• Member Since 17th Apr, 2012
  • offline last seen 11 hours ago

AppleTank


Male. Los Angeles, California. Hmm. I have a WPM of 65. Meh. Occasionally arts. Lord of Dorkness's #1 fan. User #26976. inb4 Crossover

More Blog Posts173

  • 29 weeks
    Random Idea #84: Aeroformula

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    0 comments · 113 views
  • 54 weeks
    Random Idea #83: Sword vs Gun fights (in visual media)

    I had some shower thoughts after watching some various fight shows, specifically about choreography. So, I assume we’re all broadly familiar with sword fights.

    Note that “gun” and “sword” here are simply shorthand for any ranged, projectile weapon and any melee weapon, punches and kicks included.

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    0 comments · 116 views
  • 61 weeks
    Idea #82: A random review of Cyberformula: Road to the Infinity 1 to 4

    The audience for this game outside of Japan is probably in the low hundreds, but after binging the games for the past two weeks, I needed some way to organize my thoughts.

    First of all, what is Cyberformula?

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    0 comments · 100 views
  • 73 weeks
    Idea #75: Worldbuiling Bonus 1

    Bonus content to Idea #75: Worldbuilding

    Sonic Franchise
    Seriously, how the hell did I forget about the franchise memetically associated with hundreds of fan OCs?
    1) Setting: Mobius and other various locales seem to imply a fairly Earth like world [1]
    2) Inhabitants: waves hand in the vague direction of sonic OCs [1]

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    0 comments · 203 views
  • 105 weeks
    Random Idea #81: Complaining about Scale in third person POV games

    In most games at human-scale, and even car scale to a certain extent, the 3rd POV doesn’t greatly change how large things appear to be. Your avatar is still going to look small when standing next to a large truck. The game “It Takes Two” is a great example of this, since the characters are shrunk to the size of dolls and tossed into the insides of machines and snowglobes. A gear the size of a

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    0 comments · 180 views
Jan
28th
2015

Random Idea #16 (Shotguns) · 11:23pm Jan 28th, 2015

Regarding the trope that shotguns appear to be useless after 10 feet or so, and magically turn into cotton balls.

Instead of trying to balance around rock paper scissors style when shotguns are portrayed side by side with assault rifles, machine guns, and the like, this would be a game dedicated to shotgun porn. Some sort of leveling system to unlock newer shotguns, though there's still the occasional non-shotgun weapon if you really want to snipe people.

I don't know how it would work, but I just wanted an excuse to have shotguns not be cotton ball shooters at 10+ meters.

Report AppleTank · 262 views · #random idea #shotgun
Comments ( 2 )
Hap

You could have it be more realistic, and have shotguns be prone to malfunction, especially under stress. Pump actions shotguns are notorious for short-stroking malfunctions. Gas operated shotguns are largely relegated to sporting events due to their reliability issues.

Also, have you ever tried reloading a shotgun? It's not like in the video games. Unless you've got a gaming rig set up with all the shells set up in quick-release little clips, then you're pushing shells out of a bandoleer or, heaven forbid, pulling them out of a pouch and figuring out which is the front end, then shoving them into the loading port. A decent shotgunner can empty an 8-shot magazine in about 3 seconds. Then, well, you're going to be reloading for a long time* or drawing your pistol. Sure, some competition folks can load really fast and probably have youtube videos up, but they're the exception, not the rule.

There's a reason most tactical teams have gone to carbines. More ammo, better armor penetration capability, better reliability, more long-range potential, less recoil, faster reloads.

As to range issues, a shotgun can be effective at longer range. Load slugs, and you've got a 100-yard gun. Out to 150, if you care to do Kentucky elevation and have practice with this particular load. Buckshot does lose velocity quickly, since each pellet is, at least ideally, a sphere. You can get a lot more range out of something like the Federal Flight-Control loads, since they really keep the pattern smaller. A typical 00 buckshot load won't be much use beyond about 25 yards because the pellets spread apart so much. (At least, from a cylinder bore shotgun. You could use a turkey choke, but they don't work well with buckshot.) If you use the Federal FC loads, you can stretch out the range to as much as 50 yards and expect to hit the target with all the pellets. At 80 yards, even with the FC loads, you're putting maybe a couple pellets on a target without cover.

As to effectiveness, buckshot isn't as great as it is in the movies. It's basically a 9-shot burst of something a bit less-powerful than a .32 automatic. It can typically be stopped by relatively common soft armor, though the impact would likely disable someone temporarily (of course, you couldn't count on them not being able to effectively return fire). The velocity of the pellets falls of very quickly, due to the low ballistic coefficient of a spherical projectile.

Oh, and btw, I've been hit in the back of the head by pellets from a 12 gauge, about 80 yard range and loaded with birdshot. Bruises, but none of the pellets penetrated.









* gunfight definition. How long are you comfortable having people shoot at you?

2754695

I just wanted an excuse to have shotguns not be cotton ball shooters at 10+ meters.

Like a whole butt ton of games. Somehow, CoD has the AA-12 be useless if you're trying to shoot someone across a room.

This is pretty much it.

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