Fiasco · 4:38am
My Saturday night D&D game had to be canceled, because the GM wasn't able to begin until late, and half the players needed to go to sleep early. So, instead, three of us played a game of Fiasco; our first time playing the game ever.
We played the Tales from Suburbia playset. I was Lucy, in a family feud with one player, Vance, who was a thief and partner to the other. I had divorced the third player, Jerry, over his partnership with Vance, but remarried when he assured me the two had split up. Vance was living in our rental duplex for three years without my knowledge.
Jerry and Vance had stolen the toilet that Elvis died on, and installed it in our bathroom. Being a woman to put Jabba the Hut to shame, I'd clogged it up. That's how our story began.
At the end, Jerry was wanted for murder (and then he got murdered...). Vance was a victim of police brutality (before suing the county and getting a settlement big enough to buy the toilet he'd stolen), and he used the money to buy a place in South America, get reconstructive surgery, and he changed his name. I used Jerry's life insurance to buy some liposuction, coming out of the process looking more like Leia, and then I hooked up with a nice guy I met on the internet who lived in South America...
And the toilet? Stolen by a group of Amish people after it destroyed a wooden bridge while being dragged behind a truck, falling into the ravine below in the process.
What a fiasco!
Anyway, I'm considering creating an MLP Playset for the game. A playset basically consists of:
* Six categories for relationships between player characters, with six details for each category
* Six categories for locations, with six details for each category
* Six categories for needs/desires, with six details for each need
* Six categories for objects, with six details for each need
For example, one of the Object categories could potentially be "Element of Harmony", and the six details could be the six different elements. One of the Location categories could potentially be "Ponyville", with six sites around town for the details.
The categories and details need to be specific enough to help build a story, but general enough to weave together in just about any way possible. My relationship with my husband in my game was "Romance: Divorced and remarried spouses", for example, while the relationship between the other two players was "Crime: Thieves" and my other relationship was "The Past: Bad family blood from way back." The fact that our divorce was over the thief partnership due to the bad blood sprang up organically. The remarriage led to the joke that Vance was living in the same house without my knowledge, because the partners were trying to hide their relationship from me.
Any ideas for elements in a MLP Fiasco?