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Viewing 81 - 100 of 220 results
May
13th
2022

GMOD VR: Exploring rp_Southside (Huge City at Night) · 5:04am May 13th, 2022

Jan
8th
2024

Xanthys | Post Apocalyptic Nirvana · 4:39am January 8th

Oct
10th
2021

GMOD VR: Exploring gm_Shambles · 6:59pm Oct 10th, 2021

Oct
17th
2021

GMOD VR: Abandoned Metro · 5:03am Oct 17th, 2021

Aug
29th
2021

Sanctuary · 3:38pm Aug 29th, 2021

Oct
23rd
2016

Fabulous Spook · 5:40pm Oct 23rd, 2016

May
27th
2023

GMOD VR: Exploring Three Apocalyptic Maps · 1:47am May 27th, 2023

Aug
4th
2022

Übersreik Five join a Sandbox server - Zeta Players montage · 6:28am Aug 4th, 2022

Nov
8th
2021

GMOD: Room Inc. (Horror Map) and Revisiting Room Inc. · 8:44am Nov 8th, 2021

Apr
15th
2019

Heavy Disaster 2 Trailer · 12:10am Apr 15th, 2019

Jan
6th
2024

Bangclaw's HAUNTED Past · 3:39am January 6th

Feb
15th
2024

Discovering Voidmall's INSANE Lore | Gmod · 6:22pm February 15th

Jun
9th
2016

Manehattan Project Update #45: Stable 207 Living Quarters Reveal! · 9:55pm Jun 9th, 2016

Happy Thursday everypony!

Novel here with something cool for you today. As I mentioned in our announcement for the Security Redoubt, there are actually two available player homes. Well, today, you get a peek at the second.

Now, I'm not going to show you everything. The Living Quarters for Stable 207 is huge and a bunch of screenshots just doesn't do it justice. But I just can't wait to show this off anymore! So let's sit down, sit back and enjoy the ride!

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Oct
11th
2018

New General XCOM Goodness! · 2:26am Oct 11th, 2018

So! Bunch of XCOM stuff here!

First of all, here's a signal boost for Project Stardust! Do you want your own leather-bound copy of Arad's Stardust?

TStardust
Can Twilight earn the trust and friendship of people who are by nature suspicious and hostile to anything that isn't 'human'?
Arad · 217k words  ·  6,186  103 · 80k views

Well, now you can get it! Immerse yourself in the power of XCOM and MLP! (Maybe one day Ranger will get the same treatment? Nah)

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Jun
22nd
2016

DF 0.43.04 · 6:51pm Jun 22nd, 2016

I've updated both versions of the mod for the new DF release. The tools haven't been updated, though, so no DFHack or Therapist as of yet.

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May
12th
2016

Desolation 1.1 · 1:30pm May 12th, 2016

Same fixes as in FiM 4.1. I've tested several animals that became "historical" (that is, killed citizens and got a name for it): they were butchered normally, with meat and glob-materials working as intended. I've added in the Witch, too.

I will definitely work on CKII now.

Dec
2nd
2018

[Garry's Mod] Sandbox Shenanigans: The All Might Mystery · 12:17am Dec 2nd, 2018

Jun
12th
2022

The Backrooms - Strange Structure · 10:40pm Jun 12th, 2022

Aug
26th
2023

Revisiting The Dark Source ARG - INTERLOPER · 9:11pm Aug 26th, 2023

Nov
10th
2021

[Garry's Mod] Getting Terrorized by Insane NPCs - Sandbox Shenanigans · 11:18pm Nov 10th, 2021

Viewing 81 - 100 of 220 results