• Member Since 6th May, 2013
  • offline last seen Jun 10th, 2021

sbloom85


MSTifying ponies since 2012.

More Blog Posts278

  • 246 weeks
    Still Alive... Kinda

    You know I've been very inactive (have almost 7500 notifications in my feed) and I have no apologies for that. I've been burned out on virtually everything and the latest hiccup with my internet hasn't helped either.

    Read More

    0 comments · 233 views
  • 296 weeks
    Recent Downtime

    So last Wednesday, I was doing a recording for my Let's Cheat channel and my video card decided to die. Got a new one and got it installed, then somehow, my computer's OS hard drive decided that it didn't want to boot into Windows anymore and auto-repair couldn't fix it.

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    0 comments · 270 views
  • 314 weeks
    Humble Software Bundle: Magix Edition

    So for the next two weeks, you can get almost a grand worth of Magix content for $20. Check it out.

    0 comments · 233 views
  • 315 weeks
    Gonna Start Streaming Soon

    I am going to start at 1:00 PM US central time and today I will be playing the original Legend of Zelda on RetroArch. Check me out on Twitch

    I'm going to try to get through the entire first quest in today's stream.

    0 comments · 258 views
  • 315 weeks
    Maud's Boyfriend

    How long do you think this will last?

    I give it a week.

    0 comments · 253 views
Jun
10th
2016

Unity Dev! 3 · 2:13pm Jun 10th, 2016

If anyone's been reading these, shame on you for not saying anything! Kidding!

So anyway, I've been building an incremental game and I've been making some progress. The build that I shared in the last Unity Dev! post has managers, which automatically collect money.

The next build will have assistant managers, which will automatically purchase buildings when the money is there. I also set up a thing to increase funds and collection speed when building counts are high enough.

Future plans:
Pets (which I haven't figured out what to do with yet)
Auto save
More environments

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