• Member Since 23rd Oct, 2012
  • offline last seen Yesterday

AlwaysDressesInStyle


No way of knowing, where we'll be going, our adventures never end.

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Luster Dawn is tasked with reforming Cozy Glow. Rather than do that, she searches through parallel dimensions to find a Cozy Glow that isn't evil. Eventually successful, she replaces Equestria's Cozy Glow with an innocent Cozy Glow, then banishes the original to a world with no magic: Earth. Specifically, Luster banishes Cozy to a place where everyone will know exactly who she is, and hence won't fall for her manipulations. Well, maybe. Or maybe not. Luster doesn't really care what happens, all that matters to her is that Cozy Glow has a one-way ticket to TrotCon.

Written for the Cozy Glow group's 3rd annual contest. Prompt: Cozy Glow makes an unusual friend.

Chapters (1)
Comments ( 7 )

Huh. Anyway, come to Trotcon.

now I wanna know what going on with Luster in Equestria

I enjoyed it, but I really wish Luster would get some comeuppance.

This was a fun ride. I guess she found her counterpart. :derpytongue2:

The story notes aren't populated yet, though I assume that is by design? Waiting for the end of the contest?

Um... couple of minor nitpicks, here:

She started digging through all of the tables, looking for the green paper she’d seen other people using to buy things. Without saddlebags, she tucked as much of it into her curls as she could.

Having been a dealer at a number of conventions, I have to say that no dealer I know of would leave cash unattended in the dealer's den after hours. They either keep their cash in their wallets, or in a lockable cash box, and take it with them when the den closes.

Objective accomplished, Cozy slipped out of the room.

Also, the doors leading in and out of the dealers area are locked so that no one goes in or out after hours. Unless Cozy managed to pick the lock with one of her feathers... :pinkiehappy:

11377007

This was a fun ride. I guess she found her counterpart. :derpytongue2:

Thank you! And you're correct - I actually toyed with having a stinger epilogue with the girl, thirty years later, addressing a crowd for her inauguration speech, but I decided that might be better left to everyone's imaginations.

As for the story notes, I evidently deleted them instead of posting them. :facehoof: I apologize for that. Unfortunately, this also means I've lost them.

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Having been a dealer at a number of conventions, I have to say that no dealer I know of would leave cash unattended in the dealer's den after hours. They either keep their cash in their wallets, or in a lockable cash box, and take it with them when the den closes.

Also, the doors leading in and out of the dealers area are locked so that no one goes in or out after hours. Unless Cozy managed to pick the lock with one of her feathers...

The first is a very valid point, but if anyone left a locked cashbox in the room, Cozy's going to 1. figure out what it is and 2. gain access to it by either picking the lock, or smashing it open. As for the second, Cozy Glow unlocked the doors from the inside. To be fair, I didn't examine the doors at the Crowne Plaza while I was there, so maybe you can't unlock them from the inside (but I would think that would be against fire codes). Either way, I imagine picking locks falls within Cozy Glow's skill set. That, or smashing them when she runs out of patience.

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