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RetroGamer


Dec
24th
2019

Retro Corner: Disney's Aladdin (Sega Genesis) Review · 4:23am Dec 24th, 2019

A new edition of Monday Retro Corner Reviews is up and this time we check out one of Disney’s better games of Aladdin on the Sega Genesis. I wanted to write this review after Disney had released a completion set between The Lion Kong and Aladdin games. During the 80s and 90s, Capcom held the top position for releasing quality Disney titles. The most notable ones are Duck Tales on NES and Game Boy, Mickey Mouse and Aladdin on the Super NES. Despite their stronghold this didn’t stop other companies from producing their own quality titles from the House of Mouse. Sega and Virgin Interactive were the only studios to really step up and be competitive to Capcom.

The Genesis version of Aladdin got produced by Virgin Interactive, a studio known for putting together ports of other license titles. Aladdin was their first break out hit after getting assigned crappy games to port to lesser known systems. At that point in the 90s Capcom and to an extent Sega were the leaders of producing anything related to Disney. Virgin Interactive’s version would become a big seller with garnering over 2 million copies sold. It was also one of the most sold games on the Genesis and being on the list of bestselling titles in the console's lifetime. That was there biggest achievement this studio ever saw since its debut in the early 80s. After the release of the Lion King in 1994, Virgin Interactive couldn’t retain its success as they closed their doors in 1998. However, Aladdin and The Loin King will always be the best games they ever produced, and the fact gamers are still talking about them is saying something. Now, will the game like its film counterpart be a timeless classic or will age become a factor?

Disney's Aladdin (Sega Genesis) Review

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