Tomorrow is my first real game as a D&D Dungeon Master · 7:24am Feb 14th, 2016
Any request for what shenanigans I shall put my friends through?
I'm thinking faeries, vampires, and maybe a few hordes of hookers.
Any request for what shenanigans I shall put my friends through?
I'm thinking faeries, vampires, and maybe a few hordes of hookers.
Cockney orks.
An old lady with rats in her cellar?
--Sweetie Belle
definitely hookers
Have them fight a swamp witch making a town's people all have boners, even the women. And maybe a British Ork that's drunk
A foul sense of dread fills you as you enter the dungeon. Laughter echoes in the distance and seems to grow louder with each step. You come to a crossroads within the path. But before you can choose a way to go you are blinded by PINK EVERYWHERE
Have a male purple dragon appear there and make him fall in female white unicorn.
A gang of bandits that call themselves hookers because their weapons of choice are hooks.
faerie vampire hookers...
that is a new one.
i could see that being a whole freaking campaign thing right there.
memorable and different.
and the antagonists are draconic werefags.
Just make sure that if they manage to do something crazy and unintended, then let 'em get away with it provided some difficulty. The best games are the random ones.
Swarms of killer bees/mosquitoes! Then, when they finally manage to get away, release the crocodiles and/or jumping spiders.
And that is why I am not allowed to DM anymore
Number one rule of DMing. The illusion of choice. Never let your players think their choices are inconsequential, but remember you are running the world.
EG: I was running a game once where the party had two potential dungeons to explore. They weren't going to have time to go to both. I had only one map prepared for that session. Whichever one they went to, the adventure was going to play out exactly the same (outside of combat, but that's where things are out of my hands). They didn't know that, however.
To them, picking the dungeon was an important choice. I alone knew that it was pointless. Planning for every contingency is impossible and stressful. Players will reject if they feel they are being rail roaded, so you have to rail road them in such a way that they think it is their idea.
Good luck.
-Lumino
All of these ideas are fun, but never underestimate ridiculous quantities of troglodytes and kobolds. It can be quite funny to have people defeat a wave-only to see another on the horizon.
I have a better idea. Go read the story The World Within the Web by Lord Max, and then ask if you can use it as the setting, leading your players on a quest from the depths of Chan to the Devian isles.
An item for the party leader that lets them switch bodies with any of the party members or one that transforms him to a random spices of the dm's choice