gadd's Laboratory (Super Mario Bros.) - Items are more likely to appear.
Morty's Movie Set (Super Mario Bros.) - Statistics are adjusted based on the current scene.
PacGym (Pac-Man) - The exercise equipment might become active.
Castle Pac (Pac-Man) - Food may be carried onto the stage.
Golvis's UFO (Pac-Man) - Gravity may suddenly change.
Gate of El Dorado (Pitfall!) - Stage can be attacked from different time periods.
Tree of Life (Prince of Persia) - A random character may be chained to the tree.
Lavendar McDade's Gold Mine (Cabbage Patch Kids) - Money can be dug up.
E.T.'s Spaceship (E.T. the Extra-Terrestrial) - Stage may sometimes get flooded with water.
Quarantine Quandary (E.T. the Extra-Terrestrial) - Poisonous gas, alarms, and nature are constant threats.
Firehouse (Ghostbusters) - Ghosts may sneak out of the Echo-Containment Unit.
Delgado's Gym (Ghostbusters) - The exercise equipment may get possessed.
Time Slipped Time Square (Ghostbusters) - Fighters can send items to the past to retroactively affect the match.
Spinachovia (Popeye) - War with the locals can start at any time.
Temple of Doom (Indiana Jones) - Center platform may be lowered into the lava.
Papa Smurf's Laboratory (The Smurfs) - Formulas may randomly go off.
Bluebell Dell (The Smurfs) - Animal companions may suddenly work with the fighters.
Well of Knowledge (The Smurfs) - Items toss off the stage may make a reappearance.
Smurf Theater (The Smurfs) - Platforms change based on the scene.
Hefty's Gym (The Smurfs) - The exercise equipment can be used as various types of items.
Gargamel's Castle (The Smurfs) - Azrael and Scruple chase and attack the fighters.
Ravencroft Institute (Spider-Man) - Supervillains can break out of cells to attack the fighters.
Akritirian Maximum Security Detention Facility (Star Trek) - Attacks come out faster than normal.
Wall of Heroes (Star Trek) - Blood may leak out.
USS Prometheus (Star Trek) - Holograms may join the fight.
Leonard James Akaar's Tomb (Star Trek) - Tourists may get in the way of attacks.
Nexus (Star Trek) - Opens up as a random combination of the other selectable stages.
Quark's (Star Trek) - Food is way more likely to appear.
Mercantile (Star Trek) - Random items need to be won in a quick pace auction rather than picked up.
internment Camp 371 (Star Trek) - All attacks will do maximum damage for the respective attack.
Great Domes of Qo'noS (Star Trek) - Violent sandstorms may occur.
Borg Cube Artifact (Star Trek) - Fighters may get assimilated.
Sea of Sand (Star Wars) - Sand waves and lava geysers may occur. Ion storm fills the sky.
Boba Fett's Throne Room (Star Wars) - Pit has a rancor.
Bilbousa Saloon (Star Wars) - Dimly lit.
Koresh's Arena (Star Wars) - Weapons are more likely to spawn.
Hyperspace (Star Wars) - Faster than light space ships travel through.
Nymeve Lake (Star Wars) - An imperial light cruiser may rise out of the water.
Jedi Temple Sparring Arena (Star Wars) - Tech operator may randomly change the stage variables.
Great Temple (Star Wars) - Turbolifts travel between platforms.
Tree Vikkilynn (Star Wars) - Sureggi may escape their stables.
Galactic Museum (Star Wars) - Security system may freeze in place anybody picking up items.
The Daily Planet (Superman) - The giant golden globe may suddenly spin.
Suicide Slum (Superman) - Random crimes may interfere with the match.
Brainiac's Skull Ship (Superman) - Shrink rays may randomly fire.

Returning Stages

75m (Donkey Kong)
Jungle Hijinxs (Donkey Kong)
Rumble Falls (Donkey Kong)
Mario Bros. (Super Mario Bros.)
Luigi's Mansion (Super Mario Bros.)
Mushroom Kingdom U (Super Mario Bros.)
Princess Peach's Castle (Super Mario Bros.)
3D Land (Super Mario Bros.)
Mushroomy Kingdom (Super Mario Bros.)
Mario Galaxy (Super Mario Bros.)
Pac-Land (Pac-Man)
Pac-Maze (Pac-Man)

New Bosses

Dumb Drum (Donkey Kong)
Zolgear (Galaxian)
Spooky (Pac-Man)
Ahriman (Prince of Persia)
Lavendar McDade (Cabbage Patch Kids)
Gozer (Ghostbusters) - Serves as the main antagonist of the new adventure mode.
Lord Balthazar (The Smurfs)
Jal Culluh (Star Trek)
Azmorigan (Star Wars)

Returning Bosses
New Basic Enemies

Corruptor Troops (Tron)
DataWraiths (Tron)
Strain III Biometals (Battlezone)
Fury Tanks (Battlezone)
Fury Fliers (Battlezone)
Fury Transports (Battlezone)
Fury Fighters (Battlezone)
Slippas (Donkey Kong)
Klaptraps (Donkey Kong)
Klumps (Donkey Kong)
Armies (Donkey Kong)
Pointy Tucks (Donkey Kong)
Soaries (Donkey Kong)
Rawks (Donkey Kong)
Screaming Pillars (Donkey Kong)
Tiki Zings (Donkey Kong)
Toads (Super Mario Bros.)
Boos (Super Mario Bros.)
Coilies (Q*bert)
Eclipses (Space Invaders)
Crabs (Space Invaders)
Squids (Space Invaders)
Shapeshifting Cuttlefish (Space Invaders)
Terror Dogs (Ghostbusters)
Grundels (Ghostbusters)
Mini-Jokeys (The Smurfs)
Poltersmurfs (The Smurfs)
Automated Personnel Units (Star Trek)
Borg Drones (Star Trek)
Changelings (Star Trek)
Markalians (Star Trek)
Sulibans (Star Trek)
Sovereign Protectors (Star Wars)
Knighthunters (Star Wars)
Model 88-series Administration Droids (Star Wars)
BX-series Droid Commandos (Star Wars)

Returning Basic Enemies

Kritters (Donkey Kong)
Tiki Buzzes (Donkey Kong)
Goombas (Super Mario Bros.)
Koopa Troopa (Super Mario Bros.)
Piranha Plants (Super Mario Bros.)
Magikoopas (Super Mario Bros.)
Bullet Bills (Super Mario Bros.)

Rides

Dirigible (Tron)
Grid Limo (Tron)
ICP Gunship (Tron)
Light Copter (Tron)
Light Crawler (Tron)
Light Jet (Tron)
Light Roadster (Tron)
Light Runner (Tron)
Golem (Battlezone)
Yeti (Battlezone)
ISDF Thunderbolt Scout (Battlezone)
NSDF VS3E Reclamation Unit (Battlezone)
Warrior (Battlezone)
Vossketen (Battlezone)
Defender Starfighter (Defender)
Nemesis (Defender)
Retribution (Defender)
Guardian (Defender)
Defiance (Defender)
Judgement (Defender)
Biplane Barrel (Donkey Kong)
Funky Barrel (Donkey Kong)
Gyrocopter (Donkey Kong)
Rocket Barrel (Donkey Kong)
Skull Cart (Donkey Kong)
Turbo Ski (Donkey Kong)
Gyaraku (Galaxian)
Ogre-Header (Galaxian)
Galaxip (Galaxian)
Laser Cannon (Space Invaders)
AIT-50 (Space Invaders)
AIF-73CA (Space Invaders)
Grobda (Xevious)
Copernicus that was active in 2364 (Star Trek)
Delta Flyer (Star Trek)
Galileo (Star Trek)
Interceptor One (Star Trek)

Animal Companions

Bashmaster, The Unbreakable (Donkey Kong)
Rambi the Rhinoceros (Donkey Kong)
Squawks the Parrot (Donkey Kong)
Squitter the Spider (Donkey Kong)
Ellie the Elephant (Donkey Kong)
Bertram (Dragon's Lair)
Lord of Lightning (Super Mario Bros.)
Chomp-Chomp (Pac-Man)
Fuzbitz (Pac-Man)
Larry (Pac-Man)
Sour Puss (Pac-Man)
Quickclaw (Pitfall!)
Colonel Casey (Cabbage Patch Kids)
Slimer (Ghostbusters)
Eugene the Jeep (Popeye)
Bluster (The Smurfs)
Bucky (The Smurfs)
Chitter (The Smurfs)
Ducky (The Smurfs)
Feathers (The Smurfs)
Grumpf (The Smurfs)
Louise (The Smurfs)
Monty (The Smurfs)
Homni-One (The Smurfs)
Pyramis (The Smurfs)
Smoogle (The Smurfs)
Spitfire (The Smurfs)
Tharp (The Smurfs)
Peanut Hamper (Star Trek)

Summonable Smurfs

Actor Smurf - Mimics the Gourdy's Gourd user.
Architect Smurf - Builds a house.
Blacksmith Smurf - Forges a random item.
Clueless Smurf - Acts impulsively.
Diaper Daddy - Fires a laser beam at opponents.
Doctor Smurf - Heals the Gourdy's Gourd user's team.
Dreamy Smurf - Attempts to sail opponents into the blast zone.
Equilibrist Smurf - Rides a unicycle into the nearest opponent.
Flighty Smurf - Picks up items.
Golfer Smurf - Ricochets a golf ball into as many opponents as possible.
Grandpa Smurf - Uses a random item.
Greedy Smurf - Eats the food lying on the stage.
Handy Smurf - Repairs items on the stage back to full capacity.
Jokey Smurf - Gives an exploding giftbox to each respective opponent.
Miner Smurf - Digs up an item that can be used to assemble a bigger item.
Natural Smurfling - Calls in an animal companion.
Painter Smurf - Slams painting onto nearest opponent.
Smurfblossom - Temporary boosts the statistics of the Gourdy's Gourd by cheering.
Smurfstorm - Fires arrows at opponents.
Smurfwillow - Commands plants to attack opponents.
Timber Smurf - Commands trees to stun opponents.
Tuffy Smurf - Recklessly attacks opponents.
Smurfhoney - Releases bees onto opponents.

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