I finished Neverwinter Nights 2 · 10:36am
This is truly the last time I talk about the game. I promise I won't annoy you anymore after this one.
So, after many hours of playing, especially because I had to start all over again due to a bug, I’ve finished Neverwinter Nights 2. Now it's time to analyze it and decide if it was worth the six euros I paid for it.
One of the main reasons why I wanted the game was to try the warlock class. In that aspect, the game exceeded my expectations. Warlocks are awesome. They can cast their spells as many times as they want, they can summon undead soldiers, they can take control of enemy units (even though I didn’t use this one much), they can imbue fear in enemy units, they can summon tentacles...
And at high levels they learn the best spell of all: Word of Changing, also known as the "Now I’m Going To Turn Into A 9 Feet Tall Devil And Shred Those Two Iron Golems To Pieces With My Bare Claws" spell.
Nearly invincible except when fighting against adult dragons and/or many powerful enemies attacking at once, and even then I’m sure they were cheating.
As for everything else, overall the game was pretty great, I had a lot of fun.
It’s indeed an improvement over the first Neverwinter Nights, especially in the character creation. There are more classes to choose from and more races and subraces, even though all of them are basically humans with pointy ears, weird skin color, pretty hair or horns. I wish I could play as something like a lizardman or an illithid, that would be awesome.
There are ten different companions but you can only be accompanied by four when you’re on quests, which means you can choose the ones who complement your character the best, or just the ones you like the most. Some situations and dialogues will be different depending on your class, race and/or alignment; so the game has quite the replay value. Even if I chose to play as a human warlock again, there were some side quests I couldn’t do because I had accidentally sold the items necessary for them, so there are still a few surprises left. Now I’m going to lend the game to a friend, but when I get it back I may play it again.
On the other hand, the game feels a bit... incomplete. It gives the impression that there are many more things they could’ve done with it, but were never developed. For example, in the character creation you can choose a deity for your character, but that had no repercussion in the game and no one mentioned anything about it; although maybe that was because I wasn’t playing a cleric, so it wasn’t really important. Or maybe it was because I chose a lesser deity, a unicorn goddess.
Why a unicorn goddess? Because ponies.
The romance options are also quite disappointing. Actually, I should say IS, because there is only one despite the fact that half of my companions are female. Only one romance option, and of course it’s not with the girl I wanted. I wanted the half-devil girl, but the game gave me the elf. I have nothing against the elf, she is a very nice person, but I wanted the half-devil girl. I think she’s funnier. And cuter. But of course, that's just my personal opinion.
You’ve probably noticed that I keep saying ‘devil’ instead of ‘demon’. Sorry, I'm being nerdy. Devils and demons are two different things in Dungeons & Dragons, so they can’t be used as synonyms.
I’m not going to talk about the ending, because then this blog would be twice as long. I will just say that it could’ve been better.
But the positive aspects weight more than the flaws, in my opinion. It was a very pleasant experience. I think Neverwinter Nights 2 is one of those games you remember not for the whole story, but for the little details, the small side quests, the characters you met and some memorable moments which make it worth playing.
And I got all that for only six euros. Thank you, second-hand shop.
In a nutshell: I liked the game, it was a lot of fun, and now that I’ve got that out of my mind maybe I could write something. Although it’s a pity that the Toolset doesn’t work, because I would like to try and design a few adventures of my own for my warlock.
Oh, well... at least I still have the map editor of Warcraft III, where I can make my main character be a greenish tentacled blob.