Unity Dev! 3 · 2:13pm Jun 10th, 2016
If anyone's been reading these, shame on you for not saying anything! Kidding!
So anyway, I've been building an incremental game and I've been making some progress. The build that I shared in the last Unity Dev! post has managers, which automatically collect money.
The next build will have assistant managers, which will automatically purchase buildings when the money is there. I also set up a thing to increase funds and collection speed when building counts are high enough.
Future plans:
Pets (which I haven't figured out what to do with yet)
Auto save
More environments