"Cadance of Cloudsdale," the... official soundtrack?! · 8:00pm Sep 19th, 2014
I am... a tad gobsmacked but nonetheless unquestionably overjoyed to report that via the generosity and talent of esteemed pony musician Night Breeze/Wind Wolf and my good friend S.R. Foxley, "Cadance of Cloudsdale" has an upcoming song cycle dedicated to it! So exite! Very yes!
Check out the first track, "Reduit," below. Thanks, you two. You helped make my day.
Wow. This would be fantastic to play a Dungeons and Dragons campaign to.
Let me just roll up a Pegacorn Psion for the role of Cadance and I think we'd have a campaign good to go.
I'm reminded of the instrumental soundtracks to some of the old Kings Quest games, and I'd say that may be very appropriate thematically. Perhaps in more ways than one, when you consider Lady Prismia and the Princess-Goddess. . .
I wonder if anybody here is old-timey enough to have even the faintest clue what I'm rambling on about.
Perfect!
It's just as 2467396 says. It's like the essence of an old game soundtrack: distilled and purified. It's making me nostalgic for somewhere I've never been. Magnificent.
I am, naturally, all the jealous.
2467368
"Reduit stretches above you, nestled high above. It is dawn on a day in early spring and the mist clings to the rocks. You stand on a tiny cobbled square near the gates, saddlebags full of supplies, and the road seems inviting. What do you do?"
2467396 Oh absolutely. This is beautiful and really does bring back those memories.
2467423 A Ghost comment without footnotes? What is this tomfoolery?!
I saw this (I've always liked Night Breeze's stuff), but I wasn't sure if it was connected to Cadance of Cloudsdale. Pretty awesome!
2467368 2467423
"Reduit stretches above you, nestled high above. It is dawn on a day in early spring and the mist clings to the rocks. You stand on a tiny cobbled square near the gates, saddlebags full of supplies, and the road seems inviting. What do you do?"
> inventory
You have:
Your Cutie Mark
Anchovy paste (7 days' supply)
An Immortal Alicorn's Guide To Text Adventure Games
Ghost's missing footnote
That thing the Sisters gave you that you don't know what it is
> examine cutie mark
It's a crystal heart with an ambiguous facet design. It signifies your absolute mastery of the force of love. It signifies your connection to a long-lost empire about which you know almost nothing. But mostly, it signifies that this game is set after Lady Prismia And The Princess-Goddess.
> examine footnote
[1] Do you mean Footnote 1, or Footnote 2? [2]
> footnote 1
Parse error: I don't know how to "footnote" the object "1". [3]
> examine footnote 3
[3] Gotcha.
> north
As much as you'd like to leave the road and fly off to some stars-forsaken snow-covered wasteland and leave behind this royal foolishness forever, you're pretty sure Auntie Celestia will just send guards to retrieve you again if you do.
> west
Reduit Market Square
As you pass through the gates and enter the loud and bustling marketplace, the scent of freshly-baked bread wafts your way from a nearby building with a red-brick chimney. Your stomach growls.
> buy bread
Alas, you seem to have misplaced your coinpurse.
The nearby minstrel begins playing a haunting tune, but not even the beauty of the music can take your mind off of your hunger.
> examine anchovy paste
What anchovy paste?
> inventory
You have:
Your Cutie Mark
Anchovy-paste-stained hooves
An Immortal Alicorn's Guide To Text Adventure Games
Ghost's missing footnotes
That thing the Sisters gave you that you don't know what it is
>
2467821
I was going to type a complicated comment here but... just...
You know... of all the fannish stuff out there, there's yet to be a MLP text adventure game[1].
Jus' sayin...
[1] Although, what I'd kill for is a MLP-themed point-and-click adventure game in the style of Lucas Arts. Oh yessssss....
2467930
> there's yet to be a MLP text adventure game
Oh, sweet stars, I did not need more things to do.
Let me finish Hard Reset 2 first. Got people waiting on that.
2467974
I have Inform 7 installed right now...
Then again I have Unreal Engine 4 installed right now. Doesn't mean I know how to use it...
Or Twine. You could use Twine. Supposedly it's dead easy.
2468024
Have heard good things about Twine. Have dabbled in Inform before, though it's somewhat like C to Twine's Java. If the game's more linear/choice-oriented rather than text-adventure-open, it might port better to something like the Choice Of engine.
For tonight, though, gonna enjoy the weekend, finish a few more of the writeoff reviews, and get in some tabletop games with friends.
This is, um, from a different soundtrack, but I thought the bit with Cadance in it was pretty memorable. Or funny, anyway.
[youtube=B8T1tWR6Cw8]
--Sweetie Belle
2468261
I've gotten tangled up in twine before. Tree sap was kinda involved, too...
--Sweetie Belle
2468261
Was it Inform 6 or 7? I've dabbled in both, and they are completely different languages, 7 even being mostly human readable to non-programmers. It's been years, and I'm not saying I got beyond the "program a text adventure of your house" stage, mind.
--arcum42
2469817
Been a while. Don't remember. Gonna guess 6 though, because it seemed pretty programming-y to me.
2470267
Just to give you an idea, go over to this page and hit the source link. The first part of it is a very simple example (one page or so) of an Inform 6 text adventure, and then right below it is the same adventure in Inform 7.
Really the only relation between them is that Inform 7 compiles to inform 6 code.
2472028
Yeah, it was 6.
Well, thanks to you (and apparently S.R. Foxley), Wind Wolf is now in my "watch everything he's ever produced" list. Thanks a lot.
2467396
2467423
What this reminds me of is the soundtrack to Lunar: Dragonsong on DS. (You can do the whippersnapper rants after I finish.) I can't recommend the game--it's crummy, frankly--but I fell in love with the music and story and setting.
2472028
2475785
I actually find Inform 6 to be more readable. I can't tell which bits of Inform 7 are syntactic sugar and which are crucial. Inform 6 is clear by comparison.
However, this probably says more about me than it does about the languages in question. I am quite taken, in an abstract sort of way, with the idea that complete Inform 7 code should read almost like a book.
2491268
*grumble grumble* Get off my lawn, kid, ya bother me.
2491268
You're welcome?
2491348
I'm not sure myself. On the one hand, it sounds wonderful. On the other hand, I need new stuff to listen to about as much as I need more stories to read.