A Camera

by Miro MM


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The video starts with a camera, standing still. The screen is in a very intense black and white. A long stretching path or trail can be seen going on for many feet, the grassy field is very tall on each sides, some trees are in the distance, in random places or in small groups. Sunny emerges from the tall grass in the far distance. Sunny looks around for a second before she starts walking down the long path towards where the camera is.

She walks for a couple seconds before the footage suddenly seems to cut to different footage, same place just in a slightly different time it seems with intense grain and audio distortion of Sunny standing in the tall grass before cutting back to Sunny walking normally. Sunny walks for another couple seconds before it cuts to the same grainy and distorted audio footage as she runs down the path in reverse before the audio suddenly gets even more louder as it cuts to footage of a bench, everything still an intense black and white. Some sort of wall with some grass and a large bush on the side and Slenderman standing examining an old fashioned clock that shows North, East, West, and South.

Slenderman turns to the camera as he teleports towards the bench, the distortion getting more intense as visual tearing starts as Slenderman teleports up to the camera, his tie and suit only visible as the footage warbles and then cuts back to the camera in the field fo grass, near the path. Sunny is not in the footage this time for about 10 seconds before she is seen walking from the opposite direction of where she was going from before. For the final minute of the footage she walks through the tall grass and then emerges in the same place she was from before at the beginning of the video before she starts walking back towards where the camera was right as the video ends with a flash of code that reads "TkVXV09STEQ="


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