Oh no... what is happening to me, dood? · 10:10am Jan 21st, 2016
So... while I am FINALLY coming close to finishing Chapter 27 of Misadventures, especially after writing a chapter about how Final Fantasy 14 is distracting me from writing Pony clop or RWBY porn in porn form, I have recently been curious about making Text-based adventure games and sort of wanted to make my own, dood.
I've downloaded Twine and found that I can't seem to find anything to help me make a simple button that not only links the start to another set but also says 'Continue'. I give up too easily and will probably try and brute force it when I'm well rested and don't have work to do, dood.
If anyone has any better suggestions for where I start (like a easier engine that actually teaches instead of forcing me to look up tutorials that barely work), feel free to let me know, dood.
Sometimes... it's a pain to have a learning disability, dood.
I should have the next chapter written up by tomorrow and then I'll probably ask one of my usual proof-readers to look it over and tell me whether or not I fucked up, dood. Then I'll start Chapter 28 while trying to push RWBY further behind House Sparkle in the back burner, dood.
(By the way, the new, sloppy chapter of my Trash Bin was kind of a response to someone putting it in the KIA folder... it made me a little sad to see it put in such a place so I did a short chapter... It was going to be about Sonata kidnapping Twilight in an attempt to get her siren powers back and get Adiago and Aria to call her cool for it to lead to sex... but then I need to vent about how FF14 was ruining my hobby as a writer, dood.)
Sweet! New chapter! Can't wait for tomorrow!
Awesome, though now i want that dazzling chapter that was going in the trash bin too.
Ive noticed that so many programming tutorials dont want to give you a meg of stnadard boilerplate subroutines up front, then go through them as you make things from simple up, just so you have to do all the work again and again, instead of saying, its been 30 years, stuff it, want a button? Call button("Continue","quit") ; If button="quit" then End. Throw dictionary indexing in afterwards for multi language support etc.
Hmm, Twine. I wonder if I tried looking at that and gave up also.