Faeries dance at the Nost and everyone is invited. But when a young girl joins the party with her friends, she'll realize some experiences don't live up to their expectations.
Twilight Sparkle is an addict. But in the wake of scrupulous crack-downs and bans, she has to turn to unsavory sources to get her fix. But it’s fine. Just this once. After that, she’ll be done.
A young hippogriff student begins attending the School of Friendship. Her roommate is annoying, she can't stop thinking of home, and horrors hidden in the dark are beginning to reveal themselves.
Over a thousand years of tradition is built in the customs of Equestria's Hearth's Warming tales. Whoever we are or where we come from, these stories all reach into a part of us, changing us as the seasons turn and a new year begins.
Canterlot High School has been chosen as the next host for the Inter-regional Fencing Tournament. Even after tying with Crystal Prep at the Friendship Games, CHS is still the underdog of the sport. Well, not any more, if Sunset has her way.
Sunset's back in her home town for the winter break. After a long first semester at her university, she's glad to finally be back with her friends. One friend in particular, Marionette, will help her prepare for the future to come.
The Card Master was never finished. The Princess of Friendship could not have foreseen his plans, nor could she have expected what she'd find behind his magic. How far can the illusions go before they become reality?
Countless heroes have met the fabled Card Master. His tales are shrouded in myths and legends. Can this mare be the first to complete the Card Master's challenge?
In a time long forgotten, unicorns and pegasi were nothing but mutants, and monsters ravaged the land as much as famine, war, and pestilence. The only hope for any pony's salvation was a professional. A monster hunter.
Before the formation of the Pillars, who brought ponykind into safety with their virtues and power, Equestria was a fractured land. The apex hunters of this world, full of creatures desperately clinging to life, were the Changelings.
The Hotel of Animals, a regal place below the cottage of a widely know caretaker of animals. All pets tired of their daily, uneventful lives know that it is the only place to rest and relax. Some of them even know of its more "tantalizing" services.
Frustrated with her sister's free spirit and new adventures, Luna resolves to find something new to live for, now that she is retired. The answer: A power metal band. And who better to join her on her quest than the Nightmare Knights?