5441530 Pretty true actually. Eventually the community will get used to the changes and we'll have well populated community servers and a working matchmaking system.
meh, the only real problem that was there at launch that yet have to be fixed, is people who ragequit after the first round on a "non-specular" game mode, like when you kept the payload from reaching the last point up to the very last minute, but then you end up iin a 4 vs 12 during your attack round
Curse you Overwatch, lol
5441530
Pretty true actually. Eventually the community will get used to the changes and we'll have well populated community servers and a working matchmaking system.
meh, the only real problem that was there at launch that yet have to be fixed, is people who ragequit after the first round on a "non-specular" game mode, like when you kept the payload from reaching the last point up to the very last minute, but then you end up iin a 4 vs 12 during your attack round
and the fact heavy lost
all the rest was fixed