The Purloined Pony

by Chris


Page 21

You set off for Zecora’s home, deep in the Everfree forest. It takes you only a few minutes to reach the outskirts of the foreboding woods, and you feel a tingle run down your spine as you enter. Legends and rumors abound concerning the unnatural nature of the forest, and its frightful denizens. Not even the warm glow of the midday sun can alleviate your fears. 

As you work your way farther down the ancient dirt path, you hear a sound off to the left. Pricking up your ears, you hear Applebloom’s voice, echoing through the woods as if from a great distance:

“Help me! Won’t somepony please help me? Please... I’m so scared...”

You are about to dash off towards the voice when Zecora appears on the trail ahead of you. Speaking in strange rhyme, as she always does, the Zebra intones:

“Do not pursue that mournful sound,

You’ll end up trapped deep underground

And there be held in a darkened room;

No good would that do Applebloom!”

You ache to go rescue Applebloom, but Zecora’s words remind you of your peril. If she’s being held captive, then this could be a trap. Zecora continues:

“Come back with me to my tree,

And I shall grant my aid to thee.”

Applebloom continues to cry out, but her voice sounds weaker now, farther away. If you want to go after her, you’ll have to act quickly.

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1. If you go with Zecora to her home, go to page 35

2. If you run off to rescue Applebloom, go to page 28