My Little Pony: Equestria Girls - Kaitou Sentai Lupinranger vs. Keisatsu Sentai Patranger

by DestinyDecade


Episode 6: Untold Agenda; Enter Lupin the Third

Episode 6: Untold Agenda; Enter Lupin the Third

Three minutes later, on the X-Train...

While our team, the Patrangers, teleports back to ACME for a needed debriefing, the Lupinrangers however get a needed ride courtesy of Enigma and his silver X-Train Zord. Now comes the bigger question: What has he been up to? Time, we find out.

"So," Enigma asks, "How did your little job turn out?"

Carmen looks at him & responds, "Do you even have to ask?"

"I see. So, it seems the Pat Brats got involved this time? Sheesh. These guys are becoming more of a hindrance. Not helped by the fact that they're a bunch of disorganized agents," he says.

"Fortunately, we were able to get the Doubloon out of VILE's hands," Carmen counters, "That's what matters."

I did get to see what was going on via social media and the Pat Brats took care of that Gangler. Not only that but they started using one of the auxiliary zords," replies Enigma.

"Hey!" Zack interrupts, "We used one ourselves during that Rice Caper schtick!"

"I'm aware of that," Enigma follows, before turning his attention to the leader, "So Carmen, what's our next move?"

"Plot a course for Amsterdam. I just got word of another caper VILE has up their sleeves," She replies.

"Consider it done boss. All available, please be seated while the Dropouts will serve needed food and refreshments. Besides, a thief can't work or operate on an empty stomach," He tells the team.

Everyone lets off a sign of relief as they all get seated. Zack begins to get irritated while Ivy tries to find a way to snap her brother out of his little funk. Patty has a seat and works on her makeup. As for Carmen, she takes out her device and uses it to get in touch with Player.

"What's up Red?" Player asks, showing up.

"Any word on what I provided ya?" Carmen follows.

"Yep. But I think you may need to do some thieving to do so," Player replies.

"Okay, I'm listening," She follows up.

"I'm checking and it seems that one of VILE's faculties on a collecting spree. Something about paintings and what not," He explains.

"Paintings huh? If I know VILE well enough, it has to be none other than Countess Cleo," She answers.

"Countess Cleo? The Contessa?" Enigma asks, "Why would she be after paintings? There's got to be a reason for it."

"We'll find out when we get there. Conductor, set a course for Amsterdam!" Carmen orders.

"Aye aye, m'lady. Onward to Amsterdam!" Enigma shouts, using the X Train Zord to drive off.

To be fair, both teams had it a little rough. Okay, WE had it rough because we not only had to deal with their interference but also a VILE Gangler. Thankfully we took that down but now we got to contend with a new problem: reporting to the Chief. Speaking of which, let's find out how that's going.

ACME H.Q. - At the same time...

"I want answers, this instant," says Chief, "How can you all be this sloppy? You had a job and despite some screw-ups you succeeded. Unfortunately, you let your rivalry with those Lupinrangers get in the way of your mission."

"But Chief," Snails replies, "We stopped V.I.L.E from getting their hands on that rare Doubloon. Besides, we had no idea they were going to show up for it anyway."

"Regardless, they would have taken full advantage of the situation and steal off with the Doubloon," She counters, "Be thankful that it didn't happen. Unfortunately, we are at an impasse."

"An impasse?" Snails wonders.

"Yes. Upon further examination, our analysts have confirmed that indeed the Doubloon is real. But we now confirm that an archaeologist is in possession of another Doubloon," Chief explains, catching us by surprise.

"So, it seems that what your teammate has told us is true," Chief finishes.

"Okay then. Does it mean that our mission was a success, despite everything that went down?" I wonder.

Chief's response is something none of us foresee, "Yes. You all did well despite all these issues."

"So, why did you decide to say that we were sloppy?" asks Twilight.

Chief hesitates before explaining her answer, "Because your compatriots weren't prepared."

It catches us off guard, more specifically the main three: Snails, Snips and Sunset. I was off finding Twilight, so I had an alibi while Twilight was in the museum.

"Wait a second," Sunset asks, "Why are we to blame for this? What about Roy? Or Twilight?"

"Because you three were there when this whole situation occurred. After all, this is a team effort and if one falls, the rest fall with it," Chief answers, "That is why."

The three are lost for words. Seeing that the Chief blames them instead of all of us is just a real shock. Snails is more a loss than the others. Since he was the one who took the initiative, he probably knew that it all went to crap. Snips, obsessed with eating and making an impression and Sunset, well... I got nothing on her. Regardless, even they can admit that they made mistakes. After that little shock, the Chief composes herself again.

"Be thankful that your other teammates ensured the mission was a success. I recommend that you take this opportunity to reflect upon this. Had it not been for them, the mission would have been a failure," Chief orders the three, "Is that clear you three?"

Twilight and I turn our attention to the three. Deep down, I knew they were gritting their teeth but in all honesty, they kind of had it coming. Don't take my word for it, I only narrate this tale. But anyway, we watch as the three give their response.

"Yes Chief," they said.

"Very good," She replies, "Now then, to the mission at hand."

"What mission you speak of Chief?" I ask her.

She presses a button on her desk and suddenly, we see some footage of a female stealing from an art museum. This already has us curious.

"We received word from one of our operatives in Holland that a thief has stolen a priceless painting. We don't know if it's connected to a recent series of robberies, but we have suspicion that this may be part of some V.I.L.E operation. Unfortunately, we have very little intel regarding the matter," She explains.

"So, what do you want us to do?" Snails asks.

"For the time being, do nothing," She responds. This catches Snails by surprise.

"But why?" He wonders.

"Unless we obtain more information, you're ordered not to engage. We don't want V.I.L.E to react in the same manner that has happened previously. For now, use this time to get yourselves back into gear. Unwind if you have to," she tells us.

"As you wish Chief," Snails replies.

"Don't worry yourselves too much," She tells us, "Although you are adjusting to this role, you will improve with it in time. You are all dismissed."

Each of us leave the room. Disappointing I know but it seems that it's the best option right now. Oh wait, what am I saying? Chief has something to say.

“One moment. Snails, remain here,” says Chief.

He turns in response, stepping forward a few steps. The rest of us watch and wait, wondering what she has to say.

“Although I have given my orders to the rest of your teammates, I have an assignment for you,” she says.

“What is it?” He wonders.

“It's nothing much but it has recently got attention from our agents. You see, a recent convention is in need of additional security. I was asked to have one of you take part in this,” She details.

“And you want me to do it?” Snails asks.

“Correct,” Chief answers. She then hands him an envelope. He takes it without delay.

“You want me to head to this convention for the sake of security?” He asks once more. Chief nods in response, “Alright then. I'll do it. I only hope that this doesn't lead to any issues.”

“Do not worry. Perhaps this can serve as a learning experience for you. You are all dismissed for today,” Chief responds, dismissing all of us.

We leave the room. Snails looks at the envelope but doesn't open it. The rest of us wonder what's inside. I mean, what's so important about it. Guess it won't hurt for any of us to ask right?

“So, mind wanting to find out what's inside?” I ask him.

He then says, “I rather not. Why do you want to know?”

“Maybe because Chief gave you the assignment and it's not like anyone else is going to do this gig,” I retort.

“I have to agree with him,” Sunset tells him, “I mean, you're the one that's going to handle this job while the rest of us get a needed break.”

“Uh huh,” Twilight follows in response, taking her glasses off before putting them on again, “Being in Ecuador really was the pits. Don't get me wrong. I did enjoy it but not being able to do much really bites.”

“You did ensure that the people would be kept safe. That's more than enough,” Snails assures her, before changing the subject, “The fact remains that this here is my business, not yours.”

But I decide to hammer it home to this guy, “Newsflash man. This isn't just about you. We're a team and any business that is yours is shared with us. Believe me. So, tell us already. What's in that envelope?”

Snails takes a deep breath before giving in and deciding to open the envelope. He opens it. Inside turns out to be a security pass but it's for a convention. Not just any convention but one that has to do with what's going on in social media: Power Morphicon.

“Power Morphicon?” Snails wonders, “Isn't that a convention in relation to that TV show, Power Rangers?”

“The very same,” Twilight answers.

“I have to wonder if Chief did this for the sake of teaching ya something,” I wonder.

“I don't know if she did,” He follows, “But whatever it is, I'm going to make sure I proceed with caution.”

“Don't forget that because of the whole Power Rangers Are Real thing, the actors may not like having a real Power Ranger in that convention. So, you're going to have to keep a low profile unless VILE decides to be idiotic and attack,” Sunset suggests.

“I'll do that,” But then he decides to give a bit of a warning, “But if they try anything then I'll make sure they end up on their butts.”

“Why do I feel like that this is not what Chief had in mind,” I tell everyone.

“Don't worry. If anything, this will help me out a lot,” Snails assures us.

He then heads off, accessing the C-5 Corridor and vanishes to his destination. The rest of us wonder if he'll be okay but thing is, he'll be alright. I know the guy. We all do. If anything, this guy will do okay. But thing is, since we got a needed day off from that craziness.

“Okay,” says Twilight, “I'm heading to the library.”

“Fine by me,” Snips follows, “I got the arcade to look forward to.”

“I got shopping to do,” I tell them.

“Wait, shopping?” Sunset asks.

“Yep,” I respond, “Someone has to. Besides, we still haven't gotten everything settled.”

“I... I thought we did,” Twilight wonders.

“We didn't. We may have had a day or two but much of our time is spent towards our responsibilities as both ACME operatives and Power Rangers,” I answer, “So while you guys have your gig to do, I have mine. I'll let you guys know how it goes.”

I head off hoping to make good on my word. I'm pretty serious. Since arriving on Earth-1991, our focus was either dealing with the Lupins or stopping VILE operations. I'm being inconsistent with that. We did get some time to settle down but not completely. Since I'm the guy that has to handle this responsibility, may as well. But what many of us don't know though is that things on the other side of the world are about to be in motion.

Amsterdam, Holland – A few hours later

Amsterdam, a city that's young, vibrant and full of locations that tourists would spend hours to savor and enjoy. However, today isn't a place for something like this. Sirens are blaring throughout the city. Police cars are on the move. A robbery had taken place. A speeding boat was passing through one of the city's rivers. There was a woman there, having gotten her hands on a painting. But that woman isn't who she seems. She then removes a part of the disguise, revealing herself to be none other than Carmen Sandiego. Having completed her mission, she heads to another part of town. She doesn't want to attract attention, especially from incoming law enforcement.

“Red, you should be in the clear,” says Player.

“Right,” Carmen answers.

Spotting the hotel, she heads there. She climbs up to where her room is at. Fortunately, a window is open, allowing her to enter the room. When she arrives, she finds the others waiting.

“You're early,” says Enigma.

“You think that I ran late?” Carmen answers.

“Not exactly. You got here 15 minutes sooner. I thought that security would have given you trouble,” He follows.

Carmen's quick to reply to it, “When you do this as long as I am, it becomes second nature.”

She then takes out the picture that she stole from the museum. Enigma gets a quick glance as does his wife.

“This is the last one?” Patty says.

“Very same,” Carmen answers, “Blue is not really my kind of color. I will admit though... I've never stolen anything so lambent.”

“It's more elegant if anything. Blue kind of suits Zack if you know what I mean?” Patty follows.

“I agree with Miss Larceny,” Player replies, “But we won't get a chance to enjoy it. This thing's needed for today's operation. Carmen, you only have an hour before you have to get back to your gig.”

“Right,” She follows, “Time to get the crew up to speed. Zack, ivy!”

What the three soon find is the two acting like a bunch of children. Zack has an eyepatch while Ivy has a white wig on her head. This alone is going to make this whole operation become a mess.

“Avast, me hearties! Arr!” shouts Zack, behaving like a pirate.

“Hey guys, is this a good look for me?” Ivy asks.

Upset by this, Carmen responds, “These things aren't toys! They're part of my disguise!”

This startles the two. They take off the disguises. Carmen in the meantime gets to work on detailing how this plan will unfold, “Okay, now pay attention. Here's what we know so far: Player had done some decrypting of V.I.L.E's hard drive. Looks like there's some information regarding an operation. V.I.L.E operatives have been stealing paintings by the artist Vermeer from museums throughout the globe, replacing the originals with very accurate fakes.”

“Vermeer?” Enigma interrupts, “You mean the famous artist Johannes Vermeer. An artist that focused on scenes of life within the middle class.”

Carmen catches it by complete surprise, “I see you've done your homework on the guy.”

“Indeed. He was a member of the civic guards, but he wasn't very successful in his craft. Sadly, after his death, his wife and child were left with his debt. I honestly feel bad since they had to sell off his work just to pay the debt,” Enigma explains.

“Ouch,” Zack follows, “Guess being an artist can really suck at times.”

“But why would they bother leaving fakes behind? No point in keeping them there,” Ivy wonders.

“That's the point,” Carmen answers, “The only reason why they would do this is simple: so that museum security won't realize that the original paintings weren't taken to begin with. In turn, this will allow the entirety of Vermeer's works to slowly... and steadily be amassed by V.I.L.E mastermind Countess Cleo.”

“So, what's the big deal about these paintings anyway?” Zack wonders, getting a look at the picture, “No cars, no clowns, not even any dogs playing poker? It's just lame!”

“Yeah, and she's reading. Snore,” Ivy says, getting a look as well.

Fortunately, Player provides a needed explanation as to why, “You aren't the only ones who think that. But I did some research and it's then I finally understand why. The Netherlands isn't mostly known for tulips, windmills or even wooden shows. It's more towards famous painters from the Dutch Golden Age of the 17th century. Vermeer is one of them.”

“But the people within his portraits weren't the stars. It was the way how Vermeer mind-bogglingly caught natural light with his paintbrush. Only 34 paintings were confirmed by this artist. It's not a whole lot for a serious artist but it makes each one a highly rare and valuable treasure.”

“34 paintings huh?” interrupts Enigma, again, “34 out of 66 to be exact.”

“Sixty-six?!” Carmen asks in shock.

“Yep. Johannes Vermeer made 66 paintings in his lifetime and out of 66, only 34 have been found. Its why you guys went after the last Vermeer painting in the Rijksmuseum right?” Enigma follows.

“Well, of course. I had no idea this guy made so many. Imagine if all 66 were accounted for? Those things would cost a massive fortune,” Player tells them.

“It's why I went as the Duchess before if Cleo knew she would be dealing with me, she wouldn't even let me get near them,” Carmen follows, “Its why once Cleo's courier arrives to prove the painting is real, it won't be me who's meeting him. It'll be the Duchess.”

Carmen doesn't have to wait long. Suddenly, the five would hear a door knock. This catches them by surprise but if they think that's bad, just you wait.

“What the,” says Player, “That can't be him right? He shouldn't be here for another hour.”

“Whoa! Room service must be fast in Amsterdam,” Zack replies.

“Wait!” shouts Carmen, “Don't open that--”

She didn't have a second to react. She turns to see the duo and gave them a nod. They waste no time hiding. Carmen and Ivy also hide while Player disconnects the video call. When Zack answers, he sees someone in front of him. A man in his 20s with gray hair, pale blue eyes and a major complexion of white. His outfit isn't what you'd expect for a courier, consisting of a white-collar shirt with a pale blue tie inside a navy-blue sweater that's inside a trench coat that is a very deep shade of navy blue. He also is wearing a dark gray hat with a black stripe and has a pair of black earrings. He takes a good look at Zack and right away, the others are going to realize how bad this will turn out.

“Oh,” the fellow says, “Still running in Moscow time. Hmmm. Um, you're not a duchess.”

“And you're not my sandwich,” Zack replies, letting his stomach answer for him.

“I see. It must mean I have the wrong room. I...” But then the guy notices the painting behind him and quickly reacts.

“Oh... there she is,” He says, “This is what I'm here for, “The Woman in Blah” ... I was supposed to meet a duchess. Are you her by any chance?”

Zack struggles to respond but considering that he decided to open the door to begin with, yep. Let's see how bad this becomes Zacky-boy.

“Duke. Ah, yes. Ahem,” Zack takes a deep breath before continuing, “I'm the Duke... ahah, of, uh... Vermeer! Vermeer. Yes. Haha.”

“Really?” The guy responds, “That's a pace? You're the Duke?”

“Um, yeah! I-in Boston. B-B-Boston. And you would be, mate?” Zack answers.

“Haber, Dash Haber,” Dash responds, “I'm executive courier to Countess Cleo.”

Haber then takes out some kind of monocle and inserts it into his left eye. It's electronic and after a quick 5-second check, he smiles. That painting is authentic, and he starts to walk off with it.

“Thank you for your contribution. The money will be wired to your account. I'll take this off your hands,” says Dash, as he walks off.

The others watch and see Dash Haber walk away. Carmen then uses some sort of motion to get Zack to stop. This also included a motion of her finger across her neck meaning if he fails, he's screwed. Without wasting a breath, Zack races to meet with Dash. This time, he does the same gesture that Carmen did to him.

“Does, uh, this thing mean anything to you?” Zack asks him.

Dash looks at him funny before delivering an answer, “Heh. I will inform the Countess. Please wait here.”

He walks a few steps before taking something out of his pocket, activating it. He then sees Countess Cleo on the screen. She's not in the best of moods.

“Mr. Haber, report,” says Cleo.

“The painting checks out,” Dash replies, “But I think that the Duke wishes to deal directly with you. Shall I send him the invitation?”

Cleo doesn't want to deal with excuses, “Duke? Who is this, Duke? I promised a complete collection!”

Her shout shocks him a bit but she continues to remain composed, “If I don't have number 34 in my hands by tomorrow night, I will be the laughingstock of the entire criminal underworld!”

“Shall I provide the invitation to him then?” Dash Haber asks, once more.

Cleo provides an immediate response, “Do as you wish. See to it that number 34 is in my hands... or there will be consequences.”

She cuts off the feed. Taking a deep breath, he turns to the “Duke” and says this, “There is some good news. The Countess offers an invitation to a dinner party and auction.”

“Uh, great! That's great!” says Zack, “Feel free to text me the address.”

“Excellent,” Haber responds, “A car will pick you up tomorrow, 5pm sharp. Also, no plus-ones, just the painting. Good day.”

Dash Haber walks off. But it's the least of Zack's worries. Suddenly a wig gets thrown at him. Turns out it was Ivy and she's absolutely not pleased. At all.

“Is your brain made of Swiss cheese?” She asks him. Zack gives him an answer, “Yes, the kind with the holes!”

“I don't know Ivy. How about we find out once his brain suffers from oxygen deprivation!” Patty says, striking Zack and forcing him on his knees.

She then has her whip around his neck and was ready to go full pain on this one, “Permission to strangle?”

Lucky for the others, they all answer in one word, “Denied!”

Disappointed by this, she lets Zack go. He coughs a bit as he tries to get some oxygen back. Patty then says, “Consider yourself lucky Zack. If it weren't for them, you'd be on the floor begging for me to let you go. Hmph.”

“I have a question,” Player asks, “Why would Cleo want to auction off the Vermeers? She went through all that trouble just to complete it.”

“Thing is that stuff like the thrill of the hunt never lasts long for Cleo. Plus, the combined value of all 34 pieces could surpass at minimum one billion dollars,” Carmen answers.

Ivy whistles and says, “Hello, V.I.L.E slush fund.”

But Enigma counters with this, “34 out of 66. Had all 66 be accounted for, that would amount to roughly four billion.”

“F-F-F-Four billion!?” Zack shouts in surprise.

“With money like that, V.I.L.E would have enough to keep themselves afloat for almost a century, maybe more,” Carmen follows up.

“Which means that our work just got a little rougher,” Patty says.

“We'll only have a limited time limit to take back all 34 paintings before they end up getting sold off,” She tells the team, “Fortunately for us, we're invited to a party.”

“And the bad news?” Player wonders.

“We only have 24 hours to transform this guy into a convincing duke,” Carmen answers, with everyone seeing Zack standing next to a mirror.

“This ain't going to be easy, I'll tell ya,” Ivy follows.

“I'm not worried,” says Patty, “Because if Zack screws the whole thing up, then it gives me a good excuse to give him pain.”

Pain would be an understatement for Zack. For him, he has a lot to do but it would mean learning something he has no knowledge about. Regardless, Carmen and her team is determined to pull off this operation. As for Enigma though, he has plans of his own. He takes out something from his jacket and begins making some repairs. He knows he will tell them what it is, but will it help the group? Or hinder their process?

Power Morphicon 2022, Pasadena – 2:00 PM

Power Morphicon. An event that happens once a year, taking place in California. It's here where fans of the hit TV show Power Rangers would gather together, have fun and meet the actors responsible for such a show. That's under normal circumstances. However, with the rise of both Rangers teams, the Lupinrangers & the Patrangers, plus with the whole #PowerRangersAreReal hashtag trending on social media, things are a bit... wild. Security is tight. They're checking to ensure that everything goes smoothly. Snails had arrived not too long ago. After passing through security, providing his credentials, he enters inside. He finds many things, and all this does is pique his curiosity.

“This is Power Morphicon huh?” He mutters to himself, “This will prove interesting.”

“Excuse me?” someone says, catching Snails off guard, “You part of security?”

“That I am,” He answers.

“Come with me. You've been assigned,” The guard tells him. Before long, he takes him to a pair of autograph booths.

They were three autograph booths, each taken by a line filled with fans. Many of which were accompanied by parents, since some of them are kids. Snails arrives and the fellow details things without delay.

“We need a bit more security to handle the booths. We ask that you help ensure everything goes as civil as possible. Think you can handle that?” He asks him.

Snails nods and replies, “Sure. As long as things don't get any hairy.”

He stays where he's at, getting a good look at the three people of interest that are there. The first was a man that looked older than the others. He went by the name of David Fielding. To many fans, he's the one who portrays Zordon. In the middle is a much older man. A bit out of shape but can still hold his own. The name next to him is Austin St. John. Anyone that has watched Power Rangers should know who he is. He portrayed Jason Lee Scott, the Mighty Morphin Red Ranger. The last one wasn't an actor but rather, a producer. This person was unlike the others. He was older and had a lot of experience under his belt. He's wearing glasses as well and his name nearby tells it all: Simon Bennett, current producer of Power Rangers.

Things begin with the guests asking for autographs. They did pay a lot to get this opportunity. Snails simply watched as it all as it went down.

((THIS is my assignment Chief? You got to be kidding me!)) He thinks to himself.

He continues to keep watch. Much time would pass. People were getting their autographs, asking questions and in some cases, getting pictures. Things were going well. But then all of a sudden, one teenage fan shows up asking a question that's out of the blue.

“Um excuse me, can I get your autograph?” says a fan.

ASJ (Austin St. John) replies, “Sure.”

He signs the poster but it's then he hears a question that startles him to a T, “By the way, I've been meaning to ask but... do you feel that Power Rangers are real?”

ASJ provides his answer and not in a way that the fellow wants to hear, “I apologize but I'm afraid that Power Rangers aren't real. I do appreciate that you asked.”

“I understand. It's that my friends have been always wondering if someone like you would win against those Power Rangers that I see in the news.”

Hearing that changes his tune, “Excuse me but which Power Rangers do you speak of?”

I speak of those two Ranger teams that are out there doing stuff like the Lupinrangers and the Patrangers. They're awesome!” replies the fan.

“Awesome?” says Mr. Fielding, “I'm afraid I have to disagree with you. I feel these two teams have no understanding of what it means to be Power Rangers.”

Upon hearing this, Snails begins to grit his teeth a little. He doesn't show it as he has to keep himself composed. All he can do is watch as the fan continued blabbing about how both the Lupins and the Pats are better than the older Rangers.

Simon Bennett, having heard enough, says this, “Excuse me young fellow. Do you feel it's right to favor these individuals? You know very little about them.”

He continues explaining his reasons, “The Lupinrangers are nothing but criminals. I mentioned this in previous interviews that criminals can't be Power Rangers. Would you want to cheer for those that wish to steal from the innocent?”

“The Lupinrangers never steal from the innocent. If they did then they don't deserve to be Rangers!” the fan counters, “You don't know that there's honor among thieves and if there's one thing that thieves never do is harm the innocent! They help them because even thieves know there's no fun in stealing from ordinary people! When you steal from a master criminal, you know you're a master thief!”

“Okay then,” rebuts Simon, “Then you should know that there is unrest in the world. Police officers all over this country have been abusing their power to harm others. Do you think that someone like that would deserve to be a Ranger? I would have to disagree.”

“There may be some horrid people in power but there is also good too. You say that a police officer shouldn't be a Ranger? Didn't stop Disney from doing Power Rangers SPD? How do you explain that?” that fan counters once more. This time it leaves Simon a bit speechless.

Snails watches it all, letting off a bit of a soft smile. Guess the fan really one-upped those guys.

“Are you done here?” says ASJ, “I would like to move onto the next fan. Thank you for giving the opportunity to let me sign your picture. Next please.”

That offends the fan, but he decides to stick one last statement on them for good measure, “If this is how you really are then as a fan of Power Rangers, this hurts. It really does. I hope one day one of those Rangers you guys don't like to come in and kick your sorry old butt!”

That alone struck a chord in ASJ. He had enough of this one fan's constant bantering, “Security. Can you escort this person out?”

A security guard comes in to escort the kid out of the convention. Having seen enough, Snails decides to act. He grabs the guard's arm, catching the fellow off guard.

“Hey!” He shouts, “What are you doing?!”

Snails doesn't respond. He tightens his grip, causing the guard to release his grip on the fellow. He looks at the fan and gives him a nod, giving him a chance to move away. The guard looks at Snails with an angered expression. He decides to go after him instead. But if I know my friend well enough, he knows how to deal with pests like this. Snails ducks the punch and follows it with a shove, sending the guy reeling and onto the floor. The people around him are surprised by this.

“That's not how you treat these guests here,” says Snails.

“Hey! What's the big idea?!” shouts ASJ, catching Snails' attention.

“Is this how you treat your fans Austin St. John? Because you are really poor at it,” He responds.

But then ASJ notices the “S” badge on his uniform. It's then he figures out what the fan meant by earlier, “You. You're the one. You're one of those Power Rangers, aren't you?”

Snails walks toward ASJ in response. He gets close to him, never letting go of his sight towards him. Noticing all the people nearby, normally he would beat the snot out of ASJ but he can't. He continues to be restrained. The least he did do is provide an answer.

“You're looking at one of them,” Snails says.

“Then if you're not the security hired for this, who are you then?” asks Simon.

“For someone who feels that a police officer shouldn't be a Power Ranger, it's pretty obvious you know little about me or my squad,” Snails replies, catching Bennett by surprise.

“Your... squadron?” He asks.

Snails nods as he continues, “That's correct. I'm the leader of this squadron. You may know us as the other Ranger team that's fighting against those thieving Lupinrangers.”

“That's right!” shouts the fan, catching Snails off guard, “They're the Patrangers. Keisatsu Sentai Patranger!”

“For a supposed fan of the Power Rangers, you really know all there is about us. Impressive,” He praises.

“Th-thank you,” The fan replies.

“But the fact remains that someone like you shouldn't be wielding a power such as this. You don't even know anything about being a Ranger,” says David Fielding.

“I didn't know Zordon was such a lousy mentor,” Snails chides, “How about I prove it?”

Snails heads to another panel nearby and takes something from a nearby table. It was a Legacy Edition Power Morpher. Funny enough, it had the coin showing a T-Rex on it. He places it on the table, the same one that ASJ is sitting at.

“What are you doing?” He asks him.

“Simple. You think that Power Rangers aren't real and yet, you went after a fan who has proven that they are in fact real. If you think that I'm just for show, let's prove it!” Snails replies, challenging him.

ASJ looks at him with a bit of anger. He doesn't want to do this but realizes that if he is to prove my friend wrong, he has no other option. As for Snails, he wonders if the whole #PowerRangersAreReal thing is just for show. Thing is, it's not and he's about to learn that there's more to it than he thinks. Fans got curious seeing ASJ standing up and heading in front of his table, morpher in hand.

“You want proof? I'll give you proof... IT'S MORPHIN TIME!” ASJ shouts. He even does the pose that the Rangers do on TV. It's something.

What follows is something that not even Snails foresees. Upon completing the morph sequence, AsJ becomes covered in a flash of light. The next thing that follows is something that can't be put into words. Everyone soon hears him shout “TYRANNOSAURUS!”. Afterwards, something emerges from the light. It was the original Mighty Morphin Red Ranger. People were going nuts. Seeing one of the actors that they watch growing up, transforming into a real Power Ranger is insane. For Snails though, he's shocked. Shocked at not only this but also about this world. He can't even process what's going on but he remains firm.

“I'll be damned,” He mutters, “So Power Rangers really are real.”

“Huh? What... what's going on? What is this?” asks ASJ, seeing himself turn into an actual Power Ranger.

“This proves my point,” Snails responds, but not before he lets off a sigh, “Power Rangers are real in this world.”

If the fans freaking out over finding that one of the actors is a real Ranger, I don't know what is. The fans are taking whatever they can out and take pictures. Social media is already in ablaze over this as photos of Jason as the MMPR Red Ranger is being seen. I don't think Power Morphicon can contain it all. However, this only means that Snails has a job to do... not only as a Power Ranger but as an opponent.

“Forgive me Jason but as a Red Ranger, I have something to prove,” he says, taking out his VS Changer and his Trigger Machine 1Gou.

“You want to prove that you have what it takes to wear that color? Let's go!” shouts Jason, accepting the challenge.

“Fine by me,” Snails responds, taking a deep breath once more, “Keisatsu Change!”

He then inserts his Trigger Machine into the VS Changer. The sound “1Gou” is heard as he then presses on the grip causing it to yell out “Patirize!” He rotates it 90 degrees causing to hilt to be at the bottom. He grabs it, pointing it up at the sky with his right hand.

“Keisatsu Change!”

He fires, causing a floating wallet to appear in the sky. Opening up, it reveals a red “S” police badge. It comes down, enveloping Snails in a white light. The white light would soon disappear from bottom to top. His Ranger suit materializes, revealing what has already been suspected. Then his helmet covers his face and then assumes battle position, holding his blaster in hand.

“By order of ACME & the Global Police, I'm taking you in by force!” He shouts.

“By force huh? It's no wonder people seem to favor the likes of you!” replies ASJ, rushing in to attack.

Snails wastes little time. He dodges a few of his attacks. Even though ASJ has been out of it for some time, he still had that fight. It was that drive that motivates him. Snails then counters with a few of his own. Although his Ranger suit slows him down, he doesn't let up. His offense is on equal footing with ASJ. Before long, he responds with a kick to the chest. This pushes ASJ back, but it doesn't stop. No way. The fight has only begun.

“So, it's true,” He says, “You are one of those Patrangers huh?”

“Pretty much but it wasn't my choice to begin with,” Snails replies, “At first, I thought it was absurd but then I realize how important it is to use this power for good. After all, there are those that wish to bring harm to others. That's why my team is assigned with one objective: to protect the innocent while stopping an organization known as V.I.L.E.”

“VILE? Who the hell is VILE?” ASJ asks.

Dumbfounded by that question, Snails answers, “You really are out of touch ain't ya? VILE, also known as the Villains International League of Evil. They are here to take what is yours from you to suit their own ends. That is why I am here. To take the fight to them and to ensure they don't harm anyone else.”

“Good motivation,” ASJ says, “But it won't be enough to stop me!”

ASJ gets up and he takes something from his holster, a Blade Blaster set to gun form. He opens fire, firing a couple shots. Snails dodges, responding with a few shots of his own from his VS Changer. It becomes a shootout and both are evenly matched. Snails then takes out his Patrol Megaphone. Pressing a button at the front activates its Baton mode. ASJ then turns the Blade Blaster into its Blade form. He then rushes in to attack Snails, who quickly deflects it. The fight is fierce and like earlier, they are evenly matched. Snails takes things defensively but it's then that Jason decides to take it up a notch. Clenching his fist tightly, he summons something from out of nowhere: some sort of large blade with a red hilt.

“What the hell is that?!” Snails asks.

“This is the Power Sword! I've used it throughout many of my battles to take down my foes,” ASJ answers.

“But is it enough to handle me? Let's find out,” Snails responds, holding his ground with his Patrol Baton in hand.

ASJ doesn't respond. He then goes in and attacks Snails with his Power Sword. He's quick to deflect but considering that he's having this fight in a crowded space, it means he needs to pick and choose his way to strike. The two assault each other with their weapons. They're evenly matched. Snails tries to find an opening but is unable to because of ASJ's quickness. He then takes a different approach. He takes out his VS Changer and opens fire. Several shots are fired. It gets ASJ off guard and that's enough for Snails to deliver several strikes with his Patrol Baton. They all hit. Sparks come flying out of his suit. Deep down, ASJ feels the pain.

“Not bad. Not bad at all,” he says, reeling from the strikes. Snails says nothing in response.

ASJ gets back up, holding his Power Sword in hand. He realizes that his opponent has had experience. But nothing will stop him from doing what he has to. What he does next will turn the tide of battle. He notices ASJ's fist closing tightly and then energy starts emerging. Suddenly, a shield comes forth, covering his upper body. It was gold in sheen with the front showing a diamond with various fork like arrows. The rest then had the shield cover the upper parts of his body including his chest. Much of the damage that he took was wiped away. It's as if he became stronger.

“What is that?” Snails asks.

“This is the Dragon Shield. This power was given to me by a dear friend,” He answers, “I'm using it now to put you in your place!”

Snails holds his ground. ASJ rushes in to attack him, with not only his Power Sword but also some kind of green dagger. Snails blocks one of the strikes but gets hit by the other. That sends him flying for a bit, but it doesn't stop him. He knows how strong he has become but now he has to press on and keep on fighting. ASJ doesn't relent. He uses both his Power Sword and some sort of Dragon Dagger to strike. Snails tries to find an opening. He's unable to. He pushes some distance away and takes out his VS Changer, opening fire. What follows next is a shock. Using the dagger, he places it near the mouthpiece. Pressing a few buttons, it lets off a tune that causes the shield to glow a green burst of energy.

Snails fires a few shots from his VS Changer. The blasts strike some sort of barrier that causes them to be deflected. Snails doesn't take any damage but notices him continuously using that flute. He puts his blaster away. He then decides to try a more offensive approach.

“Not bad,” says Snails, “It's just like in the fifth part of Green with Evil. Too bad I have my own plans in mind.”

He then goes in. Using his Patrol Baton, he clicks a button, activating it's powered up attack. The sound “Dame! Zettai Giri” is then heard. Holding the Patrol Baton with both his hands, he jumps. ASJ tries using the Dragon Dagger flute to perform a tune and form a shield. By then, it's not enough as Snails' attack strikes said shield. That is enough to push his opponent back but it's then he notices cracks on that shield. Snails delivers a second strike, and it damages that barrier further. All it took was one more hit and he does so. In turn, the barrier that ASJ used to protect himself shatters.

ASJ gets sent flying due to the after effect. He lands on the ground, still morphed. He struggles to get up. Snails meanwhile walks closer, still holding onto his weaponry. On normal circumstances, he would simply rush in to finish the job. But he's not. He's still on guard. He doesn't know what his opponent will do next. He stops.

“So... did I convince you enough?” Snails asks.

ASJ doesn't respond. He struggles to get up, having taken a lot of damage from the fight earlier.

“You... you think that's it?” ASJ then asks, “You think you can convince everyone that you'll be like me? No way!”

“Then it seems I know that you and your team won't get along,” He answers, “That's fine. I got bigger things to worry about right now.”

He then turns around and walks off, leaving ASJ to wallow in defeat. But just as Snails is about to be done with this, he senses trouble. From out of nowhere, a monster shows up. How does he know? The safe. Spotted on its chest. It's a deer-themed monster and with the antlers for arms, that's telling. He shows up, attacking Snails. He's forced to jump back. The public think this is part of the fight, but they have no idea.

“Found ya!” The gangler Brezler says, “Didn't think I find a Pat Brat in a place like this!”

“The hell, are you?” Snails shouts.

“I'm Brezler pal and I'm here to beat you down! You ready?”

“More than ever!” Snails wastes no time.

He goes in to attack. But he's not the only one taking it down. ASJ shows up, still reeling from the previous fight. This stupefies Snails, who knows that he has little clue about the Gangler monsters. He's still armed with the Power Sword & Dragon Dagger and the shield draped around the upper portion of his Ranger suit.

“The hell?” Brezler says, “Who asked you to join this fight?”

“Should it matter?!” ASJ responds, attacking with his weapons.

“It actually does. You aren't in my bucket list!”

Brezler then delivers a flurry of strikes. Despite having the Dragon Shield and more weaponry, the original Red Ranger gets beaten down. He's sent flying, landing on the hard floor below. The monster prepares another attack, but Snails comes in, blocking the strike.

He turns to ASJ and asks, “Are you out of your mind?!”

ASJ doesn't answer. He replies, “You would do the same thing. That's what being a Power Ranger is.”

“I don't need to be told how to do my job by someone who's been out of the game for a long time!” Snails retorts, “You should focus on getting these people to safety. Shouldn't that be what a Power Ranger should do?”

“Isn't a police officer's job to help those that need it?” ASJ counters.

“I'm not a cop. I'm a gumshoe. An ACME operative working in tandem with the Global Police and when people are in danger, I do what I have to in order to help everyone!” Snails counters back.

ASJ doesn't respond. Its then Snails notices the Dragon Shield draped on his suit. He then uses an attack to push Brezler back. Turning towards ASJ, Snails realizes that stopping the Gangler may be a bigger predicament than intended.

“I need something from you,” he says.

It's then Snails heads closer and touches the Dragon Shield with his hand. Almost immediately, he begins to feel an influx of energy. Time suddenly stops and he ends up in a place filled with bright light. He looks around, wondering where he is at.

“Who dares disturb me?” shouts someone. Snails looks up and notices something emerging from up high.

It was a woman, draped in white and gold. She appears before Snails, wondering why. It's then he gets a good look at this individual. She's a woman dressed in a dress that's elegant in white and gold. Interestingly, he seems the Dragon Shield on her but has little idea that it's a part of her dress. The person looks at Snails with a stout yet cautious glare. If there is a reason for his actions, he knew that she would be the one he'd confront.

“Who are you?” He asks.

“I am the sorceress, Lady Fienna. I do not think that we have met child and yet I sense that you are not who you seem,” Fienna answers.

“Listen. Right now, people are in danger and if I don't do something, things will get worse. I ask you, no, I request that you lend me the power that's bathed in the Dragon Shield,” He pleads.

Fienna is surprised by this. She remains firm. As for Snails, he doesn't let his sight of her go. After about a minute or so, Fienna makes her decision.

“Your resolve is admirable. A pointless resolve, nonetheless,” Fienna says.

Insulted, Snails responds in the best way possible, “Pointless?! Lady the only thing that's more pointless is your apparent lack of judgment. Your previous wielder isn't strong enough to deal with what lies ahead. The evil I face makes foes like Rita Repulsa & Lord Zedd seem very tame. I take it you haven't seen the future, have you? You haven't seen that other Rangers have risen up to fight but in a world that I'm in, they don't care for people like me.”

“They see people like me as power-hungry, abusive and corrupt. Not everyone that carries this power are bad at heart. There is good. I know it. I see it. I'm a part of it, a part of this good that wants to bring hope. So, I'll ask you once again... lend me your strength. Strength that I can use to save people that will be in danger if we do nothing. Because doing nothing only shows what kind of person you are Lady Fienna,” Snails asks once more.

“I will not be insulted by someone so young and impulsive,” Fienna retorts, “However, your desire to see good in a world devoid of it impresses me.”

“So... will you?” He wonders.

“Very well,” answers Fienna. She touches the shield portion of her dress, forming a small orb and throws it towards Snails. It touches him.

“I lend you this power. Use it. Show me how you will use it. Use it to bring hope in a world devoid of such,” Fienna tells him.

Snails says nothing, only nods. He hopes to make good on a promise made by someone beyond his time. The light then engulfs him once more. What follows next is something magnificent. Light suddenly dissipates. Its then Snails is revealed to have the Dragon Shield draped on the upper portion of his ranger suit. As for ASJ, he's no longer wearing it. He no longer has the Dragon Dagger either. As for his opponent, he's in shock.

“The hell!? What is that you're wearing?!” It asks.

“Simple. The power needed to beat you down!” Snails replies, “Patren 1Gou Armored Form!”

He then clenches his fist and then flicks, causing a weapon to emerge. To the surprise of everyone here, it's the original Red Ranger's Power Sword. Fitting since he is a Red Ranger too. With the Power Sword in one hand & the Patrol Baton in the other, he goes in. The people that are watching it start cheering him on. Motivation right there. As Patren 1Gou fights in his new Armored form, ASJ gets up finally. Suddenly he feels his ranger energy draining away, reverting back to normal. All he does now is watch as a power he used to smite evil is now in the hands of someone younger. Someone who has a reason to fight in a world devoid of hope.

“Are you alright?” David asks. ASJ says nothing. The three guests of honor watch as Patren 1Gou, Snails fights against the Gangler with this newfound strength.

The Gangler tries to attack, tries to find an opening. But it's for naught. He doesn't get any chance. Using two blades, he strikes without mercy. His last strike followed with a serious kick. He's ready to deliver the finishing blow. He channels energy into not only the Power Sword but also his Patrol Baton. Both blades glow red. He then goes in. With both blades glowing, he delivers a series of strikes that damage it. His strikes are fierce, powerful and merciless. It only takes a few seconds before this menacing Gangler is struck down. Having suffered too much damage, it went down. But there's no explosion. None of the sort. Its then Snails discovers that the Gangler he fought was a fake. An illusion, probably due to the power of a Lupin Collection piece. He lets off a sigh of relief, happy that it's over. What follows next is the cheers of everyone who he saved.

Fans start cheering for him. He lets off a smile, but he doesn't feel satisfied. It's then he gets communication... from Chief Thigpen.

“Snails, status report,” She asks.

“Gangler tried to attack but was dealt with. Sadly, no Lupin Piece was detected within his body. Possibly a body double somehow,” He explains.

“I'll have our agents look further. And of the convention? Is anyone hurt?”

“Negative... but I'm more exhausted if anything else.”

“What matters is that you have ensured the safety of these people. That should be your priority. When you are ready, return back and provide me the debriefing. Understand?”

“Yes chief,” He answers, cutting communication.

Before long, he would soon end up getting swamped by reporters. Cameramen were nearby too, recording it. This frustrates him. He tries to answer whatever questions, but all this does is swamp him with more questions. Ultimately, he realized that this is too much and simply yells out a simple word: Enough. Everything becomes quiet.

“Sorry I had to do that. I'm ready to take questions but only one at a time,” he tells them.

“Excuse me,” says a reporter, “We're part of Channel 7 News. We like to know about you and your teammates. How are you guys any different from those other Power Rangers?”

Thankfully, that's a question he can easily answer, “That's obvious. The Lupinrangers are thieves... but not in the way you think. If you think that they go after innocent people, that is not their goal. Those who do go after innocents don't deserve to wield such power. They only go after those that do harm to others. Those who have power but use it to bring harm. But in a world where everything isn't as it seems, it's difficult. Then you have people like Simon Bennett over there who feels that people like me and the Lupinrangers don't deserve to be Power Rangers.”

Much of the press turn towards Simon Bennett. He doesn't say a word. Snails continues explaining things.

“But like I said, I understand that the public seems very hesitant in trusting us. I can respect that. But I want to assure everyone that we are here to help the people. It's reason enough why my team and I choose to do this,” he says.

To prove it, he places his hands toward his helmet and removes it, revealing himself. Cameras start flashing as he reveals his identity. Part of him wonders if this is a good idea. He knows Chief will probably wonder why but he'll provide a solid reason. He continues seeing the cameras flashing to the point where even people in the convention are taking photos on their phones. But he lets off a sigh. He stops caring by this point. He then turns his attention to the press and finishes.

“To anyone watching this, know that this world is in good hands. Sure, there are the Lupinrangers who have their own reasons for fighting but we are the ones who fight for the world and its people. If they are the sword, we are the shield. I hope you have it in your hearts to accept us. Thank you.”

Snails puts his helmet back on and gears to head off. Taking out his Trigger Machine from his VS Changer powers him down. He gears up to leave. But then ASJ comes in. He wants something from him.

“Give back the Dragon coin,” he says.

Snails turns to him and answers, “No.”

“Seriously. Someone like you shouldn't even use such a power,” He follows.

“Perhaps maybe you should learn to treat people with a bit more respect,” Snails retorts, “If you want this back then you might want to get in touch with your fellow Red Rangers. If either one of them can beat me in battle, I'll hand it back over. Until then, maybe use this time to think about what it really means to be a Power Ranger.”

“You're one to talk considering you are inexperienced,” ASJ counters.

“Inexperienced yes... but I will learn in time,” Snails finishes, walking off in response.

He's set to leave the convention but then something else interrupts him. It's the same fan who knew about him, his team and the Lupins.

“So that's it? You're going to leave,” The fan asks him.

“I have other matters to attend to,” He answers, “I appreciate that you know a lot about me. Truly.”

“Um, you see... many of us want to get your autograph instead,” The fellow wonders.

“Really? What about those guests of honor that are at Power Morphicon?” Snails asks him.

“They're pretty cool. But seeing you out there, that's way better. I know that Power Rangers are real and I'm looking at one. A Power Ranger who fights for good and many of us want to see you more. So... will you consider?”

Snails thinks about it for a minute. He makes his decision before answering but not before he makes one more call.

“Chief, it's me. I'll be running a little late,” He says, “It seems that my actions seem to attract some positive attention.”

“I see. Be sure to provide your report once you return. Until then, be alert,” Chief answers.

He turns towards the fan and says, “Okay. You got it.”

“Thank you,” the fellow replies. He then hands him a book and a pen, “Can you sign this?”

Snails does so but it's then he asks this guy something, “What's your name by the way?”

“Oh, I apologize. My name is Winston. I've been a fan of Power Rangers for several years. I only knew about them because of my dad. It's an honor to meet a real-life Power Ranger like you,” Winston answers.

“A pleasure Winston,” Snails follows but then notices some people appearing behind Winston. Seems they want his autograph too.

He lets off a smile and says, “Guess I'm going to be here just a little while longer.”

The next day...

Now to find out what the Lupinrangers are up to? Well, if you remember, they had less than 24 hours to turn the bumbling Zack into a duke. The reason for that is simple: Countess Cleo is having an auction involving Vermeer paintings. Their job is to get those paintings out of there before they get sold off. Besides, if it goes down the drain then one of their own can inflict pain, dominatrix style. It wasn't easy for things to go but fortunately, things have improved. The next day has come. The others get a look at Zack, who seems fit for the job. He's even dressed properly, has his hair gelled back too.

“Not bad for having him ready in such a short time,” says Carmen.

“But are you sure this is going to work?” wonders Ivy.

“If it doesn't work,” Patty intrudes, “I break him like a sliced fish at a sushi joint.”

The sound of fish already gets Zack startled, breaking his focus. Considering that he has a disdain for fish, you can tell that it may not go well.

“Patty, save the breaking for when Zack blows the whole mess. Besides, we need to make sure we get in there, get the paintings and get out. That's it,” Carmen says. But then notices Enigma working on something.

“What are you doing?” She asks.

He answers, “A little device. Let's just say that Zack's not the only one who's going on the field.”

“You?” She wonders.

“Exactly. Let me demonstrate,” He explains, placing said device on his silver jacket.

He presses a button, causing him to transform into one of the Cleaners, Boris. He's even dressed like a butler for good measure.

“Whoa,” Carmen reacts, “That's impressive.”

Returning back to normal, Enigma explains, “A little something from Belljar. Holographic camouflage. With this, I can disguise myself as anyone.”

“That thing only helped us out in a few instances. I don't think it's going to work here,” Patty tells him.

“You never know. Besides, you need someone to keep Zack in check. Plus, I got this feeling that something's going to go very wrong. I just know it,” Enigma explains.

“Regardless, we got to move. The car is here,” Carmen tells the team.

Zack composes himself once more, heading off. The rest of the team follow suit, keeping their distance. They see Zack heading to meet up with his ride, a limousine. Two people appear, dressed in butler attire. It's the Cleaners, Boris and Vlad.

“Arms?” says Boris. He takes out a wand to check for anything out of the ordinary. Fortunately, Zack is clean.

“He's clean,” He follows.

“We go,” says Vlad who puts a bag over Zack's head. Probably a precaution.

He gets in the limo. The cleaners drive off, not knowing that Carmen and her team are following. Fortunately, they know not to attract any unwanted attention.

“Well done, Ivy. Just keep things at a distance. We don't want them to think we're following,” Carmen says.

“Thankfully no one's on our tail. Guess Devineaux realizes not to get involved huh?” Enigma replies.

“Don't doubt him. He'll show,” Carmen follows, “It's not a matter of if, it's when.”

Things go smoothly. The fact that Devineaux isn't there to ruin it says a lot. But even with this, these guys have little idea of what's to come. They pass through a drawbridge. Ivy keeps her distance while the others keep watch. The limo reaches some sort of building. Fortunately, Carmen and her crew are far enough so they can see. The Cleaners take Zack inside the building, still with a bag over his head. One of the Cleaners removes the bag. He then sees Countess Cleo, as elegant as ever.

“I present to you, Countess Cleo!” shouts Dash, “The Queen of Mean. The Empress of Distress. The Hostess--”

“Zip it,” intrudes Cleo.

“Buona sera, mia bella contessa,” says Zack in a rather impressive manner.

Cleo sadly cuts to the chase, “The work of art if you please.”

“Course!” Zack hands her the painting, “Quite luminous, wouldn't you say?”

Seeing the picture in its entirety, she's nothing short of pleased, “Wunderbar. Wire the funds.”

Dash Haber doesn't waste time. The funds are wired without delay. Players notices and decided to do some work, transferring the funds to something better.

“Funds received, Red,” says Player, “V.I.L.E just feed a whole load of orphans in your favorite charity.”

“That's good... and we just fed security,” Carmen replies.

Carmen throws another steak at one of the guard dogs. Ivy meanwhile is playing with one as the others eat. Patty is more cautious, regarding the building. As for Enigma, he's ready to go on his own mission. But not before he takes out a pair of binoculars. He looks to see for anything out of the ordinary. He finds something but can't make it out.

“I need to get going,” says Enigma.

“What?” Carmen asks.

“Let's just say that if we're going to get those paintings out of there, I need to move now. I have the holo camouflage ready. I just need to make sure I get one of the Cleaners out of the way,” He explains.

“Get going then,” She follows, “You need to make sure Zack is in check until the whole auction is done.”

Enigma nods. He then heads off, spotting a pipe and using it to climb up to reach an open window. As this goes on, Zack continues his time meeting Countess Cleo.

“Shall we dine, Countess?” asks Haber.

“Aren't you forgetting something, Monsieur Haber?” Cleo tells him.

She then hands him the briefcase with the painting inside. Zack then takes Cleo by the hand to the dining table, with some chatter along the way. All the while Duke Haber seethes in disgust.

“Ugh. Duke, schmuke. I'll show him,” he says, still seething.

He then heads to another room, inputting a code in the process. Inside were all the paintings that Contessa had taken. What he doesn't know is that there's a camera inside the suitcase. Player is getting a very good look.

“I'm seeing some kind of disarm code,” says Player, “And I'm also hearing a speech come on.”

Meanwhile, Enigma spots the Cleaners and decides to use something to distract them. Taking a coin, he drops it. The sound gets the attention of them while Enigma moves away to hide.

“What was that?” says Vlad.

“I will head and check,” answers Boris.

Boris goes into the corner. Vlad waits. What Vlad doesn't know is that Boris is about to eat a face full of fist. Boris spots the coin, grabbing it. Suddenly he feels something heavy hitting him. He gets knocked out. Enigma then appears, activating his holographic camouflage to become Boris. He's even able to disguise his outfit as well.

“This should knock you out for a while,” He says, “Now to commence operation.”

The disguised Enigma meets up with Vlad who asks, “What happened?”

He responds in Boris' voice, “It's nothing. Just a coin.”

“A coin?” Vlad asks.

“Nothing significant. We must go,” Boris follows.

“Vilest art enthusiasts,” says Cleo, “My deepest gratitude for attending this once-in-a-lifetime event. As you know, our art auction will start shortly. But first, dinner. Dinner shall be served. Allow me to at best fill your bellies before emptying your bank accounts.”

One of the guests laugh. The Cleaners arrive, serving up dinner to all the guests. Enigma, disguised as Boris, gets a look at all the guests. Many of them were rich snobs that all want a piece of the Vermeer paintings. They were thieves. All of them were but one of them stuck out. A woman, beautiful and elegant. She's a brunette. Her hair goes down to her shoulders. Brown eyes. Crimson red lipstick. White earrings. She wore a red dress with a short blouse. Black slippers. If there's a word to sum up someone so amazing as her, it'd be this: heavenly. It seems that this woman is part of some date with some rich pompous ass.

“When the Countess asked me to replicate all of Vermeer's paintings, I welcomed it. I pulled it off without even a second thought,” says the snob.

“Well now,” replies Dash, “It seems the challenge from Monsieur Duke here is remembering what hand to use to drink huh?”

“S-S-sticky fingers,” says Duke, “Yeah. Uh... once a thief, always a thief, right?”

Cleo chuckles a bit, “My my, aren't you a naughty one? We shall all have to be careful with this one.”

The other guests laugh. It gets the Duke nervous but Dash Haber isn't one to give in that easily. Meanwhile, Carmen and the gang arrive at where the paintings should be. She already used the code to open the door. What they find are all 34 paintings of Vermeer. Each one housed in its own shelf.

“So, this is it. The big cheese,” Patty says.

“34 paintings. All accounted for. Player, how much time do we have?” Carmen asks.

“Not a lot. They just finished dinner and it was poached pheasant. They're heading into dessert,” Player explains.

“Dessert? Already?” Ivy wonders.

“They aren't wasting any time. If we're going to do this, we need to do it now,” Player tells them.

“Okay then, let's go,” Carmen tells them.

As they prep to take the paintings, they soon hear a voice. It's Enigma and it's one of concern.

“Guys don't take the paintings yet!” says Enigma.

“Huh? Lupin?” Carmen wonders, “What's the deal?”

“Listen to me. I got a look at their security and there's something very wrong about this,” He explains, “This security system is linked to something real nasty.”

“Like, how nasty can it be?” Ivy asks.

“How about Gangler-level?” He tells them.

“Wait,” Carmen wonders, “You don't mean?”

“Yep. You trigger the alarm, the whole plan goes to hell and to make it worse, a Gangler will pop in and take you guys out,” he says.

“He's not kidding,” Patty replies, taking out some device, “I sense a Lupin piece here.”

“A Lupin Piece?” Carmen follows.

“Yep. It's over there, behind whatever that wall is,” she says.

“So, it seems V.I.L.E had a little precaution in place,” Carmen replies, “So what now?”

“If V.I.L.E has a Gangler in there and that alarm kicks in, we're in trouble. Coupled with all the guests there can make It a big liability. Hold off on the paintings. Head out until we know what we're dealing with,” answers Player.

“And I thought we had it too,” Carmen follows. She then mutters something under her breath. The three ladies leave the room, exiting the same way they came in.

Back at the auction, the Cleaners start serving out something. It's something that Zack outright dreads.

“I know you are looking forward to dessert, but we wish to surprise you with a little palate cleanser,” says Cleo, “Dredged up from the Russian sea, just this morning.”

One of the Cleaners present a bowl to the table. He takes the lid off and it's revealed to be caviar. Not just any caviar though and that's enough to make the Duke gulp in shock. Zack hates fish and the fact he sees it is already enough to drive him mad.

“I bring you, fresh beluga caviar,” Cleo follows.

All the Duke can respond is this, “Uh... th-this wouldn't happen to be... f-f-fish?”

“This is bad,” Player says.

“Of course not,” Contessa replies, “It's fish eggs.”

Dash simply goads him, “What's the matter Duke? Not a fan of fish?”

He then starts eating, chewing the fish with his mouth open. Disgusting. Zack, realizing that if he doesn't do it, his cover is blown.

“Funny,” Dash taunts, “I never realized that duke rhymes with puke.”

He laughs afterwards. That's enough to make the Duke eat his own words. He takes a spoon and puts some caviar on it. Just as he's about to wolf it down, something happens. A knock on the door is then heard. Cleo notices and gets up.

“One moment everyone,” She says, “We have ourselves a last-minute guest.”

As she heads to open the door, everyone wonders who it is. Once Cleo opens up, it's where things in this auction go from bad to worse. A middle-aged man appears. Average height with dark hair. He wears a khaki colored trench coat over a brown suit with a blue tie. He also has brown shoes and wears a brown fedora on his head.

“Ma'am, I apologize for intruding at this time. There's an emergency,” He says.

“Emergency?” Cleo asks, “I never heard of any emergency. Who are you?”

“Funny you should ask,” He introduces himself without delay, “I am Inspector Koichi Zenigata. I currently am working for INTERPOL. I received word that a dangerous thief has been spotted around this property.”

“A thief?” She follows, “i don't know what you are talking about good sir.”

She then wonders if it relates to Carmen Sandiego and that alone has her concerned. The good inspector continues, “Lucky for you, I made it just in time.”

He then hands Cleo some photographs showing said thief, “Last night, this individual was spotted outside this property. No one knows why but my guess is that he was trying to find any vulnerabilities in your company's security.”

“I was never told of this,” She says, raising her voice in the process as she sees the pictures, “Who is this person you speak of Inspector?”

What follows next is going to throw this whole thing on it's head, “That's simple. That man... is Lupin the Third!”

The instant his name is mentioned, the entire room falls dead silent. Everyone within the room start having these weird feelings, save for one. They all know who he is and many respond with vitriol. It's like a powder keg ready to erupt in a moment's notice. The Contessa, however, has a look of shock on her face. She knows him and that shock starts filling with dread. Anger. Malice. All it takes is one person to break this and it's of a rather unfortunate sort.

“Excuse me. Inspector Zenigata yes?” says Haber, “Did you just say Lupin the Third?”

“Yes,” He answers, approaching Zenigata.

“Dash Haber,” Haber shakes Zenigata's hand, “I work for miss Cleo. Did you say that Lupin the Third was spotted here?”

“Correct. I've been hunting him down for some time,” He explains, “We have reason to believe that Lupin plans to steal something at this auction. I don't know what it is but I do know that he won't be taking anything on my watch!”

Just as Dash is about to explain further, he gets grabbed by someone. It's Cleo and she's not in a very good mood. Dash starts to get scared. She then changes her emotions once she sees Zenigata.

“Excuse us Inspector,” She says, trying to stay composed, “But I am in need of mister Haber. We will be with you shortly.”

Zenigata has one more question to ask, “Would it be fine if I interview your guests? Any information will lead to his arrest and prosecution.”

Cleo thinks on it for a moment. She knows that if this Lupin sabotages the auction, it would ruin her. But she knows that Zenigata is after him. She provides an acceptable answer.

“I will allow it. See to it that you leave these premises when you're finished,” She says. She then drags Dash Haber to another room, shutting the door.

The Duke meanwhile lets off a sigh of relief. He didn't expect someone like Zenigata to show up. Enigma meanwhile, looks about. He sees the woman again and blinks, causing a camera to click. He then walks to another room and presses a button on his wrist.

“Player, it's me,” says Enigma, “I'm sending a photo to you now.”

“Just received it. What do you need?” He asks.

“I need an ID on that woman please. If my hunch is legit, then it means we're in trouble. Can you do it?” He asks.

“Already on it. What's happening out there?”

“It's not looking good. I'm going to see if I can get a frequency in. Let Carmen and the ladies know that things are about to get worse,” He says, cutting off communication.

He returns to his Boris persona and exits the door. Noticing the door across, he heads there and places something on it. Pressing another button, it causes the others, save for Zack to hear what's going on. It's not pleasant. Made no better by the fact that she has him grabbed by his outfit.

“Explain yourself Dash Haber!” shouts Cleo, “Why was I not told that Lupin the Third was spotted here yesterday?!”

“I... I had no idea he was here. We had this entire place checked from top to bottom and Lupin wasn't even spotted. We even checked security and he was never seen!” Dash explains. But no matter what he does, Cleo doesn't buy it.

“I don't care about your excuses Haber. Find him!” She orders, “Or would you rather have me throw you to our guests. It seems they share a disdain for Lupin!”

“Yes... yes Countess Cleo,” Dash answers.

He wastes no time. He leaves the room, passing through Zenigata who has been interviewing many of the auctioneer guests. He says nothing, knowing that Cleo would have his head should he fail to find Lupin. Cleo then appears. She composes herself before confronting Zenigata. Boris and Vlad follow suit, not realizing that Enigma is still in disguise but for how long.

“Inspector, have you finished with our fair guests?” She asks.

Zenigata turns to her and answers, “Yes. I just finished. Lucky for me, I have all the information I need. With it, Lupin's on borrowed time.”

“I see,” She says, “I am in need of your cooperation. Come with me.”

Zenigata follows Cleo along with the Cleaners. She then inputs the same code Dash Haber used. The door opens up. All 34 Vermeer paintings are spotted. She then reaches a console and presses it, causing security in the area to disappear.

“Inspector, if you say that Lupin the Third was spotted in this property, I am taking no chances with this,” says Cleo.

“That's the gist of it. I've known Lupin for a long time and stuff like this is what he's after,” Zenigata responds.

“I ask that you please assist the Cleaners in getting these paintings to a safe location. As one of V.I.L.E's executives, it would be a huge detriment to our business. I assure you that you will be compensated for your cooperation,” She requests.

“You can count on me ma'am,” Zenigata tells her. If it relates to Lupin the Third, he won't hesitate.

He assists the Cleaners in gathering all the Vermeer paintings and taking them to a van that had been recently parked. Cleo maintains her composure. Having learned of Lupin the Third and his intentions, she's taking no chances. She knows how dangerous he can be. But what she doesn't know is that Carmen and the other ladies have been watching them.

“Whatever Cleo is doing has only made this mission very difficult,” Carmen says, “Made worse is that Lupin told us not to take the paintings. We could have had them!”

“I know my husband. If he has a reason for it, then you know the plan has changed,” Patty replies.

“Lucky for you,” Player intrudes, “I think I have a theory as to why.”

“You do?” Carmen wonders.

“Yeah Player, what gives?” asks Ivy.

“Lupin asks me to identify one of the guests at the auction and I just finished running an ID. I know who she is,” Player explains.

“You do?” Ivy wonders.

“I ID'd the woman that was in the auction,” He says.

“Who is she?” Carmen asks.

And here's where the shoe drops, “Fujiko Mine.”

Carmen and Ivy literally have no clue who she is. But someone does and the look on her face is like Countess Cleo, vitriol. True vitriol. It doesn't take long before they let out a screech so massive, it would have VILE be wanting to know who else is there.

“Mine... Fujiko Mine?!” says Patty, trying to keep her anger in check, “What the hell is that bitch doing there?!”

Carmen, Ivy and even Player are shocked by this. Yeah. Language but the thing is, the writer of the story wouldn't care honestly.

“Hey. Language,” says Carmen.

“Sorry,” Patty replies, “Anyway, what the hell is she doing there? And why is she with some thieving snob?”

“How should I know?” Player answers, “Your husband told me to ID her. He wouldn't ask me unless there's a reason.”

“Well from what I've seen, he already gave me a reason. If she's here then that means he is not far off,” Patty tells them.

“What do you mean he?” Carmen wonders.

Patty lets out a sigh and replies, “If I tell you then you better be ready for what lies ahead.”

As she does so, Countess Cleo waits. It doesn't take long before someone comes in to ruin the mood. In this case, it's Dash Haber.

“Haber!” shouts Cleo, “Have you found Lupin the Third?”

Caught by surprise, he answers, “N-no madam. I have checked from top to bottom. Lupin has not been sighted.”

“Is that right?” says Cleo, “Then double your search! You know how unpredictable he can be. Do it! Or I will send the Gangler upon you!”

Cleo means business. Dash Haber wastes no time and ventures off to find him. But she senses something off. She's not alone. What she's looking for is already in her sights.

“You spent all this time trying to find me, not realizing that you guys should have checked a little harder,” the voice catches Cleo by surprise.

She looks around, hoping to find him. To her surprise, he doesn't need to hide. Cleo sees what she's after. A man who needs no introduction. Oh, who am I kidding? The author has to do this regardless. It's everything that Zenigata had told her, a man who has his own motivations. He's a snappy dresser. His wardrobe is not much to go by. A brightly colored jacket & tie. Typical dark-colored shirt along with sleek-looking pants and brown shoes. The most notable feature of this individual is depending on his mood, he wears a different colored jacket and tie. Currently he's wearing a green jacket and has a yellow tie. He also has hlack hair that is plastered flat with a v-shaped bang on the forehead. One look at the guy tells trouble. For Cleo, it's big trouble.

“You,” says Countess Cleo.

“Never thought I'd see you again,” He replies, “Long time no see... Contessa.”

“Uncultured swine! I am Countess Cleo!” She shouts in anger.

“And I'm mayor of Paris. What more do you want?” He responds, insulting her.

“I should send you to the wolves for your ungrateful behavior, Lupin the Third!”

“Now that's not very nice. I mean, the last time we had this song and dance, all you did is scream like a raving lunatic. Not even your Cleaners stood no chance.”

“A shame because this time I am more than prepared to deal with the likes of you. Cleaners!” shouts Cleo as Boris and Vlad show up, ready to deal with Lupin.

But they weren't the only one ready to put him in his place, “Freeze!”

Zenigata is there too. His pistol out, ready to arrest Lupin at a moment's notice. Lupin simply turns to stare. He's not amused.

“Fancy seeing you here pops. Always predictable,” says Lupin.

“Predictable huh? You always were one sly fox. This time you're not getting away!” shouts Zenigata.

“I leave things in your capable hands, Inspector. You will be compensated for your cooperation,” says Cleo. She's ready to leave.

But Lupin isn't letting her off, “You sure you want to miss out on this? It's going to be a steal!”

“Get him!” shouts Zenigata. He and the Cleaners go in to get Lupin.

But he had a surprise for them, “Show them, Goemon!”

From out of nowhere, someone appears behind Lupin. He strikes, without warning and without mercy. His outfit resembles that of a samurai. It consists of a traditional light blue kimono along with a dark brown andon hakama. His hair is long. Unevenly cut as well. He's armed with a simple weapon: a blade. Once known as the Ryusei, it has an appropriate name: Zantetsuken or iron-cutting sword. Cleo can only watch as Goemon was on a warpath. It only takes a few seconds before Goemon strikes. He does so. Unleashing simply a few slashes. One slash strikes Zenigata, cutting his pistol in half. Another strikes Vlad, who was slow to even react. All that got for him was a rip on his clothes. But for Boris, he dodges it quick. Goemon notices this but doesn't respond. Lupin smiles. Cleo is flabbergasted. Zenigata is appalled. All this does is only bring out the chase.

“Catch ya later pops!” says Lupin as he jumps over Zenigata, running off.

“After him!” shouts Zenigata, who gives chase.

But things go from bad to worse as Boris suddenly attacks Vlad, sending him to the floor. This catches Cleo by surprise. Same for Zenigata.

“What is the meaning of this!?” Cleo shouts.

“You should know the most basic rule of all my dear Contessa,” answers Boris, “Keep your friends close,” And then his voice changes, “But keep your enemies closer.”

In just a second, Boris removes something from his jacket and the disguise is wiped away. Enigma is then revealed in front of everyone. Contessa is shocked. Made worse is that with him in there meaning that the Lupinrangers are not far off.

“You!” She says.

“Missed me, Contessa? Because I have,” Enigma replies, “Guess your auction was a bust after all. Didn't expect Lupin the Third to come in.”

“Don't just stand there! Get him!” Cleo shouts. Vlad and Zenigata try to go after him. It doesn't go well.

“If you're the best Interpol has to offer, my disappointment is immeasurable. Too bad my day ain't exactly ruined,” He says.

“I am surrounded by fools!” shouts Cleo. She's already reeling in defeat due to everything that's happened.

“We only came here to take back what you stole but since Zenigata's timing came about, yes, it looks like we'll have to find another means. Adieu, mi bella contessa,” Enigma replies.

He then takes out something and slashes his X-Changer with it, causing a flash to occur. The light dissipates and he's nowhere to be found. All this does is get Cleo more riled up.

“After him! Do not let him escape!” shouts Cleo. Zenigata and Vlad waste no time. They head off. She can't let Zenigata know of what she's really planning.

Once the coast is clear, she reaches the nearby wall. She presses a button. She's done being nice. Now she's playing naughty.

“Haber!” shouts Cleo, “Have you found Lupin yet?!”

“N-N-No. Lupin has not been found since he ran off. We've been doubling our search,” answers Haber. This is news she didn't want to hear.

“Double your search then!” She rasps, “You will be held accountable should you fail me!”

She cuts off communication. She didn't want to waste any time. She decides to take matters into her own words. She opens up a hidden compartment revealing it to be a Gangler. This monster is a mix between human and shark but there is more shark-based characteristics. He has a safe, a two-sided one that can store two items. This can mean he'll be able to use two different powers. Not a good sign.

“Is it time?” It asks.

Cleo answers, without hesitation, “Yes. Feed however you see fit.”

The Gangler smiles, wasting no time. Catching a simple whiff, he's on the hunt. You can pretty much guess who's it after. Cleo simply grits her teeth. Her whole plan went down the drain. An auction gone bad, not only due to the unexpected arrival of Lupin the Third but also the Lupins, who had their own reason for being here. As for Enigma, he's moved far enough. Having rid his disguise, his first priority is to find Zack. He prays that he don't get beaten down by the other auction guests.

“Zack!” He says, heading towards him.

“Lupin!” Zack replies, “So what happened?”

“Plan's a bust. It gets worse too,” He tells him, “VILE just sent out a Gangler!”

“Oh god,” Zack follows.

“Had enough being the Duke?” Enigma asks.

“This thing just ain't for me. I quit!” Zack replies, pretty much realizing how much he hates the gig.

“Guess being a Duke just didn't work for you huh?” Enigma follows, “How about what we should usually be doing?”

He hands Zack his VS Changer and Blue Dialfighter. Just as he gears up to morph, he notices Dash Haber coming in. This was his chance for payback. He wastes no time. Zack heads back to the dining room, takes out that small bowl containing the caviar. With that in hand, he finds him. Enigma can only watch though. Once Haber heads closer, he comes in for a big surprise.

“Hey Haber!” Zack shouts.

Haber can only look as Zack whacks the poor sap. He gets sent to the floor as a result. Zack then takes a spoon full of caviar, puts it in his mouth and then spits it at him. It may be disgusting but honestly this is something I would normally expect the guy to do.

“Satisfied?” Enigma asks.

“Yeah,” Zack replies.

“Now let's get to the good stuff,” Enigma takes his X Changer out, getting it ready to morph.

He then decides to make one more message, “Ladies, if you get this. Morph. Now. Let's just say that the real fight's about to start.”

He cuts it off. Just in time as he and Zack spot the Shark-based Gangler approach. Seeing them is enough to get on a high. Why? Because in addition to hunting down Lupin, he's also focused on taking the Lupinrangers. Looks like a fight's about to ensue.

“Is that?” Zack wonders.

“It is,” Enigma replies, “Ready?”

Zack nods. He wastes no time. He inserts his Dialfighter into the VS Changer, letting off the “Blue” sound and then inputs the combination “2-6-0!” Enigma follows, twisting his X-Changer into the Gold side and then back to Silver.

“Intruders! Perfect for me! I'm hungry!” it shouts.

“On three Zack. One...” Enigma replies.

The Gangler rushes in, ready to attack. Enigma and Zack aim their gear toward the rushing Gangler.

“Two...”

It roars out and that's all they need to go in and, on the offensive, to boot.

“Three!”

Both of them fired causing two V's to emerge: one silver, one blue. They both run into the V's transforming into rangers. They waste no time. They attack Sharkbait. Sharkbait struggles to block their assault but to no avail. Seeing the two safes is enough for them both to come up with a plan to recover the goods. Enigma rushes to attack. He fires a few shots from his X Changer. They don't do much damage but are enough to distract. It gives time for Zack to approach from behind. He then takes out his Dial Fighter, placing it on the safe on its back.

“5-3-0!”

“What the?” It shouts.

The safe opens. Zack wastes no time grabbing the item inside, another piece of the Lupin Collection. This time, some sort of cube. He quickly dodges Sharkbait's swipe. Lupin X responds with a slash to its face. There was still one safe left and he wasn't going to let them have it.

“Zack, I got an idea. Follow me!” He shouts.

Zack jumps over Sharkbait. The two rangers run without delay. It forces Sharkbait to follow. As the chase occurs, Enigma gets in touch with the others. He knows this will require a team effort to stop this menace.

“Carmen, you there?” He asks.

“Yeah,” She replies, “What exactly is going on up there?”

“Have you morphed?”

“We did.”

“Good. Because the Gangler is coming for you guys!”

“What?”

It's all Carmen can say as suddenly they see a laser blast fired. It causes glass to shatter. Suddenly, Zack and Enigma, in their morphed forms, jump out. The Gangler follows suit, shocking the others. All five members unite. The Gangler arrives not long after, but he's ready to bring the pain to the entire team. Sadly though, they won't take long to deal with the menace.

“What's that?” Ivy asks.

“That's the Gangler V.I.L.E had within that room. Cleo just decided to bring it out... and have it cross paths with us,” Enigma explains.

“And did you get it?” Carmen wonders.

Enigma takes out one of them, replying, “Got one. The other's in the front safe.”

“So, he has two?” Carmen asks. Enigma nods, “Better for us.”

The other three Rangers, Red, Yellow and Pink now get their chance to fight against it. Zack and Enigma watch as the three use teamwork to open the second safe. Pink starts off with a ferocity of her whip. Yellow and Red specialize with blaster fire. Combining their attacks is enough to get Sharkbait disoriented. Although the other two are having their breather, it doesn't last long. They then join in, attacking with their weapons. It's enough for Carmen to go in, taking her Dialfighter out and places it on the safe.

“1-5-1!”

The other safe opens. Carmen grabs the other Lupin piece, a small case that could hold a jewel inside. Sharkbait, angered that both its pieces were taken, gears to take the Rangers out. But Enigma, Lupin X, goes in front of Carmen. He then turns the handle on his X-Rod Sword to the middle and then pull it back down activating its signature attack. He twirls the blade, glowing and forming an X to appear. The time ticks down. Sharkbait rushes forward more and more.

“3... 2... 1... 0!”

“Superior X!” He shouts, going in and delivering a powerful slash. It strikes the monster hard.

“Itadaki (One Shot) X-Strike!”

He then jumps back to where the others are. Sharkbait goes down, exploding in a ball of flame. The Gangler's no more. Two Lupin Pieces are recovered. But it's not a job well done. Due to Lupin the Third and his actions, the paintings are still under VILE's custody. But just as they are ready to get those paintings, something happens. Energy starts emerging from the ground. Sharkbait goes full on kaiju, growing and ready to devour anything that it can find.

“All right! I'm ready for seconds!” It shouts, startling the Rangers.

“Was THIS part of the plan?” Carmen asks.

“Nope,” Enigma replies, “By this point, the plan is thrown out the window.”

“What?” She asks once again.

“I'll explain later. You three need to take that thing down before it devours Amsterdam for dessert,” Enigma tells them, “We can worry about the paintings later.”

Carmen then says, “You better be right.”

But then Enigma hands her something: another Dial Fighter. He doesn't say anything else, knowing they'll need it to take the monster down. Carmen along with Zack and Ivy rotate their VS Changers, allowing their Dial Fighters to morph into their vehicles. They fire, allowing them to fly. Without wasting so much as a breath, the Rangers fly off to take on the giant Sharkbait Gangler. As for the other two, seems that there's something they have to take care of.

“Now it's our turn. Come on,” says Patty.

“But wait,” Enigma replies, “What about the others?”

She then turns to him and says, “What ABOUT the others?! They'll be fine. Come on!”

She then drags him along. It seems that there is a loose end that these two need to tie up. But Enigma notices something from a distance. He says nothing, as he walks with her. Countess Cleo meanwhile is fuming. Fuming that everything that she had is going downhill to a serious extreme. Lupin the Third's arrival is the start and having learned that the Lupinrangers are there as well. It's already enough to get her fuming. She wonders what else can get wrong. Her Cleaners proved unreliable. Dash Haber is no better and she knows Zenigata can't get the job done either. What else can possibly go wrong? But Zenigata arrives, hoping to give Cleo some good news.

“Mistress Cleo. All the paintings have been accounted for and are ready for transport,” says Zenigata.

Cleo simply looks at Zenigata, responding in a cold tone, “Well done. See to it that it is delivered without delay. You will be compensated for your efforts.”

As Zenigata gets ready to leave, he notices something out of place. A red dot. That's enough for him to ask something that may make the situation go from bad to worse.

“Um Countess Cleo?” He asks.

“Yes, may I help you inspector?” She replies, coldly.

“What's that on your head?” He asks again, “It looks like some kind of red dot or something.”

She notices the red dot on her head. All it takes is three seconds for her to mutter something very vulgar, “Motherfucker!”

Her shout catches Zenigata off guard but he then turns to where the red dot came from. It came from someone who was perched high above, armed with a weapon that's even more dangerous. The guy using it is a bit of a minimalist. He wears a black suit with a white dress shirt inside. He also has a black tie but his most unique feature is his black banded fedora. His facial structure says a lot as he has a beard but no mustache. A cigarette is seen in his mouth as he takes aim with some sort of sniper rifle. He wastes no time, having seen his target.

He gears up and takes the shot. Zenigata quickly moves Cleo out of the way, dodging the shot. To the fellow, he's peeved. But for Countess Cleo, she's fuming. Fuming that someone wants her head. Zenigata looks to see, and he has a pretty good idea who it is.

“I know that shot from anywhere!” says Zenigata.

“What? Who?” asks Cleo.

“Jigen! Who else can shoot from that far?” As if his answer doesn't hit Cleo like a bigger sack of bricks.

“Jigen. Daisuke Jigen!?” She shouts.

“Yep. Lupin's partner in crime. And Goemon as well,” Zenigata replies.

But then something else hits her like a sack of bricks, “Then that woman I saw at the auction was...”

“Woman?” wonders Zenigata but then he says, “That's Fujiko!”

Lupin. Fujiko. Goemon. Jigen. In one night, Countess Cleo has met all four of Lupin's gang. Had Zenigata not told her about them, she wouldn't have known better. But the fact remains that her entire plan has gone completely down the drain. It's then that she realizes that this can be used to her advantage.

“Inspector, you must leave these premises immediately. I fear that our company will cross paths with Lupin again,” says Cleo.

“What about the auction? We just finished loading up the artwork on a transport,” replies Zenigata. Hearing this has Cleo let off a smile.

“I see,” She tells him, “We at VILE thank you for your cooperation. Know that if Lupin dares interfere with our operations, we will ensure you are notified immediately.”

“Lupin and his gang are a menace to this world. You have my words Countess Cleo that we at INTERPOL will hunt him down and lock him up,” answers Zenigata.

He offers to shake her hand in response. She does so as Zenigata departs. The Cleaners follow alongside him. Cleo's expression changes immediately. She's pissed. Not helped by the fact that she has learned that the Lupinrangers are here and out dealing with the kaiju sized Gangler. She turns away, hoping to get her mind off this. Sadly, she isn't getting a chance to relax.

“What a shame. Guess your auction kind of blew up in your face huh?” says Patty.

Cleo hears this, turning around without delay. To her shock, she sees the Bonnie & Clyde duo, unmorphed. Enigma waves at her. That's enough to get her mad.

“Why are you both here?!” asks Cleo.

“Don't bother asking Cleo. You know why we're both here!” Patty replies.

Cleo doesn't respond. Deep down, she knows as these two were part of the old VILE, eventually being known as the Dropouts.

“You were once part of our little posse,” says Enigma, “How can anyone forget? It was a different time.”

“A time that was better than this,” Patty intrudes, “To think that Lupin the Third would show up to screw with your plan... not that there ever was one to begin with.”

“What is your point Larceny? I have no interest in reminiscing of better times,” Cleo retorts.

“Shame,” Enigma interrupts, “You always were the outspoken sort Contessa. Back then... and even now.”

“I am NOT the Contessa!” shouts Cleo, “I am Countess Cleo! Never refer me by that word again!”

“No thanks,” Enigma responds afterwards, “That goes against how we Dropouts do things. We go by our original code names. You abandoned it.”

“That's right. Out of all the dropouts, you and I were the best and yet they chose you,” follows Patty.

“VILE had no need for failures like you. Things were changing and those who refuse to change would be swept aside,” Cleo follows.

“Too bad you changed. In turn I lost a good friend,” Patty says, “I guess you're still bitter over how your caper to get the Fountain of Youth failed.”

Cleo becomes silent. For some reason, she knows of what happened and yet knows that their efforts ended in complete failure. Seeing the two, as young as they are, is enough to say who really ended up with it. It takes a bit before she says something about this.

“How can I forget,” she says, “You fools sabotaged an operation that would ensure VILE's long lasting stability!”

“What we did was ensure that something like that should never fall into your hands,” Enigma replies.

“And yet you took the spoils!” Cleo shouts.

“We did,” Enigma responds, again, “We made sure that you never got it and look at us now. It's been over 20 years since the Dropouts, save you, drank from the Fountain of Youth.”

“We look younger than ever because of it but we are as old as any other person. It won't stop us from stopping you,” Patty follows, assuring Cleo of a threat.

Cleo doesn't respond but knows that the Lupins will stop VILE, whatever it takes.

“Word of advice Cleo. Be wary of those that you work with. You think they may be trustworthy when they're not. We Dropouts are always there for each other. That's the difference between us and you,” Patty warns.

“Exactamundo... save for one. One who is no longer among our group,” Enigma follows.

The others say nothing, but they have a good idea who that can be. But the two no longer have any time to spend with an old friend turned foe.

“Take our advice to consideration Contessa. You're lucky Lupin and his gang decided to meddle in our plan. We didn't expect them to show up and throw it off the rails,” says Enigma, “Either way, you've been warned. Lupin ain't screwing around. Sooner or later, he'll be coming for his birthright... and it won't be pretty.”

The two depart, leaving Cleo to reflect on their words. Lupin the 3rd's arrival threw a monkey wrench on their plan. And the fact that the Vermeer paintings are still out there is enough to say that their work is far from done. As the two walk away, Patty turns her attention to her husband. Something is bugging her.

“By the way,” She asks, “What did you mean that the plan was thrown off the rails?”

“Simply put, that was step three,” He replies, “We're in step four. Throw away the plan.”

“And make a new one so it doesn't,” She follows.

“Good plan. Thankfully since I was disguised as a Cleaner, I got access to the license plate. Player has the info. All we need to do is track it down.”

“And get the goods,” She intrudes, “Let's go. We can tell the others about it when they're done.”

“Speaking of which,” He asks, “How are they doing?”

That's not a thing she wants to know. As they walk off, the Lupinrangers aren't doing so well. They've already formed LupinKaiser and are now having a hard time trying to find Sharkbait. Zack's already on edge. Ivy and Carmen meanwhile try to find a way to get him under control, before something bad happens.

“Come on, come on!” Zack shouts, trying to use LupinKaiser and its left arm to even try to do something to it.

“Zack, you're not getting anywhere doing this,” Ivy replies.

“I know, I know!” Zack shouts, again.

LupinKaiser is moving about, trying to find the Gangler. But like how sharks behave, they don't strike until their prey least expects it. Sadly, for them, they're going to learn the hard way. Sharkbait moves like a shark. It's like in the movie Jaws when the shark moves about. The music kicks in. The anticipation builds. It's enough to get you on edge, or the team in this case. Suddenly, Sharkbait appears. It jumps up.

“There it is!” Zack shouts.

Zack then causes his side to fire it's gatling gun. It fires and despite getting several hits in, Sharkbait makes his mark biting down on LupinKaiser. The Rangers feel a serious kickback with that hit. Made worse is that Sharkbait refuses to let go.

“Darn! Get off!” Zack shouts, as LupinKaiser struggles to break free.

“I got an idea,” Ivy replies, using her side to strike Sharkbait. It caused it to break free but is on the move once again.

Zack reels from the attack. That's the least of their worries since now the Rangers are in a handicap.

“No! The Gatling Gun's not working!” Zack shouts.

“Maybe that's what happens when you decide to act before you think,” Carmen replies.

“Got a better idea because I'd love to hear it!” He complains.

Lucky for them, Ivy has an idea, “I do have one but only if Zack can just shut his trap.”

She hands Carmen a black Dialfighter. It's actually two Dialfighters in one.

“You think that will help us?!” Zack wonders.

“Maybe unless you want us to really be food for this thing,” Carmen answers, inserting the Black Dialfighter, the Scissors Dialfighter into her VS Changer.

“Scissors!”

She turns it up and aims it, causing a runway to appear and the front of their Megazord to rotate, showing outside.

“Get Set! Ready! Fly fly fly! (Tobe tobe tobe!)”

She fires, causing it to fly in the process and enlarge with it shouting, “Sci-sci-sci-scissors!”

It flies but then suddenly, one of its pieces separate after rotating its rotary lock, forming something else. The Dialfighter she summoned wasn't just one, but they were a pair. One was a blade, the other formed some kind of scissor. It's enough to get GoodStriker excited as it activates a new combination.

“Blade!” “Scissors!”

“Left arm detaching! Commencing new formation!”

Ivy's zord detaches from LupinKaiser allowing the Scissors portion to take it's place. The Blade bit connects to Zack's zord. With it, a new combination is formed.

“Complete! LupinKaiser Knight!”

“LupinKaiser Knight? What kind of name is that?” Zack asks.

“Ha!” GoodStriker replies, “You wouldn't understand beauty if it slapped you in the face.”

“Ah,” He follows, “Blade and Scissors! I never thought I would get to experience them again.”

“Hey,” Carmen interrupts, “Can we focus for once? We've had too much of a bad day and we don't want it to get worse.”

“Uh... sorry. I guess I got a little too excited,” It follows.

“Uh question,” Zack asks, “How do we use this to take down this thing.”

“Then maybe we should think like how a shark does Zack?!” Ivy intrudes, “Oh wait, you're allergic to fish.”

“Don't you dare,” Zack retorts.

“Enough!” Carmen interrupts, “Here it comes!”

She takes her VS Changer out. The others do the same as well.

LupinKaiser Knight rushes in to deliver the finishing blow, just as Sharkbait is ready to sink his fangs onto the machine. It's a high-speed battle with no end in sight. Something has to give.

“GoodStriker! Cut You Down Slash!”

LupinKaiser Knight goes in, delivering a slash that strikes Sharkbait through the middle. As if that isn't enough, the Lupinrangers deliver a slash of their own. GoodStriker ducks quickly to avoid it. As for Sharkbait, he sadly ain't as lucky.

“No! Looks like I'll be missing dessert!”

It explodes as a result of the attack. A job well done, all things considered. Oh wait, their work isn't finished. There's still a loose end to tie up. That's right. The paintings. The Lupins deliver their victory catchphrase, “Forevermore adieu!”

“Impressive,” says GoodStriker, “Hopefully you three will get the hang of things. I don't want any infighting while we deal with menaces like these.”

“I truthfully wish we don't have to,” Zack retorts.

“Tough but you have to,” GoodStriker follows.

“I want to know one thing,” Carmen asks, “What are you?”

“That's a topic for another time. If you want to know, you have to earn that right. Until we meet again!” GoodStriker answers.

It then detaches itself from the Rangers' zords and flies off. The Rangers thankfully land on their feet, watching GoodStriker fly off. They still can't understand why it does this. The others arrive, just in time.

“Nice work,” says Enigma.

“What about the paintings?” Carmen asks.

“Don't worry. Player got the license plate of the vehicle. The sooner we get it,” Patty replies as Carmen soon follows.

“The sooner we can get those paintings out of VILE's hands, the better. Let's move,” Carmen replies.

The five Lupins are on the move once more but not before they make a pit stop. They notice an area that provided a good view of the building. Right away, it seems that someone was here. If the mess is of any indication whether it be cigarette butts, hollow bullet shells and even an uneaten meal.

“Whoever was there had a good view of the building,” says Ivy.

“I wonder if whoever was there was working alongside that woman Player mentioned,” Carmen wonders.

Enigma answers, “He was.”

“He?” She inquires.

“Yep. He wasn't alone... and neither was her. It was a part of a team effort and I saw him make his mark,” Enigma replies.

“I want to ask,” She says, “Who is he and why did he decide to just interrupt our operation?”

“I can tell you this,” Enigma answers, “He is no Chase Devineaux. This individual is like you, a thief. But his motivations are quite different than ours.”

“How so? Who is he?” Carmen asks once again.

Enigma turns to her and says this, “I think it's time that you know... that we're not the only ones that have a beef with VILE.”

His words has Carmen and the others concerned but they know that if there's competition, they have a right to know who it is and why. But what about the last piece of the puzzle, Lupin the Third. Let's find out huh?

Far from where the Lupinrangers are, Lupin and his gang are driving off. Seeing that they were unable to secure any of the paintings, they know there's always another opportunity. They reach some sort of shack, coming to a stop. Several people leave the car and head inside. One such person put away the large sniper rifle so that it wouldn't take up space. Were they disappointed? Were they satisfied? Who knows.

“Hate to say it Lupin but it was a bust. Pops must have warned these guys that we would be coming,” says Jigen.

“Pops always was the gullible sort,” replies Lupin, “Too bad he has no idea he's being played like a fiddle.”

“But what makes you think he'll warn them again? You know how he is,” Jigen follows.

“I feel I have cut down yet another worthless trinket,” interrupts Goemon. He's checking his blade Zantetsuken to see if there were anything out of the ordinary.

“I know Pops will be warning these guys and that makes things fun. Plus, we have our resident geek that can help us find out what they'll do next,” says Lupin.

“Who? That Ami kid?” Jigen wonders.

“Nope,” He answers.

“You mean her? You can't be serious,” Jigen follows, “That kid claims to be your daughter and you decide to bring her in. She's only going to be a burden for us, I swear it.”

“Lighten up, Jigen. She doesn't need to do anything dangerous. Besides, with her around, hunting down these guys will get them really riled,” assures Lupin.

But just as Jigen hopes to reply, someone unexpectedly intrudes.

“Looks like you guys were unlucky today,” says the girl, “VILE is reeling in hard cause of that. Not only that but the paintings are still out there.”

“I'm not worried,” Lupin assures her, “Besides, it seems that they're not taking chances with it huh?”

“Not really,” She tells him, “All you just did was rattle the hornet's nest. These guys got bigger problems than us.”

“Really?” Lupin wonders, “Like who?”

“Two teams of costumed teenagers. One of them are thieves. The other are cops and they're not like Pops,” She answers.

“Pops is just dumb. If you say they're better than him then maybe it won't be as bad after all,” Lupin replies.

The girl responds, walking forward and slowly revealing herself, “I'm saying that we need to be careful.”

As she walks forward, she shows herself to Lupin and his crew. She's a young girl, standing at 4'10”. She has hair that's long, blonde and falls below her waist. Her hair is also styled with twin tails on the side of her head as well. Her bust though is larger but not by much. As for her outfit, she wears a uniform that is quite strange. A uniform belonging to some kind of mercenary school but modified in a style that is described as “gothic lolita”. With colors of red and white for good measure. She also has red eyes as well.

“We don't want to bite off more than we can chew. We ruffled VILE's feathers and now they'll go after us. But with all these different people in this world, I can say with certainty... that this game has only just begun. They've yet to see what I have up my sleeves... heh,” She tells them.

With a smile on her face, this girl knows that she has something special up her sleeves. But what is it? Whatever it is, VILE is probably not looking forward to it. However, it'll mean that with another group involved, it could make things problematic for both the Lupinrangers and the Patrangers. This world is full of surprises but enough to get anyone and everyone on the edge of their seats. Destiny is never left to chance. It never has and never will.

To be continued...

On the next Lupinranger vs. Patranger

Lupin the Third's sudden appearance has put VILE on high alert along with ACME. While ACME's agents are trying to find his motives, the Patrangers are assigned to head for a factory in Rhode Island. What for you may ask? Seems VILE wants to get their hands on the same metal that gave life to a prestigious trophy. Coach Brunt wants it but she's going to have to go through the Patrangers and something more sinister. Can the team put this brunt in her place? Find out in the next episode: Lombardi Trap; Clash of the Yinzers.

Two teams. Two Objectives. Which side will you choose?