• Member Since 18th Mar, 2012
  • offline last seen April 19th

Dark0592


Here lies the wistful delusions of the sleep addled mind. Actually wait, no, just me.

T

Everyone knows the tales of Littlepip and Blackjack, the storms they were and the storms they fought. Now, a whole new storm is blowing through.
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This is the written adaptation of my Fallout Equestria tabletop game. It follows cannon up until the detonation of Maripony, but it stops following there as the time between that and the enclave stepping in- as well as the siege of Neighvarro- is extended greatly. There is much more that is different, but you'll have to read and follow along.
Credit will be given to the players as their characters are made relevant. The tabletop starts when the prologue ends.
Thanks to KKat for making an epic crossover, it was definitely an inspiration.
may also up the tag to mature if particularly gruesome or explicit content happens.

Chapters (3)
Comments ( 9 )

Fallout Equestria tabletop game

Are you making that up? Because if you aren't, I'd really like to see it.

8728619
we play every friday night lol. Made a blog post inviting readers to join in and everything too.

Hey there,

Just wanted to say, your story might get a better reception if you spelled "Equestria" correctly in the title.

Best of luck!

Aeluna

https://www.fimfiction.net/blog/796315/fallout-equestria-characters
Here's a blog post for character portaits! Will be updated as more characters come in and as the pictures themselves are updated. Jeanne doesn't have a picture yet because she's an NPC and a lower priority.

8728619
There are sevral versions of rules under different systems, so... no, it exist. Kkat herself GMed 5 year long campaign based on FoE setting.

8756829
I use the Dakkalazy/POccupy Trottingham ruleset/rebalance

8757571
Never heard of it, only about High Tide, I think. Anyway, while I appreciate all the effort that went into FoE PnP I can't say I'm a fan of it due to a plethora of problems and a little bit of my own bias. I don't think it's the best place to discuss the mechanics anyway.)
...but, hey... you could send me the link to dem rules anyway, I'm willing to flip through them at least.

8758607
https://drive.google.com/drive/folders/1eaw_kNjrhW2t2qaHDT02X8mPUEmaDAq-
It does of course have its problems, it's based on something that was meant to be a video game rather than a tabletop game. It's a nice challenge to work with the problems and fix them or render them moot.

8759421
FoE PnP as is, well... to fix all of it problems it's a lot simpler to ctrl+a, delete and begin building from ground zero keeping in mind what you want to get in the end, just like that, from an amateur gamedesigner perspective.
Ah, yes, the usual... get damage, get skills, get DT... honestly, war truly never changes.
For example, I already know how to get myself +45 damage, +45 to hit and +9 Crit chance with one perk and one weapon. Joy... forgive me a tiny bit of sarcasm, but the same problem persists. It's DnD, and, in combat, even more cumbersome than DnD or Dark Heresy due to a multitude of reasons. To each their own, though.
Aaanyway... FoE story number 355 on my bookshelf.

And, yes, Stalliongrad Roulette with this gun:
14544-presscdn-0-64.pagely.netdna-cdn.com/wp-content/uploads/2012/12/Pistola_Con_Caricato_11.jpg

Or this one.
http://poopmeister.wikia.com/wiki/Enouy_percussion_revolver?file=Enouy_percussion_revolver.png

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