• Member Since 20th Feb, 2015
  • offline last seen Last Friday

ShardsOfDream


The divine voice calls out, "Come forth and reveal your true self", and so the puppet walks into the light. Strings burn into ash, finally he saw the true form of him and divine, one and the same.

Mar
29th
2015

[misc]Ideas on magic · 7:57am Mar 29th, 2015

Magic, magic, what exactly are you?

Another name for miracle? Impossibly advanced science? What's the requirement to casting magic, where does its upper limit lies? What can magic do? Move a cup of tea? Toss someone into the sun? Time travel? Fix the world?

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Mar
28th
2015

More updates! · 2:30pm Mar 28th, 2015

Another week draws close to an end, and people stare at the dead blog, wondering if this project is going to be continued or not. Looking back, it's been quite some time since the last release (and only release, you faggot moron better start releasing the new versions already.)

Anyway, here's some new stuff for those that care.
Randomize dungeon! The dungeon itself is created when you enter, making sure no pesky guide/comment can spoil your fun.
Hole in wall event.

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Mar
21st
2015

Milestone: One Month · 4:18am Mar 21st, 2015

Well, it's been a month since I started working on this, now would be the perfect time to look back and reflect. Before reflecting on whether I made my initial goal, it would be best to first to figure out my original goal and motivate.

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Mar
18th
2015

New devolopment blog · 12:54am Mar 18th, 2015

dreamshardtextgame(dot)blogspot.com
Replace the (dot) with a real dot .

Some stuff I may not post on here, but I will always post on both here and blogspot when there's major updates.

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Mar
10th
2015

Text Game Progress March 9 · 1:56pm Mar 10th, 2015

Currently doing: Spells and skills.
To do List:
Write more event.
Create more item.
Save/load (yea, all those new stuff like spells would mess up the old save format)

On a completely unrelated note, should the save files be encrypted? It's probably pointless to do so, except make save editor hard to create. And maybe save disk space, but we aren't using floppy disk for storage nowadays.

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Mar
8th
2015

Text Game: OC submission · 3:03am Mar 8th, 2015

There is 3 ways of submitting an OC - Full, part, limited. I'm open to any submission, there's no limit on anything. If you want to just send a name in (name generator's name sucks), go ahead.

Only submit your own character.

Full:
You agree to submit your OC to me, allowing me full usage of it. Events of all sort may be written, there are no limit on how your OC is used. You still retain all right to your OC outside of the game.

Part:

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Mar
1st
2015

Text Game Progress Mar.1.2015 Edit:Mar.4 · 10:48am Mar 1st, 2015

Edit:Mar3
Current: Coding shop, mostly done, just some testing and debugging left.

Done:
New race: nightkin (bat pony): Bonus to stats during night time
Save/Load: Save format will probably be changed once or twice more.
Time system.

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Feb
28th
2015

Text Game: Version 0.01 & bug report · 6:45am Feb 28th, 2015

Release notes:
Stable beta version.
Contains:
Introduction (providing backstory)
Bulb plant fight and a defeat event
Slave hunter fight, with 4 (5?) event.
Timber wolf fight.

Lacks: Save/load, levelup, spells, equipment system. All lacking features will be added soon (some are already in the development version, wait for next release patiently please)

Download here

Computer Spec:

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Feb
27th
2015

Text Game Progress Feb.27.2015 · 5:13am Feb 27th, 2015

Current: Save/Load

Preparing for initial release, just some more fixing needed. This first version will have nearly NOTHING, that's right, you heard that right, it's going to be bare.

Things in first version:
Introduction (providing backstory)
Bulb plant fight and a defeat event
Slave hunter fight, with 3 event.
Timber wolf fight.

Still in need of ideas for event and stuff.

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Feb
26th
2015

TextGame: Event submission · 12:51am Feb 26th, 2015

Event submissions are open. For anyone willing to help, there's a few rules and guideline to follow.

Legal issue:
By submitting a event, you agree to give ShardsOfDream all rights of said event, including rights on how it is used and how it is edited. The said event will be modified in order to be implement into the game engine. Contributors will be added to credit page, if you would like to use another name or be anonymous, please PM me about it.

Event writing guideline:

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