Name : Twilight Sparkle
Title: Student of Magic/ The Gamer
Stats:
Str 73, Int 100: Per 23, Agi 85, Con 85, Will 71, Regen 105: Bat Con 50, Wis 69, Chr 71, Lck 69. HP 2045, Shd 50, MP 2447.
Skills:
Combat. At over 200, there aren't many people who can even keep up with you, let alone beat you.
Resilience. At over 200, it takes a blow that would kill a normal person to even hurt you.
Blade-wielding. At over 200, you aren't quite at Mihawk's level, but you're getting there.
Positive Magic. At over 200, you can decipher anything involving positive magic or positive spiritual energy in seconds.
Negative Magic. At over 200, you can decipher anything involving negative magic or negative spiritual energy in seconds.
Efficient Spellcaster: 5/5. Each point in this skill reduces MP costs by 5%.
Magical Force. 1/1.10% more damage dealt to enemies by magic.
Magical Defense. 1/1. 10% less damage taken by magic.
Regenerator. 1/1. +10% to rate of regeneration.
Shield. 5/5. Shield that stops damage, any damage that exceeds the shield subtracts from the HP. Regeneration fixed at 1 point every 10 seconds. Investing points raises the shield's maximum value. Note, it appears as a small bar beneath HP.
Body Armour. 5/5. Blocks incoming damage, essentially the same as Resilience, but twice as effective.
Magic Copying. 5/5. Allows you to copy a spell performed in your view. Higher levels allow you to replicate a spell that you didn't see the entirety of.
Physically Tough. 10% reduction to damage from physical attacks. This is before the reduction from Resilience. 1/1.
Spiritually Tough. 10% reduction to damage from magical attacks. This is before reduction from Resilience. 1/1.
Drain. A portion of the damage you deal restores the damage dealt to you, 1% for each point invested. 10/10.
Shield Slicer. You can break through shields with a bladed object. Cost is proportional to strength of shield in relation to your attack. 1/1.
Invincible Shield. You can project a shield that is completely unbreakable for 100 MP, however, it will disappear after 10 seconds. 1/1.
Caster. You can cast two different spells in the same instant, or the same spell twice in one instant. 1/1.
Attack Attacker. You can use this once every day to cut the damage of one enemy in half. 1/1.
Mob Crusher. You gain a 10% boost to your abilities if you are facing more than three enemies at once. 1/1.
Resilient. Automatic subtraction of 10 damage from incoming attacks after reduction by Resilience. 1/1.
Magician. Automatic addition of 10 damage to spells of the Positive Magic type. 1/1.
Skilled Combatant. You are able to see a technique in a fight once and imitate it, if not perfectly. Though seeing the technique performed repeatedly makes it possible to copy it flawlessly. Adding points improves your ability to replicate the technique. 10/10.
Swordsman. You can adjust your style to fit the specific blade you're wielding. Invest points to reduce the inefficiencies that crop up. 10/10.
HP Boost 1. + 10 HP. Note that you can't get a higher-numbered boost before a lower numbered one. 1/1.
HP Boost 2. + 25 HP. 1/1.
HP Boost 3. + 50 HP. 1/1.
HP Boost 4. +100 HP. 1/1.
HP Boost 5. +250 HP. 1/1.
MP Boost 1. +10 MP. Note that you can't get a higher-numbered boost before a lower numbered one. 1/1.
MP Boost 2. +25 MP. 1/1.
MP Boost 3. +50 MP. 1/1.
MP Boost 4. +100 MP. 1/1.
MP Boost 5. +250 MP. 1/1.
Non-corrosive. Reduces the corruptive effects of negative magic by 10%. 1/1.
Close Combat. 1/1. For 10 MP, you can triple the damage you deal from direct physical attacks at the cost of doubling the physical attack damage you receive in return.
Mega Strength. 1/1. For 100 MP per attack, you can deal 100 damage in a direct physical attack, regardless of enemy defenses. However, this Skill disregards any bonuses from your Stats and other Skills.
One Mare Army 1/1. For 1000 MP, rain a series of lightning fast attacks on the enemy that are almost guaranteed to do over 1000 damage to each within ten feet of the main target.
Sword-play. 10/10. A skill that increases your skill with a sword a great deal more per point than Blade-wielding does, but doesn't transfer to all bladed weapons, just swords and knives. This includes kitchen knives and weapons that were carved into a sword-like shape.
Zantesuken. 1/1. A one-hit kill technique. It costs 1000 MP, has a one day cooldown period. It's inaccurate, unwieldy, and leaves you immobile for ten seconds afterward, so make sure it hits it's target.
Damage Reflection. 10/10. Reflects a small amount of the force used against you on the user, 1% per point, this skill does not come into effect unless there is physical contact, as such, most spells will not be reflected.
Lesser Force. 1/1. Quote, "If two forces come into conflict, the weaker one always comes away damaged." unquote. If the attack is completely neutralized by your Skills/Stats, the damage is sent back at the attacker. This only applies if the attack does zero damage to you.
Lead Body. 10/10. Your body is lead-hard, add points to increase your body's toughness further.
Avid Student. 1/1. Decreases the necessary time required to learn a spell, theory, or grasp another type of magic. This applies to all magic, positive, negative, light, dark, elemental, etc.
Positively Absorbent. 1/1. You absorb 5% of the MP used in a Positive Magic spell that hits you.
Negatively Absorbent. 1/1. You absorb 5% of the MP used in a Negative Magic spell that hits you.
Unpossessable. 137/1000. Heightens your resistance to outside influences. At a high enough level, 200 or so, you can shrug off possession by a high level demon like it was nothing. As it stands, only your Will Stat is in the way of that.
Enhancement. 20/1000. Allows you to enhance both your body and objects you are either in contact with, or are grasping with your magic by your skill level as a percent for 1 MP per second. 10/1000 would allow you to enhance something by 10% for example. WARNING!!! Attempting to enhance something beyond your current skill level will succeed, but will cause damage every second you keep something enhanced. It is also unimaginably painful to experience.
Perks:
Holy Might. Increases the effectiveness of holy weapons and items she used by 10%, and reduces their effectiveness against her by the same margin.
Unholy Might. Increases the effectiveness of unholy weapons and items she used by 10%, and reduces their effectiveness against her by the same margin.
Presence Concealment. Allows her to reduce her presence at will, down to the level that most people would take no more notice of her than a single blade of grass in a vast lawn.
Difficult To Kill. Attacks do reduced damage, even if they specifically targeted her weak points. Though the reduction was only 5%, that is enough to tip the scales if she was fighting someone she was closely matched with, like Discord.
Jack Of All Trades. She got a 1% boost to everything imaginable, from intelligence and attack power, to a reduction to damage done to her.
Vampire Hunter. Increases her effectiveness against the undead by 10%.
Not Gonna Die Tonight. Immediately restored 25% of her HP if it fell to 0, but only once a day.
My Crew. The perk increased her abilities by 5% for every other person fighting on her side, and by 10% if she was fighting to rescue someone she had close ties with.
Sound Soul. It increased her resistance to spiritual attacks and corruption by 10%.
Brawler. Increases her damage-dealing when fighting bare-handed by 10%, while lowering the damage done to herself by the same amount.
I was thinking while reading this. One way to make Twilight not so over powered would be to limit the perks she could have, like 1 or 2 at a time...
Just a thought. Amazing story though.
5391469 She is supposed to be overpowered. If she wasn't, it wouldn't be as entertaining.
~Crystalline Electrostatic~
5391587 Friendship is Overpowered, bruh.
Over-powered is always a relative term. I don't think her powers are necessarily a problem, especially given that numbers are more or less meaningless, but I do think this story has so far given her a distinct lack of enemies that felt truly threatening, ever since the spider at least. If Twilight is going to get ridiculously powerful in this story then her enemies need to be even more so.
If you limit her, then there should be a limit to the number of crossovers.
Twilight needs a foe who will grow and challenge her like if the game decided to make trixie life a game? like twilight would be intriguing cause she doesn't has perks like twilight does it be harder and I've be invested don't want twilight going lax from being to powerful.
Thank you, my OCD is currently dancing in my head as it sings, strangely enough: 'it's a small world after all'
Bruh. This makes me happy. SO. VERY. HAPPY!!!!!!!!!!!
Is it wrong that I want to see twilight neet up with cole mcgrath or Alex Mercer or James Heller at some ponit
The amazing thing is, despite being a bit OP, she isn't that strong. it's like dynasty warriors: the minions are weak, the bosses give a challenge. That is my view. I'm also interested to see how she reacts to the pride lands and Atlantis. Poor Atlantis losing it's battle system for minigames...
5392356 agreed for the mini games. I wounder, I 'll laugh when Twilight enters the Pride Lands she turns into her unicorn self Just imaging Sora and the other twos faces!
Your Twilight the Gamer evolution to... Twilight the Gamer Mary Sue... Congratulations
>> Kichi
On the other hand, having temporary skill reductions seems to be working well... though such things wouldn't affect Arena battles...
I wonder how a maxed out Twilight, or even the final bonus boss of incredible cheapness, would stack up to my OWN (never to be released due to there being no way to make it interesting to any besides myself) attempt at an overpowered non-Mary Sue... probably pretty equal, since the source of the OP-ness is pretty similar to Twilight's (namely, gaining all the abilities of his true friends... and being a relatively friendly guy... who can create inter-dimensional portals as long as both ends are at significant points in those respective universes... and can duplicate himself an unspecified number of times, while gaining the memories of both copies upon fusing back together with them... at least he forgot nearly all plot-relevant knowledge he had prior, or that WOULD be too absurd!)
5391597
No? The point is that she's TRYING to become so massively overpowered that she can protect Celestia from dying the next time she goes into her main life/role again. All of these full lives she's lived, all the years put into each alternate self, has been for that goal. If she was fighting creatures who could challenge her constantly it'd only show she was still weak and might fail the next time around and must continue to get stronger until she was very rarely, if ever, challenged again.
Also, this feels like it was inspired by The Gamer, a Korean manga. In there, many other people have special abilities, but the main character's essentially turn him into a game character - a blank game character with no real limits. It means he starts with pretty much nothing, so he's a late-bloomer, but also means that as long as there's more to gain he can keep growing in power.
Which is what Twiliht's doing.
Two questions. First, is this character sheet going to update after every major change or is it going to update sporadically? And second, is twilight going to up the game difficulty any time soon, and if so what changes will that have on the stats and characters 'in game'?
One thing my mind keeps going back to is questions about the meta world that twilight's game is taking place in. There has been very little information given about what's"outside" the game.
You could say I'm developing my own head canon about this meta story as there's been few hints so far.
What do I mean?
Example imagine a futuristic world where life is so safe and boring that 'people' from there are willing to have their memories wiped and there minds attached to vr games just experience some thrill. Twilight therefor a player who's current outside life is blocked off from her and there maybe some thing important about to go on out "there" that will one day need to draw her out of this game world and how will she fight it? Is she even "Twilight" in this outer world, which could be interesting either way.
I am always amazed at the level of debates come from works of FANfiction. Now as a stallion that enjoy said debates, I have no harsh feelings for those said debaters.(is that even a word?) But moving on, people the author is a high school student!( I believe) And you're commenting on how 'bad' or how 'rushed' his work is? At least he's doing something he enjoys-and nopony is making you read his works! OK, done being grumpy. Anyway, twilight is not being OP, it's just she is the PLAYER! All games have there PLAYER be OP! And on top of that I've once beaten FallOut 3 never using any thing but the pistol they give you and the armed vault suit (ok and a insane amount of stimpacks, and Med-X)! ( I was bored!)
5393266 Well, what do you mean? The whole story as an unit or the world Twilight's in?(Kingdom Hearts 2)
Can shield slicer get through invincible shield?
Hum, silly Twily's been neglecting her Perception.
5393806 Most likely it can not, part of the description of I.S. is 'an unbreakable shield.
5393148 This will be updated after every major change, and no she won't be upping the game difficulty any time soon. She's trying to become powerful. She's unlikely to lose motivation to grow until she's one-shotting Bosses.
5394014 She has an unbreakable shield, but not a sword that can pierce anything. Also, certain objects which are indestructible (cough* Keyblades*cough) can break through the shield if they are used with enough force. However, under normal circumstance, you'd need to break the laws of physics to break it. No, magic doesn't count.
these stats are pretty OP....
lets make them more OP!
5394242 Also, Have you considered writing different avatars for scenarios in which she plays the roles of her friends(elements and all)?
5394860 huh, hadn't thought of that. Once you get these going, they kinda start to write themselves.
I know she has skills that boost her MP regen, but what about HP regen? All the magic in world can't help her if she take a massive hit and doesn't heal quickly enough to take more beatings. I mean if she fights a boss and takes, say 1000 points of damage like from have her head get cut off, she'll have 1045 HP left but A)she needs to regrow her head before she's able to fight again- which lets enemies have a opening to do more damage. B) say it takes a minute to regrow her head and her HP was still regenating(is that even a word?) , she'll have 1160.5 HP ( if Jack of all Trades doesn't apply to Regen) or 1161 HP (if Jack of all Trades does apply to Regen), if she were to get her head cut off again she would have 160.5-161 HP left and that's not taking in other damage she may have received!
(edit) or say she loses all HP and Not going to die Tonight kicks in, giving her 511.25 HP, not useful if she then gets her head cut off.
5392771
>implying there wont be a super OP as fuck boss soon
>implying you aren't fun posting
5395665 Oh
5395008 Yeah, I didn't want to make her a total Alucard/Madara this far in.
5395038 Well, I might have Demyx have a secondary mission in Olympus Coliseum that causes a special Boss with all of Twilight's abilities, but with the power of Darkness backing her rather than weakening her. I can imagine the original Kingdom Hearts trio's WTF moment as her head grows back in like 10 seconds.
5397491 "this far in"; meaning she will be? Forget about becoming an alicorn, she is going to be a GOD! Also, wouldn't she lose 100 HP/MP because she got a hundred to both for being Enchanted Twilight, and she no longer is? Or does that stay?
5394264 im sorry but the definitions are bad considering that she is at a bad level so if she went to a high leval it would be the same.
5397685 It stays, but that's going to be the only Avatar with an inherent bonus like that. Also, you wrote Enchanted. It's Enhanced.
5393148 eh maybe the game would troll Twilight and change the difficulty to a higher level when she least expects it or at a bad time
Going to be honest here, this story had a great idea, but the game has overshadowed the story to a point where it's tedious to read. And since the game is not controlled in any way by the readers, that makes this a bad story.
Suggestion: This is getting a bit bogged down and sidetracked. Perhaps you would be better served to keep this story confined to Enhanced and Arena and Main Menu, and you can have a bunch of side stories detailing what goes on in the other campaigns.
I'd really like to see Earth Pony Twilight's story, and come to that, Swordsmare looks like it could be an interesting twist. Mostly I just want to see what the differences in the main quests are based on the avatar.
5410632 Alternatively, the "thread" a certain chapter is following could be labeled as such in the table of contents. IMO that's a lot simpler than spinning off tons of side stories. People could skip chapters in threads they are uninterested in.
Love this story and cpmcept. Interesting twist on the crossover. I have a few that replace sora with twilight. I like this version much more. Just a question. I have played kh2 for years and I have yet to encounter the anti-form. Does that actually exist?
If so what are the odds of using it instead of another form?
5423914
Anti-form is indeed a thing, but the odds of encountering it are... weird...
First off, each time you use Valor, Wisdom, or Master form (possibly the FM exclusive form as well), your chances of turning Anti increase by a certain amount that I forget. If you DO turn Anti (which is only possible when trying for the aforementioned forms), your chances of doing it again go back down to zero.
Second, this chance is either doubled or quadrupled in boss battles, UNLESS it's against the Organization, in which case it's multiplied by 10 times instead.
Third, any use of Final Form (earned at random after encountering Roxas in TWTNW and attempting another Form) will eliminate any chance of Anti-Form, so from that point on it becomes virtually impossible to show up (since you're likely going to keep using Final instead of the other ones). However, if the theory that Final only works because of Roxas is true, then Twilight is kind of sunk here...
5432650
ah that explains why i have never encountered it. I do prefer to use my standard form in standard combat and save the transformations for boss fights. So the odds of me actually achieving the anti-form are pretty low all the time. I never knew this existed. Thanks for explaining it.
5432650 I have a solution for that. It comes down to two simple words. Organization Replica.
5432650 I've found the 'anti point' graph
0-4 points: 0% chance to change into anti form
5-9 points: 10% chance
10+ points: 25% chance
To get points:
Change to Valor, Wisdom, or Master form: +1 Anti points
Change form while ally is unconscious: +0 Anti points
Change into Anti form: -4 points
Change to Final form: -10 points
Obtain a new form: reset back to 0 points
I don't know about the FM only form though.
Edit:
Odds modifiers
Most scripted battles (no idea what that means): x2
Battles against Org. 13: x4
Battle against Armored Xemnas: x10 ( Dang!)
Battles with non-party cooperative characters( I think that means anyone but Goofy and/or Donald): x0
5446587 Yeah, double the percentages on the chart for Twilight.
5442519 HOLY SHIZA!!! You don't mean something similar to Xion, do you!?!?
5470283 More like Repliku
Twilight's stats do look pretty insane when you look at the sheet doesn't it? Not to mention how well she did against characters like Luffy and Goku. I noticed how a lot of people commented how her powers are too ridiculous (even at this level) when compared to some of the powerhouses from other franchises. Of course when she fought them, they were at the skill level found in the first season of their respective series (or somewhere along that range). However, Twilight has been playing the game on the EASIEST difficulty setting the game provided her... and at times she still had trouble with some of her opponents. Even with the huge debuff her enemies all experienced, Twilight still took a bit of time to progress from where she was now. She still has a lot more things to uncover and advance in as time goes on. Many secrets locate, abilities to unlock, skills to master, items/weapons of power to collect, etc., she still needs to achieve before she reaches her greatest potential. Until she attains all these things and masters them on the highest difficulty setting, then and only then will she have become truly OP, a master of her realm, a Goddess of the Gaming world she finds herself to be the center of. When you really look at it from a broad scale, she's only OP in relativity to the many threats she faced thus far. For the most part, she will be growing at the pace she feels best she can do and continue to do so throughout the story... or the game may feel inclined to throw a curveball at her (ex. the game has a predetermined skill cap for each difficulty setting).
Keep up with the story! I really like to see where a story goes.
Broken as hell. Im ok with this when she beats aj and rd in a bunch of compitions. Or aces a test from the past she was soposed to fail.