With their final destination determined, Sly and Coco continued their way forward. So far, they had yet to find a good place to split up, or a need to as the path continued straight forward. Coco's hurled knock-out needles continued to keep their presence completely unknown, and Sly's superior agility allowed them to clear past the obstacles they encountered.
Towards the end of the path, a large vault with three tumblers - exactly like the ones Coco had trained on - sat at the side of the path. "I got this," she whispered, hopping off Sly's back and putting her ear to the vault. Before long, she had the code input and the vault open.
To Sly's surprise, it contained a page of the Thievius Raccoonus, covering a technique developed by Old Drake Cooper. "Good job, Coco," he whispered happily after they'd both finished dedicating the 'Fast Attack Dive' maneuver to memory. "This is the first step to recovering our legacy." Pocketing the page, he left the Gang's calling card - the blue raccoon mask - in the vault where the page had been.
Beyond the vault, a key in a cage sat directly in front of a locked gate. "This seems almost too easy..." Coco murmured worriedly.
"...the key's genuine," Sly whispered after examining it for a time. "And there aren't any traps on it or the gate."
"Then...why is it like this?" Coco demanded irritably. "It's just...a stupid way to do things!"
"I don't mind a stupid enemy," Sly replied readily, smashing the cage and taking the key, using it to open the gate. "It just makes this that much easier for us."
"...puts me on edge, is all," Coco offered petulantly. "Feels like a trap."
"And that's why we're careful," Sly reminded her. "We expect traps."
At the end of a tunnel, they were able to get a clearer view of the path to the blimp...which led through a veritable fortress. "With how secure that blimp is, it's becoming more and more obvious that it's Raleigh's base of operations."
"It's going to be next to impossible to get there," Bentley pointed out through the comms. "To get there, you'd need to sneak through that high voltage power tube over there." As he spoke, the viewer zoomed in on the tube in question, where arcs of electricity lashed back and forth through the tube.
"That's no problem," Coco offered. "We can just destroy the power generator right next to the tube's entrance."
"If you did that without unlocking the gate protecting it, the entire place will go up with alarms," Bentley warned. "You'll need three of those treasure keys to do that, and you only have one."
"Can you use a scan of the key to locate two more?" Sly asked curiously.
"Does Murray have portion control issues?" Bentley joked.
"Hey!" Murray's voice complained, causing Coco to giggle.
After a time, Bentley spoke up. "I've located the keys," he explained as the viewer shifted to lock onto two tunnels that appeared to be glowing. "The holo-circuitry in your masks are now programmed to illuminate the direction of those objectives as we locate them. Good luck, and make sure Coco doesn't get hurt, Sly."
"I can take care of myself," Coco complained dryly. "I passed those tests..."
"That only makes you Genin," Sly chided gently. "I won't be letting you take your own objectives without me until you're at least Chuunin."
"But you said I couldn't take that until I was at least eight!" Coco whined.
"Exactly," Sly confirmed. "I want to be sure you're physically up to the extended trials a solo objective would put on you."
As they made their way to their first objective, a speech from Raleigh over the intercom explained his real methods. "So that's it," Sly murmured softly. "He uses the terrible weather to sink ships, then just goes in and 'salvages' the loot."
"So he's lazy as well?" Coco grumbled. "I'd have been able to respect his methods if my theory about storm powered ships had been right...but this? Dad, do we have to let Mom get him in one piece?"
Sly glanced down sharply at Coco. "Coco, that's enough," he chided firmly. "I understand why you'd have no good feelings towards this guy, as he's one of the ones that killed my Dad, your Grandfather. But we are thieves, not assassins. We use no more force than absolutely necessary to achieve our objectives, and we go out of our way to not cause physical harm in the process. That's what makes the Cooper Clan master thieves. If you stray from that, you take the first step on the slippery slope to become the monsters we hunt."
Coco flinched back from the intense scolding. "O-okay, Daddy," she whimpered. "I...I'm sorry..."
Sly shifted Coco into his arms, gently stroking her head. "It's alright, Coco. You're still so young, so your emotions are a lot more volatile and intense for you, and it's harder to remember the reasons behind the rules you have to follow. It's why discipline is so important. You've been doing wonderfully...just don't lose yourself."
Nodding, Coco clambered out of the embrace and back to Sly's back. "I'll remember. L-let's go."
Sly stared at her for a time, then nodded. Turning, he headed for the second key.
Words of wisdom.
Stare too long into the abyss and the abyss stares back.
In unserious matters,
"CHIDORI!"
Because storms, lightning, BS pony magic, durable earth pony bodies, ninja rankings.
A Chidori is pretty much there!
So Sly does his best to leave his enemies alive. So why would the law really care about him again?
Hmmm, good parenting from Sly, but I still feel bad for Coco. It's gonna be hard waiting for the second game since this seems largely like Coco learning what it means to be a master thief.
Uhhhh... Ouch.
I feel bad for Coco, but I suppose she needed to learn that lesson.
7630423 the corrupt sees him as a menace?
7630423 you have to understand, he still steals things, he may steal them from corrupt people, but the police dont know that until after the facts, even carmelita doesnt fully realize it until the 4th game. They only see a thief, not the corrupt people the thief is stealing from, at first.
Perfectly logical. But he probably also has to clear it with Carmelita before letting Coco do a solo mission.
This is way better than Kakashi's lackadaisical speech about revenge to Sasuke.
I like Coco being able to open the safes from the start, much better and allowing them to get cool stuff more easily.
7630418 I approve this idea. Heck, one of Sasuke's latter attacks is Chidori Senbon, which fits perfectly for Coco.
7630423 Official reason: he leaves his calling card when he steals things, taunting the law. Real reason: Carmelita won't let anyone else chase him and won't use lethal force against him since he leave her gift wrapped criminals to build her rep.
7630568 I think even in game Carmelita figured following Sly would allow her to inadvertently take down more dangerous criminals. She always has a sort of "HE DID IT AGAIN!" look on her face when she's arresting a crook the Cooper Gan took out for her.
7630418 I was told there was Chidori here, I don't see them. I feel robbed. Where are my 1,000 birds!
7630487 So the politicians see him as a menace......seems legit
7630612 yeah, but is was more along the lines of 'im chasing Sly, but busting a few other criminals wont hurt'
7630682 probably.
7630612
7630682
I like to think of the Carmelita/Sly relationship as being the video game version of the Burke/Caffrey relationship, except with romantic and sexual tension.
...yeah, Mom and I really enjoyed watching White Collar.
7630612
I like your answer the best.
7630568 *Sigh* I only have the first three I still need to play the fourth and the other cross over games they made that include Sly, Ratchet, and Jack.
7630423
Real One: He steals, that is what makes the Law wanting to throw his ass inside a maximum security jail.
7630418 More words of wisdom: If you're gonna steal, you better be ready to murder, too
Sly, you took the words right out of my mouth.
7630894
Think about all the criminals Sly ends up going after (Clockwerk, La Paradox, etc) who started out the same type of thief as the Cooper Gang, and how horrible they became because they didn't have lines they wouldn't cross.
Still think it's self righteous?
Edit: Keep in mind, those are just the ones we see in the games. I wouldn't be at all surprised if there were ones out there far worse.
Seft, for example.
Mmmm... thieves are cool~ Nice speech from Sly!
Responsible parenting! :D
Nice job.
7630936
And...you completely misread the paragraph you're complaining about.
He never said "don't fight". Coco specifically asked if they could do harm in excess of what was necessary to Raleigh because she actively disliked him, and Sly scolded her on that, saying they do no more harm than necessary because doing so puts them on the path to becoming like those they hunt. This is not saying "we avoid fighting". This is saying "we don't hurt people just because we can".
Huh, what a threekey alarm system they have to deal with.
... yeah, I got no more puns from here for now.
7630973
The way I wrote it fit the scene and the characters better, as a teenage parent afraid of his kid becoming a monster.
...and afraid of her mother blaming him.
7630788
7630788 If you're ready to murder, make sure you know where to hide the evidence. In fact destroy it and destroy the evidence of you destroying the evidence.
7630633 Next chapter. Next chapter hopefully.
Wow. That's really profound!
this is both adorable and intense...ADORENCE!!
tse1.mm.bing.net/th?&id=OIP.M34f07462d27006d94437dbd3b99c75d5o0&w=300&h=168&c=0&pid=1.9&rs=0&p=0&r=0
you're right; it needs work...The scolding hurt a little, but it was true. Do no more then what is needed, get what you come for, (and what ever you can resonably get away with) and then leave.
7630788 A dead body is the mark of a poor thief.
In the next episode, there's a loooooooooooooooooooooooooooooooooooooooooooooooooooo-*deep breath*-ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong flashback which reveals that Coco was hated by her village for being the Jinchuuriki of the 1x4x9-tailed Draconequus, after which Sly teaches her how to use the Rasengan.
I do hope you make the battle against Raleigh a bit more interesting than in the game. I realize there's little in-universe reason it'd be different, but I'd like it anyway. I mean, after having built up Raleigh as a "mad machinist", having him bulk up and try to jump on you was rather underwhelming.
Plus, I hope Coco takes his hat - a hat that awesome deserves a wearer equally awesome.
7631738 That quote is from the game Thief, isn't it?
Assassin... wouldn't it be odd if somebody in Assassin's Creed got into an animus and each time they found a pony with each assassin with slight differences in traits?
Never mind. I think I'm going to like this story even more since Sly doesn't aim to kill... unlike other characters.
7632842 Actually it's a common observation, the mark of a master thief is no bodies, and empty wallets.....that and confused guards.
7637689
Another example I want to offer of why a thief might steal from a museum that isn't necessarily run by thieves.
An 'artifact recovery' specialist, one who goes around the law to recover valuables stolen by the Nazis during World War II to return them to the descendants of the rightful owners. The ones who actually run the museum where the artifact is isn't necessarily a villain, but the item itself should be returned...but political and legal loopholes make it hard to get that done through proper channels.
7637739
...in essence. Though he did it for the government.
No kill rule sound like Batman-ish syndrome. (Don't know the official name)
In an ideal world, you don't need to kill anyone, ever.
Real world is not an ideal world. Yes, we should avoid killing people. But when the time comes, we will still have to pick up our rifles, fix the bayonets, and charge the trenches, regardless of the possible implications.
Abyss staring is obviously stupid. What you need to do is lit the fker on fire. Kills it with Igni. Don't let it stare back at you.
7639200 I prefer shooting one guy in the head, then using low power Tesla cannon fire to take out the rest.
7631738
Exactly. That's why shadow kill is always the 3rd thing I buy in Dishonored. First is blink for mobility. Second is dark vision for information. Third is shadow kill so you don't have to worry about silly things like bodies.
Also, gooooood, Coco... Give in to your hate... let your foes fall before you like wheat to the scythe. The only way to be absolutely certan someone won't come after you again or sound an alarm is if you remove them. Permanently. Preferably from a distance, but barring that, dropping them into an interdimensional hole by running around them a few times is a pretty close second.
Or you could be a pony and just befriend them all, but that takes effort.
These knock out needles remind me of Kato's Darts.
7746292
>3>
<3<
hugs?
7746292 You good sir are despicable. Given a choice? I go nonviolent. Then again all my Deus Ex and Dishonored walkthroughs are towards the sneaky-sneaky route... with the occasional 'gun down the Illuminati idiots when appropriate' in Deus Ex and the duel in Dishonored...
Pretty quick recovery on that first page, though I suppose there are probably lots to go from here.
Can I get the Coco cheat code? She would save several hours off my game time...
img.memesuper.com/00274097801ea67e04c6aa3c699b9033_burn-meme-memesuper-ouch-burn-meme_500-500.png
There is a universe of difference between "This guy's a tool, let's break his legs," and "I'ma kill him." It's the difference between, oh, Batman and the Punisher.
Yep
8442573
Agreed
7861649
Fits my way in Human Revolution. 'Kill only if I have no other option', such as I run out of Non-Lethal items, don't have the proper Augmentations active, or if I can't evade or distract my foes.
I'm not exactly stealthy in DX:HR, but at the very least, I try to keep my Body Count relatively low and save my lethal arsenal for bosses.
8684943
If I must be lethal I make it as quick as I can.