With my quest/race to get a Rainbow S on all of Freedom Planet 2's stages, my creativity lit up like a bonfire again, and I started crafting an alternate ending of sorts for the past week.
That story is now complete, and posted in its entirety over on AO3.
Yeah... let us know when you start attempting A ranks on Mad Space, Meteor Herd, any of the fucking kart racing bullshit, about half of the Tails/Eggman mech stages, Security Hall or Aquatic Mine. Then you can tell us whether or not it's come back to you.
2473525 I managed to unlock Green Hill once (never again...), and I can still tell you everything I hate about the mech stages: stiff, clunky controls that bring shame to Gamma's story in Adventure 1, precarious platforming over more bottomless pits than any environment has a right to have because of those clunky controls (You can both fly! Detach the legs. DETACH THE LEGS! And Tails, turn your walker back into a plane and airstrike everything!), and obnoxiously placed enemies that will drop down on you from out of nowhere, draining your health and canceling your combos.
2473604 I don't know what worse about those emerald hunt stages in Adventure 2. The fact that they thought a treasure hunt was a good idea for a franchise known for fast paced gaming, or the terrible rap songs they put into those stages.
"i know it is here i can sense it in my feet, the great emeralds power allows me to feel" emotional lyrics form pumpkin hill zone, my second favorite level from SA2
Yeah... let us know when you start attempting A ranks on Mad Space, Meteor Herd, any of the fucking kart racing bullshit, about half of the Tails/Eggman mech stages, Security Hall or Aquatic Mine. Then you can tell us whether or not it's come back to you.
2473402 I sucked at those back in the day. It's no different. I started to get the hang of Tails' missions, got a few A's.
All I remember is back on the GameCube, I A-ranked everything of Sonic and Shadow.
2473525
I managed to unlock Green Hill once (never again...), and I can still tell you everything I hate about the mech stages: stiff, clunky controls that bring shame to Gamma's story in Adventure 1, precarious platforming over more bottomless pits than any environment has a right to have because of those clunky controls (You can both fly! Detach the legs. DETACH THE LEGS! And Tails, turn your walker back into a plane and airstrike everything!), and obnoxiously placed enemies that will drop down on you from out of nowhere, draining your health and canceling your combos.
2473566 I got halfway decent at Tails' levels, well, because it was Tails.
But to me, the ONLY thing worse than the emerald hunt levels in Adventure 1 and 2 would be Sonic '06 as a whole.
2473604 I don't know what worse about those emerald hunt stages in Adventure 2. The fact that they thought a treasure hunt was a good idea for a franchise known for fast paced gaming, or the terrible rap songs they put into those stages.
2473743 Gotta get dose emeroods.
"i know it is here i can sense it in my feet, the great emeralds power allows me to feel"
emotional lyrics form pumpkin hill zone, my second favorite level from SA2