Fallout Equestria: Stable Crawler · 2:21pm Mar 21st, 2012
I’m planning on writing my own spinoff to Fallout Equestria. (Spoiler for the original story) It’ll take place after the FoE finale, so ten years after Littlepip becomes the Lightbringer. Like they mentioned at the end, the Gardens of Canterlot made a lot of the reactors inert, making things really difficult for the New Canterlot Republic. Their scouts manage to find a stable who’s door panel is still functioning, meaning it’s reactor survived the spell. So they hire mercenaries to go in first to check it out, since they’re expendable. As you might imagine, things go wrong quickly and the mercs get trapped in the stable, where most of the story takes place.
Oh, and if you don’t get the reference in the name, a name for one of the sub-genres in RPGs is, dungeon crawler, since most of the game is about exploring dungeons. Diablo being the most well known example of one.