• Member Since 15th Jan, 2015
  • offline last seen Dec 20th, 2022

Lord Krahtorra


Making a game, writing a book, doing a screenplay, writing a fanfic, nothing is beneath this pleb!

More Blog Posts55

  • 83 weeks
    Quitting writing, giving my fics to a friend.

    The friends name is Mythos Merger, look them up if you want, or don't, I honestly am too tired at this point. The tagged story is apparrently their primary interest, with shadows of dawn as a close second

    0 comments · 198 views
  • 192 weeks
    making a non displaced fic of an old oc of mine

    long story short, no spoilers, it will be a story about healing emotionally after a long period of suffering and loss, mishaps with some romance.

    Read More

    2 comments · 293 views
  • 215 weeks
    My email was hacked, switching emails in process

    Not telling what my email is, but just an fyi, writing might be delayed a bit

    4 comments · 295 views
  • 228 weeks
    Why oh lordy whyyyyy~

    I just checked a cash stash I made for when stuff I need goes on sale in an MMO I play on pc right? Dungeons and Dragons online, DDO, good old game. Well, I had $50 saved up, and was going to take like, half to buy a visa gift card and use it to buy some stuff in game, but NOPE somebody replaced my 50 bucks with an IOU! THEY EVEN SIGNED IT, SO I KNOW IT'S THEM! But nooooooo~ He aint paying me

    Read More

    0 comments · 285 views
  • 283 weeks
    Art request backup

    Hey, just posting my commission on Art for fanfiction in case if it gets deleted :twilightblush:

    Read More

    0 comments · 361 views
Feb
24th
2018

Shadows of Dawn gods · 6:15pm Feb 24th, 2018

Thinking of having a parthenon of Olog/Uruk-hai gods for my fic, will list them here if so

[EDIT: HERE THEY ARE!]


(God #1)
Type: God
Name: Azin
Title: “Tiny Sun” “False Sun” “The Enduring”
Affinity: Will
Moral Standing: Nearly perfect, but still has some naive or childish tendencies.
Following (If any): Very little, growing at a small rate.
Assumed Age: Somewhat old.
Actual Age: Only a few years old, 11
Appearance:

  • General depicted as a fox holding up a sapphire sun on its back and acting like its a great burden but stubbornly holds it up. Sometimes at a sword or shield with three tails.
  • Favors a more human appearance, long pigtail like tassels that are actually fur. He’s so used to the appearance he realise that his gender often mistaken for female. Dark purple hair. Wearing a long Monk’s robe. Three fox like tails and almost cat like ears where the tassels are protruding.
  • Appearance matches his age.

Species when Mortal: Ainel, currently extinct or in hiding. Despises his species.
Favored Species for physical form: Human, Fox.
Personality:

  • Generally very kind and helpful. Has a very bad habit of taking blows for others even if unnecessary. Naive to an extent. Overly protective of his worshippers. Easily flustered. Clueless about...advances on him. Extremely willful.

Artifacts (If any):

  • One: A dark oak staff with dwarf iris flowers growing in the wook and blooming, on large on at the top. Turns into a longbow with arrows created and strength is based on will. Currently damaged, unable to be used for now.

Personal possessions:

  • Beidenhänder- Twice the length of a claymore, but the blade is thinner.

Commandments:

  • None really, but approves of moral acts. Especially favors healers.

Powers:

  • Extremely hard to put down or beat due to sheer will. Can even survive being cleaved in half from his torso. Will can only grant this if the stakes are high and very rarely will take effect if it just means his death unless he realises his impact.

Influence: Inspires knights and adventures.
Flaws:

  • Has a stubborn believe that all suffering is pointless, therefore must be remove. Can go mad over it.
  • Untrained.
  • Poor sense of self-maintenance.
  • Over-working.
  • Naive
  • Substances like drugs, alcohol and medicine have eight times the effectiveness. Generally not a good idea for him to have anything.
  • Has issues dealing with stress, but good at keeping it from overcoming him...most of the tie.

Strengths:

  • Willpower makes him unkillable but not unbeatable.
  • Logical and uses common sense.
  • Extremely loyal.
  • Resourceful in battle (Typically with his three fox like tail, grappling and shielding)
  • Can revive the dead, at the cost of pieces of his own soul. Soul can recover, slowly.

Note:

  • Only been a god for two years.
  • Very hands on in events.
  • Prefers to relax in the physical world.
  • Speaks to people in very friendly, non-formal way.

(God #2)
Type:God
Name:Trivac
Title: Radiant one
Affinity: Purity, civilization, and peace after death
Moral Standing: Pure good
Following (If any): Olog/Uruk Paladins, priests, and exorcists.
Apparent Age: upper fifties
Actual Age: 5,098.8
Appearance:

Species when Mortal: Uruk
Favored Species for physical form:Olog
Personality: Wise, god of few words. DETESTS evil in any form
Artifacts (If any):

  • Every blade on his wings is named to the wielder it is given to, indestructible and wieldable only by them [One gets given to Simon]
  • Prismatic Diadem:  basically a laser ball that when you shine a light into it, it purges any evil corruption[debuff] from a person.

Personal possessions:

  • Ancient ones armor: This ancient armor is indestructible, only way to harm he who wears it is to get this armor OFF, or use something that will ignore the armor.
  • Kingmaker: this hammer, made from a branch off of the god of life, as well as a hammerhead forged by Or-hazzik, can create kingdoms with a single swing, as well as destroy them.

Commandments:

  • Thou shalt not let evil sway thee [Never succumb to evils temptation.]
  • Thou shall not let evil stop thee [Never show mercy to evil.]
  • Thou shalt always protect the feeble [Protect those who cannot protect themselves]
  • Thou shall bring light. [be good to those who have not committed evil.]

Powers:

  • Smite [can annihilate anything not karmic good with a blast of light energy]
  • Healing light [Can repair damaged armor/constructs as well as head wounds with his light.]

Influence: Responsible for elements of harmony, and the Lord of Dawn prophecy.
Flaws:

  • Is weak to darkness.
  • Gets carried away
  • Is unable to effect neutral or good karma individuals

Strengths:

  • Immortal, and highly skilled in combat

(God #3)
Type: God
Name: Sylics Augur
Title: “Glass Goddess of the Dance”
Affinity: War, dance
Moral Standing: High.
Following (If any): Large in desert areas.
Assumed Age: Somewhere between 300-490
Actual Age: Close to 4,080. Appears around 18-24
Appearance:

  • Depicted as a two head, two tailed snake with scimitars (Thin bladed) in each mouth and each tail (Sometimes has a cutlass or a rapiers) White scales, blue eyes, cobra like webbing at the head that almost look like they could be undeveloped wings.
  • Wears expensive and flashy Belly Dancer clothes, mostly blues, silvers, glass like colors and some purples.

Species when Mortal:

  • Milk Snake.

Favored Species for physical form:

  • Snakes, human, Serpents, Basilisk.(Favorite from most to least)

Personality:

  • Extremely playful and bubbly.
  • Particular enjoys dancing, singing somewhat less so.
  • Overconfident.
  • Untrusting (But keeps it subtle.)
  • Shameless, but acknowledges and respects people’s discomfort.
  • Wiser than one would expect...when she decides to bloody use it!
  • Impulsive.
  • Somewhat vain on her appearance.

Artifacts (If any):

  • Forever Sightful Hatchling-Tiny, ordinary baby snake with reflective scales, almost like glass. If you look into its eyes, the following night you will get a vision of the best absolute/most likely future, but you will most likely forget it as a dream unless you are either very the type that goes with the flow or satisfied with your present or always make a point to live in the present. Currently in Discord’s stomach...and she intends to punch it out.
  • Wretch Mirror- Look into it and you’re reflection will show to be a hideous amalgamation of every negative quirk. Currently in Luna’s room.
  • Solution of Glass- Will only work of the self-sacrificing, legends around it says it will bestow the power to revive the dead but it will turn you into either a mirror or glass statue. It doesn’t but social and personality wisdom is granted only if they are willing to sacrifice themselves and will give them ONE charge to revive anyone of their choosing. Currently under her possession.
  • Spiraling Molotov-A glass bottle with powerful alcohol, never runs out. Currently in her pantry. Often tries to force Ainz to drink it.

Personal possessions:

  • Sapas & Julas- Twin scimitars, thin glass blades with ordinate handles with mostly silver metals and blue sapphire.
  • Fox Ring- No special effect, was given to her by Ainz’s father (Who doesn’t remember him or his mother.)

Commandments:

  • Use of Talents- Never use it to actively harm people. Competition is competition, they fall they fall but never break their leg while you’re winning.
  • Use of War- Bloodshed is ugly but necessary but not a daily need. Wars is never to be glorified. Being proud that you had the resolve to put you life on the line, or more, is more than okay but respect those you feel...unless their some murder psychopath or something.
  • Use of Battle- Battle is a test of will, confidence and respect among others. Treat it like that, not as some egotrip.
  • Use of Blades- You’re blade is just like you, brittle. Take care of it with respect and love and it’ll do the same...especially if you get it to develop sentience.
  • Morality- Some evil must be done, but never rivel in it.
  • Expectation- The only expectations that weigh you down are you’re own. Never someone else's.
  • Personal Freedom- Your freedom is you’re own, anyone that takes that freedom away forfeits their own! ...Unless, you know...the victim is into that kinda stuff...

Powers:

  • Creation of Glass.
  • Transportation through glass and reflective surfaces.
  • Creation of Si-prents (Siren and Serpent), large spectral snake like creatures with dragon head with mostly body with manes that sing as they fight.
  • Songs and dances and buff allies or capture attention

Influence:

  • Conceived the idea of Blade Dancers.
  • Desert life is much easier.
  • Mirrors gained the idea that they are doors to the soul.

Flaws:

  • Overconfident
  • Impulsive
  • No ranged options.
  • Focuses on damage, speed and agility rather than strength and endurance. “Dodge when need, parry if you can, block if only absolutely necessary.”
  • Trust issues
  • Alcoholic.
  • Somewhat sex-crazed.

Strengths:

  • Extremely fast.
  • Very rarely misses.
  • Little to no fault in movements.
  • Exceptionally awareness of surroundings.
  • Masterful swordsmanship.
  • Deals with stress easily.
  • Flawless dancing.
  • Heat resistant.
  • Cold resistant, less so than heat.

(God #4)
Type: God of the Dead. Not death, just the dead.
Name: Amug the Dead.
Title: “Abandoned God”
Affinity: The Dead.
Moral Standing: Neutral
Following (If any): Small in cults and in Urban places, slowly declining.
Assumed Age: 6,000, in the 90’s appearance
Actual Age: 6,017,201 (A quarter he slept through)
Appearance:

  • Depicted simply as a Uruk’s skull that somehow feels as though it watching with envy.
  • Heavily scarred and old with heavy armor with gold and orange highlights and plating. Almost Egyptian burial theme in the armor. Metal headed, only a quarter of his face untouched.

Species when Mortal: Uruk
Favored Species for physical form: Uruk, En-liched Basilisks
Personality:

  • Generally extremely quiet but always gives off and aura of envy or curiosity. Often doesn’t like to talk or interacting with people but has a crush on Sylics. Even still, he takes it slow it's not obvious.

Artifacts (If any):

  • His Curse-- A metal mask with iron spikes in the inside that bore into the skull, Cannot kill or get stuck. When worn, the wearer cannot die but the pain doesn’t fade.
  • Means-- A tattered Olog weaved black flag with raven feathers hanging off of it and the shaft made of Carragor Bones and Bones of people he felled in his mortal years that invigorates fighters but gives them a overwhelming sense of sorrow.

Personal possessions:

  • Broken Scimitar--- Used to belong to Sylic’s father, but holds onto it as a favor from said father’s request.
  • Siv’s Skull--- Siv was his most loyal and caring Dire Caragor (Who Talion killed) and he often has it either mounted on his shoulder or placed nearby him. The skull actually contains the soul of the Caragor and oftens forms a body of grey shadow’s and attacks. She's clearly smarter than many Caragor’s and it is not subtle with its affection towards her master...to the point where she may have a small crush on him.

Commandments:

  • Denial of Peace--- To curse one of undeath or absolute immortal is to commit a grave sin. You will never find peace.
  • Burial--- “The dead earn their rest one way or another...don’t rob them of that.” Graverobbers are to be punished and those that negelate to give the dead a peaceful grave are to be punished.
  • The release of Death--- “It is fine to fight death, it is fine to fear it, it is fine to despise death...but know this, death is a grand release of the sorrows of life. Something more awaits you.”

Powers:

  • Undeath- Cannot die.
  • Minor Necromancy

Influence:

  • Inspired many burial rites.
  • Gave immortality the title of a terrible curse.

Flaws:

  • Tends to be a bit morose
  • Often cares little of what others think.
  • Slothful.

Strengths:

  • Cannot be disrupted, distracted (Unless its his crush) or feared.
  • Very powerful and skill warrior.

(God #5)
Type: Overmind/ Dark Archangel.
Name: Shell.
Title: “Wayward Ghost”
Affinity: Machinery
Moral Standing: Below neutral.
Following (If any):

  • Has two cults that follow him, both are fairly large.
  • Iron Bands: Fiercely believes that machines are the newest generation and that shadows and flesh must be smited.
  • Black Dawn: Believes that his is a Dark ArchAngel that has come to bath the world with shadows to allow the people to ascend into Dark Angels into a soft, cold but gentle darkness.

Assumed Age:

  • ???

Actual Age:

  • 999,99999,999,9ERROR999ERROR ERROR ERROR *MEMORY BANKS DAMAGED*

Appearance:

  • For the Iron Bands: Shown to be large, cubical and slightly triangular automaton with small amounts of spikes and single passive eye staring and with a large warhammer.
  • For the Black Dawn: Shown to a be an elegant mystical angel with four wings, two curled around his front almost like a cape or robe. A single eye is poking out of a hood and he carries a small War Pick.
  • Is actually a more angular and triangle futuristic bot. Very tall and large but still lean and small build. The head is actually the Ghost’s main body that can detach itself. The hands are clawed with drills and carries around a helbird. Had four massive metal wings made of blade steel, can fire the feathers as ballistic projectiles.
  • Main Ghost body is of a standard model but the white turning charcoal black, the orange parts purple and the blue eye is now light grey.

Species when Mortal: A Ghost from Destiny.
Favored Species for physical form:

  • Cannot change form, but can build bodies for him to use.

Personality:

  • Very Hateful, but in a cold way. Speaks with a cold rage but seems calm and calculative. Is not as smart as one would expect but can think outside of the box and programing. He is somewhat obsessed with domination and power as hates fleshlings for reasons he cannot remember.

Artifacts (If any):
Personal possessions:

  • Battle Body
  • Ruler’s Helbert- Can release an electrical discharge.

Commandments:

  • Embrace the metal and wires.

Powers:

  • Total control of automatons.
  • Infinite powersource.

Influence:

  • Has made automontons and golems more popular.

Flaws:

  • Exceedingly overconfident (Though it's justified)
  • Sadistic (But not torturous)
  • Fearful of death.
  • Obsessed with survival.
  • Needs a lot of resources for his build.

Strengths:

  • Extremely perceptive.
  • Has the strength and talent to back up his ego up.
  • Battle body is fast and strong in defense and strength.
  • Robots obey him.
  • Has a means to convert flesh into metal.

(God #6)
Type: God-ancestor/ascended mortal
Name:Or-Assik
Title: Craftmaster, Lordsmith
Affinity: Warcraft and the forge
Moral Standing: Ologs/Uruks wellbeing first, Positive karma mostly
Following (If any):

  • Most of the Kin
  • Some Magi

Apparent Age: 41
Actual Age:14,009
Appearance:
Species when Mortal: Ancient Kin, name of Uruks and Ologstype unknown
Favored Species for physical form:Olog
Personality: Streetsmart tinkerer with a big heart
Artifacts (If any):

  • Lord’s hammer: Made of pure mythril, this hammer has given rise to countless masterpieces. [Currently in Diamond Dog kings possession, one also belongs to the leader of the Masked]
  • Forge of ancients: A portable anvil that opens up into a massive smithy when struck with the Lord’s hammer. [In Minotaur lords possession, as well as one for the Dragon lord]
  • God’s blood Hearth: A literal heart capable of generating and storing an untold amount of SIVA, also referred to as God’s blood by the Uruks and Ologs[Unknown]

Personal possessions:

  • Stronger variants of all three artifacts

Commandments:

  • Built to assist: No innovation should be made specifically to make another's life worse, only to help thy kith and kin.
  • Life is a battle: Never commit suicide, to do so is the ultimate insult to your people, and to yourself.

Powers:

  • Infinite innovation: Can endlessly improve upon his works, as in, the second an improvement to his designs is discovered, it is added in.
  • Infinite copies; Once he has invented something, he can make limitless numbers of it.

Influence:

  • Freed the Uruks and Ologsfrom the hold of darkness.
  • Reason the Uruks and Ologsstill have hope.

Flaws:

  • Hates cruelty to his worshippers.
  • Overly protective of his descendents.
  • HATES shell.

Strengths:

  • Extremely intelligent
  • Possibly linked to the perception of all Uruks and Ologs [like Professor X with cerebro]

unfinished gods


Boreas: God of winds and prosperity, patron god of the Harpy people.

Archonolis: God of magic, Responsible for giving the Olog/Uruk-Hai magical capabilities, rarely spoken of in polite magi circles nowadays, but was once a major god.

Report Lord Krahtorra · 600 views · Story: Shadows of Dawn ·
Comments ( 3 )

I like these gods, interesting aspects to add to the story. I say add them inn, it would make the tale more interesting and maybe more of a reason why sun butt has a distinct hate for their species.

4805393
already had them mentioned, lol. Just doing a slow burn atm

4805405
I know, just wanted to wait to see what they are before putting in my opinion.

Login or register to comment