• Member Since 18th Jun, 2012
  • offline last seen Jun 23rd, 2022

Useless Machine


Some shit who occasionally writes things.

Search Statistics

Found 2 stories in 18ms


Total Words: 78,317
Estimated Reading: 5 hours

T

(Spoilers for Borderlands 2 and all DLCs. YE HATH BEEN WARNED-ETH.)
Vault Hunters. Men and women of legend, who can take on armies by themselves and win - let alone together.
The Bearers of Harmony. Six mares who share two things; the core tenets of friendship, and an uncanny ability for kicking evil's ass.

Thanks to a mishap involving raw Eridium and specialized, experimental moonshots, the floating city of Sanctuary has been Phased from the death-world of Pandora to its total polar opposite - Equestria. And yet, even in a land of peace and love, there is no rest for the wicked. A secret group aims to unleash a long-slain foe that not even the gods can stop, which promises to destroy the world. Princess Celestia sends the Elements of Harmony to stop this foe before they can doom all who live.

There's just one problem; this adventure is exponentially more dangerous than anything the Elements have ever been on before - so, reason the Princesses, why not use the rugged, tough, god-like Vault Hunters who popped into existence 1000 feet in the air to assist? Not like they're doing much.

Join the Main Twelve and the floating city of Sanctuary in yet another quest that will decide the fate of the world! Will the good guys win? Can the Vault Hunters be shown the magic of friendship? Will Marcus ever give a discount? MAYBE!

Chapters (4)
T

The Reaper War was a harsh and cruel mistress to the galaxy. Trillions of people died. Thousands of worlds burned. Annoying reporters got kneed in the stomach. But above all, tales of heroism; the Miracle at Palaven, the evacuation of Uqbar by a single Alliance ship, the reconciliation of the geth and the quarians over a century-long feud.

But above all else, the N7s.

While not technically N7s, Alliance Command was willing to let the name be used. The N7s were balls-to-the-wall hardcore badasses; four of them were usually enough to hold a position against endless waves of indoctrinated humans, rogue Geth, Reaper Husks, or Collectors, made of a species long passed. No species or gender was restricted because no species or gender was safe. And one of these teams - Aleph Squad, a six-man testament to diversity and asskickery, was one of the best of the best.

After the end of the War, however, Aleph Squad went MIA. Nobody knows what happened to them. Not even Aleph Squad knows what happened to them. All they know is this; something went really wrong with the Crucible, because now they're stuck on a planet full of colorful talking horses and they can't get off.

Chapters (7)