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RetroGamer


Apr
1st
2020

Retro Corner: Killer Instinct (Arcade) Review · 2:28pm Apr 1st, 2020

A new edition of Retro Corner Reviews is up, and we take a break from the DIC’s awful game cartoons. If you are unaware, Warner Brothers are going to release a new Mortal Kombat animated film based on the events of the first story. Its titled Mortal Kombat Legends: Scorpion's Revenge and the film sees a release this month on April 12th. Now, I’m sure you are wondering why they would do that when the series did such a terrible job previously in other medias. Yes, the original live action film was solid and those comics in the 90s were handled well but in others made us question Ed Boon. I shouldn’t have to remind anyone how crappy MK: Annihilation was or that terrible cartoon based on MK3. However, I really believe WB will handle this better knowing the studio who’s working on the film will have great intentions.

The review isn’t about a MK game but rather from one of its rivals called Killer Instinct. What does this have to do with MK, you ask? Mortal Kombat influenced Rare to develop their own coin op fighting title and was the most original one out of them all. I say that because while others tried imitating like Fighter's History, KI managed to separate itself from the competition. Of course, the worst imitation came from the horrid Kasumi Ninja for the Atari Jaguar. When KI released in 1994 not only was it a step ahead of MKII’s gameplay but also in a stylish manner. That’s what truly sets it apart from being a copycat because even the characters and their presentation wasn’t the same. The theme is about Ultra Tech, a massive corporation that controls the world as its government puts on a tournament. However, the president of Ultra Tech’s goal is to summon a powerful demon called Eyedol. He plans to use the fighters of the tournament for his personal agenda for power.

Killer Instinct (Arcade) Review

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