• Member Since 24th Mar, 2012
  • offline last seen April 16th

Carmine Prophet


Veteran, nerd, lover of Sci-Fi, and generaly angry black min. X box gamer tag: A Shiny Latias.

More Blog Posts5

  • 247 weeks
    Idea for a side story.

    Since the Galactica and her fleet are lost in space and the main story Operation end game mostly follows them, IE Fallon and everyone else.

    I was wondering if I shouldn't make another story following what's happening while the flagship is lost in UEC space? I feel the universe has so much potential to tell so many other interesting stories but I don't know if I should do it.

    Read More

    6 comments · 351 views
  • 314 weeks
    R.O.E mech bios

    NAC (North American Commonwealth)
    ATL (All terrain Loader)- humanoid power loader. Loadouts- none

    ATLAS-1 - humanoid combat mech, combat variant of ATL loader.

    Manufacture:
    Hammond Robotics

    Hight. 15 ft
    Weight 20 tones

    Power Plant: single WY micro fusion battery.

    Defences - 2
    Magnetic shield- both arms
    Emergency vents.

    Armor: 1.5 feet

    Read More

    2 comments · 675 views
  • 333 weeks
    Chapters 1 to 41 timeline

    THE ROAD SO FAR

    Read More

    1 comments · 460 views
  • 365 weeks
    The M-66

    In the chaos of combat, you might not know where the enemy is, but with enough firepower, you can always make them keep their heads down. In the early twenty-first century, it was thought that the modern rifle has thirty rounds and is forged from iron and furnished in plastic. It should kill a man in a single shot and kick like a rabbit, and be as reliable as the AK-47 in the process.

    Read More

    0 comments · 562 views
  • 377 weeks
    Challange

    I need your worst. the meanest, Most hateful, degrading, belittling derogatory terms for the N.A.C to use when talking about U.E.C troops. I'm talking racial slurs people, really mean separated shit

    5 comments · 421 views
Apr
13th
2018

R.O.E mech bios · 7:07am Apr 13th, 2018

NAC (North American Commonwealth)
ATL (All terrain Loader)- humanoid power loader. Loadouts- none

ATLAS-1 - humanoid combat mech, combat variant of ATL loader.

Manufacture:
Hammond Robotics

Hight. 15 ft
Weight 20 tones

Power Plant: single WY micro fusion battery.

Defences - 2
Magnetic shield- both arms
Emergency vents.

Armor: 1.5 feet

Maneuverability.
Land- 2
Air- 0
Sea- 1 underwater
Space- 2 when mag locked. 0 in void

Sensors (full spectrum)

Control system
Neural link
Neural control cylinder
Conventional controls.

Top speed:
35 mph sprinting

Loadouts.

  1. Anti personnel.
  1. Flechette Pulse rifle with optional underslung 120mm grenade launcher (DOP), or flamethrower.
  2. Icarus mounting (Gimbal shoulder mount)

.50 Caliber rotary flechette gatling
20mm autocannon
Missile pod mission variable loadout
L-blade

  1. Anti Lanky.
  1. 40mm autocannon semi / full automatic
  2. Single Icarus mounting

Missile pod mission variable loadout
30mm autocannon
L-Blade.

Subclass ATLAS B
EVA kit.
Optional thruster pack.
Optional ballistic shield- left arm

ATLAS-2
Upgraded combat variant of ATL walker.

Hight. 15 ft
Weight 18 tones

Power plant: single WY micro fusion battery .

Defence: 3
Trenchcoat anti missile system
Flares
Magnetic shield- both arms
Ballistic shield left arm

Armor: 1.2 feet

Maneuverability.
Land- 3
Air- 0
Sea- 2 underwater
Space- 2

Sensors (full spectrum)

Control system
Neural link
Neural control cylinders

Top speed:
40mph sprinting

Loadouts.

  1. Anti personnel.
  1. X01 Flechette Pulse rifle

Optional underslung 120mm grenade launcher (DOP), or flamethrower.

2. Icarus mounting (Gimbal shoulder mount)
.50 Caliber rotary flechette gatling
20mm autocannon
Missile pod mission variable loadout
L-blade

B. Anti Lanky.

  1. 40mm autocannon semi / full automatic

LHO shells.

  1. Single Icarus mounting

Missile pod mission variable loadout
30mm autocannon
L-Blade.

ATLAS-3 Humanoid combat mech
First purpose built combat mech for the NAC.
Roll: Anti-mech/ Anti-LHO/ Anti-infantry

Manufacture: Hammond Robotics

Hight. 18 ft
Weight 15 tones.

Powerplant: twin WY micro fusion batteries.

Defence- 5
Trenchcoat
ECMS
Chaff/smoke
Flares
Magnetic shield- both arms
Collapsed ballistic shield left arm
Emergency vents.

Armor:
Classified

Maneuverability.
Land- 6
Air- 0 (Can jump with booster pack and thrusters)
Sea- 3 underwater.
Space- 4

Sensors (full spectrum)

Control system
Neural link
Womb

Top speed:
65mph sprinting

Loadouts.

  1. Multi roll.
  1. Forearm mounts (weapons fold away when not in use.)
  1. flamethrower (right)
  2. Wrist mounted 20mm flechette cannon (always deployed) (Both wrists)
  3. Micro missile rack
  4. 20mm grenade cannon (Always deployed, unless retracted) (Both wrists)
  5. 4 foot close combat spike (right wrist)
  6. Ballistic shield (left forearm)
  7. Magnetic shield (right arm)

2. Icarus mounting x2

  1. 20mm rotary grenade cannon
  2. 30mm autocannon
  3. .50 caliber flechettes gatling
  4. Comm jammer

B. Anti personnel.

  1. Optional Flechette Pulse rifle with optional underslung 120mm grenade launcher (DOP), or flamethrower.
  2. Icarus mounting (Gimbal shoulder mount)

.50 Caliber rotary flechette gatling
20mm autocannon
Missile pod mission variable loadout
L-blade
C. Anti Lanky.

  1. 40mm autocannon semi / full automatic
  2. Icarus mounting

Missile pod mission variable loadout
30mm autocannon
10mm rail cannon (required both mounts)
L-Blade.

ATLAS-4
Data corrupted.

ATLAS-5
Data corrupted.


UAF
Siafu- first combat mechs created by humans
Roll: anti personnel/ anti Lanky

Manufacture:
Hammond Africa

Armor Shrike
Hight. 15 ft
Weight 7 tones

Power plant: six WY long duration hydrogen batteries.

Defence: 3
Trenchcoat anti missile system
Flares

Armor: 9 inches

Maneuverability.
Land- 6
Air- 0
Sea- 2 underwater
Space- 2 (Mag lock)

Sensors (full spectrum)

Control system
Conventional

Notables:

  1. mech is capable of taking single or double steps, however is incapable of walking.
  2. Do to poor visibility pilots prefer to leave head/cockpit hatch back/open.
  3. Fastest mech in ground combat

Method of locomotion:
2 all terrain wheels in each ankle.
1200 horsepower

Top speed:
160 mph (in straight line)
0-60 2.1 seconds

Loadouts.

  1. 50mm autocannon
  2. Anti armor pincers (both wrists)
  3. Neck/shoulder mount

.50 Caliber rotary gatling
3. Ankle mount
Missile pod mission variable loadout

Optional. L-blade (On gimbaled arm behind back)


Warrior- humanoid combat mech
Roll:command and control. Anti-personnel/ anti-armor/ anti-lanky

Hight. 22ft
Weight 30 tones

Power plant: single WY micro fusion battery .

Defence:
Trenchcoat anti missile system
Flares
Armored arms
3.4 feet of armor plating

Notables:

  1. mech is capable of taking single or double steps, however is incapable of walking.
  2. Do to poor visibility pilots prefer to leave head/cockpit hatch back/open.
  3. Integrated weapon mounts in arms are the inspiration for ATLAS-3 arm mounts
  4. Each Arm weighs 5 tons

Method of locomotion:
4 all terrain wheels, with 2 each ankle.
1400 horsepower

Top speed:
70 mph (in straight line)
0-60 2.1 seconds

Maneuverability.
Land- 4
Air- 0
Sea- 2 underwater
Space- 2 (Mag lock)

Sensors (full spectrum)

Control system
Over under system 2 pilots.
Driver- lower under head in chest (Can operate weapons in emergency)
Arms/weapons- above and behind head on back (Can drive in emergency)

Loadouts.

  1. 4. Flechette gatlings 2 in each arm
  2. Anti armor pincers (both wrists)
  3. Shoulder pad mounts

.50 Caliber rotary gatling
Missile pods loadout mission variable
Minelayer

SRA
Grendel- non humanoid combat mech
Roll: designated artillery. Anti-lanky/ anti-armor siege weapon.

Manufacture:
Hammond Heavy

Hight. 40ft
Weight 70 tones

Maneuverability.
Land- 1
Air- 0
Sea- 0
Space- .1 (If Mag locked to deployment elevator)

Power plant: 6 WY micro fusion batteries.
2 WY micro fusion reactors, back mount only for secondary loadout.

Defence: 2
Trenchcoat anti missile system
Flares
10 feet of armor plating

Notables:
Pet names

  1. Big bertha
  2. Thumper
  3. Blastoise

Bipedal walker
Each foot weighs 10 tons must lock down legs before firing.
Can not defend itself requires placement at rear of line.
Requires designated lander for transportation.
Engines produce 30,000 horsepower.
Cannot fire while moving

Control system
3 operators
1 gunner: arms
2 pilot
3 gunner: back cannons

Top speed:
3 mph

Armament.

  1. Chin mounted machine gun.

2. 4 missile pods. Variable mission loadout.
3. 120mm cannons, 4 in each arm.
4. main guns Interchangeable on back of mech face forward

  1. 4 back mounted 800mm BFG-50 siege cannons.

Shells.

  1. Air burst
  2. Nuclear
  1. Conventional
  2. Cobalt
  3. Tactical
  4. M.I.R.V
  1. Thermobaric
  2. White phosphorous
  3. Smoke
  4. High explosives
  5. Anti-sub orbital
  6. Cluster
  7. Flechette (Must clear area ahead of mech of friendlies before firing to avoid friendly fire.)
  1. 2 Back mounted terrestrial Gauss cannons.
  1. Anti-sub orbital
  2. Anti-bunker
  3. Anti-ship
  4. Anri-Lanky

NE
Gungnir- variable strike fighter
Roll: mine hunter. Anti-fighter/ anti-ship/ anti-armor/ anti-mech/ anti-lanky/ anti-infantry.

Hight. 28ft
Weight 20 tones

Manufacture:
Dunois industries
Dunois robotics

Power plant: 1 WY micro fusion batteries.
2 Dunois BGX-98 turbine engines.

Modes of operation:

  1. Fighter mode
  2. Valkyrie mode
  3. Infantry mode

Maneuverability.
Land- 6
Air- 10
Sea- 5
Space- 10

Defence: 4
Chaff
Flares
Smoke
ECMS

Armor: 1.6 feet titanium-4

Notables:
Most advanced human mech/fighter craft in known space.
Only mech not produced by a subsidiary of Weyland-Yutani.

Armament:

  1. 4 rotary grenade cannons, (2 in each wrist arm when in infantry mode)
  2. 1 10mm flechette machine gun (inside dome)
  3. 6 missile pods (3 on each wing) missile loadout pilots choice/ mission variable.
  4. Optional Siafu auto cannon.
  1. NAC X01 pulse rifle

UEC
Serpent- first mech made by the UEC

Roll: anti-armor/ anti-mech/ anti-infantry.

Hight. 15 ft
Weight 8 tones

Power plant: two TMK magic condenser cores

Defence: 4
Magic flares


Armor: 9 inches

Maneuverability: 8
Land- 6
Air- 0
Sea- 2 underwater
Space- 0

Sensors (full spectrum)

Control system
Conventional

Notables:

  1. Reverse engineered from captured Siafu mech blueprints. (Armor shrike model)
  2. mech is capable of taking single or double steps, however is incapable of walking long distances
  3. Recommend Tymerian or dragon pilots. (However can be operated by any humanoid race.)
  1. Fastest mech in ground combat
  2. Articulating joints.

Method of locomotion:
4 all terrain wheels, 4 in each ankle.
3600 horsepower

Top speed:
300 mph (in straight line)
0-60 1.2 seconds

Loadouts.

  1. 60 mega practical magic bolt cannon  (rifle)
  2. wrist blades (deployable under forearm)

.50 Caliber machine gun
3. Ankle mount
Missile pod mission variable loadout
4. Tail (stabilizer can be used as bludgeon)

Report Carmine Prophet · 675 views · Story: Rules of Engagement ·
Comments ( 2 )

BFG more like BIG F:flutterrage:CKING GUN

No details about the appearance of these mechs?

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