"And he was holding back?" Apple Death asked.
"Yeah. Like I said to the others, if Kirby had used his Stella Knight form, he would have finished the fight in just a few seconds. You may see this form if he faces me in final," Sweetie Void answered. "Speaking of, it's now my turn."
"Sweetie Void versus Empoleon! Let's see what the arena will be!"
The selected area quickly revealed to be a piece of land forming a single, rather narrow path that included a bridge at the left extremity and a depression in the middle. The path was elevated, so its sides were steep, checkered, perfectly vertical rock faces (without counting some depressions in the walls), and the grass present here and there on it was striped. Some palm trees were also present as well as some flowers (mainly ones that looked like sunflowers) and even some totem at the right.
From what could be seen in the image, this path seemed to be part of a biome that was... surreal. More paths like this one were visible, and one of them even formed a loop in the background. Among these paths were also cuboidal hills, pieces that formed floating platforms, and a wooden platform at the end of a chain suspending from some floating orange ball was also visible. This biome was just beside a large body of water which poured out between the paths and the hills into waterfalls and rivers. This body of water seemed to be a huge lake because more cliffs, even mountains, were visible further in the background with waterfalls pouring water into it.
And there were also floating rings here and there.
"Aah... Green Hills. I'm never tired of this place," Sonic said. "Fun fact: it's where I fought Eggman for the very first time."
"Oh. It's from Mobius. This explains everything. Environments forming paths like that with loops and everything are very common over there," Sweetie Void explained to the others.
"Not that you can complain. From what I saw, Popstar is just as bad," Phantom said.
"No, Popstar is worse."
Empoleon didn't look at all sure of itself. It was visibly sweating as it glared at Sweetie Void who was simply sitting, waiting for the beginning of the battle.
"GO!"
Empoleon attacked right away with Earthquake which Sweetie Void easily avoided by flying up, the earthquake causing part of the ground to collapse, forming a pit in the middle of the depression between the two fighters. Empoleon immediately followed its attack with an Ice Beam which was deflected by a mirror, and the Pokémon had to leap aside to avoid it.
While the path was rather narrow, it still was large enough that there was space to move left and right.
Sweetie Void came in for a punch before Empoleon had even time to get up, and the Pokémon countered with a Brick Break, its wing clashing with Sweetie's hoof, then used Blizzard pretty much point blank. The filly didn't mind the Blizzard at all however as she fired a bolt of electricity from her horn, hitting the pinguin right between the eyes and electrifying it. The shock left Empoleon open, and the filly used it to try to punch it again, but Empoleon still was able to duck, avoiding the punch, and countered with a Drill Peck on Sweetie's belly.
She let herself being hit so she could grab Empoleon by the head before she lifted the Pokémon and slammed it violently on its back. It countered with an Ice Beam that froze the filly solid, but she kept floating while trapped in ice, flew up, and then crashed into Empoleon, the ice making it hurt even more. And right after the crash, she unleashed an explosion.
Most Pokémon would be out by now, but Empoleon wasn't any Pokémon. It was the Pokémon of a Champion, and most of all, said Champion's Start, and MOST of all, Dawn's Starter.
So it got up, and used Ice Beam on the extremity of its two wings to cover them in a block of ice.
Sweetie Void, floating not far before Empoleon above where the ground had collapsed but had now reformed, let it do its stuff and waited for it to come.
And Empoleon came with a Fury Attack allied to a Peck, repeatedly jabbing with both its ice-covered wings and its beak, but the filly easily dodged all of them and punched Empoleon in the gut in return. Empoleon, however, put its wings together, the two blocks of ice at their extremities side by side, before it hammered the filly with them, sending her crashing on the ground at its claws.
Claws which Sweetie Void grabbed before she spun.
Right there, she could throw Empoleon at one of the pits at both sides of the path that formed the arena, but what would be the fun in that? Instead, she threw Empoleon upward, but not hard enough that it would reach the Ring-Out Barrier. Then, she grabbed a Master Ball that had appeared a bit earlier on the bridge and threw it at the Pokémon as it was falling back. Upon hitting Empoleon, the Master Ball opened and let out a Tapu Koko, one of the Legendary Guardians of Alola.
Tapu Koko used Discharge.
And a very blackened Empoleon crashed on the ground. However, much to Sweetie's surprise, it still got up, because it was able to use Endure just before the Legendary's attack. Empoleon then used Rest to heal itself, followed by Sleep Talk, which made it use Hyper Beam. Sweetie Void reflected it with a mirror, and the beam hit instead the still sleeping Pokémon, waking it up.
A crate on wheels then appeared behind Sweetie Void and rolled down the depression. Sweetie Void barely teleported out of the way in time, seeing it coming at the last moment, but Empoleon still was recovering from the Hyper Beam and couldn't avoid it. Instead, Empoleon destroyed the crate with a Break Brick, revealing that it contained a piece of the Dragoon, a Maxim Tomato, and a hammer. Empoleon ate the tomato, took the piece of the Dragoon, and finally grabbed the hammer before it ran toward the filly with the weapon ready to crush her into a pancake.
"A penguin with a hammer. How familiar," Sweetie Void said with a giggle while she side-stepped to the left to avoid the hammer. She then side-stepped to the right to avoid a second hit, then to the left again to avoid a third.
Annoyed, Empoleon punched the ground, using Rock Tomb to trap Sweetie Void between boulders so she couldn't avoid the next attack.
And so, it attacked with the hammer for the fourth time, only for Sweetie Void to turn her body into steel so the weapon bounced off her without hurting much. The head of the hammer came off as a result, propelled upward, and Empoleon stared in confusion at the naked stick that remained. Then the head of the hammer came down right on the Pokémon's head.
Sweetie Void tisked. "What a low-quality hammer. Dedede's would have resisted it and would have even flattened me despite my steel body."
Empoleon rubbed its head where the hammerhead hit and looked back toward Sweetie Void only to see that she was gone from between the boulders. The next instant, it was punched from behind so hard that it was sent on its belly. Sweetie Void then punched the ground where it landed, causing it to collapse with the Pokémon on it. Empoleon got up and jumped back on stable ground.
Right on a Motion-Sensor Bomb.
The explosion propelled Empoleon in the air where it found itself between several cuts in the fabric of space caused by Sweetie's ten swords. Out of the cuts came space beams that engulfed Empoleon from all sides. A last beam even more powerful was fired from Sweetie's horn from above.
Sweetie Void then teleported back on ground, striking a pose as Empoleon, unconscious, dropped into the pit behind her.
"The victor is: Sweetie Void."
Dawn sighed. "I should have followed Magolor's exemple..."
"Empoleon fought well. Using Ice Beam to cover its wings in ice to enhance its punches was very smart," Sweetie Void complimented to Dawn.
"Thank you. Empoleon is amazing. He is the one who won me the League against Cynthia and her Garchomp. Even Dialga, Palkia, and Giratina had been defeated."
"This must have been an intense battle."
"It was. Cynthia really was a legend," Dawn said, feeling sad and nostalgic.
At this moment, Master Hand selected the arena for the last battle of the quarterfinals, the one opposing Incineroar to Ness.
The arena revealed to be the bridge of Gerudo Valley, including some of the lands at both sides. The carpenters' tent was present at the left side, and the Gerudos' fortress was visible in the background, partially hidden behind the cliff. Canopies with the Gerudo symbol were added at both sides to serve as platforms. Also, the chasm wasn't as large as in reality. Most humans probably still wouldn't be able to jump above it, but this distance shouldn't be a problem for Incineroar who had powerful jumps. Ness, however, may have a problem.
"I hope for you that you have a way to jump across the chasm, Ness, or you will be stuck using the bridge and you will be disadvantaged," Sweetie Void said to the boy.
Ness smiled at her. "Don't worry. I have something in mind."
Incineroar was at the side of the bridge with the carpenters' tent. Ness was at the opposite one. And both agreed with one thing: they will avoid getting on the bridge. Going on it was a disaster waiting to happen. It was not only instable like most bridges made of ropes and wooden planks, but this one didn't even have security ropes! One wrong step and it was a guaranteed drop. Incineroar especially had it bad because of its size. So getting on it was out of the question.
"GO!"
"PK Thunder!"
Incineroar ran away, avoiding the thunderbolt, then took some momentum before jumping above the chasm to land just beside Ness who immediately put up a PK Shield. Incineroar destroyed it with a Brick Break, ignoring the recoil, and followed it with a Fire Punch which Ness avoided by ducking. Ness then countered by hitting Incineroar on the ribs with his baseball bat, making the Pokémon flinch a bit, but Incineroar still used another Fire Punch and managed to land a hit that sent Ness flying. Ness landed with a roll and immediately sent a PK Rockin in return that Incineroar tanked with a Protect.
Incineroar Bulked Up and ran toward Ness to use Double Kick. Ness answered with another PK Shield and brassed himself, using his bat to protect himself. Once Incineroar was done with its move, Ness blasted it away with another PK Rockin before it could continue its assault.
Psychic attacks were normally useless against Dark-types, but as Master Hand stated earlier, immunities were nonexistent during these battles. However, they still didn't hurt Incineroar much, so the Pokémon quickly recovered. As such, Ness decided to limit his use of Psychic attacks to not get himself tired uselessly and too quickly. He will have to count on his trusty baseball bat and use smartly his assist PK moves like the Shield of the Lifeup. He wasn't sure however if stuff like Defense Down, Hypnosis, or Paralysis would work on the Pokémon.
He had to do some tests.
Incineroar ran back toward Ness with a Brick Break ready to destroy his Shield, and Ness decided to keep his distance. After some seconds of running around, Ness went on the bridge where Incineroar didn't dare to follow him. Ness used the occasion to finally try if his assist PK moves would work and tested them one by one quickly. However, Incineroar resisted to all of them.
Good to know."
"Ah... Screw it!" Incineroar then shouted before it jumped toward Ness with a Brick Break ready. The attack destroyed Ness' Shield, but then the boy immediately jumped backward as Incineroar used Flamethrower, avoiding the fire. Instead, the flames began to burn the bridge. Seeing this, and seeing that the flames actually damaged the bridge, both Ness and Incineroar understood what it meant and began to run back on ran. However, the ropes snapped, and the bridge collapsed with the two still on it. Incineroar was able to jump to avoid the fall, but Ness had to cling to the planks with all his strength, especially when they slammed against the cliff. Ness then quickly climbed as the fire spread up plank by plank.
Ness barely got his feet back on land that two high-pitched cackles suddenly sounded. Looking up at the direction they came from, he, Incineroar, and Elio saw two very old and very ugly witches flying on brooms, circling each other. One had her fire hair while the other had ice hair.
Sweetie Void raised an eyebrow. "Koume and Kotake? I didn't expect to see them. This isn't the Spirit Temple."
Beside her, her Rarity put a hoof on her mouth, looking green. "Ugh... They are so disgustingly ugly."
"You wouldn't say the same thing if you saw their fusion form."
Ness was on guard, waiting to see what these witches will do. Kotake (the ice one) then flew away while Koume faced Ness' side and rose her wand, charging fiery energy in its extremity. Koume then sent a big fireball which crashed not far behind Ness, and from the impact point, fire began to spread all over the ground, burning the canopy and the tent and quickly approaching the boy. Having no other choice, Ness jumped above the chasm.
But as expected, he didn't jump far enough.
"PK Thunder!"
Instead of a bolt of electricity, Ness sent the attack in the form of a ball which he mentally manipulated to make it do a circle and approach him from behind. When the ball touched him, it had for effect to propel him forward without hurting him at all, the worse he got being the equivalent of a shock given by a joy buzzer.
When he successfully landed at the opposite side of the bridge, Ness looked very proud of himself as he exclaimed, "It worked!"
Meanwhile, Elio, who was at the other side, remained safe from the flames which remained away from him, to his relief.
As for Koume, she simply flew away like her sister, leaving like she came.
While Ness was celebrating the success of his new use of PK Thunder, Incineroar used Sunny Day and attacked with Fire Punch. Ness saw him coming just in time and barely ducked to avoid the punch before he countered with his baseball bat, and this time, he jumped away before the Pokémon could retaliate. But Incineroar simply moved after him and Mega Kicked him before he could put up a Shield. Incineroar then grabbed and threw an Arrow Barrel at Ness, exactly like the ones that had appeared in the arenas on Donkey Kong's island. Ness found himself trapped inside the barrel, but the boy kept his calm and looked through the barrel's exit while using PK Offense Up. He then fired himself out of the barrel just as it pointed toward Incineroar and smashed the Pokémon with his bat. The hit was so strong that Incineroar found itself down on its back, stunned, and Ness took the occasion to use PK Lifeup to heal himself.
At this moment, Incineroar sat up, rubbing its head, and Ness promptly smashed it again with his bat before he repeatedly bonked it on the head. This stopped when Incineroar gave him a sudden uppercut that sent him flying, then it sat up again.
At this moment, Koume's flames at the other side disappeared. The next instant, the Song of Time played in the air, and it was as if time was rewinding. The burned tent and canopy as well as the bridge reformed themselves, as good as new.
Incineroar didn't pay attention to all this however as it decided to use Rest and Sleep Talk, which made it use Shadow Claw. So the sleeping tiger went after Ness where the boy landed and clawed him, only to receive recoil as Ness put up a Shield just before. Ness then grabbed Incineroar's claw, pointed two fingers at the Pokémon, and sent out a PK Thunder in the form of a continuous bolt of electricity arcing from his finger to its body, continuously electrifying it for a few seconds. This awakened Incineroar who fought to move while being shocked (even if it was a Psychic attack and counted as one for the Pokémon, it still was electricity) and eventually managed to Bite Ness on the shoulder. Because of the Shield, Incineroar received recoil again, but it didn't care, and this at least stopped Ness. With its body stopping spasming, Incineroar then was able to use Brick Break to destroy the Shield, followed by a Drain Punch to heal back a bit. It was then blasted away by a PK Rockin.
Ness then began to repeatedly use Offense Up on himself, each use rising his attack more and more. Incineroar came back to resume its assault, but Ness did his best to dodge him and keep his distance so he could continue to buff himself. To gain time, he even used MK Starstorm, which worked as a great diversion as it forced Incineroar to focus on dodging the meteors (which were already boosted a lot by the few Offense Ups that Ness already cast).
Also, the bridge was destroyed a second time as a result.
Which led to Koume and Kotake to return with their cackle. After circling each other a bit, Koume flew away while Kotake remained and readied her wang, accumulating icy energy.
Before she could send an ice ball that would spread ice all over this side of the bridge, Incineroar and Ness attacked her respectively with Flamethrower and the most powerful PK Fire extremely boosted by all the Offense Up. There was an explosion of fire, and all that remained of the witch was a cloud of ash blown away by the desert's wind.
Incineroar understood that this was essentially the result of Ness' PK Fire. Its own Flamethrower was FAR from being that powerful.
It couldn't stop itself from gulping.
Then Incineroar saw Ness run toward it with his bat and barely had time to put up a Protect before the boy attacked. Incineroar immediately countered by grabbing Ness by the head before throwing him toward the chasm to get a Ring Out. However, Ness used his PK Thunder ball to propel himself back on land. Seeing this, Incineroar returned on the offensive with a Mega Punch which Ness dodged and countered with his bat again.
Ness had to hurry up to land a hit before the effect of the Offense Ups disappeared.
Again, Incineroar was able to use Protect, then grabbed Ness again. However, instead of throwing him in the chasm again (which was just behind the boy), Incineroar tossed him so it could hit him with Dark Lariat.
Only for Ness to use PK Thunder, the thunderbolt one, which struck Incineroar in an explosion of electricity that blew Ness a few meters away above the chasm.
After the attack, Incineroar was entirely blackened but was still standing, smoke coming out of it but still conscious. However, it looked unfocused.
By the time it regained its senses, it was already too late.
"PK Thunder!"
Ness sent out another ball of electricity that he guided like before.
And he had his bat in his hands.
When Incineroar saw this, the ball was just about to reach Ness' back. No time to dodge.
So it used Protect again.
But it failed. Because Incineroar didn't have time to use Dark Lariat before so it counted as using Protect two times in a row, and the more you used Protect in a row, the more it had a chance to fail.
Then, Ness was propelled toward it thanks to the electric ball, bat ready.
And...
Right in the face.
In any other situations, Incineroar's head would have exploded. But here, its skull merely cracked.
As Ness landed, taking big breaths, Incineroar dropped behind him, unconscious.
At this moment, the Song of Time played again to repair the bridge.
"The victor is: Ness!"
For those playing at home, Ness' double jump in Smash is actually longer and floatier than his regular one, with an animation showing that he's using PSI to do it instead of the momentary invisible platforms most other characters use. (Obviously anyone who has more than one midair jump shows them using the flight capabilities that grant them that, Lucas uses the same animation because he's just a headswap of Ness, and Yoshi uses his "flutter jump" animation to the same net effect but with immunity to knockback thrown in).
As much ridiculous nonsense as Sweetie Void is capable of, replace the item usage with a more innate launcher and this was clearly a Final Smash in the vein of most of Great Aether's clones (where the final hit is a pure spike rather than following them down and making one last explosion on the ground like Ike and Cloud do). 4 and Ultimate specifically have those off to the side on Green Hill Zone and other stages that could cause Finalcide under Brawl's mechanics, because Gaur Plain exists.
In practice it is indeed just straight-up Fierce Deity Link. His only chance is to put on the mask before the fight even officially starts.
The Sweetie Void picture is incorrect. They forget her winds and void-like cutie mark.
11439917
There are no Sweetie Void fanarts, so no choice but to use a classic Sweetie Belle picture.
11439911
He is only used to his classic PK moves. He will need some training before he can use PSI powers in different ways. He can barely use telepathy like Paula could do.
Lol. The thing with Sweetie Void is that she has hundreds of potentials Final Smashes, and this one is one of the weaker ones. Remember, she has her Ultimate Doom Laser, which would work more or less like Samus' laser excepted that, depending on the power output, it could be millions of times more powerful.
Somebody should get on that.
Wonder if they could handle Twinrova...
Also, now that I think, as there are 4 different Link in Smash... Is Sweetie going to visit the other games?
11440080
Yep for Sweetie visiting the other Zelda universes. And Ness could totally handle Twinrova. I mean, he turned Kotake into ash with just one (extremely) boosted PK Fire Omega. Twinrova is small fry compared to some of what he and his friends fought in Earthbound, especially now that Ness has both his powers and Paula's, plus Poo's PK Starstorm. Incineroar would certainly be able to defeat her easily too thanks to its fire.
11440087
There is not only power, I mean, the body of Twinrova must look very good and Ness is a teenager (Not sure)
11440095
Pfah! Her charm would be as useless against him as it had been against Link. He isn't over Paula yet. And even if Twinrova's appearance charmed him, he would still do his hero job without batting an eye.
11440100
Well, we should think that Link fought Twinrova as the hero to protect Nabooru and they fought against him first, in theory what reason could have Ness and Twinrova to fight? (Unless Master Hand or someone else force the fight)
11440133
Well, there is one possibility that Ness could end up fighting the Twinrova Sisters. In the Childhood Timeline (so in Young Link's world), they are still alive. At the head of the vengeful Gerudos, they could launch an attack to free Ganondorf who must still be imprisoned in the Hyrule Castle's jail before he would be exiled into the Twilight Realm. Or maybe Naboru will manage to kill them before that. After all, they didn't manage to free Ganondorf in the original Childhood Timeline, so there must be a reason.
Yo Lucar!excellent work as usual.
Y’Know,there something I’ve been wondering…are people seriously thinking that Eggman is suddenly becoming a nice Guy because of Sage?
Like,even IRL infamous dictators had Families and people they Loved and Cherished. That didn’t Stopped them from doing their stuff.
Also they are overrating how actually "Good" Sage his:
She herself stated that she got full Record of Eggman and Sonic’s history from The classic games all the way up to Forces, and no once she even alluded to be against it, and neither she Morally questioned Eggman once. She seems pretty on board with helping Dad take over the World. At most, she Would suggest him To have more Tact so that he don’t accidentally Destroy the World he is trying to Conquer(Sonic Lost World,Unleashed and prop. More occasions I’m forgetting) and that’s it.
I honestly think that people are being silly.
11440145
I mostly agree with you. Mostly because I really think that Sage will be good and will become some kinda sorta frenemy with Sonic and company. She will have more or less good relationship with them but will still follow her father. But who knows how the next few games will go. A lot of character development is already promised, with Tails going on a journey to learn to rely less on Sonic, and Knuckles deciding to try to spend less time on Angel Island and more exploring the world, and now Eggman with his new daughter.
11440166
Mmm indeed, time will tell. I’m excited for what is to Come with Ian Fynn writting for the Games. The IDW it’s pretty much The best of Sonic we had got beside all the new Classic-Style games and frontiers itself.
11440166
Also on the Topic of Sonic, I find it outrageous how he his the only representative of his Franchise. Like what the hell- at least they should have put in Tails,Knuckles and Eggman so at least there are the Four OG main Characters of the Classic era!
11440197
Maybe in a next Smash Bros.
11440200
What about the games where the spirits are from, like Rayman?
11440257
Not ALL spirits, or it would take forever, but some are planned. Same for the Mii costumes (we already got Sans).
11440260
Cool. And Cuphead?
Check out the What-If videos from Brawlfan1.
https://m.11440264
Cuphead is planned. And thanks for the videos.
11440273
No prob. Check out the channel on YouTube to see more.
The Semi Finals are going to be insane even if the latter match is pretty obvious.
11440142
That could be a curious fic, Weakened Ganondorf is rescued by Koume and Kotake, but first make me think... How was he captured? Even without the Triforce of Power he should be a powerful mage, surely is not that easy as "Link tell Zelda what happened in the future and they arrest Ganondorf" after all, first of all if I'm not wrong, Zelda already comment that her father the King did not believe her when she said that Ganondorf was dangerous. And Link is a child without the master sword so he could not just fight him
11440622
It was probably helped that Link still has the Triforce of Courage despite the time travel (yeah, this means that there are two Triforce of Courage at the same time, but that's time travel for you). It must help a lot in being convincing. After, either the king ambushed Ganondorf and took him by surprise to arrest him, or Link fought him (backed up by guards).
By the way, Link's Triforce of Courage probably returns to its time upon Link's death. No idea how it ends up in pieces in chests for the events of The Wind Waker, however.
11440638
Even if Ganondorf was ambushed, he was a powerful wizard and there is still the Gerudo like Koume and Kotake. Ganondorf managed to defeat Hyrule the first timeline before he could even get the Tri-Force
11440648
I meant, Ganondorf was ambushed while he was visiting Hyrule Castle. Remember, at the end of the game, Link returns to Zelda as she was observing Ganondorf through the window, like the first time we meet her.
WOOOOO!!!
ALMOST THERE!!!
11440655
I guess it's true, but even ambushed it could be hard to defeat him, and there is still the Gerudo and the others that could try to rescue and what could others think... Sure, Ganondorf is evil and all that but think that you don't know that, you only know that the leader of a country was imprisoned. Link did not save Ruto or cleaned the Dodongo cave so while the King could believe him, others could be surprised and like I said, sure the Gerudo should not say "ah, ok, take our leader and only male"
11440789
It was already mentioned in a previous chapter that the Gerudos are pretty pissed off and are now very agressive.
This situation will eventually have to be dealt with. As for the Gorons and the Zoras, Link obviously dealt with their problems (again) before going on his journey to find Navi.
11440811
Nabooru is more or else the leader but I wonder how long can Koume and Kotake stay still, if we think that they kidnapped her in the child timeline, it could be easy if they manage to take her and brainwash her
11440904
The problem is that a full on assault on Hyrule Castle would irremediably result in the extermination of the attacking Gerudos, and the Twinrova Sisters know that. The witches would probably have a chance to free Ganondorf, but they would have to pass numerous bowmen (who can be a real threat to them in number), Impa, and even King Liam who is a hardened warrior, and that's not counting if Link is present or not. They will have to be more sneaky.
11443490
Uh, I didn't know that, with how easy Ganondorf managed to win, it's a little surprise
11443523
The King went through the war that led Link to be orphaned and be left to the Deku Tree, so I'm sure that he must know his way with a weapon, and maybe a bit with magic. But remember that Ganondorf pretended to be the king's ally before backstabbing him. There are several ways it could have happened. Maybe he simply killed the king at a moment of weakness, poisoned his food, used diversion (like sending his monsters to attack the town) to attack him from behind, etc. Ganondorf is powerful, but he is also smart and deceitful, let's not forget that.
11443531
But even without the king, there are other defenses like you commented, yet they all failed
11443549
Probably because Ganondorf worked from inside to weaken them. There, too, many ideas come to mind as to how. Assassinating officers, giving false informations, sabotage, letting the monsters under his command do their job with a surprise assault on the town and the castle. With the demoralisation and the confusion caused by the King's death, any of these possibilities would result in a slaughter, and Impa by herself wouldn't be strong enough to fight Ganondorf, nevertheless while protecting Zelda.
11443555
That could be curious for a story or a game, as Link find how Ganon manipulated things and try to disable it without alerting him so he can defeat him with the help of Zelda, Impa, the king and the others
11443709
Yeah. It would be a nice change of pace.
11443715
What happens if Kirby and Sweetie Belle end in the finals? I mean, Kirby trained (maybe) and Sweetie Belle had her adventures... Could this go like their last battle? Not sure if Master Hand could be forced to re-create Equestria or put them in a different dimension
11443721
The tournament is happening in Sinnoh, in the Pokémon World, but the battles themselves happen in a pocket dimension created by Master Hand. No risk of accidentally blowing up the world, they will be able to go all out. The only thing that will risk to be destroyed is Master Hand's pocket dimension which he could easily recreate.
11443724
What happens if they somehow break the dimension and the fight is not finished?
11443727
Timeout.
11443727
Yeah, we're likely to get that stage-switch thing a few games early.