• Member Since 27th Apr, 2019
  • offline last seen 2 hours ago

Stolenalicorn


Take a minute to be kind to someone today, even if that someone is you. We all need a little more kindness, giving and receiving.

More Blog Posts211

  • 2 weeks
    New chapter for A Balance of Fire and Light dropping ...

    A few minutes ago actually.
    So yeah, if you haven't already why not check out my newest chapter in A Balance of Fire and Light: Ghosts of the Present.
    Anyway, in the next chapter Everyone Sleeps!
    Seriously? You're passing that off as a teaser?
    Yeah, it doesn't spoil anything and is technically correct. The best kind of correct!

    0 comments · 11 views
  • 4 weeks
    Upcoming chapters

    I'm still going to endeavor to put out a chapter a month, but unfortunately my writing has been slow lately and while I know where I'm taking the story, getting there is taking even more time.
    Part of my slowness comes from not having a solid framework to build off of. When the series was running I had that framework but I don't have that with this story.

    Read More

    0 comments · 12 views
  • 4 weeks
    I think this sums up my page pretty well.

    I'd like to thank Lurks-no-more for this brilliant summation which I feel is quite accurate for my writing.

    A stroke of genius, yes. Also known as an aneurysm of poetry.

    Read More

    0 comments · 12 views
  • 7 weeks
    A small update this month

    This month we have A Series of Calls.
    There's more coming up.
    I swear I haven't been distracted by Elden Ring since the announcement of it's upcoming DLC.
    On an unrelated note, any tips for fighting Malenia?

    0 comments · 21 views
  • 10 weeks
    This time, in A Balance of Fire and Light

    A Day Out
    Small things precede the modification, but after words it's a day at the beach for everyone.
    But not everything is is as normal.
    An unexpected report finds it's way to Liara, who has to do some digging.
    On the beach, everyone takes the opportunity to relax, and even play a new game.

    Read More

    0 comments · 38 views
Sep
13th
2020

Slightly Different · 6:15am Sep 13th, 2020

As some may have noticed I didn't have my game review up. I actually just got my power back so I couldn't play anything.

One thing I've liked about my game posts is that at times people will comment with their views of a game, and even recommendations. Some I've tried, others I've not yet tried.

I think I'll talk about one of my favorite things in a game.

The story.

I don't play a lot of story heavy games for my reviews, because I tend to spend so long on them I definitely wouldn't get them out as often as I do.

A story can make or break a game. And it has to be geared to the involvement of the kind of game it is. Mario starts as a simple story, a guy goes to save the kidnapped girl. Most of the rest is window dressing. It's a basic platformer you can pick up and play without any concern for what's going on and so doesn't need that detailed of a story. Just enough for the setting and enemies to make sense.

But then you get to a game Like Chrono Trigger. That game exists only with the story. It starts with a Save the girl story, but she's not helpless, in fact she joins your party and is a valuable member. The story morphs from Save the girl to Save the world, and takes you through time to find out first what caused the end of the world, to who you believe is responsible, then to where it started. Finally ending with the realization that what's important is that you fight to do the right thing.

Even the final boss isn't exactly a bad guy. It's just doing what it was born to do. There's no malice behind it, it's just how it survives.

If you were to take away the story and just give the player directions as to where to go next you'd lose them before the second boss fight.

There's also story telling like Dark Souls. An immersive environment that gives you only the barest of stories. You have to look around, see the environments, where what enemies are, what they're doing, and piece various stories together from fragments of lore in item descriptions and NPCs who aren't always reliable. The story is there, but it has to be found.

And even simple games can have immersive stories. Mario has developed into a story heavy series, but the story barely has anything to do with the setting anymore. It's more about the characters. Mario Odyssey is a great example of this. You're going on a journey to reunite two couples across distant lands in your old ship. Getting what you can on distant shores just trying to get your ship to reach it's goal. (I know it's been said, but Odyssey really was the best name for this game.)

And involved games can have a simple story and hold your attention. The original Legend of Zelda was a Save the Girl story, but like Mario it has evolved significantly over the years And while it's expanded on it's characters it's built out it's worlds the most. Creating a split timeline and endless arguments as to the order of things. But each timeline fits in it's part of the narrative. Even Hyrule Warriors added to the world building and it mashed the timelines together while acknowledging their separation.

Never underestimate the power of a good story. It could be everything in the right place. (Maybe a bit superfluous on this site.)

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Comments ( 2 )

Well spoken ma friend. Well spoken.

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