Conversation-Focused Game · 11:25pm Feb 18th, 2018
I've been deeply focused for the last few days on version 4 of a long-running game idea: something where you mostly talk to people instead of fighting. Not as in "there's a battle system but you can click a thing to say you talk your way out of killing". As in, "you walk up to NPCs and have something resembling a sane human conversation with them".