I Wrote This · 2:05pm Aug 4th, 2013
>>1429023
This is how I feel about everyone who posts on my user page telling me to change.
(And five bucks says the player character caused the incident at Black Mesa. )
>>1427270
I'm playing through Bioshock right now and all the time I'm wondering, "Are any of these gene-ridden people insane or pushed? Maybe they are sane BECAUSE they try and kill me."
Being an Eagle Scout, I've spend my time around a weapon or two, and I'll say this:
Weapons are designed to assist in the survival of the individual. Well, at least most of them.
A sword is but a knife lengthen. A gun but an explosion controlled. A missile but a blast directed.
If you want to know what kills millions, what causes wars an atrocities, and what makes mankind filled with hate and death, you needn't look farther than your own two hands.
I've been there myself.
Everything we do and say can be worse than a stab to the heart, a blow to the head, or even death itself, for at least in death there is peace. In life, people.
We are the problem. But the best thing about that is we are the solution, too.
I hope you read this before ever passing judgement on me.
Bioshock weapons used by the player are designed to avoid damaging any living creature, while the weapons carried by the mooks are player-seeking missiles. (Just got done with Bioshock 1, loading 2 this week to celibrate Monster being done. Darned Steam sales...)