EQG: Sword Art Online - Ruby Palace

by Mindrop


Episode 44 — A Grand Idea

Episode 44 — A Grand Idea
Eighth Day in the Month of Chrysanthemum (September 8) in the Year of the Dragon
Floor 35  

Bladescape split off from the others. They were all going off to do different things now that the day’s work was done. They had finished mapping and solving the Forest of Wandering. Along with the monsters, the disorienting forest was somewhat shifting. There were several unmoving locations. One of them was a giant fir tree, another was a plum blossom tree in bloom, each were the only ones of its kind in the forest. They couldn’t determine any significance to them or the other locations at this time. Being a shifting forest, each time the player left their current grid, it moved them to another, but not entirely at random. Solving it to navigate out or to any of the unmoving locations required the player to know how to track the pattern. It wasn’t necessarily easy to learn, but Knightstar figured it out and they soon had cleared the entire forest. 

Knightstar was meeting up with Argo to sell their guide, which included the map and the key to solving the forest, as well as a list of the monsters with their stats, abilities, and drops. The forest would be a good hunting location because of the Drunk Apes, but the suitability would be mainly for the intermediate players, not for level grinding. The apes carried a club and a bottle gourd filled with a healing solution. Their healing ability made them the toughest monsters on the floor, but they dropped good amounts of col and a wide variety of items. 

If Knightstar personally sold the guide to individual players, she would make a lot more than selling it to Argo for one lump sum, but that would require her to set up and sell them, removing her from the front line. They couldn’t do both distribution and clearing. The one time payout would be substantial and sufficient. Knightstar would get a ten percent cut of the profits, everyone else would take a five percent cut of the sale, and the other forty percent would go to the guild. That’s what they, as a guild, had decided was a fair split for the mapping and guide work done as a guild. 

Mishe was a fun town. It was lively. The buildings were mostly medieval wattle and daub housing, painted white, with wooden shingles. Each one was between two and five stories in height. The city was surrounded by stone castle walls. It had ample taverns and restaurants, along with a wide variety of NPC shops, and the city was closest to the boss labyrinth. The Teleport Plaza was centrally located. Most importantly, it was lit up at night with lanterns. Every building had at least one and many windows of NPC buildings projected light out onto the cobblestone streets. It felt like you could function and live in the city once the night set in, rather than just go to bed.

Bladescape hadn’t really explored the city. They had arrived late the night before, crashed in an inn, and immediately went to the dungeon. It had taken all day, but it was worth it. The city was already lit up for the night. Bladescape passed the teleport plaza, heading south. 

The south had the city’s citadel. Along the south wall, near the gate to the citadel, the buildings shifted from wood and clay, to stone. Most were only two or three stories tall. An amphitheater was off to the east. It was in good condition, with no chips or cracks in the stones, unlike the one in Tolbana. The building just to its north was also stone, except it was five stories tall, setting it apart from all the rest. Even the nearby wooden buildings were not higher than three stories. 

The building stood out, which was a good indication that it mattered, at least in some way. Bladescape stepped up to the front door and knocked. Her hand hit an invisible force, not the door. She was prevented from knocking, something she had never experienced before. Bladescape took a step back, perplexed about what had happened. NPC doors that couldn't be opened were locked. Players could at least knock and try the door. 

"Let me guess," someone said from behind her. Bladescape turned around to see the man who had spoken. He was mid-twenties and wearing what Diemond would call “Greek Chic.” Bladescape knew him. He was Iliad, an info broker. The Wondercolts had used him before. He wasn't as good as Argo, no one was - it helped that the Wondercolts were helping Argo stay on top - but he was typically more accessible than Argo. "You're wondering why you can't try the door."

Bladescape swiped up her menu and pulled out some col. She caught the small bag. "And I'm guessing you can tell me what I need to do to get inside."

"Of course," he said, trying to be nonchalant. 

Bladescape tossed him the bag. He weighed it in his hands, not actually checking the amount, and then smiled, indicating he found it a fair exchange. "That building is only accessible to players who own it. It's player owned housing. Currently, it has no owner. To get inside, all you have to do is buy it."

That was simple enough, except Bladescape didn't know how. When she bought the Tolbana house, it had been offered to her. She knew there was a way to purchase other housing, but not how. Her menu was still open and she pulled out another small bag of col. "Where is the place I can buy it? And how do I get there and find it?" She tossed him the bag and he skillfully caught it. She had to be specific, yet cover follow ups. If she just asked where, he would likely just give her a city, not the actual way to find it, forcing her to pay for the next answer.

"Town of Beginnings," Iliad explained. "From the teleport plaza, head east. Stay on the main road. About halfway to the east gate, there will be an intersection. The Estate Agency will be the southwest building of that intersection."

"Thank you," Bladescape said, bowing to him. SAO was much more lax about Japanese manners, but there were times for it, particularly when doing business and in the cities. It was deeply ingrained in the culture of the players. She tried to match it as best as possible.

Before Bladescape could go anywhere, Natora and Thunderborne found her. 

"What's up?" Thunderborne asked. 

"Just bought intel on the building," Bladescape said pointing to it. "Purchasable real estate."

"Fancy place," Natora said. "At least from the outside. We could use an actual headquarters. How much?"

"No idea," Bladescape said. "We would have to check with the real estate agent. Yes, I paid for directions."

"I've been thinking about getting us a real place," Natora said. "Something we could broadcast as ours. What you got us is a great-"

"But it's not what we need," Bladescape said. "It's served us well, but it was always a placeholder. Konpeito could use a real kitchen and so could Reisenki. Diemond needs a real workshop to do her crafting in. She really needs a separate room so we don't mess her up and she can leave projects out. Reisenki needs a proper place to do our repairs. We are tripping over each other at the Tolbana house. Just by sitting in the room we are doing that."

"Let's go check it out," Thunderborne said. "I need an adventure to clear my head. That wandering forest maze still has me turned around."

Bladescape chuckled. Thunderborne wasn't alone in that regard. Bladescape felt the same way. Knightstar, Natora, and Kiefer were the only ones who didn't seem turned around in there. Three out of eleven wasn't bad, but it wasn't great.

"We should find Knightstar," Natora advised. "She knows the stats of our cash flow. She also can help us decide if anything is worth it. Or worth the price it's set at. I don't trust myself not to fall for a ploy or gimmick. Something with too much flash and not enough mass."

"Yeah," Bladescape said with a nod. "You're right. It would be easy to sell me something we don't need. Knightstar has a level head for that stuff."

"Normally I'd tell her to loosen up," Thunderborne prefaced. "But I know I'm where I am because she is twilighting out."

"Did you just use her name as an adjective?" Natora asked. 

Bladescape and Thunderborne started laughing, confirming Natora's question. Natora just smiled and shook her head. 

"Come on," Bladescape said. "Let's find her."

"I bet she never left that tavern," Thunderborne said. 

It wasn't hard to find Knightstar, especially with search now allowing her to actively track anyone on her friend list, by highlighting a path to follow. Thunderborne was right, she was still at the tavern. Knightstar's business with Argo was done and she was enjoying a cheesecake and fruit tea. The cheesecake was already finished.

"Yo, Knight!" Thunderborne called out. "We're going real estate shopping! We need your help."

Knightstar perked up at that. "I've been thinking about upgrading what we have. The Ruby Krait antivenom quest gave us a huge boost to our cash reserves for buying property. We now have enough floors unlocked where we should be able to find something suitable. I actually have a list of things we will need and another for things we want. Plus factors to consider, like distance from teleport plazas." She shotgunned the last of her drink and stood up. "So, where do we need to go?"

"Town of Beginnings," Bladescape said. "I know where the agency is."

"You paid for that info, didn't you?" Knightstar asked as they exited the restaurant. 

"Eh," Bladescape shrugged. "Iliad was in the immediate vicinity. Didn't cost me much."

"I probably could have wrestled it out of Argo for free," Knightstar stated. "She just got a very good deal on the info and some other stuff I sold her."

"I'll keep that in mind," Bladescape said. "But your business was probably done."

"Maybe," Knightstar said with a shrug. 

It was too late now, but good information to think about for the future. The Wondercolts took care of Argo. They scratched her back, so she would likely scratch theirs. She might already be doing that, Knightstar traded for most of their info, so they might be getting a better deal than anyone else would get. 

The four of them teleported to the Town of Beginnings, back to the epicenter of the terror that started SAO. Bladescape couldn't help but shudder involuntarily. They had been back several times to upgrade weapons, but it never got any easier being there. That's why the major crafters had moved, shifting to the fifteenth floor.

The city was lively, but less so than it had been. A lot of people were moving out. They had more floors to find places to live. About five thousand players still resided in the city. Many were afraid to leave. There wasn't much that could be done for the players crippled in fear. The Wondercolts were already doing everything they could by helping clear the game.

The Aincrad Liberation Force, bolstered by what was left of Kibaou's guild, had a much larger presence now. They had their headquarters in the Black Iron Palace. They were supposed to be sharing information and helping all players, but Bladescape didn't know how that was going. All she knew was that their lofty goals had them rapidly expanding their official numbers. 

Finding the real estate agency was pretty straightforward. It was well marked and exactly where Iliad had said it would be. It wasn't closed, not yet. No players were inside, so they had the agent all to themselves. Not that they needed the NPC.

He had a lot of property listings they could scroll through, including information on amenities and floor plans. Knightstar immediately selected guild residences, screening out private homes. She was able to further refine it by selecting locations for twelve or more players. 

Bladescape decided to start them off by checking in Mishe, which Knightstar wasn't expecting. There was only one location in Mishe for their size, the stone building that had caught Bladescape's eye. 

"I see," Knightstar said, catching on as Bladescape clicked on the details. "Let's see what we have here."

"That's a lot of Col," Thunderborne said. 

"Yes, but there are eleven of us," Knightstar said. "A single home at that cost would be excessive, but we are looking for a home for eleven, plus more. Let's see what else it has that would justify the cost."

The kitchen looked to be a good size and the dining room was sufficient for their size plus a moderate number of guests. It had miscellaneous rooms for their crafting, plus dedicated storage rooms. There appeared to be plenty of space to relax and there were enough bedrooms, all equal sizes, that should be big enough. There also was a forge listed, which would be nice for metalsmithing, both weapons and armor. The last, and most important, thing was the meeting hall, a room dedicated to them having organized guild meetings in. That was the real difference between a house and a headquarters. 

"So, is it worth it?" Thunderborne asked.

"Now we have to see what else is available," Knightstar said. "So just give me a bit to check out similar properties. There might be something better. We know this is in a good location in relation to the teleport plaza, but that likely raises the price."

It didn't matter. If they wanted to live in the headquarters, there were five other places big enough for them. Two were in comparable locations, but lacked at least one of the amenities the one in Mishe had. The other three were in poor locations. The price wasn't that much different between the six properties.

Knightstar checked for smaller places. If they doubled up on the rooms, they would cut the cost and the number of locations available easily quadrupled. Several were in Mishe. They could also go for a headquarters only, which had the crafting space, but lacked the bedrooms. None of those options were worth it in their eyes. They would still have to buy a house, or houses, not making it worth it with their smaller size.

Knightstar delivered her analysis. "The price for the one Bladescape wants is fair and in line with the others. Mishe is the front line town and major city on the floor. It will come with a higher price tag, but also higher status. Even if we doubled up in the rooms, none of the smaller locations have the amenities to make up for it. It isn't actually the most expensive, but it is the best available by most metrics. It could serve us for a while, probably into the 70s, before it began to hurt our image for being so far off the front line. We can worry about that later. My main worry is the price. Yes, we could cover it, but it would wipe out our account. Our daily income is sporadic, not a constant. It dips and spikes, so I can't guarantee that we will recover quickly."

"What if we sold the Tolbana house?" Natora asked. 

Knightstar did a quick check. "It's not worth much, certainly not enough to give us that breathing room I'd like to see. We should take a week or two, grind hard for col, and then buy it."

Bladescape checked the listings, looking at what single player houses were. She found the ones in Tolbana and plenty in Mishe. She picked a few other random locations, checking the price and amenities. Knightstar didn't know what Bladescape was doing. Bladescape finally selected a similar house to their Tolbana residency. It was on the twentieth floor.

"Would this cost be enough to cover it?" Bladescape asked. 

Knightstar looked at it and took a moment to think it over. "Yes, it would, but we can't sell the house for even half that. It isn't worth that much. You spent significantly more on your circlet than the house is worth."

"No, we can't, but I could buy it from the guild for that price, making the Tolbana house just mine," Bladescape explained. 

"I get that it has sentimental value, but why?" Knightstar asked. "You have other things to spend your money on."

"Knightstar, you roughly know my income and that I don't have a skill sucking up what I bring in,” Bladescape stated. “I help Diemond and Konpeito out all the time, both out of the generosity of my heart and because the higher their crafting skill, the better things they can make, which does benefit me. The same reasoning for their equipment. What is the difference between me pitching in that much from my private funds compared to buying the Tolbana house from the guild for that much?"

Knightstar started to say something and then stopped, thinking. "Technically, nothing, but I still ask, 'why?' You should be focused on equipment upgrades."

"I am," Bladescape said. "That would put a dent in my personal account, but it won't hurt me that badly."

Knightstar looked at Natora, searching for help. 

"Look, at the end of the day, is it a bad thing to buy it?" Natora asked. "She isn't putting herself in jeopardy by doing so, right?"

"No, she isn't," Knightstar admitted. "But it isn't the wisest choice."

"Therein lies the problem," Natora said. "It isn't the wisest choice to do a lot, including the crafting, but that doesn't make it wrong."

Knightstar thought it through. "I can't argue against that. We have to live and enjoy what we can. With that said, Blade, are you sure you want to do this? It's a huge investment and, as you pointed out, there are a lot better properties you can buy than buying that Tolbana one from the guild."

Bladescape shrugged. "It's either buy it, or I pitch that in for this headquarters. At least this way, I get something out of the exchange. I don't know what I'll do with it, but it might prove worthwhile, maybe, eventually. It has a certain charm to it."

"Charm?" Thunderborne poked. "Really?"

"Okay, the charm is entirely sentimental," Bladescape admitted. "It's where we became eleven. It was our first solid place to rest our heads. At the very least, it would be a place for me to retreat to, alone, if I need that. Not the best, but adequate. I could really personalize it too, making it feel homier. I don't need much and what I need Tolbana offers, like decent food."

"I have no objections," Natora said. "Knightstar, that will cover us financially, right?"

"That will give us the padding we need," Knightstar confirmed. 

Bladescape pulled up her menu. "Then I'll transfer the col from me to the guild and we can sort out how to do the sale of the house when we have the time to move everything."

"So, who's going to actually buy it?" Natora asked. "Kind of a monumental moment. Spur of the moment, but monumental."

"And also scary if I miscalculated," Knightstar admitted. 

"I'll do it," Bladescape said. "But maybe we should let Thunder. After all, she did officially set up the guild." 

"I like that idea," Natora said. "Not to skirt responsibility. It's still on our heads."

"Alright," Thunderborne shrugged. "If you won't, I will. This is my guild after all."

They all laughed and then made sure they were at the right listing. It would really suck if they blew the finances buying the wrong place. When it asked for final authorization to purchase the building, Thunderborne confidently hit the blue circle to accept it. The listing suddenly transformed into a key and Thunderborne caught it. With key in hand, Bladescape messaged everyone to meet at the Mishe teleport plaza. They went back to Mishe with an extra pep in their step from the excitement. 

The others were waiting for them, wondering what was going on. They convened out of the way and Bladescape explained their purchase. Doombunny had thought about a place for the guild, but that was all. None of the others had been thinking about a place, but they were excited at the prospect, especially when they were told they should have all the space they needed for their side skills.  

Thunderborne led their procession, however short it was, to their new home. She pushed the key into the double doors where it disappeared as it unlocked the building. They entered to find an antechamber, a place where people could enter and notify the guild of their arrival. Knightstar was getting close to launching a consulting service, so it would make a good place for them to wait in until it was time for their consultation.

Past the interior set of double doors was a wide hallway down the center of the building that led to an elegant circular staircase. The space above the visible door frames indicated that the first floor was above standard height. To the left was the door to the guild storeroom. The storeroom would allow them to expand their shared guild storage and even organize it, so that members could quickly access things, such as potions or crystals, without having to sort through things they didn’t need. 
 
To the right was the kitchen, which was bigger than they had anticipated. Four ovens and twelve range burners, plus plenty of counter space and cabinets for all their cooking needs. Or rather, all of the needs of Konpeito and Reisenki. 

There was an entrance from the kitchen into the dining hall. It was spacious enough that they could put in a long table and comfortably seat probably two dozen people, maybe a few more. It was more than enough for them and guests. 

The back corner room next to the stairs was empty. Diemond immediately claimed the space for her workshop. No one was going to argue with her over it. She was making them, or working on making them, their equipment. She also liked to deliver unexpected gifts of whatever struck her fancy to sew for her friends. What she needed, she got.

Across the hallway was the meeting hall. It had its own double doors, centered on the room. It was rectangular, with them entering from a long wall. Either they would set it up to be fat and wide, or they would enter it from the side. They could figure that out later. 

The circular staircase did one and a half turns as it led to the second floor. Flanking the staircase were two rooms as deep as the stairs. The rest of the back half was one big, open room. They could set it up to be anything they wanted. It would serve them well during their downtime. There were two rooms, both the same size, at the front, which also could be used however they wanted. Knightstar claimed one for her consulting service. Even if she didn't bring players that far into their headquarters, she still needed a place to run the calculations and lay everything out. Plus, there were three other rooms not immediately being used.

In between the rooms was the staircase for the upper floors. The three-quarter turn stairs were efficient for reaching floors three, four, and five. They started on the left, turning right and the center was open through all floors. It wasn't elegant like the main one, but it still looked nice as it optimized functionally reaching the top three floors.

The third and fourth floors were the same. They each had six bedrooms, three on either side, with two bathrooms, also split. Twelve bedrooms and four bathrooms was exactly what they needed for their guild. The bedrooms were unique from the other rooms because they could have ownership set. The bathrooms were just that, nice rooms to take a hot bath in with plenty of room to change. The extra large, porcelain tubs were jacuzzi sized and square. Not getting dirty in SAO was a nice feature, but it did feel like dirty work at times. Diemond absolutely planned on taking a bath as soon as she could, to help her relax. 

The fifth floor was only half the size of the building. It was another miscellaneous space, but it had roof access. The other half was an open, flat rooftop, with a small parapet to keep them from falling off. Even the roof shingles were clay, which was good because the forge was there. It wasn't big — it had a double furnace and two anvils — but they couldn't burn the building down. The stone building could support it. While it might not be conventional, there were no clear fallacies with having it on the roof. Knightstar probably could come up with some, but nothing glaringly obvious. 

"So," Malus said. "How do we divvy up the rooms? They're the same, but not. Right or left? Closer to the stairs or closer to the bath? Up one more flight of stairs or not?"

"I really hadn't noticed them until you pointed out the difference in the stairs," Diemond admitted. 

"Draw lots?" Bladescape asked. 

"Yes, but no," Kiefer said. "Logically, our three leaders should get to pick first. Then the regular members can draw lots."

"He is right about that," Natora admitted. "We just bought a really awesome headquarters, in a prominent town, on the front and it will be close to the front for a while. We have to project an appropriate level of maturity and organization. We know there is very little difference between us as members, yet three of us have a lot of executive say for a reason. 

"And three of us will have a say in affairs outside the guild, while the others won't generally be heard by other guild leaders in regards to official business. The others will expect us to treat our councilors with respect and publicly show that respect. Yes, we don't need to be super uptight because we are close friends, but by doing small things, like this, we will compensate for our lapses in etiquette. We just put ourselves on a much more similar playing field as the Knights of the Bloodoath. We should try to project some sophistication because of it."

"Image is important," Diemond said. "I'm alright with that. Bladescape, Natora, and Knightstar are always working hard for us in one way or another. I know I am too, in my own way, but I am rather absorbed in the crafting arts whenever we are not in the field. For any of the strategy meetings, I just stand there and look gorgeous."

Everyone was looking at Bladescape to make the first choice. She had to think about the rooms. She had peeked in a few, but as Malus pointed out, the real difference was their location. Fifty feet was fifty feet. Might as well make use of it. She would use the stairs a lot more than she would use a tub. 

"Third floor, first room on the right," Bladescape said. "Closest to the stairs."

"Not bad," Natora said. "Knightstar, you're going to be way more important in our headquarters than I will be. What room do you want?"

"Third floor?" Knightstar said. "Um, second room on the right?"

"Is that your final answer," Thunderborne asked. 

"Yes?" Knightstar asked. She let out a groan. "I shouldn't be so indecisive! There isn't that much of a difference! I'm trying to maximize everything and it's stupid. Yes! That’s the room I’ll take."

"Third floor, front left room," Natora said. "How do we split up the others?"

Bladescape pulled out her notepad. She had taken up carrying a small one with her to quickly jot things down for Knightstar. "Simple. I'll write down ten numbers and randomly assign a letter to each. They will pick the numbers and we go by order of letters."

In the end, Thunderborne took third floor, middle left; Diemond picked third floor, back left; Reisenki went with third floor, back right. Konpeito claimed fourth floor, front left; Kiefer chose fourth floor, front right; Soryuto went with fourth floor, middle right; Doombunny took fourth floor, back right; and Malus settled on fourth floor, back left.

"What do we do with the spare room?" Malus asked. 

“I really don’t have a clue,” Natora admitted. “Knightstar?”

“No idea either,” Knightstar said. “I moved onto planning my library.”

“Of course you moved onto that,” Bladescape said, chuckling.

“AHEM!” Doombunny coughed. Apparently they hadn’t heard her trying to speak. "We could put a few beds in it," Doombunny suggested. "In case any of our friends need a place to stay for the night."

"That's a good idea," Bladescape said. "We'll plan for that. In the meantime, we have a lot of furniture to get." She looked at Diemond who was daydreaming.

"I'm already sketching ideas in my head, darling," Diemond said before Bladescape could ask. She was apparently paying more attention than she appeared to be. "I'll leave personal rooms alone, unless you ask for my help. I'm more than happy to offer my expertise with your personal rooms, but I've been planning since we first entered the building. This will be a nice break from everything else I've been designing."

"So, I guess it's bedrolls for tonight," Malus said. "Unless there's a way to buy cheap furniture quick."

"I don't know of any," Knightstar said. "I wouldn't be surprised if the game had a system."

"It does," Diemond absentmindedly said. "But the crafters have been absolutely running circles around the system. It almost seems designed to not put up any competition with the crafters."

"You sound like you know some," Knightstar said. 

"I do," Diemond explained. "They needed help with colors. All basic color theory, but they didn't know and couldn't look it up, however, they had heard of a front line guild with a fabulous sense of style and sought me out. This was a few months ago, before the arrival of the KoB. I taught a symposium on color theory and basic design, for free, on one of my nights off. While it was free, many players tipped me what they could in thanks. Now that I think about it, whoever designed the KoB armor might have attended the symposium. A lot of players were there. Anyway, combining carpentry and sewing allows players to make sofas and beds."

"Do you know who to contact for getting stuff made or not?" Thunderborne asked. 

"Of course I do," Diemond said, waiving it off. "It will take some time to gather supplies and make it, but SAO is quick when it comes to assembly. Give me a day or two to sketch it up. Maybe three."

"Yeah, we'll need three," Bladescape said. "We kind of spent most of the guild's funds buying this place."

"Worth it," Natora said. 

"Absolutely," Knightstar added. 

"I get to make real meals now!" Konpeito exclaimed. "Yes, Reisenki, you can help."

"This place is absolutely gorgeous and worth it," Diemond said with a content sigh. "I can do so much with it. We'll make it a home for us while we fight our way back to our real homes. More than a place to rest our heads at night. All the crafting space certainly makes it worth it."

"We wouldn't have bought it unless it had that," Bladescape said. "So yeah, bed rolls. No big deal. Absolutely worth the cost. Tomorrow we can contact some crafters and try to get basic beds until we decide what specifically to do. After we switch, they can be used in the spare room."

“That is acceptable,” Diemond stated. 

“You do that, I’ll lead a team to that dungeon we like,” Natora said. “We can clear it quickly if Blade and Die are the only two not with us. We can recoup our spent col pretty well, enough for the beds. Probably hit a second one after lunch.”

“Sounds like a plan,” Bladescape decided. She couldn’t help but grin at everyone. “This is good. This will be fun. I’m excited.”

BLADESCAPE: Level 59 — Two-Handed Sword — Searching — Weapon Defense — Leather Armor — First Aid — Battle Regeneration — Sprint — Blade Throwing 
NATORA: Level 55 —  Two-Handed Spear — Purchase Negotiations — Sales Negotiation — Weapon Defense — Light Metal Armor — First Aid — Battle Regeneration — Acrobatics  
KNIGHTSTAR: Level 53 — One-Handed Sword — Shield — Light Metal Armor — Equipment Appraisal — First Aid — Battle Regeneration — Acrobatics — Extended Weight Carry 
MALUS: Level 56 — One-Handed War Hammer — Greatshield — Heavy Metal Armor — First Aid — Extended Weight Carry — Battle Regeneration — Fishing — Search 
THUNDERBORNE: Level 55 — Rapier — Sprint — Acrobatics — Weapon Defense — Light Metal Armor — First Aid — Battle Regeneration — Armor Pierce 
KONPEITO: Level 55 — Two-Handed Axe — Cooking — Weapon Defense —  Light Metal Armor — Martial Arts — First Aid — Battle Regeneration — Music — Blade Throwing 
DIEMOND: Level 54 — Mace — Greatshield — Sewing — Heavy Metal Armor  — First Aid — Battle Regeneration — Light Metal Armor Forging — Heavy Metal Armor Forging
DOOMBUNNY: Level 53 — One-Handed Dagger — Hide — Fighting Spirit — Blade Throwing — First Aid — Battle Regeneration — Familiar Cooperation — Mixing — Search 
KIEFER: Level 53 — One-Handed Curved Sword — Slash Weapon Forging — Light Metal Armor  — Weapon Defense — First Aid  — Katana — Battle Regeneration — Search
SORYUTO: Level 52 — One-Handed Sword — Shield — Light Metal Armor — Music — First Aid — Fighting Spirit — One-Handed Weapon Creation
REISENKI: Level 54 — One-Handed Axe — Greatshield — Heavy Metal Armor — Equipment Repair — Metal Equipment Repair — First Aid —  Battle Regeneration — Cooking