• Published 11th Apr 2014
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At the Inn of the Prancing Pony - McPoodle



Celestia awakens from an enchantment to discover that Equestria has been taken from her.

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Bonus Chapter: Howard

At the Inn of the Prancing Pony

Bonus Chapter: Howard


Howard Painter was born in Chicago, Illinois, on March 16, 1945, to the widow Cecilia. His father died three months earlier at the Battle of the Bulge. He was raised on television broadcasts of the Three Stooges, Laurel and Hardy, The Marx Brothers, Abbot and Costello, W.C. Fields, Bugs Bunny, and all of the other great comedians of the Twenties, Thirties and Forties.

Starting with his adolescence in the early 1960s, he became increasingly antagonistic towards his mother and authority figures in general. He considered himself a genius (despite plenty of evidence to the contrary) who deserved to be treated like a god by his fellow men. The fact that they refused to do this infuriated him. Howard dropped out of high school and took to drug experimentation and the writing of incomprehensible poetry. On discovering the occult works of Alice Crowley, he made it his goal in life to find a way to escape from the contemporary world, which he had concluded was irredeemably corrupt and unfair. By combining mind-altering drugs and Sumerian incantations, he sought after the secrets of psychic time travel, psychic space travel, and finally psychic dimensional travel.

During one of his self-induced trances, he was contacted by a self-described “lonely spirit of wisdom and strength” named “Cordis”. Cordis promised Howard the wisdom of the gods as a reward for traveling to his realm of pure thought: Trieques. The spell to travel to Triequis required three individuals to carry it out. Howard approached Marcus Powell, the head of a Wisconsin commune, and his main supplier of experimental drugs. Intrigued, Marcus volunteered his own daughters for use in the spell. Howard of course should have questioned this, but he was so desperate for escape that he accepted Marcus’ weak claims that the two were quite mature for their age and had fully consented to be part of this.

With the conclusion of the spell, Howard found himself in a realm markedly different than he had been promised, with “Cordis” nowhere in sight. Also, he was now a god of Equestria, albeit a god whose powers only existed on Equestria, leaving him unable to leave—the spell was one-way, and couldn’t be cast by non-humans. So out of boredom he conquered the land. When he discovered what he’d be required to do to rule the country, he abandoned the throne. He finally had the attention he always craved, but decided he didn’t want it, so he disguised himself as a pony, changing personas over the years to emulate the comedians of his childhood.

After unexpectedly finding himself back on earth, and back in human form, Howard wandered out into the streets of Los Angeles, and became a hermit. He can still sometimes be found to this day, preaching from the top of a cardboard box to anybody who cares to listen, about how fundamentally unfair the world is, and how everything would be better if somebody just put him in charge of the universe.

Author's Note:

Just a short bit to address a persistent question in the comments--I sort of hinted at Howard's history, but never spelled it out before now.

Also, for the individual who asked about the extent of Mary Jo's powers in regard to Midnight Sparkle: The most intimidating power of a god is retroactive continuity. In the case of Midnight, M.J. rolled up a character for her husband Gary to play a couple of days before Halloween. Looking at the stats, she decided that this unicorn would be part of the Sparkle family introduced in an earlier campaign. She invented a family history on the spot to justify why this noblepony would want to travel to the Inn of the Prancing Pony.

And just like that, Midnight Sparkle is born twenty-eight years in the past, lives a life that roughly conforms to her character description, and ends up at the Inn. If Hope hadn't gotten her there, then Prince Blueblood would have, or perhaps Duke Comet. The point being that free will in Equestria exists in an inverse proportion to how close you are a player.

Any more questions?

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