• Published 28th Apr 2023
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EQG: Sword Art Online - Ruby Palace - Mindrop



While exchange students in Japan, the girls get trapped in the hottest, newest video game, Sword Art Online. If you die in the game, you die in real life. The only way out is to beat the final boss in the Ruby Palace at the top of Aincrad.

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Episode 97 — Morning Meeting

Episode 97 — Morning Meeting
Sixteenth Day in the Month of Bush Clover (June 16) in the Year of the Griffon
Floor 35 — Front Line Floor 62

As soon as Malus, the last to arrive for breakfast, sat down, Kiefer asked the question he had been waiting to ask. "Is Meigibu going to merge with us?"

Natora and Malus instinctively looked at Bladescape. Bladescape sighed. "It was discussed, but it is a highly fluid situation. Last night was a discussion between guild leaders. These types of talks happen all the time. Both sides knew that we needed to talk with our guilds first. We will have a meeting again in a few days with everyone present. I was hoping to do this in the guild hall, but maybe the dining room is the better place so we can relax and eat. Together we will decide if this is a good idea to proceed with."

Bladescape held her hand up, stopping several questions. "Before we continue, I need to say something. A merger will mean a lot of changes. We have been playing with the idea of a new, more up to date headquarters, but this will force us to get a new one, and a large one. Yet that isn't even what I wanted to say. By merging our two guilds, it may mean that we are no longer the Wondercolts, or that-"

"No no no," Diemond said in rapid succession. "No no no, no no no, no no no no no! We can't! That! No! No no no!"

"Breathe," Bladescape said. "Talk us through it, slowly. We probably won't become members of Meigibu either if that is what you are afraid of."

"I am not that shallow," Diemond retorted, snubbing her nose at the idea. "I don't think you understand the consequences of not being Wondercolts. I have worked very hard to craft our image. It isn't out of vanity that I am speaking. The only three of you who don't have horses on your armor are Blade, Reisenki and Doom. Bladescape and Reisenki have our symbol on their cloaks. All of you have at least two Wondercolts symbols on your equipment. Many of our helmets look like horse heads! It has taken me days to make it all and craft our second image. We can't just simply change it! Especially yours, Bladescape. Ashley won't redo what she did."

"Can't we keep the symbol but change colors?" Thunderborne asked. "Like, just redye the colors."

"You can't just change the color of organic materials like paint Rainbow Dash," Diemond shot back, getting personal. "You don't understand fashion in either reality! Once it's made into the final product, I can't change it. That goes for both the real world and Aincrad! Use your head for something other than killing brain cells by hitting that soccer ball."

"Cool it," Bladescape ordered. "Diemond, that is a very valid concern and it is noted."

"Nothing is set in stone," Natora reminded them. "Those things will be carefully taken into consideration. But Diemond, in the time you have, can you make a few options for armor that fit the Wondercolts standards and would also be appealing to the members of Meigibu?"

"I have already been playing with a few Eastern Armor designs," Diemond noted. "That enterprise isn't new. Fuurinkazan was the main source of that inspiration. It should not be hard for me to have options made up."

"Not to be mean or rude," Reisenki said. "But what can they do for us? What do we get out of it?"

"Security," Natora said. "Yesterday was tough and we are on the top of the Clearers in both raw levels and personal skill. We wouldn't have done any better with just our two parties. Maybe we would have had shorter engagements, but we didn't have the numbers to map the entire fifth floor. Things are getting tougher, and it’s the small guilds who will suffer the most.

"There's strength in numbers and that's true here. We're not looking to put everyone onto the front every day, just four parties. That means we can rotate in and out, and get the breaks we need while still being at the top.

"Yes, it also means we will mix up who we fight besides on a daily basis, but, well look at it this way. When we join up with Fuurinkazan, we don't stay in our guilds. We build new parties and balance things out so that we have three amazing, stronger parties. And it's fun. We get along great with Meigibu, better than we do with Fuurinkazan. Fuurinkazan just comes around more because of Klein dogging on Bladescape. And for Konpeito's confections.

"But on point, rotations mean that Malus can go fishing more. Diemond, you struggle to get the materials you need. Your days off are spent running around, frazzled, as you pick up supply orders and make other orders. Now you will have more time for your creative love. Bladescape can ride her horse more too. We all need more time off but can't afford it with our small size, yet this fixes both.”

Bladescape spoke up. "Konpeito, I know you love to cook and it isn't exactly a burden, but they have several cooks who would help lighten your load. You also would have more players to cook for and enjoy your food."

"Reisenki is great help, but I could use more," Konpeito agreed. "I love cooking for you guys, but it does get tiring. Sometimes it's a lot of pressure for the quick turnarounds we do."

Malus leaned forward onto the table. "Sugarcube, anytime you don't wanna cook, all yah gotta do is let us know. We can easily get food elsewhere. We don't ever wanna take advantage of your love, even if it's an accident."

"Thanks," Konpeito smiled.

"We will need to level them up toward us," Natora explained. "We will need quotas, real quotas, and once they are there, we can solidify party tactics and they, we, will become a great fighting force. It will take a lot of work for everyone, but it will be worth it. Just think on it for the day as we hit the labyrinth."

"I'm okay with them joining us," Diemond stated. "I like many of their members. They are wonderful ladies. But! I draw the line at not being blue and yellow Wondercolts."

"Noted," Bladescape said with a nod. "Now, gear up and let's get the day's work started."

"I always thought we would absorb Fuurinkazan," Soryuto said as they stood up. "They would be living here just for Konpeito's food if they thought they could get away with it."

Everyone laughed. Soryuto was right about Fuurinkazan wanting to live with them. It had never been expressed, or hinted at, but it was something they all knew was true.

"That could have gone worse," Malus said to Bladescape as they gathered in the atrium. They were the only two armed and ready for the day.

"I don't know what I was expecting," Bladescape admitted. "We barely got the idea together last night. Are we imposing our will on them?"

"Yes, we are," Malus nodded. "But it ain't in a bad way. As the councilors, it's our job to lead them, and if we think we need to merge, we merge. Listen to em, get their feedback like Diemond's points, but ultimately it's up to us. Just like it's up to the rider to direct the horse."

“I never thought about our symbol,” Bladescape said, looking at the one on her pouch belt. “That is a major problem. Same with the colors."

“It may be, but it may not be,” Malus stated with a shrug. “We have no idea what they will want when we meet up again.”

The rest of the guild wasn't much longer. Then it was time for another day in a very tough labyrinth.

BLADESCAPE: Level 85 — Two-Handed Sword — Searching — Weapon Defense — Leather Armor — First Aid — Battle Regeneration — Sprint — Blade Throwing — Extended Weight Carry — Acrobatics — Greatsword
NATORA: Level 80 — Two-Handed Spear — Purchase Negotiations — Sales Negotiation — Weapon Defense — Weapon Defense — Light Metal Armor — First Aid — Battle Regeneration — Acrobatics — Armor Pierce — Sprint — Extended Weight Carry
MALUS: Level 80 — One-Handed War Hammer — Greatsword — Heavy Metal Armor — First Aid — Extended Weight Carry — Battle Regeneration — Fishing — Search — Martial Arts — Rend — Sprint
THUNDERBORNE: Level 80 — Rapier — Sprint — Acrobatics — Weapon Defense — Light Metal Armor — First Aid — Battle Regeneration — Armor Pierce — Martial Arts — Blade Throwing — Search
KONPEITO: Level 80 — Two-Handed Axe — Cooking — Weapon Defense — Light Metal Armor — Martial Arts — First Aid — Battle Regeneration — Music — Blade Throwing — Bard — Extended Weight Carry — Rend
DIEMOND: Level 80 — Mace — Greatsword — Sewing — Heavy Metal Armor — First Aid — Battle Regeneration — Light Metal Armor Forging — Heavy Metal Armor Forging — Extended Weight Carry — Jewelry Creation — Rend
DOOMBUNNY: Level 81 — One-Handed Dagger — Hide — Fighting Spirit — Blade Throwing — First Aid — Battle Regeneration — Familiar Cooperation — Mixing — Listen — Reveal — Main-gauche — Search
KIEFER: Level 79 — One-Handed Curved Sword — Slash Weapon Forging — Light Metal Armor — Weapon Defense — First Aid — Katana — Battle Regeneration — Slash Weapon Forging — Blade Throwing — Armor Pierce
SORYUTO: Level 77 — One-Handed Sword — Shield — Light Metal Armor — Music — First Aid — Battle Regeneration — Fighting Spirit — Armor Pierce — Acrobatics — Extended Weight Carry
REISENKI: Level 79 — One-Handed Axe — Greatsword — Heavy Metal Armor — Equipment Repair — Metal Equipment Repair — First Aid — Battle Regeneration — Cooking — Metal Refining — One-Hand Weapon Creation

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