//------------------------------// // Summery (Cancellation) // Story: Red Wind of Change // by Mimic Kairatta //------------------------------// Hello guys, Mimic here. I figure I should put this announcement/note here to inform the cancellation of this story. While I would have enjoyed writing it, I lack the time and passion to continue working on it. Originally, I wanted the story to be a world building of Griffin culture and the introduction of air-based magics. It wasn't originally a "Displaced" story in the traditional sense, but did follow the idea of a human with powers getting lost in MLP universe. Then after the introduction of a guest, I kinda let it spiral off the rails of my original intent. I tried many times to get an editor, but no one picked it up. Years pass and due to many real-life stuff and a job, I found I couldn't get back into it. So in short, I'll need to cancel the story in it's current form as of today. Perhaps one day I might redo it in something more robust and refined. This is to finally bury the hatchet and allow some form of closure. Even if it wasn't the one I intended. Instead, I shall leave you the history of the world I had made. I can't remember if it was placed in the story or not, but here ya go. Sorry for the inconvenience. =history= Here is a tale I'm sure you all heard before: Long ago, two regal sisters ruled over a kingdom together. One was in charge of the day; the other in charge of the night. They worked together and fought off the spirit of Chaos, a dark tyrant and more to protect their land and subjects. One sister received more attention than the other and was called out on it. They had an argument. This argument turned into a fight, then the fight became an all out battle. This ended when one sister sent the other to be banished for a thousand years on the cold and desolate moon. Now, stop me if you heard this one: A man travels to a convention dressed as his favorite character. Once there, or before he even gets there, he bought or found an artifact which he then placed upon his costume. The trinket in question was actually a magical item. One thing led to another and it activated, sending the poor sod hurtling through the fabrics of reality to end up in a world not his own. This world happened to be inhabited mainly by Ponies and various other mythical creatures. He met up with the rulers of said world, who happened to be the two sisters or even their parents. A time long before the other sister's banishment. Now here's one would expect to happen after hearing about the two stories: The man does something to anger the rulers due to a misunderstanding likely due to something being said and done or a misuse of their newly acquired abilities and the trinket in question they hold. Then the rulers chase after the man, ordering for his capture, which goes on for anywhere between 5 hours to 5 years. Once caught, they imprison the man in stone or an inanimate object for an untold amount of time, much like the sister will soon be. When the times comes for the man to break free from his imprisonment, the story will begin. The adventures he will have involve vengeance, new allies, judgement, redemption, enemies, and a lot of flashbacks. All for the sake to fulfill their own desire and goals. Sometimes the man is a villain, sometimes he's a hero, other times he's a man who simply follows his own goals in life. Yet no matter what happens, the sisters find out about his escape and do whatever they can to stop him. Results may vary. However, the story I'm going to tell will differ from how the third story usually goes. Yes, there are two sisters who eventually come to blows. Yes, there is a man who came from another world with powers Yes, he ends up within the same world the two sisters live far in the past. Now this is where things start to change. He finds himself, not on the lands of Equestria, but farther East within the empire of the Griffin Kingdom. This kind of change, while simple, leads to a lot of different possibilities and scenarios. The story starts when the man drops down from the sky and into the forest known as Jawwool Woods, near Cere Mountain. The man in question wears a bright red and yellow costume with black accents that covers him from head to toe. It doesn't take long for him to realize his predicament: He was lost in an unknown land with no way of returning home. However, he soon discovers his new abilities not soon. He found he had the ability to alter the very air itself! As amazing as it was, it didn't help solve the problem he had. However, before he could do anything, he needed to find shelter. He knew that any forest at night would be dangerous. So he starts using his powers to bring himself all the materials he needed for fire and simple debris hut. After all, there's a lot of sticks and leaves on a forest floor. It was there he stayed for a good two weeks, using the nearby flora and fauna as food sources such as berries and fish. Both of which he would cook using the fire he made. However, fire is known to make smoke. Something with a keen eye could spot. A scouting party of griffins came to the man's camp, hearing reports of some creature hunting nearby animals. They found him. The encounter was tense. Neither attacked nor retreated, holding their ground. The griffins made the first move. They addressed the creature, seeing his intelligence from the way the campsite had been made. The two forces talked for a few minutes before the griffons left, leaving the creature to report back to their home. They told their chief of what they found. He gave the command to a group of warriors to watch over this creature to determine it's intent and skills. For a week, they observed the strange creature. They report back with shocking revelations: He could control the wind itself, able to manipulate it like magic.Such a creature was unheard of. The chief, not wanting to take chances, asked the advice of their local medicine woman to determine if the creature was an evil spirit or a intelligent beast. The Medicine medicine, with the use of her spiritual connection to nature and great understanding, told of how this creature is the embodiment of wind itself. Currently on a delicate balance between good and evil. She advised the chief to invite the strange creature to the tribe, befriend it, to prevent it from falling into the clutches of dark desires. If he does, the creature of wind would become the tribe's guardian.... and perhaps the kingdom's paragon. If not, he may become a gale of destruction that will lead to it's own demise. Taking the medicine woman's advice to heart, he tells the ones who watch him to invite the creature of the wind to the tribe as a guest. At first, the man seemed reluctant. However, after some insistence from the young griffon, the man accepted. It was there at the tribe he stayed for many months. At first the griffons of the tribe kept their distance from teh creature, only the ones who observed him spoke to him. These were three griffons: A dark brown female trapper named Pena, a strong hunter male with white and dark blue feathers named Dylan, and a young griffon male by the name of Damon. As time went on, however, the other griffons grew accustomed to the strange person who they come to know as The Red Wind for the color of his outfit and his gift of the wind itself. Other tribes heard of this and summoned the tribe's leader to the great mountain peaks, to a meeting of other tribes to explain the creature's presence. Hen he did, there were mixed reactions. Some were shocked, others were angered, yet no matter what the reaction, it caused unrest to the other leaders. The close allies of the tribe were overjoyed by the idea of befriending a wind spirit, Ones of a more aggressive and pessimistic outlook saw the creature as a threat. The greedier ones saw it as an opportunity to use the creature's abilities to their advantage. A few even wished to test the spirit in a duel to see it in action. When the meeting finally ended, it left the tribes with something deeply profound: A great asset to influence. Thus the seeds for the Great Tribal War began. No one knew how it all started. It could have been from the attack the Steelwing tribe, the attempts to have teh wind spirit perform questionable tasks, or even from the disagreement on hunting territories. No matter the cause, tensions have risen to a point where every tribe was involved. It caused some tribes to merge with others, splinter, or simply get wiped out. By the end, only 4 tribes remained. This resulting war made it hard for Red Wind and the tribe. He watched as food became harder to hunt, attacks from enemy tribes forcing him to learn to use his powers to keep them away, and the griffins he called family suffer from the effects of the war. With a need to stop the war from going any further, The Red Wind along side his three friends, Pena, Dylan and Damon, ventured outside the tribe to find the three tribe leaders and put an end to this. The first one they head to are the Steelwing tribe. They were a tribe with belief on Independence and Merit. They would ally with the Red Wind if he could prove to them the purity of his cause. To do this, he was asked to provide water to the crops for the rain was denied for weeks. using his aero magic, he altered the temperature of the air. This allowed him to alter the weather around him, condensing the water within the air and creating his very first rain cloud. Grateful of his actions and proving his cause, they agreed to ally with his tribe. The second tribe was a more peaceful one. When asked, they were considered a neutral party to stay out of the conflict.The group stayed for the night there in hopes to travel to the next tribe's leader. However, disaster struck when said leader came to attack the tribe with the group still in it. The Red Wind and his friends helped stop the attack, repelling the attackers. He learned to use his wind to protect his fellow allies. However, the battle cost the life of his friend Dylan. Seeing no way to convince the final tribe leader to surrender, he gathered the chiefs of the other three tribes and propose to take down the last tribe, they they were the biggest and the most aggressive tribe. If they didn't, they would be under a united but feared rule of a tyrant chief. The three chiefs agreed and rallied behind the man who will lead them. Together, the 3 tribes united and fought in the final battle against the biggest tribe. Red Wind and the chief of the largest tribe, known as Stone Claw, fought in one-on-one combat. Despite Stone Claw's experience in combat, he couldn't handle the overpower force of Red Wind and was defeated. Striped of his honor and leadership, he was banished from the lands to never return. From this war, there was finally peace. The three tribes agreed to unite under one rule, to appoint a person who will help lead and govern the people from troubles as well as find solutions. At first the people suggested the Red Wind be their leader. However, he declined, suggesting someone with a better understanding for leadership and making decisions. So he made his friend Damon, who helped strategize the plan of the last battle, the new leader. The other chiefs agreed to this and thus Damon the Wise become the first griffon ruler. Pena, the female trapper, became the founder of the elite warriors known as the Steel Wind. But what of Red Wind? Well, he became Damon's advisor and Bodyguard of course. He never really wanted the attention, only to make sure the people he cared for to be safe. Sadly, despite the new unity of the tribes, the troubles were just beginning. Soon, the ponies will arrive.... (next part is taken from an old draft) "The Griffon/Equestrian War was a war that came about over 1100 years ago. Least now I got a general date to my imprisonment, so that was one relief. Not knowing how long you were asleep can drive you nuts. Ah hem. The war started when a group of Griffons, exiled due to crimes against the Kingdom, went to Equestria to raise hell and seek a better life. This, however, equated to them kidnapping ponies and doing rather immoral things to them. Since the leader of this band of Griffons happened to have been the very same one that nearly tried to take over the Griffon Tribes, the irony was thick enough to serve as gravy. This happened to be the first contact Ponies had of Griffons, which made things... less than pleasant for both ruling parties involved. Specifically the pony princesses of the time: Celestia and Luna. Say what you want about the two of them. As peaceful as ponies were, when they are threatened, they're not afraid to kick ass. Not with just hooves and magic, but with weapons and weather as well. Imagine a whole platoon of pegasi creating a tornado to wipe out an entire front line or a rain of arrows magically enchanted to explode upon impact. However, when the princess sisters get involved? It's like Thor and Zeus tag-teaming against you. You'd get hurt. How much depends on how pissed they got and how tough you were. So word got to them about the band of new species known as Griffons attacking settlements. They were not pleased. There wasn't any detailed reports on what the two of them did to the exiled griffons. Most likely turn them to ash or imprisoned them in dungeons. Normally that would have been the end of it. However, the leader in question, named Grim Bloodworth, decided to pay his respects to the ones who banished him by telling the princesses that they were a scouting party sent to seize the land in the name of Griffons. [The Griffon/Equestrian War came about over a thousand years ago when a group of Exiled Griffons moved to Equestria and caused trouble. This resulted in the two sisters acting against the threat. The threat passes the buck to the Kingdom that banished them. ] Thus how the Griffon/Equestrian War began. All because of a Griffon with an attitude told two rulers Griffons were planning to invade. This resulted in the Ponies sending an attacking force to the developing Griffon Kingdom, thus made them think THEY were the ones being invaded. Soon both sides were hitting one another in order to protect each other's lands from one another. Now where was I while it was all happening? Being directed to key locations in order to push back by heavy resistance. Specifically the Pegasi's weather attacks. Their pony-made natural disasters were mowing down Griffons like grass. So I often fly to battles holding these pegasi's tactics and neutralize their weather or simply turn it against them by making it too big for them to handle... then nudge it back to the invading forces. A war that should have lasted 2 weeks ended up going into 2 months. With neither side gaining ground, the pony rulers decided to act and actively join the battle. Thus the Battle of Harmony. Sparing the drama, it was ponies and and Griffons battling upon the same little island which became known as the "Stubborn Mule." The two forces clashed. Ponies had won the battle thanks to the Elements of Harmony. Yup, you heard right. The ponies won the battle and beat the Griffon's best, and only, battle aeromancer, the Red Wind, with their friendship cannon known as the Elements of Harmony. I was turned to stone. Quite the let down for me and the Griffons, don't you think? That wasn't the whole case, however. You see, the Elements of Harmony are not weapons. They are tools which are suppose to heal and generate harmony. They don't play favorites or listen to public opinion. They do what needs to be done. Doesn't matter if your Pony, Griffon, Bunny, or even Discord. They'll do what they need to do. When the Elements connected it's rainbow beam into my face, I was practically facing the metaphysical Judge. I wasn't sure how long I was getting blasted, but after a while, I knew the elements weren't gonna do anything to me. They knew I was innocent as was the Griffons, that this was all a misunderstanding. It was an odd feeling to know what a bunch of gems were "thinking". However, they still needed a solution to fix the problem. Which wasn't me, the Rulers, or the ones fighting; it was the war. If the ponies won, the Griffons would no longer have an Empire. If the Griffons won, the Ponies would lose theirs and retain Griffon hated for years to come. Taking a shot which I believed would benefit both sides in the long run, I gave it a suggestion. "Turn me to stone and give my power to Griffons who's spirit is strong and true." The result would give the ponies a victory for the battle, but my defeat would give the Griffons a symbol of hope and the means to win the war. The two would isolate from each other until relationships better in the future. " =end history= I will also leave the outline of how the story originally was outlined. General outline (Past) • Man lands in unknown land and tries to survive • Man becomes aware of powers • Man comes into contact with Griffons and vis versa • Griffons study man and tell leader • Leader asks Medicine woman • Medicine woman tells him to bring him as a guest • Man becomes part of tribe • Other tribes find out about Man • It starts events which causes tribal war • 5 tribes are left, having merged or fragmented • War causes a lot of problems. Biggest tribe is agressive and lead by immoral leader • Man tries to fix problem by having Leaders of tribes • Man and group travel to the 3 other tribes, completing tasks • Member of group dies from an attack after tasks • Group gathers tribes against the largest tribe • Man fights Leader of largest tribe • He conquered. Evil Leader gets exiled • Man's friend became the leader of his people. • Man "died" in the middle of a glorious battle to defend his land, and became a legendary figure that would never be forgotten. (Present) • Man is now in future due to his long slumber. • Man wakes and sees what becomes of his land. • Man meets guide of the new era. • Guide shows what has changed and what stayed the same. • City guard hears of talk of Man, tries to catch him under suspicion of hoax • Man is chased, goes to current King for help • All appear in throne room. Announcement of Pony Emissary arriving. • Old generation meets new generation. • Hero meets Villain. • They fight and the Villain wins. • The hero rises from his defeat to battle the Villain again, and wins the war. (Alternate) • The Call to Adventure (Arrive at the Equestria world/Appear from the stone) • Refusal of the Call (Stay at the forest/Need to see what became of his land) • Supernatural Aid (Griffon group speak to Man and invites him/Man Meets guide of the New Era) • The Crossing of the First Threshold (Fitting into the tribe/Meeting with the mane 6) • Belly of The Whale (Tribal War/Traveling to Equestria) • The Road of Trials (Speak to the 3 tribes and have them agree to join/Visit the three main locations) • The Meeting With the Goddess (Talking with the first tribe leader/Meeting Celestia once more) • Woman as Temptress (Meeting with the second tribe leader(?)/Dealing with Luna) • Atonement with the Father (Facing the Evil leader) • Apotheosis (Healing/recovering) • The Ultimate Boon (Gain the 3 tribe's support/Regain his powers) • Refusal of the Return (Doubts of victory/Questioning if helping the ponies is the right thing) • The Magic Flight (Protecting the last tribe/Traveling using his powers) • Rescue from Without (The group with him helps him organize the army/Someone directs him to the Evil Leader) • The Crossing of the Return Threshold (Beating the Evil Leader and his army) • Master of Two Worlds (Fought the pony sisters to a standstill/ Acceptence in equestria and the griffon kingdom) • Freedom to Live (Gives a portion of his power to the Griffons to give them hope for the future/visits both kingdoms to experience what they have.)