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My Little Pony: Friendship is Magic Fanfiction
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You killed Shimmer?!
But, but what was that thing?! It definitely wasn't an Exalt. Was it some sort of deformed super ghost?
...Now I feel bad about asking about my Solar character's crazy Lunar mate
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Merry Xmas :)
Aren't I a stinker
(and I'll get around to answering all your questions once I get home from crunkmas with the family)
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Oh wow - awesome feedback.
To address most of the things you point out:
1) Ya, an editor would be nice. Don't have one - but I do reread every chapter once before uploading to proof it. I know its not perfect, but its all I have.
2) Regarding TWGS and Gyro-Chakrams: Its a deviation from the canon fluff, but IMO not a very critical one. IMO TWGS isn't that powerful a style so it doesn't matter that much. It has some fun tricks (the 'throw ppl up in the air and they stay up is hilarious IMO) but beyond that I'm not that impressed.
3) the SWLIHN thing - ya, because in my eyes then ponies who know the joy of bacon... nope.avi
4) Speaker's storytime inaccuracies: Well, its part not remembering everything correctly, part Speaker having a massive bro-boner for Autotochton, part solar propaganda twisting the true story. I know of Zen-Mu and the shining answer, but Speaker's version is twisted by him remembering himself as being a hero who helped save creation from the cruel primordials...
5) As for the black heron's story - Well, that's part fluff deviation part me not remembering the canon fluff sequence perfectly. But IMO it still works, now they just have the story but aren't spreading it, holding it like an ace in the hole.
But ya, I've got plenty of deviations from the 2nd. ed canon. Like, its not been covered in the story much yet, but cows in this story are somewhat sentient, like in MLP:FiM - but they're just all enslaved. Now think how that'll work out with Ahtlat being the southern god of war AND the god of cattle... who likes to get cattle sacrificed to him. There'll be tons of fun 'clashes' between established MLP lore and Exalted Lore. I'm still trying to figure out how to explain Haltan ponies (Who're always at war with Linowan buffalo) - I mean, ponies living in the trees... with hooves? Maybe cloven hooves. And the semi-mutated icewalkers from the far north following the bull of the north will be reindeer. Wait, Bull has a grey beard, now with reindeer minions... oh ho ho ho... this will be fun.
but seriously, thank you for the feedback. Again with the spelling errors and whatnot: I try my best, but I have no editors - and I've racked up a lot of chapters for anyone to go through, so getting someone to go through them all seems a little impossible... (but if anyone is reading this and wants to, please tell me!)
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I've always liked the idea of emerald circle sorcery as being the third (as in third place... or the outer-most circle) while adamant circle is the highest, thus number one.
And keep in mind where they got the jade: Denansdor - the stuff was likely not meant to be used as currency, but more for crafting use - This is why they picked a handful of white jade ones, plus one of each of the other colors, because they know that white jade is sort used for currency while speaker can probably do all kinds of fun things with the rest...
and while its never really come up in the story then I've largely ignored the concept of yen and the other "empress' purse" currency - but with the twist that a single jade bit is (depending on local exchange rates and whatnot) roughly worth a thousand silver dinars (basically I've made silver coinage the yen...) - it makes things simpler and far less confusing for any readers, so I don't have to explain six different degrees of currency to them. Heck, considering that Exalted uses the Resources background to symbolize how much money you have/earn, then why they even bothered fluffing out the currency thing sort of makes you wonder...
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Martial Arts styles, by design, are weaker than normal Solar charm trees. This is because any celestial level exalt can learn CMA, as can many spirits (including demons), and the designers want to ensure that the Solars are the "best". That said, Solar Hero, which is the remnants of the 1e Brawl charm tree, still doesn't compare to the Melee charms, for example. (I've heard that Brawl is coming back for 3e, though.)
I noticed that back in chapter 9. “You… hunted a cow? That’s barbaric. I know they’re always kept as slaves for the milk, but really?” I had myself a good laugh.
Have you tried asking for help in the Looking for Editors group? There's a lot of people there who are willing to help.
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Seems odd that it would be shaped into talents in that case. I would imagine it would be stored as either ingots (much less unwieldy for an individual to manipulate than a talent) or as dust (for alloying with metals).
Also, you gave them 2 blue and 2 green (and 1 red and black), not 1 each
By the way, I like how big your Solars are thinking. This is the sort of grand-scale epic-ness that I wish more players would try at the tabletop. I'm in an Alchemicals game at the moment, and our party of Champions just recently took down a mother-bucking apostate Colossus. Then we tossed a soulbreaker orb back into the portal she created that was spewing forth gremlins and counterspelled it.
The whole event was the end result of our patropolis inventing a teleportation charm. Supposedly there's an apostate patropolis/matropolis out there somewhere... things could be very bad if the apostates got their grubbly little hands on the information, especially since the charm triggers an autoimmune response at the location you go to.
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1) Luthe - It was never stated that it'd be an easy thing... its just a hint that Shimmer wants to do something other in her life besides being Speaker's pet lunar
2) Eclipse diplo immunity: My own personal houserule - I just think it makes more sense that way. If it didn't it'd be a huge gap in the immunity which all kinds of nasties could exploit: Bronze-Sids can't stab him? Send a mortal! That makes no sense IMO.
3) Plot-hole: guilty as charged... Fixing.
4) Brawl coming back in 3e? I'm disappoint. I'd more hoped that Melee and Thrown were done away with - instead replaced/renamed as various native melee/thrown/archery hero styles - basically making it all different flavours of martial arts. Oh well, we'll have to wait and see if it works.
5) I might just look in the editor thingy... wish me luck
6) Denansdor - well - it was the shogunate era: Way more wealth, so I'm guessing that talents were more common back then. Besides, considering all the other fun things the circle found in the vaults then a stack of talents doesn't seem to be that out of place
As for thinking big: Thank you. Sadly I am Forever-GM, so I've yet to find anyone who can/wants to ST an exalted game. I've read nearly every splat in 2e and a number of 1e - I know almost all the fluff - so I can very easily scale my epicness. But ya, that sounds awesome what your group did too :)
Oh, and as for eclipses and their oath-breaking retributions - there is a charm that lets them both know when a given oath is broken and also lets them choose what the punishment should be. Lets just assume that Cash knows that. Sunrise equally has the one that makes her anima light into real sunlight - both as essence 4... but I'm kinda playing fast and loose with the mechanics for the story's sake: I'm more for awesome than keeping strictly to RAW for character progression, although I do try to keep the training times and willpower expenditures realistic (...why Shimmer can't cloud up all the time)