Well, time to use this blog for something other than ponies again. God, I'm pathetic.
Today, Capcom released Dungeons and Dragons: Chronicles of Mystara, a compilation of their two D&D themed beat-em-ups, Tower of Doom and Shadows over Mystara. (And also the only home release outside of Japan, which got a Saturn-exclusive subpar port.) Both games have you assuming control of one of four (or six, in the case of Shadows) characters, forming a party of one to four, and then walking from left to right, beating the crap out of every kobold, gnoll, goblin, ghoul, and manticore you run across. Sounds pretty typical, right?
Well, here's the thing. These games are some of the absolute deepest beat-em-ups ever devised. In addition to the usual button-mashing combinations and health-draining super attacks, you also have a large assortment of weapons, spells and special moves at your disposal. Each of the characters plays differently from the others, and are all very well balanced and realized. And probably coolest of all, the game lets you make choices about how to proceed, such as deciding between pursuing one group of monsters who just attacked a caravan or another group that's headed towards a town. Obviously, none of these radically alter the story, but different events can play out that net you better items or special equipment. You even level up as you complete chapters, netting you more health while also making your characters stronger, increasing your number of spells, etc.
Both games have aged surprisingly well, both because of how unique they still are and simply because they're a lot of fun. And it's a pretty good port, done in the same style as Capcom's other recent HD titles. I guess what I'm saying is...buy this. It's worth the $15, and is available on XBox Live Arcade, PSN, the Wii U E-Shop, and Steam.
Also, my PSN account is "bigpgalloway". If you don't mind me dooming the party, then I'm game.