Story Settings Members And Chronology Organizer · 10:57am Oct 10th, 2020
This reference is intended to assist in keeping track of which of my stories belong to which settings and where they fall relative to each other in their respective timelines. I don't expect I'm likely to release enough stories to actually need an index like this in the near/foreseeable future, but best to be prepared. Note that entries without links indicate stories that have received significant work but are currently incomplete or otherwise unpublished.
Last updated: N/A
[Slipup setting]
The Celestian Regency:
- [possible title: Thirty-seven Stars] (set roughly two to three centuries before S1E1)
The New Age Of Harmony:
- Nightmare Moon's Conquest (set during S1E1 & S1E2)
- Showoff Of The Moon And Sun (multiple points on the timeline, earliest chapter probably set very roughly about ten years after S1E1)
The Needleskip Years:
- [untitled WT&IT story] (set roughly nineteen years after S1E1)
The New Realms Era:
- [working title: Breaks] (set roughly twenty-one years after S1E1 // 2021 C.E. or 2022 C.E.)
- Showoff Of The Moon And Sun (multiple points on the timeline, latest chapter probably set very roughly about twenty-two years after S1E1 // 2023 C.E.)
- Autumnfall Change (set roughly twenty-five years after S1E1 // probably starts during third quarter of 2025 C.E., exact dates to be finalized pending decisions in other stories)
The Bubble-bath Epoch:
- Slipup (set roughly forty-five years after S1E1 // starts second quarter of 2045 C.E., probably ends third quarter of 2045 C.E.)
- The Day In A Life Of Rose (takes place during Slipup)
I'm guessing the "bubble bath" refers to countless universal hyperspheres and frequent travel between them. There's a reason I make Best Pony a planeswalker, after all.
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I was going to say that that wasn't the reasoning I had in mind, but upon consideration that interpretation actually works surprisingly well if you're willing to go a bit metaphorical – and given that the original derivation is half-metaphorical anyway, going that route isn't even a real stretch. (Exactly how it manages to be half not-metaphorical is left as an exercise for the reader.) Especially considering that there's essentially zero chance that magically-enhanced LARPing won't become a Thing the instant it becomes remotely practical, and there's a legitimate case to be made for any sufficiently-advanced virtual reality counting as a type of actual reality, so sooner or later there's going to come a point where all sorts of physically-impossible settings spring into actual visitable existence due to the Augmented Reality Role-Playing community....