Clash of Worlds

by Gunner59524


Stalemate Shattered

Orbit above world, named Equinia; Joint Operations Fleet

A fleet of vessels of all kinds were now in orbit around the world Fleetcom had recently dubbed Equinia. Below the fleet in their geosynchronus orbit was the country of Equestria. As Lasky had hopped, the first to arrive were the Arbiter's forces led by his flagship, the CAS Class Assault Carrier, Shadow of Intent. Soon after, after a little bit of confusion that had resulted in no casualties, the first human reinforcements had arrived. Bringing the total of allied ships in orbit to thirty five. The human fleet contained two Mako-class Corvettes. There were also five UNSC Frigates of varying classes including two Paris-class Heavy Frigates, one Strident-class Heavy Frigate, a Charon-class Light Frigate, and one Stalwart-class Light Frigate. Two Gorgon-class Heavy Destroyer's also accompanied the fleet along with five Halcyon-class Light Cruisers, five Marathon-class Heavy Cruisers, and the Valiant-class Super Heavy Cruiser, UNSC Herald of Justice acting as the flagship. The UNSC orbital fleet around Equinia came to a total of twenty ships, excluding the presence of the Infinity until she has life support again and can leave atmosphere once more.

The Arbiter, or Thel Vadamee, accompanied by Shipmaster R'tas Vadamee on the flagship called Shadow of Intent, led fourteen other vessels. Among this fleet was a CSO-class Supercarrier. There were also two DDS-class Carriers, two CRS-class Light Cruisers, three CCS-class Battlecruisers, and five CPV-class Heavy Destroyers. Finally, there was one experimental Covenant Supercruiser, unclassified and three times the size of a CCS-class Battlecruiser. The only other time in recorded history that this ship was seen was in the Fall of Reach during the Human-Covenant war where the vessel acted as a secondary flagship in the Fleet of Particular Justice. Fifteen ships total had arrived with the Arbiter's forces, bringing allied numbers and firepower to nearly equal that of the enemy.

The enemy fleet arrived soon after just at the time predicted by UNSC intelligence, only hours after UNSC forces arrived. The enemy fleet consisted of three CAS-class Assault Carriers, a CSO-class Supercarrier, an Experimental Covenant Supercruiser, fifteen CRS-class Light Cruisers, ten CCS-class Battlecruisers, and twenty CPV-class Heavy Destroyers.
The only thing that stopped them was the fact that their allies holding in the atmosphere of Equinia had all been destroyed by Infinity before they could arrive, all but one: the Covenant CAS-class Assault Carrier Shadow of Remorse, captained by Tanar R'aggamee. This brought the enemy ship count to a total of fifty one.

For the next few days, a stalemate ensued, neither side firing at each other. But as soon as the Covenant ships detected further UNSC reinforcements coming up behind them at the edge of their sensors, chaos ensued. The stalemate broke, fighters launched, and ships started lighting each other up as MAC rounds, Shiva Nukes, Archer Missiles, Plasma Torpedoes, and Particle Beams tore through the space between the two fleets. Human ships had fortunately had shield technology implemented into them after the Human-Covenant war, a gift from House Vadamee. This permitted them to last longer and fight harder against the opposing Covenant fleet alongside their Elite Allies.

Eventually, the Shadow of Intent and the Shadow of Remorse were squaring off and pounding at each other, retreating when shields were about to go down and returning to the fray only to continue the stalemate battle after shields recharged.

Weapons systems on all friendly ships worked overtime to keep the pressure on the Covies. Shields flared with impacts and fighters engaged in dogfights between the two fleets. The only thing keeping the humans from firing on their elite allies were the transmitted IFF signatures and the marine green starship paint that covered Arbiter's smaller vessels, fighters, and dropships. It was enough to keep the confusion out of the way and keep the enemy at bay. But things were starting to look grim when both of the UNSC Corvettes and one of the Paris-class Heavy Frigates gave out and exploded violently. If something wasn't done soon, they wouldn't survive the remaining twenty four hours before the reinforcements arrived or Infinity could brake atmo and join the fray.

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UNSC Infinity, hovering several miles above Canterlot, Equestria.
Two hours into the battle.

"Thank you for coming everyone, please have a seat," Lasky said as Majestic, Gunnar, Twilight, AJ, Dash, and several other Spartans and ODST's entered the briefing room aboard the Infinity. They all sat as instructed. Celestia stood off to the side at the front of the room and Palmer and Lasky were providing the briefing with assistance from Roland. D77H-TCI Pelican Dropships had brought most of the soldiers being briefed aboard from outside, the rest had already been waiting in the Spartan Ops Deck of Infinity when they were called up. Dash in particular hadn't enjoyed the ride on the dropships but... she kept from complaining... barely.

"As you all know by now, the UNSC sent reinforcements led by the Super Heavy Cruiser, Herald of Justice. Shortly before that, the Arbiter, leader of a Sangheili faction allied to the UNSC, sent ships to aid us in this dire situation, despite the diplomatic repercussions it could have, Thel and his right hand man, Shipmaster R'tas are up in orbit aboard the CAS-class Assault Carrier, Shadow of Intent, their flagship, leading the Sangheili friendlies in the battle against hostile Covenant forces. We have twenty four hours until reinforcements arrive. This op is to ensure we can hold our ground until they do," Lasky explained it all in full detail. "Roland, please bring up the diagram."

A diagram of Covenant Experimental Supercruiser came up.

"Thanks to the kind contributions of Thel Vadamee and his house," Roland began, "We have gained access to a diagram of the Experimental Supercruiser the Covenant built years ago. There is one on each side of the battle above, but numbers are quickly becoming the deciding factor here so we can't waste time. You will all be boarding the enemy vessel and planting remote detonated Havok Nuke Warheads at each of these points." Three areas were highlighted on the ship diagram. "These are the primary reactors that power the ship and destroying them would cripple the vessel or even break it in half. Intel is sketchy so we don't know what you will be up against or even the name of the vessel."

"Spartans, you will be accompanied by four VIP's from the Equestrian Military, who will assist you in this op. Fireteam Majestic, you are assigned to keep them alive, no matter the cost as they go for their target reactor at the center of the ship," Palmer began explaining, "I will be accompanying you on this op to take operational command. We will be out of contact with allied command for this op."

"The means of getting aboard are simple. The Arbiter and his forces ran a covert op two days ago and managed to acquire several enemy assets for themselves, including several Type-52 'Phantom' Troop Carriers. These Carriers still transmit a hostile IFF signature and the enemy is currently unaware that we have possession of them. Thel has allowed us to use these for the operation and will be awaiting you in hangar bay 12 after briefing," Lasky explained, "We have used covert means to get the data about their IFF signatures to all friendly units. These Phantoms are now considered friendly by all vessels in orbit, both allied and hostile. Several Spec Ops Elites from Thel's fleet will accompany you on this mission, piloting the Phantoms and transmitting the covertly captured landing codes that came with these dropships."

"Once we land in this hangar bay," Palmer began as she pointed to a section on the port side of the vessel's diagram, "we will clear the area, and establish a perimeter, "Ensure your suits are sealed and the oxygen reserves are full. We may need them in the event the enemy vents atmosphere from the hangar. We will take measure to prevent such an event but it could still happen. Full oxygen supply should last around two hours for everyone once activated. Once the perimeter is established, Majestic and two teams of ODST's will accompany the Equestrian VIP's to rig the central reactor. Fireteam Crimson will take two more teams of ODST's and some friendly Spec Ops Elites to hit the stern reactor. The majority of the remaining friendly Sangheili will accompany two teams of ODST's to hit the reactor towards the bow of the ship. Everyone will sync the high yield receivers on the explosives to my detonator and I'll trigger the blast as soon as we're clear of the ship. This op must be executed to the letter, quick and clean. Watch each other's backs and keep the enemy at a distance, and we'll all come home safe. Operation Back Breaker is a go in twenty, DISMISSED!!!"

The room cleared out. There were no questions, no objections, and no statements. Everyone and everypony knew what to do. They had their training and their experiences, some more than others. It was time to take the fight into space, right to the heart of the enemy fleet. Gunnar looked at Twilight and the others. She, Applejack, Rainbow Dash, and the Spartans of Majestic Team all nodded to him, confident they could do this. He was in command of their team now. It was up to him to put the enemy in their place at the central reactor of that ship, and it was up to him to keep his team alive as he did it. He nodded back to them, determined not to let them down. They put on their helmets, got their gear ready in the armory, and headed to hangar bay 12.