//------------------------------// // Rage: Music of the Hills // Story: Spyro: The Dragon Trio of Avalar // by Blackdrag-rose //------------------------------// It didn't take Spyro, Spike, and Ember long to return to Autumn Plains, though with the residents of Scorch assisted, and the Talisman had been added to their collection, they were able to turn their attention to one of the other realms so they could repeat what they have been doing so far, as in help the residents out, acquire the Talisman, and then spend some time to pick up the scattered gems and the couple of Orbs that were in each realm. Since there were only three more realms for them to take on and restore order to, the sibling determined that the next one might as well be the next portal they would come by, which made things easy since the last couple of realms had their portals lined up from the entrance of the castle to the entrance of the dungeon. Based on what Spike knew that meant the next realm they would be taking on was Fracture Hills, as the portals that were located closer to the dungeon were Magma Cone and Shady Oasis, and once all three of them were taken care of he and his siblings would quickly take on the pair of Speedways that this homeworld had, which would be followed by them taking the fight to Ripto at long last. As such the three of them started to head down the steps that were to their right, as that would take them to the portal they were looking for, though they were thinking about what they had seen in Scorch and the fact that there were two little kids that happened to be acting like they were spies, something that was rather odd when they thought about it. "You know, I still don't think that structure that Greta and Handel were infiltrating was a castle," Spyro commented, as that was something that had been bothering him since they had encountered the pair of siblings and listened to what they had to tell them, and he suspected that Spike and Ember had been caught off guard by that sort of thing as well, but he was a little curious as to what their opinions were on this situation. "It's not." Spike replied, because the moment they came to a stop beside the portal to Fracture Hills, so they could talk about what happened in Scorch and what they had discovered, he pulled out the Guidebook and flipped to the pages that spoke about the realm in question, and it didn't take him long to find out something that would interest his siblings, as he found the information to be very interesting, "According to Elora, and what she's written in this book, Scorch is a rather large realm and that was just a small fraction of what we could have explored, but the structure the little kids were trying to infiltrate is one of several training outposts for new spies, but there is no mention of what sort of organizations might use those outposts from time to time." "So the portal took us to an outpost that happened to be in the middle of a training session?" Ember inquired, which was followed by Spike nodding his head to confirm her statement, showing her and Spyro that she had hit the nail on the head, though even as she thought about that she had to admit that it was better than what they had discovered when they first entered Autumn Plains. "It did, and that session likely told Greta and Handel what their flaws are," Spike stated, though at the same time he put the Guidebook back where it belonged and focused on the portal that was in front of them at the moment, where his siblings turned and glanced at it as well, meaning that all three of them were eager to see what was waiting for them in the next realm they needed to take on, "Now then, let's head to Fracture Hills and see what's going on in this realm, and, more importantly, help the residents restore order to their home." Spyro and Ember nodded their heads in agreement before the three of them headed through the portal, heading to the next realm that needed assistance, though it took them a few moments to arrive at their destination, which was a dark and sort of spooky place, but the spooky part was likely due to whatever was going on in this realm, the part that they were here to stop. Standing near the starting area was a blue skinned Faun, female like Elora was due to the dress that she was wearing, though it was easy for Spike to see that she was more goat-like, mostly due to the horns, and it appeared that she was spinning something around in her left hand, like a coping mechanism of some kind, especially since there was a statue of someone that seemed to be frozen to her right. The being that was frozen seemed to be a male Faun, or, as the Guidebook called them, Satyrs, and it appeared that he had been frozen while he was in the middle of playing a tune on his bagpipes, though he was wearing some sort of robe that was made out of stone, just like the rest of his body thanks to whatever spell had been used on him. Behind the pair rested a number of structures that seemed to be houses for the Fauns and Satyrs, which had metallic spikes on the sides of them and some around the top of the buildings, but the siblings were sure that was more for their own safety than anything else, which was why they decided that they might as well talk to the Faun and figure out what was going on. "Well hello there Mr. Dragon, and to your siblings as well... you know, you're kind of cute for a quadruped." the Faun said, her tone welcoming, as if she knew that they were here to help her and the others out, which made sense when they knew that Elora would have told her and the other Fauns that they would arrive to help them in due time, though while Ember determined that the Faun had some kind of accent Spyro was caught off guard by the fact that she thought he was cute, as it was the first time something like that had happened, "I wish I could take you, and your siblings, on a tour of our temple, as I would do it in a heartbeat, but a bunch of lousy Earthshapers have encased it in stone, and the only way we can free the temple is by freeing the six Satyrs that call this realm home." "Don't worry, we can do that." Spyro replied, indicating that he and his siblings could save this realm from what was bothering the Fauns and Satyrs at the moment, just like they had done for the rest of the realms they had visited, though the interesting thing was that telling the Faun that piece of information caused her to giggle before she gave him what he assumed was a kiss for good luck, on the forehead, before waiting to see what they did next. The first thing they did was break the three metallic vases that were right behind them and then picked up the gem that was right next to the Faun that had spoken to them, before Spike focused his magic for a moment and used a Reverse Petrification spell that he had picked up during his latest training with Cosmos and the other Magic Crafters, even if they really didn't use this particular spell all that often, and freed the Satyr that was in front of them, who immediately played his bagpipes and the notes caused some of the earth on the temple to be removed in seconds. "Thank you for freeing me from the state that the Earthshapers put me in," the Satyr said, his tone showing that he was very grateful for the siblings rescuing him, since he could tell that they were the ones that had done it and informed them that this Petrification spell was nothing like Gnasty Gnorc's Crystallization spell, the very one that he had channeled into his mace-like scepter, before the Satyr thought about something, "Since it appears that I'm the first one freed, based on how the temple looks, I believe there are five more Satyrs that need to be freed from their stone prisons, before we can enter the temple once more and put an end to what's going on." "That's what we're here to help you guys with." Spike stated, informing the Satyr that he and his siblings were going to be doing just that, as in they were going to explore the rest of the realm, take on the enemies that were assaulting them and the Fauns, and free the remaining Satyrs that would open the way to the temple, which seemed to appease the Satyr as he stood near the first Faun and continued to play a tune on his bagpipes, only this one was different and the first and didn't have the same effect, though it appeared that the Faun and the nearby pigs seemed to like it. With the first of the Satyrs freed from their prison, and informing him that they were here to help the residents of this realm out, the siblings headed to the right of where the Faun was standing and picked up the gems that were around them in seconds, before walking over to where the first structure was located, though as they did that a nearby bush came to life and charged at them, where Spyro flamed it and they watched as a Spirit Particle was released from the defeated foe, no doubt heading to the area the Powerup Gate was located in. "Killer bushes... that's a new one." Ember remarked, though all this meant that they would have to focus on using their flames against these particular enemies and not charge at them, since these particular foes seemed to be rather too tall for them to simply charge into, where she glanced at her siblings and found that Spike was already hard at work with his quill, not that she was surprised by that, "Spike, what are you doing?" "I liked the name you came up with for those enemies, so that is what we will call them," Spike replied, as he was the one that usually came up with the various names for the various foes that they encountered during their adventures and this was the first time that Ember had bothered to even say something like this, but he did like the name she came up with and was going to be referring to them as 'Killer Bushes' while they were here. Spyro stood there for a moment and waited for Spike to finish what he was doing, since it was best to let his brother do this thing when he was in this mode, and Ember did the same thing, though a few seconds later he put his stuff away and they headed out, as it was time to actually focus on the realm and the enemies that they would be taking out, and that included the residents that they would be helping out for the next half hour or so. Once his siblings were ready to move on they found a tree in front of them that had an evil pair of eyes on it, just like the Killer Bush did, and a mouth that looked like it had a sinister look to it, though it also had a beehive in one of it's branches and shook it to send the bees at them, though that didn't last long as Ember flamed all the bees and then roasted the tree, a Bee Tree to be exact, before the three of them moved on to explore the rest of the realm. What they ended up doing was circling to the front of the structure that they had been thinking of walking around, allowing one of them to get inside and break the three straw baskets that just so happened to be inside it, before heading out to the area that revealed a lower section they would have to explore at some point. It was in that moment that the siblings got their first look at the Earthshapes, golems made up of gray colored earth with green moss on their backs, and it appeared that they were capable of using weapons, as one of them had a large pickax in one of it's hands, though for now they turned their attention to the area they were currently walking on and headed over to the second petrified Satyr. The moment Spike cast his Reverse Petrification spell, and freed the Satyr from his prison, he and his siblings watched as he played on his bagpipes and removed more of the stone that was attached to the temple that they were trying to free at the moment, and once that was done they continued to walk around the area, looking for the two types of enemies they had seen so far and the types of treasure containers that they were used to breaking. With the Satyr freed from his prison Spyro quickly broke the straw basket that was near them as his siblings headed over to the wall that was to their right, where both Spike and Ember flamed a pair of Killer Bushes that came to life and tried to eat them, but with their flames it was rather easy for them to clear out their foes and progress through the next area they needed to walk through. After those two had been taken care of they jumped up onto the next level and found one of the Bee Trees waiting near them, though that was the moment that Spyro rushed forward and flamed the tree before it could even release the bees that were living inside the beehive, allowing Spike to gather the gems that were near the tall wooden wall as Ember jumped up onto the wooden stump that was near them, picking up the lone gem that was on top of it. With that done they followed the path that was leading them to the next Satyr and found that the third one was rather close to where the second one had been located, so while Spike cast his spell, and freed him, Ember smashed the pair of metallic vases that were nearby and picked up the gems that were inside them, before joining her siblings as more of the rocks on the temple were removed by the tune the Satyrs seemed to be playing, something that she knew Spike would ask them about in due time. As they jumped into the next part of the path they were following the siblings discovered something as Ember took out another Killer Bush, as there happened to be what seemed to be a metal runway of some kind that went off into the distance, making them wonder what it connected to, before putting that at the back of their minds as they smashed one more straw basket and focused on the foes that were waiting for them. Sure enough there was a Bee Tree off on the side of the path that the metallic runway seemed to be creating, so the siblings took it out and then jumped down into the area that was to the right of the odd path, where they smashed a straw basket and picked up the gems that were near it, only to continue to move downwards for a moment as each of them looked for enemies to take out, though Spike noticed that they had forgotten something and backtracked a little to free the fourth Satyr from his prison, before catching up with his siblings a moment later. Of course there happened to be another Bee Tree in their way, making it a good reason that they were keeping an eye out for enemies since some of their foes had hidden themselves as ordinary versions of themselves, so a seemingly harmless tree in this instance, and Spyro was the one that flamed it to bits, allowing Spike to focus on freeing the Satyr that was near it and let Ember pick up a number of gems she spotted in the nearby area. A few moments later more of the rock covering the temple was taken off, just like the other Satyrs had done so far, and once he was done doing his part the siblings continued to move on and resumed searching the area, even though they were heading towards the locked structure that was in front of them, even though they had to take out a Killer Bush and a Bee Tree along the way. Before talking to the Faun that was near the locked structure, as she seemed to be someone who might have an Orb for them if they helped her out, the siblings headed up the path to their left and took out another pair of enemies, another Killer Bush and a Bee Tree, before reaching the sixth and final Satyr, which was when Spike cast his spell and the being used his bagpipes to break off the rest of the stone that was covering the temple, allowing them to enter it at long last, and would please the residents of this realm to no end. "Spyro, Spike, Ember, thank you for freeing all the Satyrs in Fracture Hills," the Satyr said, his tone informing them that he was incredibly happy that they had come to this realm and had taken the time to release all of the Satyrs that had been imprisoned by the Earthshapers before their arrival, before he glanced behind him for a few seconds, "though now you ought to explore the temple and see what it has to offer." The siblings nodded their heads in agreement and retraced their steps to where the Satyr that Spike had backtracked a little to free was located, where they found a path that lead to the inside of the temple, though it was in that moment, as they were approaching the temple, that they found a Faun that seemed to be minding her own business, but since she was inside the building the siblings had to assume that she had been imprisoned inside the temple when the it was covered in stone by the Earthshapers, and there was an inactive exit portal near her. "Oh, hi, dragon-boy... and siblings... you're probably expecting me to say something like 'you're my heroes, thanks for saving poor helpless little me'." the Faun said, her tone revealing that she really didn't care about the fact that the temple was no longer covered in stone and that the Satyrs had been freed, but, at the same time, she reached into the pack that she was wearing and searched for something, "Sorry to disappoint the lot of you, but I was only in here for the peace and quiet... however, since you went through the effort to help us out, I know the other Fauns would want me to give you guys this, so here, you guys can have our Talisman." The Talisman happened to be a flute, the type that was made out of four or five wooden rods that were placed side to side and went from the smallest to the tallest, and it appeared to be made out of bronze, which was odd when they took a moment to think about it, but in the end Spike accepted the Talisman and stored it inside the Guidebook with the rest of them, activating the exit portal, even if he and his siblings had more to do before they left this realm and headed to one of the other two they needed to help out, and the first person they went to was the Faun by the locked structure. "Oh, hello dragons. Perhaps you can help me with something." the Faun said, her tone revealing that she must have seen them while they were exploring the rest of the realm and had been patiently waiting for them to finish freeing all of the Satyrs from their stone prisons, before even attempting to speak with them, and now that the three of them were going around the realm, collecting the rest of the gems and helping everyone out, she figured that now was the time to ask them for some help, to which she gestured to the structure for a second, which had an iron door, "My friend is locked inside this building, and she lost the key while the Earthshapers were freezing the Satyrs in those stone prisons. Do you have any idea how hard it is to find a locksmith at this time of night? Fortunately there is one of those fancy Powerup Gates to my right, but it hasn't been active in a long time, though maybe you guys can find a way to reactivate it." Spyro, Spike, and Ember walked over to the area that the Faun was talking about and found that the Powerup Gate in question might be a Supercharge Gate, meaning that the metallic tracks they had seen could very well lead them around this part of Fracture Hills, and that it was also inactive at the moment, hence the reason they dropped down into the lower section of this realm and decided to confront the Earthshapers at last, even though Spike stayed back as Spyro and Ember jumped over some bits of lava to get to the first pair that was near the Faun they had talked to. Spyro was the first one to challenge one of the Earthshapers, where he charged into the one that was the closest to him and found that he knocked his foe backwards a bit, meaning he was heading towards the lava, but that also meant that it would take some time for him to actually defeat his foe. A few seconds later he heard Ember rushing towards them, with her body shimmering once more, to which he launched his sister into the air and watched as she spun around as she crossed the distance between them and their foe, hitting the Earthshaper in the chest with enough force to knock him into the lava, causing him to break in seconds, confirming that knocking them into the rivers was lava was the way to take care of them. Spike, who had been picking up the gems that his siblings hadn't picked up, noticed that as well and blasted the second Earthshaper in the chest with a bolt of magic, sending him flying into the lava and eliminating him instantly, no doubt giving them enough Spirit Particles to power the Powerup Gate, but, at the same time, they continued to explore the area, to eliminate all of the foes that were bothering the Fauns and Satyrs, before they resumed figuring out where the Orbs were located. One of the things they discovered was a hideaway with a circular metallic chest inside it, something that they would have to come back for later on, once they knew what sort of power the Powerup Gate would give them, and after that Spike found another Earthshaper on an island near the first two foes they had taken out and blasted him into the lava as well, allowing his siblings to cross over to the other bit of land to continue exploring the rest of the realm. There were two more Earthshapers in the area that Spyro and Ember headed to, but what they did was repeat what they had done against the first one, Spyro opening their target's defenses with a simple charge and then Ember would be launched into the air to send them flying into the lava, and it didn't take them long to knock both of their foes into the river that was behind them, taking out yet another pair of enemies, which meant they could focus on picking up the gems and break the straw baskets that were nearby. Once that part of the lower section was cleared out, and Spike was sure of that, the three of them made their way back up to where the final Satyr was standing and retraced their steps back to the beginning of this realm, where the first Faun was still standing, before they descended into the area in question and began looking for gems, metallic vases, straw baskets, and Earthshapers. Several of their enemies were close to the lava, so all they needed was a light nudge from one of the dragons to send them into the rivers around them, while others either required the method that Spyro and Ember used or a bolt of Spike's magic, but it took them about a minute or two to clear the area that was near the starting area for this realm of every Earthshaper that was down there, and, at the same time, that allowed them to wander the area and pick up all the gems that were scattered on the ground. The major thing that caught their interest was the tracks that seemed to go through the area, no doubt connecting to the rest of the metallic path they had seen so far, meaning the Powerup Gate had to be a Supercharge Gate, since all of this seemed to be a way to lead them from one point to another, and it even made sense when they thought about the tunnels that lead through the hills, to which they departed from this part of the realm, once the gems were picked up, and made their way back to the Powerup Gate. When they returned to where the Powerup Gate was located they noticed four things right off the back, where the first thing thing all of them had noticed was that the ability the gateway would grant them was, in fact, the Supercharge ability, making this a Supercharge Gate, which would allow them to race around this area and break open the metallic door that was preventing the Faun from leaving the locked structure. The second thing all three of them had noticed was that there were a number of Earthshapers located in the area that was just beyond the wooden gate that stood a couple of steps in front of the gateway they had identified, where Spike determined that it might be in their best interest to find another way to bring them down, as there was no lava in this area, meaning they couldn't repeat what they had done to the rest of the Earthshapers. The third item they had noticed was that there was what appeared to be a training room of some kind, one built into the rock wall that was close to the wooden gate one of them would need to break at some point, and all three of them were sure that Hunter was inside it, only now his feet seemed to be stuck to the ground, as if his feet had either been petrified or encased in stone. The last item they spotted was a house that was slightly different from the other structures they had seen so far, one that Spike was a little interested in visiting at the moment, though he knew where they were going first and followed his siblings over to where Hunter was standing, because the last time they saw him he was taking care of the monkeys that had been hiding is Scorch, though he seemed embarrassed when they came to a stop in front of him. "Oh, hey guys, I wasn't expecting to see you again, so soon after what happened in Scorch," Hunter said, trying to make it sound like nothing bad had happened since the last time they saw him, though at the same time this told Spike that he might be testing some sort of teleportation technology for the Professor, as there was no way their friend could have gotten here, so quickly, when they left Scorch before he did. "Hunter, what have you gotten yourself into this time?" Spyro asked, because it seemed like he was the victim of one of the Earthshapers trying to petrify him and only succeeded in freezing his feet, so he wouldn't be able to help the rest of the realm out, but he figured that it would be best if Hunter told them what was going on and if there was anything they could do to help him out. "I, um, came to ask the Alchemist if he could turn my shoes into gold, or at least the old pair that I no longer needed and the Professor wants a golden pair of shoes for one of his experiments," Hunter explained, showing them that this was for a good reason and that he was only trying to help the Professor out, before he glanced down at his feet for a moment and stared at the rocks that happened to be keeping him trapped, only to return his focus to the siblings not even a few seconds later, "Anyway, the Alchemist said that he was working on a potion that would break me out of this, even though it means my old shoes will be lost forever, but I haven't seen him for a while and, well, I was hoping that you three could go next door and see if he's ready to help be out." The siblings glanced at each other for a moment, wondering why it would take so long when the person lived right next door to the training area, before they wandered outside the chamber they were in and headed over to the building they had seen a few moments ago, though when they walked inside the house they found a Satyr who was different from the others they had met so far, as he wore glasses, just like the Professor did, and was wearing a pink robe, though Spike was more focused on the bottles and equipment that were around them. "Ah, Spyro, Spike, Ember, I've been expecting your arrival for some time now." the Alchemist said, where his focus was on the potion that he seemed to be in the middle of crafting and only glanced in their direction for a few seconds, meaning that whatever he was working on had to be incredibly important and that he needed most of his focus to be on it right now, even though Spike walked over to see if he could figure out what he was working on, "The Professor told me that I might see you three in the near future, after informing me of the fact that he and his assistants had managed to summon three dragons to Avalar, to deal with Ripto and his minions, and here you are, just like he told me. Anyway, I have been busy experimenting with a new type of potion, one that should be able to undo what I did to Hunter's shoes earlier, but all of the Earthshapers are making it hard for me to go outside and test it out..." "Do you want me to see what it does?" Spike asked, because one of the things that Spike and Ember might not recall is the fact that one of the Magic Crafters was an alchemist and was pretty good at what he did, and while he might not know everything there was to know about the art he did have a good understanding of how to make potions and how to use them, even if his weren't the best in the world, given his inexperience. "Yes, that might be the best course of action, a simple test run." the Alchemist replied, to which he fiddled with the potion for a few more seconds, as if he was trying to get the formula right or something, before he used a small stopper and picked up some of the liquid that was inside the potion, before handing it over to Spike, "Now, just take that over to one of the Earthshapers and drop it on their head, as the effects should be rather quick to take hold and should break them in seconds, allowing me to deliver the potion to Hunter and free him from where he's standing." Spike takes the stopper and heads outside, following the raised pieces of earth as he gets higher than all of the foes that are in this area, and he makes sure that he's above one of the Earthshapers before he lets out the couple of drops of the potion that he had been given, which fall on his target's head and seem to do nothing, as he waited a full minute with nothing happening, to which he glided back to the Alchemist's house to give him the bad news. "Sorry, but the potion doesn't work," Spike said, though in that moment he noticed something interesting, as the piece of paper that the Alchemist seemed to be using as a reference for the potion was actually upside down, meaning that it was a random potion that the Satyr had made and he didn't even seem to realize what he had done, "Um, are you aware that the page you're working from is upside down?" "It is?" the Alchemist replied, to which he turned towards the area that he was keeping the piece of parchment in and picked it up, where he turned it around so that it was right side up, before a frown appeared on his face as he looked at it, almost like he was even more annoyed than he had been moments ago, "Bah, it's rubbish. I can't make heads or tails of the formula when it's like this." Spike sighed as he carefully removed the page from the Alchemist's hands and started at it, where he pulled out his own writing materials and started to transcribe a brand new version of the formula on a new piece of paper, in the clean and precise style of writing that he had learned after all the years he spent before their first adventure, and it wasn't long before he was done with what he was doing. Once that was done, but before he gave the new formula page to the Satyr, he took a look at the Alchemist's glasses and discovered something interesting, that they were horrible for someone like the person they were helping and he cast a single spell on the glasses, allowing them to let the Alchemist see much better than he had been for who knew how long, even though he was going to have to craft him a new pair of glasses that did the same thing, since these ones were just terrible for a nearsighted person. With all of that done, however, it took the Satyr a few seconds to adjust to what he was seeing, since everything was much sharper than it had been a few moments ago, to which Spyro and Ember watched as Spike helped the Alchemist create a brand new potion, one that would actually reverse what he did to Hunter's shoes, though he didn't stop at a single potion. With everything Spike had given him he was able to make three different potions in the span of a few minutes, one to reverse the damage to Hunter's shoes, one that should do what Hunter had come to do, and a third that had been poured into enough vials for all of the Earthshapers that were right outside the area his house was located in. With his work complete the Alchemist headed outside his house and stared at the Earthshapers that were waiting for him and the siblings, but, thanks to Spike's alterations to his glasses, he was actually able to make out the golems and did the sensible thing, he headed to the left and headed inside the area that Hunter was in, where the siblings followed him in and watched as he poured some of the first potion onto the stone, breaking all of it in seconds. "Thanks for helping me out." Hunter said, though that was when he noticed something odd, as he was expecting his shoes to be destroyed whenever the Alchemist came to help him out, but how his old shoes were still intact, which did surprise him, before he glanced up at the Satyr for a second, his face showing that he had questions, "I could have sworn that you were going to ruin my shoes." "And I would have, had Spike not informed me of my errors," the Alchemist replied, his tone revealing that he was very impressed with what the young dragon had done for him and that he was pleased that the Professor had managed to snag him and his siblings, before he switched the first potion for the second one, "Now, take off your shoes and take a step back, this should be interesting as well." Hunter raised an eyebrow for a moment, showing that he wasn't sure what was going on, before he undid the laces of his shoes and took them off, laying them side by side between him and the Alchemist, before taking a step back to see what was going to happen next, which was the moment the Alchemist let out a few drops of the golden colored potion, to which he and the others watched as the shoes turned into solid gold. "You, Elora, and the Professor should be praised for your actions, in bringing these siblings to Avalar," the Alchemist stated, as he was even more impressed in what they were able to do in a short period of time, making him wonder what else he could do with his improved vision, before he patted Spike on the head as he turned to leave the area, "You three are welcome in my home anytime, and maybe we can create some new potions in the future." "I'm looking forward to it!" Spike declared, causing the Alchemist to smile as he returned to his house, so he could put the remainder of the two potions away, just in case he needed either of them in the future, and then turn his focus to what he had been doing earlier, experimenting with new potion types, before Spike and his siblings turned towards a shocked Hunter, who was caught off guard by what just happened. "Not only did you guys find the Alchemist, but he also did what the Professor sent me to get," Hunter said, though at this point none of the siblings were going to ask why the Professor wanted a golden pair of shoes that weren't in his size, as it was easy to guess it was for some sort of experiment, before he reached into his pack and withdrew an Orb, "Here, I think you guys deserve this. I found it behind some of the crates that were in this area, before I asked the Alchemist for some assistance in fulfilling the Professor's wish for some golden shoes, but it's much safer in your care... though it is a shame you don't have any moves that can take down the Earthshapers that are outside this chamber, as I would have loved to help you guys take them down." "Yeah, about that," Spyro stated, to which he and Ember nodded their heads and watched as Spike walked outside the chamber they and Hunter were standing in, only for him to get above all of the Earthshapers and toss the vials down at his targets with his magic, where they watched as each of the golems shattered is seconds, causing Hunter to look at the sight in disbelief, "the Alchemist also had a potion for breaking the Earthshapers, so he gave it to Spike in the form of those vials, meaning he can take care of all of them on his own." Hunter stood there with his jaw open, showing the siblings that he really didn't expect this to happen and that there wasn't much he could say to them, so all he did was withdraw a second Orb, muttered something about finding it in the same place as the first one, and simply stared at the area the group of Earthshapers had been in, allowing Spike to take the pair of Orbs and add them to the Guidebook. While he was doing that Spyro, having done the least out of the three of them since they arrived in this realm, took to the Supercharge Gate and started to use it by charging down the path that he was supposed to be following, where Spike and Ember watched him follow the path and smash into the nearby gate that happened to be in his way. Ember took the chance to break the metallic vases that were near Hunter and then got out of the area so she could head over to where the circular metallic chest was located, where Spike watched as she hardened her tail and smacked the chest a number of times until she smashed the chest open with brute force, allowing her to pick up the gems and then return to where Spike was sitting, near the locked structure, so they would watch Spyro and see if he could open the way for the Faun that was trapped inside it. Interestingly enough Spyro failed a few times to get to the area that they were sitting in, which made sense when they considered the course he had to follow, but it gave them time to confirm that the rest of the gems were inside the locked structure, meaning all they had to do was wait for their brother to succeed and this realm would be cleared out as well. A few moments later Spyro charged down the path and smashed through the door that was blocking the way, where the Faun seemed overjoyed the moment the door was broken down and gave him both a kiss on the forehead and an Orb, to which Spyro nodded his head, grabbed the gems, and returned to his siblings, allowing Spike to add the Orb to the rest of their collection while their dragonflies confirmed that the realm was clear, to which they headed for the exit portal so they could tackle the next realm on their list.