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RetroGamer


Jan
27th
2019

Retro Corner: Resident Evil 2 (N64) Review · 6:42pm Jan 27th, 2019

An older edition of Retro Corner is available to view, and it's a review of Resident Evil 2 on the N64. After all these years Capcom finally remade the second Resident Evil for the current consoles. I honestly can't believe it took them this long to decide they wanted to redo a classic and among the best in the series. Even though RE2 remake looks amazing it leads me to one question. Why didn't the publisher do this with the first GameCube engine during the 2000s? For years this led many to question why couldn't they when Capcom already had the assets to do so. That literally has boggled my mind because it would have worked and they could've release RE2 by 2004. The RE4 engine getting developed might have something to do with that as the sequel was being made after RE0's release. Capcom was probably focusing on RE4, so they could get the game out in 2004 so I guess it makes sense.

As for this review, I wrote this over two years ago during the Halloween season while going over the Ghosts N Goblins series. The N64 version was more enjoyable for me than the PS1 editions on many occasions. The fact I am playing RE2 on the N64 still blows my mind even till this day. Capcom took a PS1 title that was nearly a Gigabyte across a two disc game and put it on a 64 Megabyte cartridge. That was unheard of during the time but whatever sorcery they performed is truly a technical marvel for gaming. Another thing I really loved was the exclusive features not found in any other edition like on the Dreamcast. I could go on about this port but let's save that for the review for obvious reasons. The port has really aged since the late 90s especially when RE3 produced a better game compared to its predecessor.

Resident Evil 2 (N64) Review

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