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During Hearths Warming time, many kind families like to leave their doors open to poor and hungry strangers, but this can also lead to other ponies taking advantage of the situation.

One elderly pony poses to be poor so he can drop in on one family in particular for reasons reflecting upon actions of his past, and one simple wish.

Chapters (7)
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The new year has nearly started, so naturally it's a decent time to reflect on what's happened to far for Carve. However, throughout the last part of the most recent and crazy year, nearly no one from Las Pegasus has ever heard about Rolling Acres, nor any of the stand-in changeling queen's role in helping Equestria accept a willing addition to its alliance.

For New Years, meanwhile, a unicorn from Manehattan is touring Las Pegasus and meets up with Rusty, Pane and Carve. As the three notice his cutie mark, it opens up the door to letting the public know about Carve and her friends. Here's hoping how well received this plan gets.

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Princess Celestia and Lieutenant ThunderShock have finally released their feelings for each other and formed a relationship together. I realized my other stories about Thunder and the other Princesses (Twilight excluded) title's were in an alternate language. Thunder and Cadence's is in Italian and Thunder and Luna's is in Latin. I couldn't think of a better language so I went with one of my favorites, Russian. If you haven't read the story yet the title translates to Between The Thunder And The Sun.

I apologize for the delay, I've been working on other stories, it will be updated when I get the time.

There is no longer 'Clopping scenes' anymore, it is strictly a romance type story.

I understand why a good chunk of people do not like OCs, especially Alicorns. I tried to keep him as close to canon as possible, as far as a male Alicorn can be anyway, if you feel like he is OP or something let me know and I will try to fix it.

The background story got some terrible, but needed, criticism. I am leaving the original up as I redo it, it is retired and does not reflect the sequels or final story.

I am heavily editing the new chapter to adapt to the new story, but the primary ideas are the same.

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The Clairetti are a race of grey coated, blond maned pegasi with a multi thousand year curse to destroy whatever they touch. But this curse can be mastered, it can be controlled, and these ponies can still touch things through years of training. One member of their herd has stumbbled into the Day realm, the realm of Celestia, a place of counterfeit happiness and bounded magic. Here, the subconscious mind is dead, making all walks of life incapable of interacting with the universe and their true destinies. Therefore, this particular pony is believed to be gone till the end of her days, but her sister, Drapney, will do everything in her power to rescue her from the Day.

The rest of the world is the Night Realm, the realm of Luna, where ponies live real lives and experience real happiness, but they also feel great pain and suffer. The Day was created to end the suffering, but at the cost of losing half of yourself, and losing the one thing you should always be certain of. Reality.

[This fanfiction is a re-written story from a previous uncompleted version called Conclave of the Clairetti. Though some basic plot points shall remain the same, I am greatly changing the overall outline and fully re-writing from the ground up. I can legally make these changes because I own both versions of this story. The previous version shall remain public for comparison reasons, you can read it if you want, but I don't recommend it, especially since I don't believe it reflects the story I was trying to tell.]

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Twilight's paranoia, OCD, and obsession with Friendship is going way over the line-- She can't think straight, she can't understand her surrounding, and she ends up making things worse for others instead of better.

She is then persuaded to see a doctor to help her deal with her problems, (In relations to past Friendship is Failure stories) and reflect on different perspectives and aspects of how life does not truly revolve around Friendship alone.

Lessons:

-There are times when you SHOULD try and help, and times when you should STEP BACK.
-Trying to force change on someone who doesn't want to change only make things worse, not better.
-Sometimes, no matter how hard you try and help or how much you want to... there is nothing you can do.

Chapters (9)
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Legendary metal star, Mikael Akercolt, has decided to travel to Ponyville to get away from his rock-star life and reflect on his work... however, he will find that his peace and quite will be short lived.

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In our own universe, the narrator gets knocked out by his reflection. He wakes up in a parallel universe, completely different from ours except for one fact: the narrator has apparently been living in that universe for eight years. Later on, he will discover he's not the only one whose been swapped out of his own universe. Author's Note: This is my first story, so creative criticism, likes, faves, and just plain comments would be nice, though if you don't like/enjoy the story, I would like to know why.

Chapters (2)
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Hey ponies! The game is simple and based on the MLP collectable card game, which you probably shouldn't play if you have an addictive personality. Anyway, in this game we create a mini episode of MLP from: Mane characters with themes; helpful friends, resources and events; troublemakers, disruptive friends, resources and events; and problem cards which must be solved.

Context
The collectable card game (GGC) for MLP, like the pony comics, role play and the stories on fimfic, expands the pony universe. I have played the card game and done the odd role-play and produced stories on and off for many years, but only recently have I explored the idea of connecting these seemingly disparate parts of the pony fandom. My first attempt didn't work - the game is complex and I struggled to make the different cards fit into a coherent narrative (see CCG story shuffle). This is my second attempt - less wedded to the rules and more focused on the themes of the CCG while still being faithful to the idea of a uniquely pony card game that complements this amazing world we all love. The original inspiration for this idea goes to @Loganberry and @Fanofmosteverything who pointed me in the way of connecting cards to stories :3

General Rules
(Spoiler for basic gameplay for those unfamiliar with the game - see wiki for more)
The game requires each player to form a deck with one "Mane" character, 10 Problem cards that earn the players points when solved, and many other cards representing Friends, Resources, and other concepts; these cards are based on characters and other elements from the series. The goal is to play cards from one's hand to face off against any Problems put forth by either player, scoring points for doing so. The player to score a set number of points first is declared the winner. The game is distributed in pre-made one- or two-deck starter packs, and booster packs to expand a player's library. Since its release, the game has received seven major expansions and several themed decks.
A basic familiarity with the card game should be enough to get the gist of the story generation rules that I follow.
1. The basis of a deck is the mane character who sets the theme for the whole deck. Therefore all stories must have a theme and revolve around particular characters.
2. The basis of the game is the mutual resolution of problems between friends. This is my favourite aspect of the card game and MLP. The CCG is competitive but not destructive. Friends compete to be the best pony they can be to help one another. In practical terms that means that all stories must have an overall problem and an overall resolution which reflects the winner of the particular game. The winner is not the pony who succeeds alone (like Cosy Glow) but the pony who succeeds with her friends, acting, like Twilight does now, as the protector that shields and aids the vulnerable and as the guide that unlocks the greatness in those with unrealised talent. At the moment I like to achieve this with a "Dear Princess Celestia" resolution to every story, just as in season 1.
3. The game involves friends and helpful events which help the mane character to confront and resolve problems. The game straightforwardly imitates the show here eg imagine Twilight is helped by spike to steady her hooves on Discord's slippery bubble roads back in Season 2 (Slippery Slopes; Twilight - Gala Greeter; Spike - Festival assistant):
https://i.ebayimg.com/images/g/Ed8AAOSwSiVe06ik/s-l1600.jpg
https://crystal-cdn2.crystalcommerce.com/photos/1257363/5.jpg
https://static.cardmarket.com/img/6c5493aa95ef63be0061e978dd671578/items/1041/SB/318710.jpg
4. The game also involves disruptive trouble-makers and problematic events. These are are harder to characterise and take a bit more explanation. In the CCG these are played to cramp the opponent's play style, rather like defensive play in football, 'snooker' in snooker, or a defensive slice in tennis. The purpose of the defensive play-style is to disable the opponent or prepare the ground in your favour and then force your opponent to engage. A problem I had at first when turning this game into a narrative was how to reconcile this play-style with the overall constructive nature of MLP CCG. What I now realise is that all good stories have flawed characters at their heart. The troublemakers and disruptive friends/events in the CCG can represent flaws that merely delay the eventual resolution of the problem. For example Scootaloo is trying to help Spike out by aiding a distressed Ember, despite being naive at first (Spike - the brave and glorious; Scootaloo - cutie mark crusader; Rarity - Growing up):
https://vignette.wikia.nocookie.net/mylittleponyccg/images/9/92/CrystalGames_192.jpg
https://vignette.wikia.nocookie.net/mylittleponyccg/images/6/60/MarksinTime_001.jpg
https://vignette.wikia.nocookie.net/mylittleponyccg/images/c/cc/MarksinTime_046.jpg
To explain: Spike and Scoot are mane characters here, so it makes sense to have the narrative to relate to Spike's friend Ember. Rarity growing up is a disruptive card (due to the 'showy' trait) and therefore represents naivety - a problem that needs to be overcome.

5. Finally, as I said above the game sets problems that the ponies confront and resolve together. This is not some arbitrary confrontation but rather the problems have a character in themselves and games can differ hugely depending on the problems that turn up. Just as with the disruptive elements and trouble-makers the problem cards were difficult to characterise and a similar solution was used: the problem cards contribute to the general narrative problem that is solved. For example,
Continuing the story above in relation to disruptive elements: Ember is crying because her fellow dragons have exiled her (Flooding in Sweet apple acres).
https://vignette.wikia.nocookie.net/mylittleponyccg/images/2/20/AbsoluteDiscord_177.jpg
To explain: the flooding is re-imagined as tears to fit the narrative. This may seem a stretch, but it is needed if a coherent story is to be formed from the cards. Provided you can form a link, this flexibility can be a great deal of fun :3

Technical rules
1. All cards played in the game are included in the story in brackets. Every sentence should reflect a card played, but a sentence may reflect multiple cards eg:
A well read Twilight sets herself up to solve her friends' problems (Princess Twilight Sparkle - professor Sparkle; Princess Twilight Sparkle - Cover to cover)!
https://static.cardmarket.com/img/ed338f3580c4410094c2d0c90d5e310c/items/1041/DE/318498.jpg
https://static.cardmarket.com/img/7871c5c90537eea16fe346947b790285/items/1041/HM/320319.jpg
Explanation: The first card here is a mane character with the power to confront problems. The second card generates action tokens which are the main 'currency' of the game when it comes to confronting problems.

2. Cards with a decisive role in the game (i.e scoring multiple points or costing the opponent multiple points) are starred* and should have an important role in the narrative.
3. All games include a winner and loser. The theme of the story centres around the winner's mane character and theme. The mane character loser of the story has an important but minor role in the story which involves being helped by the winner to be a better friend.
4. Cards are divided into: a) mane characters; b) helpful friends, resources/events; c) trouble-makers, disruptive friends, resources/events; d) problems.
5. Sometimes the type of gameplay can be relevant eg a one-sided game would place the loser mane character in a particularly junior role in the narrative, while a close game would be more even.

Chapters (4)
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Squeaky Clean never thought he wouldn't do anything great in his life and was fine with that. Until 1 day he found something that could make him something truly great, a superhero. Now he must balance battling the forces of evil with maintaining a job as a custodian at Canterlot Castle.

Edit: I'm the process of reworking the series and shall be editing all the chapters before finally posting the grand finale of this grand story. Some will be changed a little others more than a little. To see which chapters have been edited check out below to see the titles and plot of chapters. Those are finished but may also be changed at some point later because an editor is helping me with the grammer.










A Big Beginning: Sqeauky Clean begins his new job at Canterlot castle as one of the new janitors, where he'll come across 2 great treasures. 1 that will help him unlock his destiny, and another he'll fall head over hooves for.

Music Hater: Princess Celestia has a spare ticket to a Sapphire Shores concert and invites Squeaky Clean to come along for an essential date. But he won't have that much time for romance as the Pony of Pop is missing and Super Stallion will be needed once again.

The Summer Sun Celebration: Squeaky Clean wants to tell Princess Celestia how he feels, but he's too nervous to say it. However, romance will have to wait as Nightmare Moon after being banished for 1000 years, has finally returned. Squeaky Clean along with Stone Wall and Shining Armor will journey to the Castle of the 2 Sisters to stop her. But will they stop Nightmare Moon, or somepony else?

It Ain't Easy Being Green: An Eco-Terrorist has made himself known and Super Stallion has to stop him by getting to the root of the problem....I regret nothing.

Canterlot Crime Lord: A new crime wave is washing over Canterlot lead by a pony that will stop at nothing to get what he wants. He has to be stopped and along the way someponies might learn the important of putting faith and trust in others.

The Emotional Chapter: A new trouble maker called the Emo Pony is forcing ponies to feel whatever emotions they try to bury or bottle up. Join Super Stallion in an adventure that will hit him in the feels, whether he likes it or not.

2 Threats are Worse Than 1: 2 rouges have made themselves known, 1 that loves to show off and another sneaks around unseen. Super Stallion will have double trouble with them, but more importantly Princess Celestia might want to ask Squeaky out on a date.

The Return of Dr. Arachnid: Dr. Arachnid has returned to continue his revenge on Sapphire Shores but Super Stallion will be sure to get in his way. But Squeaky has another problem, a new janitor that might be trying to steal his thunder. But might not be.

The Grand Galloping Gala: Tonight's the big night's as Squeaky Clean will be attending the Grand Galloping Gala. There he plans to confess his feelings to the Princess, but that's easier said than done.

A Bizarre Reunion: Squeaky Clean is determined to tell Princess Celestia about how he feels. But once again, something is going to get in the way. Star Swirl the Bearded has returned via time travel spell and things get complicated when he forced to help some rouges and Squeaky Clean can't become Super Stallion.

Chaos the Musical Part 1: After 1000 years of peace and harmony, Discord, spirit of chaos and disharmony, has finally returned. And he's ready to pick up where he left off by speading his chaos all over Equestria. No matter who gets in his way. Will Super Stallion prevail, or as he finally met his match?

Chaos the Musical Part 2: Super Stallion is outmatched, the royal ponies are captured, and the weilders of the Elements of Harmony have been corrupted. All hope seems lost. Could this truly be the end of our heroes? Probably not we still have like 40 more chapters.

A Traitor in our Midst: A Changeling is reported to be somewhere within the castle and the guards must find it. But more importantly, will Squeaky finally be able to confess his feelings to Princess Celestia.

How We'll Get Him: Dr. Arachnid, Pony Ivy, Scar Flank, Emo Pony, Weather Warper, and Gentleman Thief sit down to discuss how to defeat Super Stallion.

Royal Romance: Squeaky Clean and Princess Celestia go on a date. Isn't it nice to have a story the couple doesn't get together at the end?

Time Trouble: Another trouble maker known as the Prank Master has appeared and will certainly give Super Stallion a run for his bits and mess with ponies heads, in more ways than 1.

Wedding Plans: The day of the wedding between Cadance and Shining Armor is upon us. Will it be a perfect wedding right out of a fairy tale like they want? No. Not even close.

The Road to Redemption: Chrysalis, despite just getting defeated, is ready for revenge on Twilight. Twilight is ready to take her on but she has a lot on her mind, not to mention a draconequus that wants to be her best friend.

Villains United part 1 and 2: Super Stallion's rogue's gallery have come together to defeat him once and for all. As well as a few other things, but mostly that. Super Stallion will have to go above and beyond to stop them all, as well as rely on a little help from others.

Bonds: Prank Master and Chrysalis put a plan into motion, Princess Celestia and Squeaky miss Stone Wall while Shining Armor not so much, and Discord tries to understand friendship more.

The Past is Now: Chrysalis and Prank Master have found a way to go back in time. But thankfully, so have Discord, Swift Sweep, Squeaky Clean, and Shining Armor. Now the unlikely group must enforce the past to protect the future.

Adventures in Other Universes Part 1: Twilight is abducted and taken to a truly miserable place, a high school. It's up to Super Stallion along with Swift Sweep and Spike to find and rescue Twilight while getting used to their new bodies.

Adventures in Other Universes Part 2: Taking place right after the last chapter, Super Stallion must now rescue the other alicorns in another parallel universe. While that's going on Princess Celestia reflects on her past and the not so good choices she made.

The Nature of the Magic of Friendship: Discord tries to understand friendship over the course of an entire season, of his life.

To Love a Siren: On a very special chapter of Super Stallion, a siren is taken in and just might learn how to love and to be loved in return.

Prison Break: Twilight Sparkle suddenly finds herself alone in a prison during a passive escape attempt and must keep her wits abut her for more reasons than 1 as she figures out how to stop the prison riot and get out in 1 piece.

Journey for the Spark: Everypony sets out to find Twilight who disappeared after the prison riot and find her not only without her memory, but without her cutie mark as well.

Payback parts 1, 2, and 3: A new mysterious leader of the rouges puts a series of plans in actions involving old and new foes alike that will push Super Stallion to his limits.

Starlight's Revenge: Starlight returns to take her revenge on Twilight Sparkle.

Chapters (55)
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Seth DeMeats (based off of yours truly) is out on Canterlot City one night. VP Luna is out on Canterlot City one night. They see each other, and a sibling bond forms.


I tried to write it in 3RD Person, so give me a break. I beg of you.


Also, the "Getting bullied because of being a commie" and the like is kind of a reflection of the bullies I had to put up with before I graduated, because I would write in a Russian-like alphabet if I couldn't jot something down in a document on my laptop.

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