//------------------------------// // A Beginner's guide to Jojo. // Story: Equestria Girls' Bizarre Adventure:Stars of the Phoenix // by Zillafire101 //------------------------------// While many will be viewing this story with full knowledge of what Jojo is, I still think it's important to lay down the basics of a Stand and how they work, so that any newcomers can enjoy the series and have a basic understanding. A Stand is the manifestation of a person’s innate fighting spirit and inner aggression and drive. They can take a variety of shapes depending on the will and inner drive of the user, and their wants and needs. Stands usually lack sentience and must follow their user’s commands and guidance without question, though some can think and act on their own, they are still bound to their user. The user and Stand share an intimate psychic bound, which allows the user to command his/her Stand, but also means damage is usually transferred from one to the other. There are a few exceptions, such as automatic Stands. If a Stand is destroyed, and is not automatic, the user will die. If a user dies, the Stand will also vanish, most of the time. A user may only have one Stand, and though it can yield multiple abilities, they can never manifest more then one, with the exception of Colony Stands. Stands have various names, sometimes relating to their functions, with the first Stands being named after Tarot cards and Egyptian Gods, and later, came to be named after song and album names, such as Killer Queen and Gold Experience. Only a Stand can damage another Stand, and only Stand-users can see Stands, and as such, it is extremely difficult for Stand users to be taken out by non-Stand users. Stands are divided into several categories based on their abilities and talents. Short-ranged Stands are generally physically powerful and have strength at or beyond normal human levels and can physically overpower most beings with either a barrage of punches, or their abilities. These Stands can only manifest a few meters away from their user and have difficulty with multiple targets at once. Long-ranged Stands are generally physically below average in a direct fight but have incredible abilities that often allow them to gain the edge over their targets that they couldn’t normally. They have great precision and control, and users prefer to use them to ambush their foes. They are easier to damage, however, and cannot stand up in a direct brawl. Automatic Stands are triggered by certain events and actions under taken by both user or opponent and will follow and attack the user’s enemies no matter how much damage. They lack in precision, but in general are have strength and range over other Stands, but usually cannot receive complex commands. Colony Stands are smaller, and individually weaker then single bodied Stands, and manifest in hundreds of beings smaller then a hand. They allow for complex, powerful abilities, and when damaged or destroyed, will result in less damage to the user. These stands are highly specialized for a task and are generally long ranged. Phenomenon Stands are tied with mystic elements, such as Feng Shui and other similar incidents, and are a hybrid between the user’s own fighting spirit, and the mastery of said mystic art by the user. Such gives the user abilities closely tied to said martial art, ability, etc. Stand Suits are a variation of close ranged stands, manifesting as a tight, armored suit around the user, and giving them powers and abilities, while also allowing them to touch and interact directly with another Stand, and also giving their bodies protection from damage. Now, with that done, let's get into the story proper.