Rolling Bones... permanent hiatus. · 12:18am
This is not an easy blog for me to write. Rolling Bones has been a labor of, well it's been a labor for the past two years. I have been typing words for the story, making long-term plans that stretch out into four different locals, only one of which you've even gotten a glimpse of. I have spent days worth of time talking with Doomande over what I'm doing, where I'm going, and how I'm going to get there. We've made pages and pages worth of characters that were all set to come in at later times. I did research into mythology, city layouts, the fall of civilisations, and hours of simply contemplating how things work once you throw magic into it all.
So what happened?
I admit up front that the 'Re-write' was a bad move. There is no denying that. But had I not... you might have gotten one more chapter out of me... maybe. I also should have approached it differently. I should have actually gone to scrap and rebuilt it from the ground up, cutting out all that extra stuff that I added the first time out of inexperience and a lack of direction.
The story had started taking on water almost from the beginning, water in the form of characters. There were just too many. Between the Arbitrors and the Watchers, I had more than sixteen active, constantly present character. Sixteen. That doesn't include all the other characters who weren't in the caravan. Most of them were a half-blur to me, I can't imagine they were any better for you. Every time I tried to do something, I had to stop myself and ask "Well, what is X doing?". Some of you are thinking that I could have ignored them, and you're probably right, hell, that's what I did most of the time. The problem with that is how it makes the entire story disingenuous. These weren't a bunch of ponies in a large city where I could say they were off doing something else. They were all there all the time, they had to be, and I couldn't deal with it.
The next is a mix of two compounding issues. Identity loss and fatigue. A part of the reason I started the rewrite was because I'd lost so much of who the characters were. As I write this, I have no idea who Lucky is anymore, if I ever really did. It's a very depressing thing to sit down to write about a character that you've been working with for two years and you have no idea what he should do or say. And that was Lucky! That struggle to write created the compounding issue of fatigue. Writing the story became a slog of grinding out a hundred words when I was lucky and didn't end up cutting two hundred first. Almost every day that I tried to write R.B. became a day I didn't want to write anything. I would find any excuse to just not. That loss of interest compounded the loss of character identity, which compounded the fatigue... and you get the picture.
So, yeah, that's pretty much it guys.